Star Wars Paradoxical Echoes

Discussion in 'Role Playing Forum' started by Bravo, Sep 3, 2017.

Moderators: Penguinator, Sinrebirth
  1. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    A game from the creator of the Award-Winning (Best Star Wars RPG, 2010), 8 year-running (2009 to 2016) Intervention & Intervention: Echoes in Eternity games, comes a story that explores the darkness, hope, & the choices that interweave them both in the Galactic Civil War...

    Inspired by Rogue One: A Star Wars Story & Star Wars: A New Hope





    STAR WARS
    Paradoxical Echoes

    It is a dark time for the galaxy. Law & order are being threatened by the so-called Rebellion. Using terror, propaganda, & hit-and-run military tactics, these "freedom fighters" have gained a foothold since the end of the Clone Wars 17 years ago by allying themselves with former fractions & hold-outs of the defeated Confederacy of Independent Systems and other terror and militant groups that oppose the Galactic Empire's peaceful rule on it's galactic citizens.

    It is 2 years before the stunning security breach at the Imperial Security Complex on Scarif and the resulting fateful destruction of the Death Star at the Battle of Yavin (0 BBY).

    The Empire rules the galaxy. The Core Worlds, Inner Rim, & Colonies benefit from the Empire's rule and bath in luxury and safety, while the corrupt & ineffective Galactic Republic and the disgraced Jedi Order are nothing more than a footnote in the wealth & prosperity of these firmly gripped Imperial regions.

    Pirates, smugglers, militant groups, terror organizations, & Rebellion cells consume the lawlessness beyond the battle-torn Mid Rim (the last outer bastion of Imperial military might) in the Western Reaches & Outer Rim Territories. Rebel propaganda & lies leaves many in these Regions to believe that the Empire has abandoned them, much like the Galactic Republic did, and even worse that the Empire exploits them for territorial expansion, wealth, raw materials, and even slave labor. The Expansion Region is a hopeless, dark hot-bed of warfare between militant groups & terror organizations against the Empire.

    For Imperial Naval Officer Commodore Peter Englewood & Imperial Stormtrooper Master Sergeant DW-418121 (Animal), the Empire is the truth from the ashes of the Galactic Republic. One serves as the top Naval Officer aboard the Imperial I-class Star Destroyer Darkest Night, while the other serves as a member of the faceless Stormtrooper Corps. One served as a young Ensign for the Galactic Republic's Judicial Forces before the start of the Clone Wars and later served the Republic Navy in the war; the horrors of the Clone Wars showed him that the Empire was the only way for peace. The other was a young 14 year-old boy whose life was in shambles & the Sub-Adult Group of the Commission for the Preservation of the New Order (COMPNOR) came in and gave him purpose & meaning from the darkness of a Corellian orphanage. One saw the inner decay and political corruptness of the Galactic Republic before the Clone Wars, while the other saw the Empire as saviors & heroes from his plight & suffering in an orphanage.

    Both are about to become traitors to the Empire they serve so faithfully. The question is, at what cost? And what will it cost others under their Command?







    HOW TO START


    In 3 easy steps, you can be playing Paradoxical Echoes! :cool:

    • Step One; read our Welcome section below.
    • Step Three; create a Character Sheet and Private Message it to Game Master Bravo for approval. Please make sure you read our Game Policies as well. Once your Character Sheet has been approved, please post it in this game thread.


    WELCOME

    Welcome to Paradoxical Echoes! The game is set 2 BBY, 2 years before the Imperial Security Complex on Scarif and the resulting fateful destruction of the Death Star at the Battle of Yavin (0 BBY).

    • Who Are You? All players start the game as loyal Imperials aboard the Imperial II-class Star Destroyer Darkest Night. You are the toughest Imperials around, known for your various war-time accomplishments. You are loyal and serve aboard a Star Destroyer fully dedicated to the policies & laws of the Galactic Empire. Your characters should reflect this quality Imperial attitude.
    • But the Prologue says; Yes, at the end of the prologue, it does say, "Both are about to become traitors to the Empire they serve so faithfully. The question is, at what cost? And what will it cost others under their Command?" In light of that, the Game Master will direct the storyline in such a manner as to get all characters from what is mentioned above in Who Are You? to that below prologue statement.
    • Characterization & Storyline; the characters & how they interact with the storyline & background universe is based off of the TV shows, Babylon 5 & Star Trek Voyager, where a space station and space ship were central to the characters' storylines.


    CHARACTERS
    All players get to select from the following character types (NO Jedi or Sith characters allowed):



    • Other (available) character positions include the following Senior Staff Officer positions (Imperial Navy positions) aboard the Darkest Night:
    Chief of Security
    Chief Medical Officer (taken)
    Chief Engineering Officer
    Military Intelligence Officer (taken)
    Air Commodore
    Communications Chief
    Chief Navigator
    Hanger Chief
    Master Chef



    CHARACTER SHEET
    Please fill out & PM to Game Master Bravo. Once approved, post to this game thread. Thanks!



    ***Please be mindful of the Character Flaws / Limitations section. Please fill out. We want to avoid God-moding characters.




    [CHARACTER PICTURE]
    General

    ---Name:

    ---Species:

    ---Gender:

    ---Home World:

    ---Age:

    ---Year of Birth:

    ---Year of Death:

    ---Government or Political Cause Allegiance:

    Appearance

    ---Height:

    ---Weight:

    ---Eye Color:

    ---Hair Color:

    ---Tattoos and Body Piercings:

    ---Other Attributes:

    Clothing, Equipment, & Weapons

    ---Professional Clothing:

    ---Other Clothing:

    ---Body Armor:

    ---Primary Weapon:

    ---Secondary Weapon:

    ---Martial Arts:

    Personality

    ---Traits:

    ---Habits:

    ---Favorite Foods:

    ---Favorite Drinks:

    ---Favorite Social Events:

    ---Social & Cultural Likes:

    ---Social & Cultural Dislikes:

    Education & Skills

    ----Highest Education Level:

    ---Specialized Education:

    ---Primary Professional Skill:

    ---Secondary Professional Skill:

    ---Life Experience Skills:

    The Force

    ---Jedi, Sith, or Other:

    ---Force Sensitivity:

    ---Force Abilities:

    ---Lightsaber:

    Character Flaws / Limitations

    ---Physical Limitation: A physical limitation to your character being 100%

    ---Mental Limitation: A mental limitation to your character being 100%

    ---Emotional Limitation: A emotional limitation to your character being 100%

    ---Character Critical Failure: What can kill your character the easiest

    Biography

    ---Early Life, Education, & Family:

    ---Professional Life:

    ---Traumatic Experiences:





    GAME POLICIES & RULES


    SOCIAL THREAD & WIKI LIBRARY
    Last edited by Bravo, Sep 3, 2017
    The Vanguard and Sinrebirth like this.
  2. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    GAME MASTER NOTE ---

    Game play will start in one (1) week from today or until enough Character Sheets have been collected to start the game. :)


    ~Bravo
  3. Laine_Snowtrekker Jedi Master

    Member Since:
    Jul 8, 2003
    star 5
    Character sheet approved!

    Name: Gwyneth “Gwen” Levric
    Code name/callsign: Questus
    Gender: Female
    Age: 30 (Born 28 BBY)
    Species: Human
    Home World: Corellia
    Affiliation: The Galactic Empire, of course.
    Personality
    ---Traits: Warm, personable, but not very forthcoming about herself. Fairly serious and rule-minded. Is a good listener. Would prefer to talk out of a situation rather than blast out of a situation, as typical of many Corellians. Believes in improving one’s mind through education. Quick learner.
    ---Likes: Classical Corellian music, with a dash of modern Coruscanti. Literature. Languages. Puzzles.
    ---Dislikes: Calculus. Alcohol. HoloNet romances.
    ---Habits: Can almost always be found reading something, work-related or not. Is constantly changing her daily routine, though she will be punctual to a fault to meetings and briefings.
    Appearance
    ---Height: 1.60m
    ---Weight: 61kg (135lbs)
    ---Skin Color: Pale
    ---Hair Color: Reddish-brown.
    ---Eye Color: Gray.
    ---Clothing: Class A and Class B Imperial uniforms, regular set of civilian gear, and several sets of clothing for field work.
    ---Other Attributes: Honestly could be described as nondescript. Is neither ugly nor beautiful.
    ---Other Details: Has several functioning aliases due to her previous work, including a smuggler and a minor Imperial official stationed on a backwater moon entirely reliant on satellite relays.
    Weapons: Aboard ship: Whatever is issued.
    For fieldwork: Military-issue holdout blaster; laser knife; improvised items such as table legs.
    Skills
    ---Primary Skill: Investigation and surveillance, including stagecraft.
    ---Secondary Skill: Piloting. Handy skill to have in her line of work. She prefers shuttles and freighters.
    ---Life Experience: 1) Hand to hand combat. While she is able to defend herself (having received training at the Academy as well as engaging in physical fights as a child and during her fieldwork), no one would say she excels at it. 2) Mechanics, mainly of starfighters but has a working knowledge of the capital ships as well, due to growing up on Corellia in a ship engineer’s home. 3) Cryptography and paleography.
    Education
    ---General Education: Obtained a thorough Imperial education in the public schools of Coronet City. Attended university on Coruscant and obtained a degree in Galactic history, with minors in journalism, literature, and political science.
    ---Specialized Education: Despite being a woman, she was identified fairly early as a candidate for Imperial Intelligence on Corellia. In conjunction with her university studies, she trained at the Coruscant Sector Naval Academy and specialized in intelligence work. After graduation, she spent two years on assignment in the lower levels of Coruscant doing fieldwork before being assigned to the Darkest Night as its Military Intelligence Officer.
    Flaws / Limitations
    ----Physical: At just about 160cm, she is at a disadvantage when it comes to close quarter combat (has a shorter reach) and when it comes to getting things off high shelves.
    ----Mental: Her overactive mind has led to a tendency to have difficulty sleeping, especially when her mind is working through an especially thorny problem.
    ---Emotional: Threats to those she is loyal to, especially her family.
    ---General: She has few true friends these days, but that’s the nature of the job. It’s lonely.
    ---Character Critical Failure: Involuntary confinement in a small space, especially if that space is dark, damp, or both.
    The Force
    ---Sensitivity: Her Republic and then Imperial health records indicate no cause for alarm in regards to Force sensitivity; however, she sees herself as possessing an inordinate amount of that Corellian luck.
    Biography
    ---Personal History: Born in the waning years of the corrupt, bloated bureaucracy that was the Old Republic, she grew up in one of the suburbs of Coronet City, the only daughter of a ship engineer and a teacher and the only sister of two older brothers, one who works for Corellian Security and the other in the shipyards. She remembers Empire Day vividly, even though she had only been a child at the time. After graduating from university and the Coruscant Sector Naval Academy, she had a very public falling out with her parents and has been fairly distant with them ever since.
    ---Professional History: Identified fairly young as a candidate for Imperial Intelligence. In conjunction with her university studies, she trained at the Coruscant Sector Naval Academy, specializing in intelligence work and worked hard in order to graduate with high marks. After graduation, she spent two years on an undercover assignment in the lower levels of Coruscant doing fieldwork before being assigned to the Darkest Night after the ship’s refit (around 4BBY) and has been with the ship ever since.
    ---Traumatic Experiences: Lost a childhood friend shortly after Empire Day. Had a few narrow scrapes during her fieldwork assignment on Coruscant, but survived to make the report.
    Last edited by Laine_Snowtrekker, Sep 3, 2017
    Bravo and Sith-I-5 like this.
  4. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    GAME MASTER NOTE ---- (Characters Update)

    Another Senior Staff Officer position was taken. Here is the updated list:

    CHARACTERS
    All players get to select from the following character types (NO Jedi or Sith characters allowed):
    • Other (available) character positions include the following Senior Staff Officer positions (Imperial Navy positions) aboard the Darkest Night:
    Chief of Security (taken)
    Chief Medical Officer (taken)
    Chief Engineering Officer
    Military Intelligence Officer (taken)
    Air Commodore
    Communications Chief
    Chief Navigator
    Hanger Chief
    Master Chef


    ~ Bravo
    Last edited by Bravo, Sep 3, 2017
  5. Sith-I-5 Jedi Grand Master

    Member Since:
    Aug 14, 2002
    star 6
    GM APPROVED - CHARACTER SHEET 1 OF 2

    [IMG]

    Baille, all packed for her Imperial Shuttle.



