OK, so it's not a SW:TCG topic but since we talk about LotR over at the CCG board, I guessed it would be alright to talk MAgic here. What is the general thought of the game? I happen to like it, though I haven't collected/ played since the first Urza set. My cousin was into it and I casually colelcted it. We had some great duels and even now 4 or 5 years later we refer to things we don't like as "Drudgies" (This was because generally made green/black decks featuring Drudge Skeletons that kept regenerating) I saw the game in the shop the other day and it was different. Lands now look like portal lands and "Summon" cards say "Creature: X" IS this the norm or just those cards I saw. It is a shame if this is the general way for the cards. I like the way they were called "summon" because it reflected more that each card was a spell rather than just a creature. Anyway, how complex are the rules. I used to have no idea until I got an Ice Age starter many years ago and it explained the game beautifully. Now I understand most abilities like trample, banding and first strike. I'd be interested in hearing if you still play the game and what you think of it's direction and changes.