    General
    ---Name: Baille Harte
    ---Species: Human
    ---Gender: Female
    ---Home World: Corellia
    ---Age: If 2BBY, then she is 23.
    ---Year of Birth: 25BBY
    ---Year of Death: In one reality, just prior to the Battle of Port Haven, in another, not even then...
    ---Government or Political Cause Allegiance: Galactic Empire

    Appearance
    ---Height: 1.6m
    ---Weight: 55kilos
    ---Eye Color: Green
    ---Hair Color: Natural redhead.
    ---Tattoos and Body Piercings: Nooooope
    ---Other Attributes: Hair is either straight, or braided. Long enough to rest on shoulders.

    Clothing, Equipment, & Weapons
    ---Professional Clothing: TIE Pilot flightsuit, torso armour and life support, boots, gloves, helmet. Dark grey Imperial belted tunic, and knee-length wrap skirt, kneeboots, socks. She will have bare knees between the skirt hem and boots.
    ---Other Clothing: Black sleeveless minidress, green sleeveless minidress, green ballroom gown for officer soirees. PAC20 visual wrist comlink.
    ---Body Armor: An old STANG (Special Tactics and Nuff' Guns) blast/bullet/stab/frozen paintball/Ewok spear resistant vest - protects torso.
    ---Primary Weapon: Scout trooper blaster (goes with flightsuit)
    ---Secondary Weapon: Blastech E-11 carbine
    ---Martial Arts: Green belt in Meridean Jitsu (judo)

    Personality
    ---Traits: Stubborn, obedient to orders, not that successful at thinking independently, doesn't like being treated by men as a child or more fragile because she is female. Doesn't mind being mothered by the Surgeon-Commander.
    ---Habits: Tinkering with her ship. Or any ship or vehicle. Hanging around with the ship's Chief Medical Officer, Surgeon-Commander Debgate, as another female who supports the younger one.
    ---Favorite Foods: no idea
    ---Favorite Drinks: Dipao fruit juice (made it up, last week)
    ---Favorite Social Events: Don't think she has any. Quite likes dressing up for officer parties. Hanging out with Surgeon-Commander Debgate
    ---Social & Cultural Likes: None that I know of.
    ---Social & Cultural Dislikes: Rebels? Not really sure how to answer

    Education & Skills
    ----Highest Education Level: Vensenor Flight Academy
    ---Specialized Education: Starship operation and gunnery operation
    ---Primary Professional Skill: Pilot (multiple ships)
    ---Secondary Professional Skill: Mechanic (ship and vehicles)
    ---Life Experience Skills: Able to help out in Medical whilst hanging around with the Surgeon-Commander.

    The Force
    ---Jedi, Sith, or Other: Not applicable

    Character Flaws / Limitations
    ---Physical Limitation: Physically weaker than a lot of male soldiers, burns up like a durindfire in strong sunlight. Or any sunlight, come to that.
    ---Mental Limitation: Though a good enough pilot; left to her own devices, she is not the quickest tool in the box. This is not a slight on young Harte, but going from secondary school, to college, to university, straight into the military, has not blessed her with opportunities to make her own decisions.
    ---Emotional Limitation: Can be closed-minded about the Empire's faults.
    ---Character Critical Failure: What can kill your character the easiest? An Arcateenian's hand through her ribs, and pulling out her heart, it would seem, but that occurs later, in Intervention...so I'm kinda hoping she survives this game. But life support failure outside an atmosphere...strong sunlight with no shade nearby...offer Vader some Dairylea...she could choke on a hawkbat bone...the list is endless.

    Biography
    ---Early Life, Education, & Family: Wealthy parents on Corellia who sent her to private school. Were supportive when she enrolled in the Imperial starfleet's flight programme.
    ---Professional Life: Graduate of the Vensenor Flight Academy, based aboard the Venator-class Star Destroyer, Vensenor at Arkanis.

    Served aboard the Star Destroyer, Darkest Night, before being among the group of pilots picked by Lord Vader to join the Dark Nebula Squadron.
    ---Traumatic Experiences: None yet. She'll have a couple in 0ABY during Star Wars: Intervention, but nothing yet. She's as happy as Larry.
    Last edited by Sith-I-5, Sep 4, 2017
  6. galactic-vagabond422 Jedi Master

    Member Since:
    Jul 11, 2009
    star 4
    @Bravo Approved

    ---Name: Natalia Markova

    ---Species: Human

    ---Gender: Female

    ---Home World: Carratos

    ---Age: 23

    ---Year of Birth: 25 BBY

    ---Year of Death: 0 BBY Yavin

    ---Government or Political Cause Allegiance: Galactic Empire

    Appearance

    ---Height: 1.75m

    ---Weight: 59kg

    ---Eye Color: Grey

    ---Hair Color: Black

    ---Tattoos and Body Piercings: Green and purple tattoo of a blooming flower with vines starting at her right shoulder ending at her elbow. Has marks for piercings in her nose lip and eye brow though she doesn't wear them anymore.

    ---Other Attributes: None worth mentioning

    Clothing, Equipment, & Weapons

    ---Professional Clothing: Class A and Class B Imperial uniforms, which is all she needs

    ---Other Clothing: Basic underclothes she wears as sleepwear

    ---Body Armor: None she is not a field agent

    ---Primary Weapon: Is proficient with smallarms and carries the standard imperial side arm

    ---Secondary Weapon: none

    ---Martial Arts: none

    Personality

    ---Traits: Quiet and reserved, extremely analytical at times dispassionate.

    ---Habits: Speaking softly, avoiding loud noises, playing and listening to viol music.

    ---Favorite Foods: Jogan fruit but, knows it's very hard to get a hold of

    ---Favorite Drinks: Heavily caffeinated fizzy drinks

    ---Favorite Social Events: none, she doesn't socialize

    ---Social & Cultural Likes: Opera, classical and modern viol music

    ---Social & Cultural Dislikes: Any improvisational or loud music, parties of any sort

    Education & Skills

    ----Highest Education Level: Imperial Technical School

    ---Specialized Education: Astronavigation and Computer Science

    ---Primary Professional Skill: Navigation

    ---Secondary Professional Skill: Security Tester/'White Hat' Slicer

    ---Life Experience Skills: Viol at an intermediate level


    Character Flaws / Limitations

    ---Physical Limitation: Weaker than the average person, her physical exams were overlooked due to her high technical skill.

    ---Mental Limitation: Overexcessive Compulsive Disorder, presents as tapping out certain musical time signatures, mostly from classical viol compositions, has to finishing the piece and will start over if interrupted. Has been working on managing it but, it will always be with her. Also makes her very good at recognizing patterns, sometimes were there are none.

    ---Emotional Limitation: While it has never been confirmed she is highly suspected of being on the Autism Spectrum which presents itself as requiring structure and a set routine, also as a weak understanding of other's emotions to the point of not recognizing that others have them.

    ---Character Critical Failure: Curiosity, She will follow anything that doesn't fit, that doesn't belong in her perfect world. She will chase it down and study it until she knows why it is that way, often to her own detriment, and without regards for confidentiality or security.

    Biography

    ---Early Life, Education, & Family: She grew up on Carratos the daughter of an Imperial official father and musician mother. Her father expected the best from her, to excel in all her classes, mandating that she study rigorously and do her school work before any recreation. He was stern and didn't allow her any breaks when it came to slacking off in school, she was to become a productive member of Imperial society. Where he was a little lax was in her personal appearance, mostly at his wife's insistence. This allowed her to get away with her tattoo and her piercings and hair dye when she was younger.

    Many nights she would study to the sound of her mother playing the Viol, one of the few joys in her and her father's life. He said that after a long day, it helped him feel human again. It gave Natalia an appreciation for music and her mother. While she would have loved to solely study music, her father had other plans. He had her focus on astronavigation and information technologies, stating that those skills were always necessary and sought out by the Empire.

    This didn't necessarily make her father a tyrant but, more a monarch that listened to others in the household but, always had the final say. He did let her take music lessons from her mother but, only after her coursework was completed and check by him.

    With her rigorous study habits and keen mind, Natalia was able to graduate from her academy well ahead of time, moving straight into technical school where she focused on astronavigation and computer science. The regime her father had instituted came with her there as well, being that she still lived at home during her attendance.

    Her dedication and diligence made her top of her class and watched by many local Imperial higher ups. When she graduated she was approached by the Imperial Navy to join as a Navigational Officer. Her father strongly encouraged her to take the job. More for his own sense of pride than the opportunity for his daughter. She was tempted by the access to all the latest technology.

    ---Professional Life: She's moved from ship to ship and can remember the names of each of the vessels but, not the people.

    ---Traumatic Experiences: None really, she's just starting her career in the Navy, and her life back home she'd been protected by her father.
    Bravo and Sith-I-5 like this.
  7. Bardan_Jusik Mand'alor - Manager of EUC, SWC and Anthology

    Manager
    Member Since:
    Dec 14, 2009
    star 10
    CHARACTER SHEET-- GM Approved.



    General

    ---Name: Cain Shinzon
    ---Species: Mandalorian (Human)
    ---Gender: Male
    ---Home World: Mandalore, born on Concordia
    ---Age: 28 (born 30 BBY)
    ---Government or Political Cause Allegiance: Clan Shinzon, House Saxon. In service to the Empire.

    Appearance

    [IMG]
    ---Height: 1.8 Meters
    ---Weight: 72 kg
    ---Eye Color: Blue
    ---Hair Color: Brown, but shaved bald.
    ---Tattoos and Body Piercings: Clan sigil tattooed on right side of his neck, Imperial emblem tattooed on left shoulder. Mythosaur skull tattooed across his back.
    ---Other Attributes: Piercing eyes, has affected a slight Coruscanti accent in order to improve his station within the Empire.

    Clothing, Equipment, & Weapons:

    ---Professional Clothing: See body armor below.

    ---Other Clothing: His beskar’gam is like a second skin to him, thus he normally wears it even when off duty. Will at times wear either PT gear or lighter fatigues as needed. Imperial dress uniform when the occasion calls, though he prefers to work security at such events rather than attend socially.

    ---Body Armor: Mandalorian armor in the Imperial Supercommando style. This contains various weapons systems while also providing greater personal protection than standard Stormtrooper armor (though not as strong as traditional Mandalorian armor). Jetpack in the Imperial Supercommando style which is lighter, but not as versatile as the typical Mandalorian jetpack.

    [IMG]


    ---Primary Weapon: Mandalorian blaster rifle. Note that this (and Shinzon’s blaster pistols) will fire yellow bolts rather than the standard red.

    [IMG]

    ---Secondary Weapon: Pair of Westar-35 blaster pistols,
    ---Martial Arts: Heavily trained in both close quarter and ranged combat from an early age. Shinzon is a living weapon system, with or without his armor.

    Personality

    ---Traits: Ruthless, vindictive and cruel. Believes fully in the adage that “Might makes right.” Follows the Mandalorian Code of Honor in name only, perverting it to suit his needs as a loyal Imperial.
    ---Habits: Bullying weaker crewman and those under his command.
    ---Favorite Foods: Anything spicy.
    ---Favorite Drinks: ne’tra gal, tihaar
    ---Favorite Social Events: Is an avid limmie fan
    ---Social & Cultural Likes: Enjoys combat and training for combat. Not a strategic thinker, though he is adept at the tactical level.
    ---Social & Cultural Dislikes: Has an extreme dislike of any pacifistic tendency or any sign of disloyalty to the Empire. Despises Mandalorians who have not sworn loyalty to the Empire.

    Education & Skills

    ----Highest Education Level: Graduated the Imperial Academy on Mandalore
    ---Specialized Education: Trained from a young age (eight) as a warrior and continues to hone his abilities to a razor’s edge.
    ---Primary Professional Skill: Shipboard security.
    ---Secondary Professional Skill: Infantry
    ---Life Experience Skills: His life as an Mandalorian and Imperial Supercommando has lent itself to Shinzon developing a wide and varied skillset including: Hand to hand combat arts, ranged combat arts, combat tactics and planning, combat scout, long range marksman. Has a basic proficiency as a field medic (though it is rarely used, those wounded are weak and generally undeserving of aid) and pilot.

    The Force

    ---Jedi, Sith, or Other: None
    ---Force Sensitivity: None
    ---Force Abilities: None
    ---Lightsaber: None

    Character Flaws / Limitations

    ---Physical Limitation: Though a competent pilot, Shinzon would be out of his depth in a starfighter combat situation against more seasoned personnel.
    ---Mental Limitation: Arrogant and overbearing, he has a tendency to underestimate his opponents.
    ---Emotional Limitation: An attachment to clan and House that overrides even his loyalty to the Empire. However he cannot conceive of a situation where the priorities of his House and Clan would not coincide with those of the Empire.
    ---Character Critical Failure: Shinzon never learned to swim and has a fear of large bodies of water which he hides through a veneer of disdain for any aquatic species.

    Biography

    ---Early Life, Education, & Family: Born in 30 BBY Shinzon came into the world in a period of upheaval on Mandalore, just after the end of the Clan Wars and the emergence of the pacifistic New Mandalorians under House Kryze as the dominant political force in the sector. Unwilling to give up their warrior ways, those who remained loyal to Clan Shinzon, and by extension House Vizsla, were exiled to Concordia where their anger at the local government fermented until it reached a boiling point during the Clone Wars and Vizsla’s Death Watch took control of the planet. Clan Shinzon was a part of this effort, with a young Cain participating in several skirmishes against loyalist New Mandalorian police units.

    When Death Watch splintered following Darth Maul’s besting Pre Vizsla in single combat, clan Shinzon remained loyal to the former Sith Lord turned Mand’alor and Cain found himself fighting other Mandalorians again, this time former friends who sought to place a true Mandalorian on the throne. His actions during that brief conflict (which was ended with a Republic and later Imperial occupation of Mandalore) taught Cain that personal relationships outside of clan affiliations were worthless and not worthy of being pursued. Upon the establishment of the Empire and Gar Saxon’s appointment as Imperial viceroy over the planet, Cain Shinzon was accepted to the newly established Imperial Academy there where he further studied the art of war under Imperial and Mandalorian tutelage. Upon his graduation he was immediately assigned to the Imperial Super commandos

    ---Professional Life: Upon his assignment to the Imperial Super Commando, Shinzon’s primary mission was to maintain law and order along with his fellow Imperial Super Commandos in the Mandalorian sector. This included mundane issues through interdicting smugglers and up to putting down nascent rebellions by various Mandalorian loyalists. These duties were shared with the Mandalorian Protectors based on Concord Dawn, though that force of warriors remained loyal to Mandalore over the Empire, thus causing a bitter rivalry to develop between the two groups.

    During a joint raid on a convoy suspected of smuggling freed Wookiee slaves, Shinzon instigated a physical altercation with a Protector. Their fight allowed for the convoy to escape interception and both the Protector and Shinzon were disciplined, though the Protector’s political connections (and the fact that Shinzon lost the fight) forced Shinzon to be assigned to “temporary duty” as an Imperial security trooper which became an all too permanent exile as he was moved from duty station to duty station within the Empire.

    Knowing that the only way to regain his status within his clan was to succeed, Cain devoted himself to his work, no matter what the assignment entailed. From bodyguard to high ranking moffs to enforcing order and security on Imperial starships and bases, Cain Shinzon’s name was soon recognized as one of the best and brightest among the security professionals in Imperial service as he blended his Mandalorian skills and abilities in with Imperial needs and requirements. During this time he also established an excellent working relationship with members of the ISB who he saw as a vital cog necessary to uproot disloyalty to the Empire he had sworn to protect.

    His honor and place among his clan restored, Shinzon was returned to his place within the Imperial Supercommandos on Mandalore but found he missed the power he wielded as a high level security officer with the fleet. In 4 BBY, after a great deal of lobbying to Moff Sulamar, Cain Shinzon was named Head of Security of the ISD II Darkest Night following that vessel’s refit. There his role is to maintain order aboard ship, and help root out disloyalty among her officers and crew. He remains at this assignment to the current day.

    ---Traumatic Experiences: None, though he views his clan’s low status within Mandalorian politics in general, and House Saxon in particular, as something of a personal affront. He hopes his work for the Empire will increase his clan’s standing within the power structure back home.
  8. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    GAME MASTER NOTE --- (Character's Sheet Update)

    An update to the Character Sheet to clarify several things I missed on the original version. All updates under the General section.





    [CHARACTER PICTURE]
    General

    ---Name:

    ---Species:

    ---Gender:

    ---Home World:

    ---Age:

    ---Year of Birth:

    ---Year of Death:

    ---Government or Political Cause Allegiance:

    ---Profession:

    ---Job Title:

    ---Rank:

    Appearance

    ---Height:

    ---Weight:

    ---Eye Color:

    ---Hair Color:

    ---Tattoos and Body Piercings:

    ---Other Attributes:

    Clothing, Equipment, & Weapons

    ---Professional Clothing:

    ---Other Clothing:

    ---Body Armor:

    ---Primary Weapon:

    ---Secondary Weapon:

    ---Martial Arts:

    Personality

    ---Traits:

    ---Habits:

    ---Favorite Foods:

    ---Favorite Drinks:

    ---Favorite Social Events:

    ---Social & Cultural Likes:

    ---Social & Cultural Dislikes:

    Education & Skills

    ----Highest Education Level:

    ---Specialized Education:

    ---Primary Professional Skill:

    ---Secondary Professional Skill:

    ---Life Experience Skills:

    The Force

    ---Jedi, Sith, or Other:

    ---Force Sensitivity:

    ---Force Abilities:

    ---Lightsaber:

    Character Flaws / Limitations

    ---Physical Limitation:

    ---Mental Limitation:

    ---Emotional Limitation:

    ---Character Critical Failure:

    Biography

    ---Early Life, Education, & Family:

    ---Professional Life:


    ---Traumatic Experiences:



    ~ Bravo
    Last edited by Bravo, Sep 4, 2017
  9. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    Last edited by Bravo, Sep 4, 2017
  10. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    GAME MASTER NOTE ---- (Characters Update)

    Another Senior Staff Officer position was taken. Here is the updated list:

    CHARACTERS
    All players get to select from the following character types (NO Jedi or Sith characters allowed):
    • Other (available) character positions include the following Senior Staff Officer positions (Imperial Navy positions) aboard the Darkest Night:
    Chief of Security (taken)
    Chief Medical Officer (taken)
    Chief Engineering Officer
    Military Intelligence Officer (taken)
    Air Commodore
    Communications Chief
    Chief Navigator
    Hanger Chief
    Master Chef (taken)


    ~ Bravo
    Last edited by Bravo, Sep 5, 2017
    The Vanguard likes this.
  11. Mitth_Fisto Jedi Grand Master

    Member Since:
    Sep 29, 2005
    star 6
    CHARACTER GM APPROVED!

    [CHARACTER PICTURE][IMG]
    http://cdn.quotesgram.com/small/0/87/823212748-green_eyes2.jpg

    General
    ---Name: Jengleheimer Voss ‘aka Jingle’
    ---Species: Zelosian
    ---Gender: Male
    ---Home World: Zelos II
    ---Age: 32
    ---Year of Birth: 34BBY
    ---Year of Death: Yet to be determined
    ---Government or Political Cause Allegiance: The Galactic Empire
    ---Profession: Chef
    ---Job Title: Master Chef
    ---Rank: ?

    Appearance
    ---Height: 1.72meters / 5’64”
    ---Weight: 86kg / 190 lbs
    ---Eye Color: Green
    ---Hair Color: Dark Brown
    ---Tattoos and Body Piercings: Brown Tattoo on upper bicep, a skull wearing an army helmet and goggles
    ---Other Attributes: Artificial Right Leg

    Clothing, Equipment, & Weapons
    ---Professional Clothing: White / Dark Red chef’s uniform
    ---Other Clothing: Black Army Shipboard uniform, Grey Army ground uniform, and flowery multicolor outfits.
    ---Body Armor: Reinforced temperature, cut, and pierce resistant gloves and apron. Has old service body armor chest piece and helmet.
    ---Primary Weapon: Knives, many. . .many knives.
    ---Secondary Weapon: Laser bone cutter and Trishot Pistol
    ---Martial Arts: Teras Kasi

    Personality
    ---Traits: Gregarious, often will be quiet as a good listener, tries to gauge what the ‘customer needs’
    ---Habits: Will often twirl his knives or polish them, hums, has been known to sing on occasion.
    ---Favorite Foods: Anything with a full flavor.
    ---Favorite Drinks: Anything that will pair well with the dish.
    ---Favorite Social Events: Quiet intimate dinners and rowdy mess halls
    ---Social & Cultural Likes: Friendly and relaxed atmosphere with the military edge of order.
    ---Social & Cultural Dislikes: Insect music and somber gatherings

    Education & Skills
    ----Highest Education Level: Armies Master Chef program
    ---Specialized Education: Imperial Army Special Missions Trooper
    ---Primary Professional Skill: Cooking
    ---Secondary Professional Skill: Engineer Squad trooper
    ---Life Experience Skills: Infantry, vehicle hijacking/repair, demolitions

    The Force
    ---Jedi, Sith, or Other: None

    Character Flaws / Limitations
    ---Physical Limitation: Nerve damage causes him to walk with a limp.
    ---Mental Limitation: Often will have bouts of phantom pains from his missing leg, interrupting his train of thought or actions. Has an on edge near panic if in the dark.
    ---Emotional Limitation: Strong aversion to medical personnel, avoids his checkups and any treatment like the plague.
    ---Character Critical Failure: Food poisoning, inept medical care.

    Biography

    ---Early Life, Education, & Family: Born in 34 BBY he was raised by a poor single mother on the outskirts of one of the major cities on Zelos II. He attended the government sponsored educational programs and generally did what was expected of him, which wasn’t much, and the little extra he did was to always cook for his small family. It was not until he took a shine to the magistrates daughter at the ripe age of 16.

    ---Professional Life: After ‘borrowing’ a speeder to take the Magistrates daughter to Sunset Crest, a popular lookout point he was arrested shortly into the evening. If he had known she was the Magistrates daughter or that the Magistrate was really such an emotional worry wort he would of never asked her out. Because he did and was caught in several legal violations he was sentenced to either go to prison for six years with no parole or join the Army. Needless to say he joined the Army in 18 BBY.

    After basic training he had returned to Zelos II in hopes of having a great lady waiting upon him, but found she was going steady with someone else. With that heartbreak he returned to the Army and served his tour of duty, upon completion he signed on for another tour, and eventually another.


    He often on vacations would attend small cooking colleges on different worlds and woe the local women that either A, liked a man that could cook, or B, liked a man in uniform. Eventually he was assigned to Darkest Night during his second tour as part of the replacements for those Army troopers lost from an Operation Foothold. This saw him serving during Operation Immediate Rescue (8-7BBY) which saw him getting a nice new shiny set of medals that would go far to pushing his career to the level where additional training during the coming ships refit in 5BBY to 4BBY.


    He was sent for special training to become an Imperial Army Special Missions Trooper, Engineering squad trooper. Unfortunately towards the end of a more brutal training mission he had his leg mauled by a local animal. Thus began the incident. Normally this would have been fine, but there was a storm that cut off communications with command and the treatment given by the squads medic included a pain shot and something to speed clotting which acted as a poison in his non-human system. Seeing the rate of death and spread of decay on his leg and intense pain the squads medic applied a tunicate to slow or stop the spread of whatever was eating his leg. The fact that his blood was green had not been enough of a clue that the medicine would not be correct apparently.


    It was several hours before the storm passed and they were able to get a medical evac. Afterwards he had awoken in a bacta tank, his leg missing from halfway down his femur. Due to his alien status he was not given the best in prosthetics, after all the Army spent for the best that would work on humans and his nervous system was just different enough that he was given something more basic, sturdy, and raw that held little resemblance to a normal humanoid leg. The dual joints and large clawed metal foot on his right leg have been a bit of an oddity to him ever since.


    Afterward his secondary skill became his first. He was transferred back to the Darkest Night as a chef and with the present Master Chef being promoted off ship, with his long and varied training as a chef and his current rank already in the Army he was fast tracked. After a brief six week Master Chef exam at the end of a series of basic courses to retest his knowledge of ship born procedures for food, he was issued the rank of Master Chef and returned to his ships vacant slot post launch in 4 BBY. A spot which he has struggled to make his own as well as come to peace with old squad mates, although he largely still avoids the medic entirely.


    ---Traumatic Experiences: He was sent for special training to become an Imperial Army Special Missions Trooper, Engineering squad trooper. Unfortunately towards the end of a more brutal training mission he had his leg mauled by a local animal. Thus began the incident. Normally this would have been fine, but there was a storm that cut off communications with command and the treatment given by the squads medic included a pain shot and something to speed clotting which acted as a poison in his non-human system. Seeing the rate of death and spread of decay on his leg and intense pain the squads medic applied a tunicate to slow or stop the spread of whatever was eating his leg. The fact that his blood was green had not been enough of a clue that the medicine would not be correct apparently.


    It was several hours before the storm passed and they were able to get a medical evac. Afterwards he had awoken in a bacta tank, his leg missing from halfway down his femur. Due to his alien status he was not given the best in prosthetics, after all the Army spent for the best that would work on humans and his nervous system was just different enough that he was given something more basic, sturdy, and raw that held little resemblance to a normal humanoid leg. The dual joints and large clawed metal foot on his right leg have been a bit of an oddity to him ever since.


    The phantom pains and nerve damage that cause a ‘non-structural based limp’ saw an end to his Army fighting career, luckily with his hobby which he was known for and demonstrated during rehab saw him transferred to the Army mess crew. He has never taken the time to see another doctor about getting a better leg as he would rather avoid the lot as much as possible!
    The Vanguard and Bravo like this.
  12. Master Vo'Un'Var Jedi Knight

    Member Since:
    Mar 19, 2017
    star 3
    Bravo Approved!!!
    [IMG]
    [IMG]
    General

    ---Name: Captain Logan Grimnar

    ---Species: Human

    ---Gender: Male

    ---Home World: Unknown

    ---Age: 28

    ---Year of Birth: 30 BBY

    ---Year of Death: ?

    ---Government or Political Cause Allegiance: Imperial

    ---Profession: Stormtrooper

    ---Job Title: Stormtrooper

    ---Rank: Captain

    Appearance

    ---Height: 6' 7"

    ---Weight: 210 lbs

    ---Eye Color: Blue

    ---Hair Color: Brown

    ---Tattoos and Body Piercings: None

    ---Other Attributes: Several scars on chest and 1 long scar running down his left eye

    Clothing, Equipment, & Weapons

    ---Professional Clothing: Typical Stormtrooper armor with some unique markings.

    ---Other Clothing: Black Shirt and Trousers

    ---Body Armor: Typical Stormtrooper armor

    ---Primary Weapon: T-21 Light Repeating Blaster

    ---Secondary Weapon: SE-14r Blaster Pistol

    ---Martial Arts: Well-Trained

    Personality

    ---Traits: Unfair, Loyal

    ---Habits: tends to scratch behind his ear a lot.

    ---Favorite Foods: Not too picky

    ---Favorite Drinks: Not too picky, water mostly.

    ---Favorite Social Events: Logan isn't very social

    ---Social & Cultural Likes: Not many...

    ---Social & Cultural Dislikes: Too Many...

    Education & Skills

    ----Highest Education Level: Military

    ---Specialized Education: Miltary

    ---Primary Professional Skill: Military

    ---Secondary Professional Skill: Hacking and Infiltration

    ---Life Experience Skills: Logan has seen quite a few battles in his time.

    The Force

    ---Jedi, Sith, or Other: NONE

    ---Force Sensitivity: NONE

    ---Force Abilities: NONE

    ---Lightsaber: NONE

    Character Flaws / Limitations

    ---Physical Limitation: Left arm suffered a heavy wound in battle, still works but tends to be in a lot of pain.

    ---Mental Limitation: Stubborn, keeps to himself, meaning he won't share many things with others. Being a Bastard doesn't seem to affect Logan

    ---Emotional Limitation: Used to have a beloved who was killed, Logan hasn't told anyone about her.

    ---Character Critical Failure: Logan suffers from constant headaches and severe Depression.

    Biography

    ---Early Life, Education, & Family: Logan was heavily abused by his father, Raglen Grimnar, Logan never knew who his mother was, seeing as he is a Bastard. He hated his life and several times tried to take his own life. He ran away to join the Empire at the age of 17. Vowing to kill his father some day.

    ---Professional Life: when he joined the Empire, he exceeded many expectations, he wasn't the best, but he was still fantastic in combat, his battle tactics were awful in the beginning but he learned the ways of war eventually, he soon became a Stormtrooper Captain, And succeeded in many battles, but during one brutal battle, he was repeatedly stabbed in his left arm. Logan has been with Death Whisper's Legion for 4 years

    ---Traumatic Experiences: Being repeatedly stabbed in the left arm left a traumatic scar in Logan's life permanently, later on, he found out his beloved was killed by unknown sources, this left Logan in despair, he now will never put his faith or trust in anyone or anything.
    Last edited by Master Vo'Un'Var, Sep 9, 2017
  13. Sith-I-5 Jedi Grand Master

    Member Since:
    Aug 14, 2002
    star 6
    Bravo approved - CHARACTER SHEET 2 OF 2

    GM note: "CS is approved based on the successful use of Yav in a similar manner of character for Intervention."

    [IMG]

    Surgeon-Commander Debgate heads to an injured trooper


    General
    ---Name: Debgate
    ---Species: Barbarian (tall Human)
    ---Gender: Female
    ---Home World: Norrath.
    ---Age: Level 16.
    ---Year of Birth: Unknown
    ---Year of Death: Her soul is anchored somewhere safe. Unless that location is threatened, if she dies, she will be instantly resurrected. Certainly still alive in Echoes of Eternity.
    ---Government or Political Cause Allegiance: The Tribunal, Galactic Empire
    ---Profession: Medical
    ---Job Title: Chief Medical Officer
    ---Rank: Surgeon-Commander

    Appearance
    ---Hit Points: 325 (350 if she wears the Chitin Hide leggings)
    ---Height: 2m
    ---Weight: Unknown
    ---Eye Color: Blue
    ---Hair Color: Blonde.
    ---Tattoos and Body Piercings: Not aware of any. Some Barbarians came with Braveheart-style body art, but I cannot recall seeing any on Deb'.
    ---Other Attributes: She's a pretty girl. Nothing fantastic. Hair goes down to her shoulders, and is slightly wavy.

    Clothing, Equipment, & Weapons
    ---Professional Clothing: Imperial officer uniforms (belted tunic, knee-length skirt), in Navy grey, and black. Black kneeboots. White shortsleeved medical shift dresses during surgery. White FTD semi-armoured spacesuit (Wookie-sized) for space and airless environments.

    ---Other Clothing: See body armour. Rivervale Deputies' squad ring (+5CHA). Wearing it, increases her charisma, makes it easier to persuade people. Dark green ankle boots.

    ---Body Armor: Black sleeveless vest of Gnome Skin. Shortsleeved top, miniskirt, and leggings, of Northman Imbued Armour (odd blue colour, with black diamond markings on the skirt). Brown Chitin Hide leggings. The Chitin increases Deb's hit points by 25 points. The Gnome Skin adds to her resistance to poison, and looks nice. She tends to sacrifice the usefulness of the leggings to go barelegged. By usefulness, the Northman ones increase her AC (armour class) by 12, the Chitin increase her HP (hit points) by 25.

    ---Accessories: Small collection of Fire Beetle Eyes (FBE), and always has one concealed on her. Light source in its own right, and necessary for fire spells.
    Glowstone. Small glowing stone. Supposed to use as a light source, but her night vision is so bad, it doesn't work for her.

    ---Primary Weapon: Blastech E-11 carbine

    ---Secondary Weapon: Magic attack spell. Fire blast, Blizzard Blast blast, wind blast. Doesn't like to use them, as she could really use the mana (renewable energy that powers them) to heal people.

    ---Martial Arts: Adept with a wooden staff from her Norrathian days. Self taught.

    Personality
    ---Traits: Exists to rescue and save lives. Given that she is physically taller than most average humans, male and female; and roved solo across the continents of Antonica and Kunark on her homeworld, very confident.

    ---Habits: Hanging around young TIE pilot, Baille Harte, and has taken her under her wing. Trying to engage any females that she meets in conversation, and take down their contact details.

    ---Favorite Foods: n/a

    ---Favorite Drinks: n/a

    ---Favorite Social Events: Opportunities to meet and network with other femmes in the Imperial forces.

    ---Social & Cultural Likes: Inspired by the networking efforts of Captain Ewlla Iillor in 16BBY, Debgate tries to do the same, and will try to engage any females that she finds in Imperial service, regardless of rank or species.

    ---Social & Cultural Dislikes: She is diametrically opposed to Security Chief Shinzon's attitude of casualties being work and not worth helping.

    Education & Skills
    ----Highest Education Level: Coruscant Med - up to Surgeon level

    ---Specialized Education: Coruscant Med

    ---Primary Professional Skill: Medical Rescue

    ---Secondary Professional Skill: Surgery

    ---Life Experience Skills:
    o Republic Mobile Surgical Units;
    o Surgeon-Commander aboard the Star Destroyer Ambivalence;
    o Ship rescue and crew evac during Battle of Mygeeto;
    o Roving Agent for Surefall Paramedics

    The Force
    ---Jedi, Sith, or Other: Not applicable. Has Shaman magic abilities from the Everquest, consistent with her class and level: http://everquest.allakhazam.com/db/spelllist.html?name=&type=shm&level=16&opt=And Lower&expansion=original&action=search
    Common Spells:
    Spirit of Bear Increases stamina
    Spirit of Wolf Increases walking and running speed x 2
    Turtle Skin Causes target's skin to grow as hard as a turtle shell, for up to 36 minutes.

    Light Healing Increase target's, including self, hit points by 100. So with her own 325 hit points, if she tried to heal herself from death's door, three casts would mostly do it.
    Frost Rift Decreases opponent's hit points by 53 points. So multiple blasts will incapacitate, and eventually kill.
    Cure Disease Does what it says. May take multiple casts if infection is serious.

    Levitate Sweet! Causes a cloud of dense air to form under target's feet for up to 20 minutes. Uses a bat wing as a re-agent. If we can't find any bats, I guess that's out.
    Enduring Breath Target or self doesn't feel the need to breathe for 27 minutes. Useful in flooded compartments, and waterworlds, I suppose. Uses fish scales as a re-agent, so she will need to collect some from somewhere...maybe the chef?
    Gate Emergency personal teleport back to her Bind Point...On Ach-To...mmm.

    Character Flaws / Limitations
    ---Physical Limitation: ....Not many!
    She cannot see for **** in the dark, even with most of her light-creating spells or accessories. Only the brightest of modern glowrods, or I dunno, turning the ******* lights on, can help her to see.

    ---Mental Limitation:
    1) She's not really a big picture gal. She is still an Imperial in Echoes, but it is not because she particularly aligns with the Empire. They provide a roof over her head, and the environment that she lives in.
    2) Oh, hang on, Amnesia from the events that pushed her into this world.
    3) She is head and shoulders taller than most humans, male and female. A sentient being taller still than her, is a rare occurrence that she tends to find un-nerving.

    ---Emotional Limitation:
    Not that relevant now that she is beyond Captain Risk's influence, but her fealty to The Tribunal is all encompassing. She is not a fan of Shinzon's attitude regarding casualties as not worthy of help.

    ---Character Critical Failure (what is the easiest way to kill you?):
    Not a simple answer. First, the basics. Like with Yav, she can die, but it is short term. A clothed body falls over, but [a mostly undressed] Deb is instantly resurrected at a, hopefully safe, Bind Point. She then has to make her way back to her body before it fades away, in order to get the stuff she was wearing and carrying.

    1) How to achieve a short term death: catch her un-buffed (no enhancement spells), and an abandoned roller skate on an unlit staircase ought to do it.
    If she is buffed, something faster than her with lots of teeth? Back home, Sabretooth Tigers at the Lake of Ill Omen could ruin her day.

    2) How to inconvenience her: she has to get back to her body to collect her stuff. If whatever killed her is still there - not the roller skate, something more like a Rathtar - that'd **** her up.

    3) How to achieve a permanent death: she cannot really die permanently, and stay dead. The nearest equivalent would be the eternal torture of a death loop. If something happened to the Bind Point, she could re-materialise there, die, re-materialise, die, on a permanent death loop, piling up corpses every couple of seconds.

    Eg. one future game, set in 145ABY, that Yavinelf reached after being in suspended animation, his old Bind Point was on the planet Byss. Researching Wookieepedia whilst he was in battle, I belatedly discovered that Byss had been taken out by the Galaxy Gun years earlier, during the Dark Empire comics. That would have been a death loop, attempting to resurrect on a destroyed planet.

    Biography
    An extra-dimensional native of the planet Norrath, Debgate was born in the snowbound city of Halas, within the Everfrost region of the Antonica continent, and was attempting to heal people people in distress from the moment that she could stand.

    She was born the same size and stature as she is now, but with the ridiculously low hit points of a Level 1 being, and she has had to fight and slay local wildlife, create clothing and armour, from the pelts, barter for food and funds, practice her magics, and rise to a high enough level where she could fight her way past the more lethal dangers of her region, and escape it to explore the rest of her world.

    On her travels, she represented the triumverate of deities, the Tribunal, that she worshipped; and the Surefall Paramedics rescue team as their Roving Agent.

    And then, her world ended...

    The rescue had gone wrong, and in that most dangerous of locations, Paineel.

    They had received a mental impression that their small colleague, the Brell-worshipping gnome rogue, Dragnet had run into trouble, deep in the subterranean city, and although he was the only one that could get in and out of the realm undetected, Debgate, Yavinelf, and Yavscout had converged on the site, memorised spells and descended.

    Somehow, disaster. Their only protection from discovery in the hostile environment was their invisibility shields.
    Deb's had dropped; the druid had dropped his own to cast a fresh one on her, and then they were detected and attacked - Elementals and rat warriors.
    Like an idiot, a brave idiot, mind; their half-elf leader, the Ranger Yavinelf, had abandoned his invis' to jump into the fray.

    Barely staying ahead of the baying city inhabitants, they had taken the only choice left to them, escaping through a dimensional breach at the very bottom of the city, to another world, a place known to Antonican historians as the Plane of Underfoot-

    She was a Level 16 Shaman when she awoke, alone, in the GFFA, around thirty standard years prior to the events of The Phantom Menace.

    Unable to get back home, she will never rise higher, or improve the magical skills that she had achieved by that point.

    She served the Galactic Republic during the Clone Wars by working at the Rimsoos - Republic Mobile Surgical Units (RMSU), where she was discovered by Eliforp Risk, a Judicial Forces officer who would one day go on to command his own Star Destroyer.

    Risk convinced her that he was a personal representative of the Tribunal to which she paid fealty, and she followed him off-planet, regarding his word as law.

    To be fair, apart from using deception to divert her path into Medicine, and Imperial Service, most of his actual instructions were meant to be beneficial.
    For example, if she fancies getting an outfit made out of silk, she has to, as per his stuttered order, buy one in the shops, or purchase the silk somewhere to make it.
    She is not, repeat not, permitted the haul the still hot moist stands from the shattered carapace of multiple Kashyyyk' webweavers that she has killed whilst on shore leave, just like she used to do back home. She's not a barbarian.

    Deb': "Well, uh-"

    Eliforp: "Shut up."

    Risk put her through actual medical training at Coruscant Med, where she qualified at the rank of Surgeon, then upon her graduation, brought her aboard his Imperial-class Star Destroyer, Ambivalence, as a "Surgeon-Commander".

    However, the title was an "administrative fiction" with no real authority behind it, but it allowed her to do her job, and issue instructions to most levels within the armed forces, without them dismissing her out of hand.

    This proved vital in 16BBY, when the Ambivalence was part of a reserve fleet at the Battle of Mygeeto, and Debgate personally supervised the evacuation of the crew and officers of the crippled Imperial Star Destroyer Obdurate.

    Debgate is experienced at healing; ship-to-ship and dangerous environment rescue; supervision of capital ship evacuation by multiple shuttles; surgery.

    Now, sixteen years later, she does have real authority, as the Chief Medical Officer aboard the Darkest Night.

    While good news that her service has been recognised, that either Naval Command or Darth Vader himself, has seen fit to move her from Captain Risk's command, she has also been moved from his protection.
    In an era when the Empire views specially-Talented individuals with suspicion, times could be dangerous for the Barbarian shaman, and a backup plan regarding her survival has been put in place: if she is killed, her Bind Point, her pre-selected safe location where she resurrects, has not been shared with the Darkest Night, anyone in the Dark Nebula Squadron.

    Upon resurrection, she can either try to rejoin her command; return to the Ambivalence in secret; or stay hidden.

    SOURCES: The Everquest Massively Multiplayer Online Roleplaying Game; RPF games, Galaxy at War III: Schism of the Sith, Galaxy at War IV: Prisoner of Coruscant, Star Wars: Resurrection, Star Wars: Echoes of Eternity. Allakhazam's Everquest database.
    Last edited by Sith-I-5, Sep 9, 2017
    Bravo likes this.
  14. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    GAME START

    :cool:

    OOG: A few things...

    1) After reading this (long, sorry [face_whistling] ) introduction post, all characters will be in a post-combat frame of mind & setting. Example being, space will have been secured & the initial landings secured. Where you place your character is up to you, but no combat please. I want characters to interact before jumping into combat.

    2) If there's any spelling mistakes, I'm sorry. Take away nerd points if you must. :oops: But after 6 hours on this post, I'm beat. [face_beatup]

    What? I got excited. First post in over a year. :-B






    IC: Commodore Peter Englewood
    Bridge, Imperial II-class Star Destroyer Darkest Night, engaged in space combat over Lepsawn 1-9


    The Battle for Lepsawn 1-9 (2 BBY)
    ----04:17 hours, Coruscant Standard Time
    --- 115th Naval Battle Group
    --- North Squadron


    The blue-green landscape of Lepsawn 1-9 rolled slowly below the bridge's transparisteel view-port, but as more of the world rolled past behind them, the Star Destroyer seemingly came across more of the planet ahead. The beautiful landscape was interrupted by several green laser bolts that came across the Star Destroyer's bridge---as if foreshadowing---as a CloakShape Fighter (engulfed in flames) sailed past, only to be quickly followed up and then surpassed by a TIE Phantom, who quickly flew away from the Star Destroyer.

    The deck plating vibrated again, this time with more intensity, verses the usual shorter & faster rumbles of a typical XX-9 Turbolaser or almost non-existent Light Gun Batteries for anti-starfighter defense.


    Peter Englewood calmly directed his gaze from the bow of the Star Destroyer---which was starting to tilt to port as the mighty warship began banking left----to the port bridge windows where, with several junior bridge officers celebrating the recent situational change, he saw the lone Dreadnaught-class Heavy Cruiser, the flagship of the Lepsawn Planetary Defense Navy, start to break apart over the planet. Two more of the heavy & intense deck vibrations came again and the thick green laser bolts of 2 of the 4 Octuple Barbette Turbolasers on the port side super structure lashed out, their destructive green bolts of death slamming into the already crippled Heavy Cruiser, a large chunk in the middle of the warship seemingly to be blasted away & imploded both at the same time, exposing the inner workings & decks of the Cruiser to space. The knock out punch signaled the end to the aging mighty warship and finally, as if reluctant to admit death, power started shuttering throughout the warship as smaller explosions started ripping through her decks & exposing themselves to the vacuum of space. With power disappearing, lights twinkled on-and-off across the Cruiser and its weapons emplacements began shutting down one by one, the ship's own defensive firepower becoming less & less with every passing second.



    Exposed decks to the cold hard vacuum of space showed fire ragging through still oxygenated decks, as smaller explosions started turning into larger explosions.

    Peter knew what was coming next as escape pods shot out from the dying ship in all directions & as a distress signal was sent out over the communications waves.

    "Captain," the Commodore said calmly to his Executive Officer, "The view-ports, please."

    "Active polarizing shielding!" Captain Duke P. (Patrick) Totter barked out.

    In moments, the transparisteel viewports darkened, just seconds before the Heavy Cruiser broke apart completely admit multiple explosions followed by a single, giant explosion of her reactor core. Even with the viewports darkened, Peter turned his head to the right & down to avoid the bright glare. In a moment, the Commodore looked back up, seeing fiery debris everywhere in space, some debris still having oxygen in them that allowed fires to rage uncontrollably.

    The viewports returned to their normal tint.

    "Gunnery!" Peter ordered down to the crew pits, "Track & destroy debris with XX-9 Turbolaser fire that ComScan feels could threaten our ground forces. Also, scan those escape pods and haul pods in."

    "Yes sir!" replied the gunnery officer, starting to bark orders to his own junior officers & enlisted who communicated with the gunnery turrets.

    "Captain Totter, get Military Intelligence down to the hanger with several Stormtrooper squads. I want escape pods captured from that Cruiser & their occupants questioned. We may find a senior officer or two that can give us actual intelligence on enemy dispositions on the ground and in space."

    "As ordered, Commodore," with a snap of his boots and a slight bow of his head, the Captain walked away, quickly grabbing his comlink on his way to get MI on the line.

    As the Star Destroyer completed its to-port maneuver, Englewood brought his gaze back to the bow of the ship, where---in the distance---a single Golan II Space Defense SpaceGun sat in orbit above the North pole of the planet. From here, the station was clearly visable, although distant, as a solid massive speck above the planet, its darker-colored hull illuminated by the light of the planet below. But there, it sat, with no signs of activity. She bristled with weaponry and had thick armor & formidable shields. A squadron of CloakShape Fighters provided an extra layer of physical defense, while advanced communication & sensor equipment provided the station with all the tools needed to be a heavily fortified bastion of military might. Two CR90 Corellian Corvettes orbited the station's own defensive zones, providing an extra defensive option to the station.

    While the Golan II provided the central command & control for the enemy's actions here in space & most likely on the ground, it was not Peter Englewood's concern yet, as he kept the Star Destroyer well out of range of the station's defensive weaponry.

    Englewood heard the snap of a foot---and a peg---with a cane hitting the deck behind him, words soon following the actions, "Commodore!"

    Peter turned to see his Second Officer---Lieutenant Enoch Steadfast---standing behind him, ready to give a report.

    "Sirs, we are in stationary orbit above the planet, ready to provide fire support to ground elements on the surface of Lepsawn 1-9. However, our communications have not cleared up yet with our ground force elements. I would suggest a ground-based communications jammer is in the area with our ground troops."

    Englewood signal his hand causally & Enoch---always forgetting about the blasted wall-size hologram dispaly floating in mid-air, in which he stood in the middle of---grumbled about technology and hobbled clear of the hologram and stood off to the side, facing the wall-sized tactical map.

    Peter put his hands behind his back as he could see a interactive holo map showing the space & ground battles. The captured Lepsawn Planetary Defense Navy, whose capital ships were in red & starfighters in yellow, was greatly reduced (Imperial capital ships were in blue, starfighters in white, & shuttles/transports in black). What had first met North Squadron head-on for defense of the planet thrown into civil war & chaos with their now-destroyed Heavy Cruiser leading two "defensive wings" of ships, each wing had a single Neutron Star-class Bulk Cruiser supported by 2 CR90 Corellian Corvettes. From various captured airfields on the planetary surface or from one of the several captured XQ4 Platforms orbiting the planet, several CloakShape Fighter squadrons supported each defensive wing.

    At first, the defensive wings put up a fight, but that was mostly because Englewood held in reserve his Star Destroyer & the bulk of his force, first sending in 2 of the Star Destroyer's own TIE Fighter squadrons to support two Gladiator II-class Star Destroyers each supported by a single Corellian Gunship, a Arquitens-class Light Cruiser, a Gozanti-class Cruiser., & a VT-49 Decimator. Naturally, the Gladiators split their forces into two likewise strengthened "wings" of their own. But Englewood had forbid the Imperial Commanders from any point blank direct ship-to-ship action, instead instructing his ship commanders to use their TIEs and long-distance turbolaser gunnery engagements to wear down the enemy forces.

    While Englewood held the Darkest Night in reserve, he did so with a Corellian Gunship, a Raider-class Corvette, and both his Army Forces assault ship & Communications Ship, the Acclamator-class Assault Ship & EF76 Nebulon-B Escort Frigate.

    As the enemy ships engaged his primary assault wings, Englewood had two Raider-class Corvettes & two VT-49 Decimators escort in his Immobilzer 418 in deep orbit around Lepsawn 1-9's largest moon, enabling the 418's gravity generators & preventing any escape. Waiting on the far side of & out-skirts of the Lepsawn Star System, was West Squadron, waiting as a reserve force & waiting for orders. Running silent with reduced energy signatures where possible, the squadron tried to remain as invisible as possible to any sensors.

    Peter had never had to call in West Squadron, as the Imperial presence had dismantled the two enemy "defensive wings" and their capital ship in less then 20 minutes; after being worn down, the Darkest Night lead a brutally effective head-on attack alone,with no support, right up the middle of the enemy defensive formation; the maneuver worked, scattering the enemy defensive wings & allowing them to easily be picked off by the Imperial assault wings, that now engaged in ship-to-ship combat. With her defensive wings scattered & in-effective to provide overlapping fields of firepower, the Heavy Cruiser flagship was trapped against the planet and with nowhere to run, the Heavy Cruiser battled it out against the Star Destroyer gun-for-gun, but the sheer size & firepower of the Star Destroyer was too much for the Cruiser to handle.

    Imperial losses were extremely light, with less then a squadron's worth of TIEs being destroyed among all 20 capital warships & no capital ship losses. About 20 Imperial crewmen pooled from all 20 Imperial capital ships lay dead from various combat-related activities & results, while another 70 lay injured. The enemy's losses were severe, with all their capital ships destroyed, except for a lone Neutron Star-class Bulk Cruiser, which was in the process of retreating to the far side of the planet, heavily damaged & leaking debris, fuel, dead bodies, & oxygen into space. What remained of their CloakShape Fighter squadrons retreated either to the safety of the planetary airfields or to one of the few still-operating XQ4 Platforms around the planet, which the TIEs were currently in the process of hunting down & destroying with the Corellian Gunships.

    Taking his fingers, Peter focused the holo map on the planet, then zoomed it in on the Imperial ground forces. He un-muted the communications dialog with that specific part of the battlefield.


    [...static..."I repeat..." static....static...."....fire support on target number..."....static....static...."...by grid Alpha by Charlie...."....static....static...."]


    He watched as the white dots of Imperial Stormtroopers moved into a natural trench depression made by a dried up creek bed running along the Southern perimeter of a run-down abandoned factory identified in red with enemy troops in yellow (the factory was the edge of a larger Industrial Park that extended mostly North & West of the factory). Several mechanized enemy armored vehicles were using a near-by bridge deeper inside the industrial park to move armor to the isolated factory and try to stop the Imperial advance.

    Larger blue symbols showed Imperial mechanized armor supporting the infantry from the rear, mostly fast-moving AT-STs, AT-PTs, & Compact Assault Vehicles (2 AT-ATs, 3 AT-PTs, & 10 CAVs) as the Tanks & other armor were supporting the AT-ATs & rest of the MAAS Force. and were further in the rear, yet to catch up to the advanced forces that supported the RAF units, whom were now securing the flanks of the advanced forces.

    The initial landing area for the first arriving Imperial ground forces were some 300 yards to the South of the factory. While more Imperial forces were landing quickly all over the planet, this was the first point of contact with the enemy's ground forces.

    Live-footage from holo cameras on either helmets or shoulders of various soldiers or from aerial positions, such as from Mark IV Sentry Droids deployed with Stormtroopers, played with intermediate static interruption on smaller side-tab videos on the edges of the holo map. Englewood bit his lower lip for a moment, before muting the battlefield communications again, as he thought over it all. That factory was providing significant defensive firepower, even enough to keep the mechanized armor from doing a direct-assault.

    Peter turned to gunnery, "Gunnery, work with ComScan to target that abandoned factory and provide fire support to our ground forces; destroy the factory and related enemy units in-and-around. Provide pinpoint accuracy. Our communications are being scrambled by enemy forces ground-side and our troops won't know it's coming. Fire at will when ready."

    The Chief Gunnery Officer paused for a moment, swallowed a sudden knot in his throat, and his eyes shifted between the Commodore & Lieutenant for a moment before he snapped his boots together and mustered up the courage to say, "Yes Commodore!" The Chief Gunnery Officer knew that the gravity of the situation had to be grave for command officers to, essentially, order a blind orbital artillery strike from space on enemy ground targets with no communications with friendly units on the ground. While technology had progressed enough to allow almost-instance live feeds from planetary engagements to orbiting warships, that rule wasn't as fast & golden when compared to possible technical glitches, unexpected changing battlefield conditions, or with the always wonderful mother nature interference. Any one of those interference problems or glitches and a turbolaser strike could be heading right into your friendly units.

    That's why it took skilled gunners and, more importantly, skilled & experienced gunnery officers like the Chief Gunnery Officer to lead a gunnery crew in preforming such a high-risk gamble.

    The Chief Gunnery Officer looked at his available gunner stations within the orbital bombardment range; he had several choices, but only 3 crews that he would trust with such a dangerous order. They were his most seasoned gunners on the dorsal port side and he instructed his junior officers to call up the gunner crews & get them ready, while he and an officer from ComScan started talking about their next steps as they both stood behind the consoles.

    Enoch disagreed with the order and lowered his voice as the two Command Officers turned back to the holo map. "Commodore, I must respectfully disagree with this order. We can send in a TIE to scout the area and send a direct data link with targeting data to our gunners. The risk to our ground forces, without such aid, is----"

    "Is acceptable, Lieutenant. Every minute we waste, the enemy moves more armor & infantry into the area to off-set the MAAS Force strength. In addition, anti-aircraft firepower in the area is too strong. Mostly likely, the TIE wouldn't complete the mission. Its a risk, but one Stormtroopers know the risks of when they signed up for the Stormtrooper Corps. The mission comes first. Body counts come second. Am I understood, Lieutenant?"

    "Crystal clear, Commodore."










    IC: Master Sergeant DW-418121 (Animal)
    Abandoned industrial park, outskirts of Neglected City, Imperial forces deployed Imperial II-class Star Destroyer Darkest Night, engaged in ground combat on Lepsawn 1-9

    ....04:25 hours, Coruscant Standard Time19th Sector Army, aka Dark Saber CommandDeath's Whisper Legion, Dark BattalionJoker Platoon...


    Animal squeezed the trigger of his T-21B Heavy Blaster from his kneeling position inside the dried up creek bed; the blaster's discharge kicked up dirt & dust as it's deadly green bolts found their way on target to a series of windows on the second floor. Through his optics, the Master Sergeant saw two rag-tag dressed soldiers go down, one firing his weapon several times as he fell forward out of the window with his shoulder ripped apart by the T-21B & to the ground below. The other soldier had fell backwards into the building, his skull blasted apart from the T-21B's heavy damage blaster bolts.

    Soon, however, Animal had to duck back down under the coverage of the dried up creek bed, sliding down with his back to the natural depression's wall, as a fiery display of overwhelming firepower came their way. He had felt the impact the moment before he dropped down and he tapped DW-418123 (Tech) on the shoulder, who had slid down at the same time with him.

    "How bad is it?" Animal tilted his head towards the Stormtrooper.

    "You got a shiner, Master Sergeant. Nothing a little soap & water can't fix. Close call though."

    "Sith!" Animal said matter-of-factly, "There must be at least a hundred soldiers in there! Heavy repeaters and rocket launchers equipped too. I thought they said this was going to be a small rebellion?" Shaking his head, Animal ejected his spent energy magazine and grabbed another one from his equipment belt, slamming home the fresh mag and hearing the T-21 charge up. His HUD display confirmed a full weapon's charge.

    Behind them, an AT-PT provided anti-infantry support as its chin mounted blaster cannon fired away towards the factory, a concussion grenade launcher even launching the explosive towards enemy troops in the distance.

    "Actually, per Razor One, heat-sensors counted up to one hundred and fifty enemy tangos in that factory. F-Webs with shield generators and Rocket Launchers to spare."

    "Sometimes, Tech, its better for you to just shut up."

    As blaster fire from the factory died down for enemy soldiers to reload, the two soldiers looked at each other and started to get up, but then an explosion rocked them from behind, throwing fiery gases, flames, dirt, & debris flying their way and slamming the two Stormtroopers into the dry creek bed.

    "Hutt Slime!" Animal said, picking himself up, as he dusted what he could off. "You okay Tech?"

    "Roger that, Animal!" Tech replied, adding, "What in hell was that?"

    Animal nodded towards the fiery carcass of what was once the AT-PT behind them.

    "Well Sith. That driver owed me credits from when he lost last night's card game."

    "I don't think you'll be collecting those credits anymore." Animal answered matter-of-factly.

    Tech started tapping Animal's shoulder with intent, "Hey! There's some static communication coming across the Fleet Channel!"

    "So?" Animal asked as he positioned himself to peak over the dried out creek bed's natural defensive barrier, "What's new? This equipment is so worn out, it wouldn't be fit to be re-gifted as a toy for a kid!"

    "It sure seems like its urgent. Maybe like their trying to get hold of us?"

    "We've only been trying to get hold of them for the last five minutes! What took them so long? They just finished breakfast and are ready to fight finally?"

    "HEY!" barked a Stormtrooper who was running down the trench line; he had the markings of a Sergeant (DW-418113 from First Squad), "Captain says to get ready in one minute! We're going to do a frontal assault!" He pointed to the rear, "The AT-ATs are finally here!"

    As the Sergeant started to leave, Animal called out, "Where you going?"

    The Sergeant looked back, "I'm playing messenger! I guess a RAF unit went against orders & sneaked through enemy lines. Found a communications jammer."

    After the Sergeant left, running down the lines tell other Stormtroopers the same news, Tech turned to Animal, holding out an armored hand, "Pay up buddy. Told you it wasn't our equipment. We're being jammed."

    Animal sighed & dug into one of his pouches, handing Tech a vintage sports card, "Happy?"

    Before Tech could answer, up & down the line, a whistle could be heard as the ground started to shake & the AT-ATs with their mechanized armored escorts started lumbering forward, their blaster & laser cannons tearing into the factory up ahead! Then two short whistles could be heard, which meant to get in position to charge. All the Stormtroopers along the line readied themselves as the mechanized armor got closer & closer from behind; the plan, it would seem to appear, would be for the infantry to advance under the protection of the AT-ATs, the troops able to provide protection against enemy tangos in the rubble & hiding, while the armor took care of the big stuff.

    Finally, a long whistle could be heard up & down the line. That was the order to advance!

    The entire company of Stormtroopers got up from the dried up creek bed to charge, the covering fire from the mechanized armor in the rear all but suppressing the enemy fire from the factory, then Animal---like everyone else---took heir first step forward.

    Suddenly, as if death from above, the factory and the whole area around the factory started to get rained down upon with turbolaser fire from a planetary bombardment!

    The sheer volume of firepower, the sound, and the chaos made that moment all but unattainable. The ground shook with violant throws of pain, Stormtroopers lost their footing, and everyone started going for cover as the turbolaser fire starting ranging out from not just the factory, but the greater surrounding areas as well.

    Animal just started issuing orders to all the Stormtroopers around him, "GET DOWN! GET DOWN! GET THE **** DOWN!"

    Animal threw himself back into the dried up creek bed, only to see the mighty armored foot of an AT-AT coming down towards him!






    IC: Master Sergeant DW-418121 (Animal)


    ---Fire Support Base Charlie; Lepsawn 1-9 (Neglected City)
    ---2 Hours Later


    Animal released a sigh of relief as he leaned up against a stack of crates under a open-sided green army tent, his armor even more dented & scared then when he had first landed. The factory had just been the beginning; he must of killed well over 3 dozen enemy soldiers after he and Joker Platoon advanced beyond the factory & into the industrial park itself. Regardless of that, however, he felt that the AT-AT could had been the end of him! He had rolled out of the way just moments before the armored foot came down!

    The factory had been taken and enemy ground forces had left the entire area, including the industrial park itself, being driven out by the armored forces lead by AT-ATs. With the additional landing of more troops, the whole complex was taken less then an hour later, by additional individual elements of Dark Battalion. Over five hundred enemy troops were either killed, wounded, or captured between the factory & industrial park; intense door-to-door fighting climaxed to the rout of the enemy troops. Over 3 dozen various armored vehicles and over a dozen anti-aircraft weapons were destroyed.

    Taking off his helmet, Animal laid it to rest on-top of a shorter stack of crates, his face bloodied and dirtied from the day's short action thus far.. His hands were shaking, as they usually did, as he dug into his pocket and withdrew a cigarette & lighter. His shaking hands, however, failed to light the tobacco and he cursed himself. His nerves had to calm down. Too many close calls in his career.

    Soon, however, another armored hand & lighter entered view and lit the cigarette for him. He nodded thanks to DW-418131, otherwise known as the Old Man, as he put his own lighter away and took a relaxing drag off the cigarette.

    The Sergeant Major was the longest tenured soldier in the entirety of Joker Platoon, serving back from the days immediately following the Clone Wars. Known as the "Maker-of-Sergeants", the aging Stormtrooper was the NCO's poster boy. Rough, combat experienced, and no bull-****. He was known for teaching and making the best Sergeants within the Stormtrooper Corps.

    "You need to check that shaking, son," the old soldier said, adding, "Good thing its you and me here and no one else."

    "Yes, Sergeant Major," Animal said, taking a drag, "Sorry, sir. For the shakes."

    Shrugging, the Sergeant Major took his own helmet off, and looked around for a moment. Fire Support Base Charlie was quickly filling up with mechanized armor, troops, supplies, & equipment from the landing zone (a long line of such elements were marching in from the landing zone), as well as a make-shift-hospital in one of the abandoned buildings; the Fire Support Base itself was right in the middle of the captured industrial park, with the base taking up a handful of buildings immediately out from the center point, but not taking up the entire industrial park. Army tents were about in various places, some of those tents covering supply crates or providing a rest area for soldiers. Mechanized armor was in various groupings, some were deep inside the industrial park and were being repaired by field crews of mechanics, while others were on the outside of the base providing base security or being sentry armor at several check-points; a crude, but effective, barb-wire fence encircled the base with various natural & debris-formed blockades interwoven with it, as well as check-points. An Imperial Dropship Transport rested atop the roof of one of the buildings' roofs with its crew outside it talking, while a team of Stormtroopers was on one of the higher building's roof putting up a field communication array to communicate with the Star Destroyer in orbit above, the wedge-shaped ship visible just above the planet in the clear sky above of the morning hours.

    Wounded were coming in from other fronts, as well. It appeared that while Dark Battalion had a tough landing spot to advance from, one of the Sentinel-class Landing Craft from another landing zone 30 miles West from here was shot down and they were just now getting to the wounded and dead of the crash, since it was in a cross-fire much of the early morning hours between Stormtroopers trying to mount a rescue and an enemy armored column supported by infantry. With Base Charlie considered the most secure at the moment, the wounded from the crash were being sent here for aid & stabilization, then shipped up to the Darkest Night for more in-depth care if needed. The dead were lined up neatly outside the make-shift hospital in black body bags.

    Artillery was being moved in to the base to support planned advances later in the day by the Battalion, as well as to defend the landing zone.

    "Well," the Sergeant Major said after a moment of looking around, "Best get your gear, Master Sergeant. Meeting in five minutes, outside the CP."

    Finishing his cigarette, Animal put it out and then grabbed his helmet, quickly jogging after the Sergeant Major who walked towards the Command Post, which was located in a old abandoned air speeder factory, on the bottom floor of the former showroom floor. Grabbing his water canteen on his job over there, he took a few swigs, put it away, then grabbed a meal bar that he opened and started to chew down on as he entered the CP. He had a feeling he was going to need the food in his stomach for the next advance.

    The CP was full of officers & NCOs from the Battalion (Corporals oversaw the enlisted troopers in their designated areas around the fire support base). Finding a seat, Animal settled in to listen to the next stage of the operation as the Battalion's Major stepped up in front of a portable holo projector and Imperial flag in the background, behind the projector, nailed up to a wall.

    As the Major went through name introductions and post-action reviews of the immediate landings first----which Animal zoned out for---the Master Sergeant looked up through a hole in the showroom's roof: the entirety of North Squadron was up there in orbit around the planet.

    If Animal had to put his bet on anything, the Fleet boys were probably getting ready to talk about how to assault that massive Golan II Space Defense SpaceGun up above the planet's North pole.


    TAG EVERYONE :cool: :cool: :cool:
    Last edited by Bravo, Sep 10, 2017
    Master Vo'Un'Var and Sith-I-5 like this.
  15. galactic-vagabond422 Jedi Master

    Member Since:
    Jul 11, 2009
    star 4
    IC: Natalia Markova
    Bridge, Imperial II-class Star Destroyer Darkest Night

    Markova was engrossed in her work at her station as the battle raged around her. She could feel the discordant vibrations of the turbo lasers beating against the opposition. It was annoying, there was no rhythm, no consistent beat. She couldn't focus on the calculations she needed to make to navigate the ever shifting battle space. She noted the debris falling off the Dreadnought-class.

    "Active polarizing shielding!" The XO called out causing the navigation officer to wince. Loud noises always caused her to wince to close her eyes for a couple moments. She doesn't look up as the other ship broke part slowly like a dying beast, with thrashing spasms of explosions, and durasteel flying off like gore and viscera. No doubt there were a few bodies in that mess but, that worried Natalia much less than the chunks of ship that now littered the engagement zone.

    More orders were called make Natalia hunch her shoulders forward trying to shut out the comparative cacophony of battle going on around her. She would much prefer to do her work from her room with a personal data pad connected to the main interface. It would be simple for her to set up and put her far away from all the noise all the disorganization that flooded her senses every time she stepped foot on the bridge.

    However that wouldn't be how the Imperial Navy operates. All officers must be present on the bridge during combat, something about speed of communication between necessary staff. Surly just being a com call away was just as efficient as shouting across the bridge. She had thought of putting in ear plugs, the kind that allow for conversation to be heard but, shut out everything else. However early on her commanding officer berated her for doing so.

    "What if there's a fire onboard, or something smashes through viewports." He said.

    Well she'd see the fire, and if something broke though the bridge viewports she'd be dead, along with everyone else. She didn't sate this, lest it give her CO reason to continue to shout at her.

    Her fingers began to drum out a tune, a classical viol composition her mother used to play. This wasn't just something she did while working on something else. Soon it began to overtake her mind. She made sure to hit every note on time in tune with the song playing in her head.

    With the last bit of thought before the song fully took over, she clenched her hand into a fist. No, she still had a job to do, there were still hazards to mark and routes to chart out.

    She had already charted out a fast retreat, with and without the Immobilizer active. She had to account for everything she couldn't just assume that the Immobilizer would shut off their gravity well generators the moment things when bad. She also couldn't assume that the Empire had the battle in hand just because the initial wave had been fought off. There were still stations that threatened them, and forces on the ground.

    Well were on the ground. With the call of an orbital bombardment, whatever enemies remained would be turned to glass. There was some disagreement about killing their own but, were there not more stormtroopers, did they not exist to die and be replaced, much like TIE pilots. If it won the day what did it matter how the troops died, they would have died anyway. It was all very emotional, was this not war, did beings not die every day. Hundreds possibly thousands just perished on the dreadnought still cooling in orbit. But, now that it was imperial lives at stake they were more valuable.

    It made no sense but, it wasn't her job to deploy troops or call down fire from the heavens. Her job was keeping the behemoth that was the Darkest Night moving safely through space and that it had an equally safe exit. That was what she was trained for, not command, navigation. Everything that didn't effect that was worthless to her.

    TAG: @Bravo Everyone Else on the Bridge.
    Last edited by galactic-vagabond422, Sep 10, 2017
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  16. Sith-I-5 Jedi Grand Master

    Member Since:
    Aug 14, 2002
    star 6
    IC: Surgeon-Commander Debgate, Flight Lieutenant Baille Harte, Main Hangar
    Location: Darkest Night SD, orbit over Lepsawn 1-9


    The statuesque blonde femme that was the Chief Medical Officer, stepped from the turbolift onto the deck that served the main hangar, and proceeded along the corridor that would take her to the nearest entrance, through two huge blast doors.

    She swept her gaze across the cavernous empty space as she entered, empty because shuttles and AT-AT barges had been deployed, ferrying Joker Platoon to the surface.
    She had felt the ship shuddering not long before, and was relieved to note that no-one had fallen from the catwalks that criss-crossed the ceiling far overhead, serving the TIEs that were suspended under them.
    Even with her powers, there was not a lot that she could do for someone who fell from up there.

    Several metres ahead of her, facing away from her, and observing the organised activity within the hangar, was a diminutive figure in the crumpled black uniform of a TIE pilot, the discrete flat backpack that presumably contained some of the oxygen, visible on its back.

    Debgate knew which pilot it was. No-one else of the ship’s complement of starfighter pilots had quite that profile even while standing at ease, booted feet shoulder’s width apart, whilst holding a helmet in the crook of her left arm.

    Deb checked the wide expanse of the invisble atmospheric shield to their left; no sign of the captured escape pods that she was here to meet, and which the tractor operators were surely manipulating this way from the Bridge, or wherever on the huge ship, they worked from.

    She wondered for a brief moment if the Darkest Night even had tractors, for she was unsure what armaments had been lost and gained with the refit from Imp-I to Imp-II, but someone would have twigged by now if that were not the case.

    Tugging down on the hem of her tunic to remove any creases, and help present the image of Imperial efficiency to the prisoners, even if she was only a medical officer, she strode across the hangar deck, the chill air wafting comfortingly around her knees.

    Resisting the temptation to swat the little one’s rear, which Baille probably wouldn’t feel through the thick vacsuit anyway, Deb stopped to her left, towering over the diminutive redhead.

    Hey, good girl,” She complimented with a smile as she looked sideways down at the youngster, “waiting for me to cast Levitate on you before you go into the rafters.Now, she cast her eyes up to the TIE craft suspended from the dangerous-looking catwalks far above them. One, a dagger-bladed Phantom, still rocked slightly.

    Lieutenant Harte smirked up at her. “No need to waste any of your bat pieces on me, Commander. How do you think I survived before you came along?

    I honestly don’t know.” Deb admitted with a rueful tone. “What are you doing down here anyway? Why aren’t you out there, ” She nodded towards the rectangular light-bordered magcon. “ helping to liberate Lepsawn One whatever Nine.

    I haven’t been deployed yet. But Alex will give me a shout when I need to head up.” She referred to another of her squadron mates. “What are you doing down here?

    Orders from the Bridge. Escape pods from a-” The Norrathian female hesitated, frowning with affected confusion, as she raised a hand and snapped fingers to help her remember. “what’s the word...

    Ship?

    Deb brightened. “That’s it. Some Ship-class Heavy Cruiser apparently said, ‘you and whose army?’. To Englewood!

    Emperor’s Bones.” Baille breathed in disbelief. “ You’d think people hadn’t heard of the 115th.

    Yeah. So escape pods are coming in. Some of the prisoners could be injured.

    Or at the very least, embarrassed.

    The Surgeon-Commander had a lot of time for the young pilot, so allowed the interruption. “The Empire would not want them dying before we get some useful intelligence.

    Baille turned to look behind her taller mentor, checking the open blast doors. “Shouldn’t there be a security platoon?

    Deb’ waved a dismissive hand as she re-checked the magcon. “Pah! Who needs Security? We can take ‘em.

    You’re not even armed. Besides, we’re not insured for that!

    We’re insured?


    Tag: Anyone relevant to the escape pod capture, hangar deck, TIE Phantom deployment, catwalk safety, and @Bravo
    Bravo and Mitth_Fisto like this.
  17. Bardan_Jusik Mand'alor - Manager of EUC, SWC and Anthology

    Manager
    Member Since:
    Dec 14, 2009
    star 10
    IC: Security Chief Cain Shinzon
    Bridge, ISD Darkest Night, battle of Lespawn 1-9

    Security Chief Cain Shinzon stood, legs shoulder width apart, hands clasped behind his back as he watched the bridge officers and crew from his position at the rear of the command deck on the bridge of the Darkest Night. Behind his faceplate his eyes darted from his security consoles, checking in on the various bridge stations and the men and women who manned them. He had little interest in naval combat tactics, though from the sound of things the Imperial Navy was once again exerting his might against the meager forces of the Rebels. No his interest lie more directly in the crew of the Darkest Night performing their assigned roles in accordance with the will of the Empire. Any deviation would be reported to the Commanding Officer once the battle was over.

    The Mandalorian mentally shrugged at the thought of reporting a fellow Imperial should it be required. The action didn't make him squeamish, far from it, it just reminded him of the differences between the Imperial Navy and the Imperial Super Commandos of which he was a part. Fail your leadership there and you were liable to be shot on the spot. Cain found himself clenching his right hand behind him into a fist several times at the notion of simply executing a Naval officer for failing in their duty, the cruel smile hidden under his buy'ce (helmet).

    Of course his watching over the bridge crew was his secondary mission at the moment, his primary goal was ensuring his troops, the security component of the Darkest Night was securing the Star Destroyer from attack by enemy boarding parties. Cain felt the possibility of that rather remote, especially with the way the battle seemed to be going, hence his focus on the crew themselves, but his troopers were dispersed to repel boarders nonetheless, stationed in key areas and various choke points around the ship such as the armory, engineering, the bridge and auxilery control and of course main and secondary hanger decks.

    "Captain Totter, get Military Intelligence down to the hanger with several Stormtrooper squads. I want escape pods captured from that Cruiser & their occupants questioned. We may find a senior officer or two that can give us actual intelligence on enemy dispositions on the ground and in space."

    The voice of Commodore Englewood shook Cain from his reverie. The order rankled the Mandalorian, by rights his troops, should be securing those prisoners, not stormtroopers chopped to MI's command. The XO didn't argue though as he moved to comly with the order, and neither did Cain. The Commodore's orders were to be followed, even if he had simply forgotten that the 1,000 Naval Troopers under Cain were better suited to perform this particular mission. Cain stiffened to attention, "By your leave Commodore", before exiting the bridge. He wouldn't distract the commanding officer from the ongoing battle any further than announcing his departure from the bridge.

    Stalking off, Cain gave a glance to Navigator Markova's station before comming down down to security. "Tell Echo Company to detach two squads from 4th Platoon and send them to the main hanger for prisoner collection and escort to the brig." The nearly 200 troopers of Echo Company formed the security team's reserve component. These were ready to augment and reinforce the troopers holding down any of the vital areas of the ship at a moment's notice and even in a worst case scenario reinforce the Stormtroopers on the planet below should it be necessary. Of course to Cain's mind, if it came to that, better to glass the planet under the Base Delta Zero initiative and move on rather than risk compromising ship security, but he left that in the hands of his chain of command. He doubted any of that would come to pass however, and so was more than willing to use those two squads to help move and guard any incoming prisoners so that the troopers already assigned to guard the bay, members of Able company's 3rd platoon, could stay on mission. "Right away sir," the answer came back from control and he knew they were relaying hos orders with efficiency. Boarding the turbolift he was joined by the commander of Military Intelligence aboard the Darkest Night, Gwyneth Levric.

    "Questus", the Mandalorian greeted her by her code name. Being outside the Star Destroyer's normal chain of command, Cain felt no need to call her by her actual rank. They had come aboard the ship at around the same time, just after the Star Destroyer's upgrades, and though he wouldn't call them friends, he believed they shared a mutual respect, not only for each other, but for the similarities in their missions to defend the Empire and crush those who would oppose them, even if their methods were vastly different. It would be her division that would handle the interrogations of any prisoners brought on board. The doors slid shut behind her and Cain stabbed at the button that would bring them to the hanger deck with an armored fist.

    "I have two squads of security troopers on their way to..." he paused as his lip curled cruelly behind his faceplate. "...assist the stormtroopers assigned to bring in the prisoners, and to guard the brig pending your interrogations." He looked askance at her, taking charge of the assignment. "We'll organize them two to a cell, to maximize the terror effect." In the Mandalorian's experience one of the quickest ways to get a prisoner to talk was to threaten them and their compatriots, and those threats worked best when a prisoner could see into the terrified eyes of the beings whose life they held in their hands. "First to talk in each pair lives, the other we throw out the airlock." He let loose a low, nasty grunt of a laugh. Sometimes it truly was such a pleasure doing one's duty.**

    TAG: @Laine_Snowtrekker

    **Adapted from COL Tavington's line in The Patriot.
    Last edited by Bardan_Jusik, Sep 11, 2017
  18. Laine_Snowtrekker Jedi Master

    Member Since:
    Jul 8, 2003
    star 5
    IC: Gwen Levric
    Military Intelligence squad room, just off the main bridge of the ISD Darkest Night, Battle of Lespawn 1-9.

    Gwen rubbed the back of her neck as she flicked through the contents of her datapad, scrolling through the reams of noise, ignoring the audio from the bridge that was being piped in over the loud system. They'd been at this for hours, of course. No space battle was ever quick, no matter what those in charge of the action thought; for her, battles began hours before anything got military-grade hot. All manner of items crossed her desk all the time--threat reports, thoroughly researched and footnoted analysis of said reports, rumors, gossip, reports from assets on the ground, reports from assets who thought she was one of theirs, communiques from Sector Plexus, interceptions of traffic on the ground--but it was especially busy before, during, and after engagements.

    As it should be, of course. Only the most up-to-date, credible information that was deemed useful made it to the commodore--anything less would be wasting his time. And hers. Before, combing through any recon data that had been funneled back to her. During, monitoring the status of the troops and hostiles on the ground fed to the displays on the bridge, keeping an eye on broader forces that could affect the personnel of the Darkest Night. After, with debriefings scoured for ways to improve, for cracks that something untoward could slip through, and, of course, dealing with any prisoners.

    There weren't always prisoners, weren't always fools stupid enough to get themselves captured, but it happened enough that Gwen and her team were thoroughly ready to shake down the prisoners and find whatever scraps they had to offer.

    An item on her datapad caught her attention--the capture of several escape pods from the recently departed Dreadnaught. Who on that ship had thought that engaging an ISD was a good idea? They'd paid for that foolishness with their lives--and the survivors would pay with their information. She set the datapad down and ordered the current on-duty personnel to clean up--any slip-ups and they'd have to have a visit with the Chief.

    Her comlink buzzed. "Levric here."

    "Totter here. Commodore wants you to take several Stormtrooper squads to the hangar and deal with the occupants of the captured escape pods. He's hoping we find a senior officer or two that can give us actual intelligence on enemy dispositions on the ground and in space. I've already sent two squads down."

    "Thank you, Captain," she replied. The biggest problem, though, was that there would be two sets of survivors--rebels and Rebels. Both could potentially hold the information on the ground and space dispositions, but it was the Rebels who would be harder to cow. The little-r rebels, aligned with their petty crime lords and robber baron merchants (the only difference between the two of those being legality, thin as it was) and obsessed with their pathetic civil war with the Queen, would be far easier to intimidate. There was no real point in aiding one side in Lespawn's civil war unless the Empire got something out of it--land, a port, ships, material, information--and information was something to be gained here, since the big-R Rebels had tipped their hand by gabbing about 'freedom from tyranny' and all that misguided deluded rot and aligning themselves with the losers in this war. But the big-R Rebels, well, they'd usually prefer to rot in a cell in some dark site than give up information. So it would be a matter of sifting chaff from wheat.

    Her feet had already taken out of the squad room and to the turbolift, where the chief of security aboard the Darkest Night, Cain Shinzon, stood waiting for it. Of course.

    "Questus," he said, using her code name. She wasn't legendary (as what good was notoriety for a spy?) but she knew that Shinzon had seen messages sent to her marked with that name. All Mil-Intel officers had a name attached to their messages--it was better than having one's real name attached to the reports, anyway. Though she supposed someone somewhere had a list--there were always lists. She gave a short nod in return as they stepped into the turbolift. "Chief."

    The chief of security was a tricky person to read, and not only due to his helmet. They'd both joined the ship around the same time, and they'd built what she believed was a fairly solid working relationship. She would not call themselves friends, but Gwen was fairly positive that neither of them necessarily cared about that. The mission came first--everything else was superfluous. All they cared about was working toward the completion of their work for the Empire, though they disagreed as to how that work was to be achieved.

    They definitely disagreed about that. And they probably always would

    "I have two squads of security troopers on their way to..." Shinzon took a moment to carefully choose a word. He often did this, though whether it was for precision, sarcasm, or emphasis, Gwen didn't know. He continued, "...assist the stormtroopers assigned to bring in the prisoners, and to guard the brig pending your interrogations." His gaze--well, what she assumed was his gaze--shifted toward her. "We'll organize them two to a cell, to maximize the terror effect." He paused, as if relishing the thought. "First to talk in each pair lives, the other we throw out the airlock." He made a sound as if a guffaw had been checked short by a lack of oxygen.

    Again, would probably always disagree on this matter. "Chief, as always I appreciate your thoroughness. Your troopers are far more qualified at this sort of work than the Stormtroopers meeting us in the hangar are," Levric said, understanding that his suggestion was more than just that. It was also an attempt to take control of the situation--but this was not his situation, it was hers. Besides, it wouldn't hurt to keep a wedge between the security troopers and the regular Stormtroopers; it was amusing to watch fights break out between two equally lethal soldiers over who could...spit the furthest. She continued: "But this is an intelligence operation, not merely a security one, seeing as your troopers are performing excellently as always. It's best if we leave the threats of physical violence to myself and my interrogators. Wouldn't want the prisoners to wet themselves before I have the security cameras focused on them. Imagine how the hangar chief would fuss at having to clean that up." She smiled as if the thought amused her. "Besides, if we split them two to a cell without any regard to what pods they come in, we may give them a chance to coordinate their lies, an option I'd like to deny them. Please have the prisoners organized into groups of which pods they arrive in, search them, and deposit them into holding cells, either by those groups or on their own. If someone looks especially skittish, isolate them. Anything the troopers find on the prisoners is to be boxed up and sent to the intel wing to be analyzed."

    It was one of the important rules, to never let suspects stay together, but equally important was to know when such rules should be bent, and how far to bend them. 'My way or the airlock' was such an...indelicate way to get truth--in fact it was a fairly tried-and-true method of getting desperate lies. People will say anything to get out of trouble; people who think they've found someone they can trust will usually give you anything you want. Besides, the skittish ones would do well to have nothing but walls to look at and their thoughts to poorly comfort them. And that was just week 1 of Mil-Intel.

    The turbolift doors opened, and Levric stepped out into the hangar. No pods had arrived as yet, but the miniaturized datapad she wore on her wrist said that they were not too far out from being delivered to the hangar. Her staff were excellent, as usual. In the hangar were Shinzon's men, as well as the stormtroopers, both groups recently arrived, and...the chief medical officer. Of course she'd be here. "Looks like we may have to wrangle with the medical establishment over how to treat my prisoners," Levric said to Shinzon. "If you'd please, direct your troopers and the stormtroopers in their task once the pods arrive. I'll deal with the CMO."

    She crossed the decking and stopped short of the CMO and the person she was talking to, a TIE pilot by the looks of her. "Surgeon-Commander," Levric said. "I was somehow unaware that you'd been ordered to this hangar."

    TAG: @Bravo, @Sith-I-5, @Bardan_Jusik
    Last edited by Laine_Snowtrekker, Sep 11, 2017
  19. Sith-I-5 Jedi Grand Master

    Member Since:
    Aug 14, 2002
    star 6
    IC: Flight Lieutenant Baille Harte, Surgeon-Commander Debgate, Main Hangar
    Location: Darkest Night, orbit over Lepsawn 1-9


    Baille had watched the stormtroopers line up to receive the escape pods, with the Hangar Chief, high up in his control room to her right and at the rear of the bay, no doubt noting their position so that his tractors did not run them over with the pods.

    Likewise, a smaller grouping of black uniformed security troopers came in, and then a pair of medics, the latter in one piece blue-grey coveralls, light blue torso armour and helmets like the Imperial Army, and transparent cylinders on their hips slightly sloshing with scarlet bacta gel. One had handed over such a bottle to Deb, then returned to stand near the entrance.

    Two more beings eventually followed, entering together through the doors behind her and the Surgeon-Commander, and the young pilot immediately felt a chill at their entrance, recognising one of them: Security Chief Shinzon in his oddly basic-looking red-and-white Mandalorian armour, whilst with him was a serious-looking woman about the same height as herself, and almost a fellow redhead like herself, except her hair was a reddish-brown; but there the similarity ended.

    In contrast to her own flightsuit, bristling with oxygen tubes and more controls and knobs than a tympanic pulser, she was dressed neatly in a Naval officer's uniform, displaying Senior Lieutenant squares on her chest. She kept checking a datapad on her arm.

    That action helped Baille feel a sort of kinship with the newcomer, for she herself had a data device adhered to the forearm of her own left glove, though she didn't look at it quite as often as the other woman.

    She suddenly found herself the new owner of the bacta bottle as Debgate thrust it back in her general direction, like an athlete handing over a baton, whilst half turning towards the two. By accident or design, her mentor's tall form moved between the pilot and the woman.

    Baille stayed where she was, silently regarding the gel-filled container in her hand for a second, then dropped it into the hollow of her upturned helmet.

    "Surgeon-Commander," The female officer... kind of greeted, stopping short of the pair. "I was somehow unaware that you'd been ordered to this hangar."

    "Really? I find that very hard to believe." Debgate countered, gazing down at the Intelligence chief. She had learned, from observing the trial and errors of the Interdictor commander that had set her on this path, that there were times when the networking of femmes should be put on the backburner. Especially on new ships.

    Her back was already up at seeing Shinzon here, though she should not have been surprised. He got his polarised visor into everything.

    She gestured to the magcon. "Some of the survivors could be injured, Chief. I'm down here to make sure they don't die on you before you learn something useful. However, I will of course follow your lead on this, Chief. I definitely won't take the MIC."

    Baille was curious that Deb had called her "Chief", rather than "Lieutenant". Chief of what? She wondered.

    Tag: @Laine_Snowtrekker, @Bardan_Jusik, @Bravo
    Last edited by Sith-I-5, Sep 12, 2017
  20. Mitth_Fisto Jedi Grand Master

    Member Since:
    Sep 29, 2005
    star 6
    IC: Jengleheimer Voss ‘aka Jingle’
    Imperial Star Destroyer Darkest Night, Messhall 3

    *Swish-CLUNK! Swish-CLUNK* The rhythm of his own walking resounded down the corridor as he headed toward the staff entrance to Messhall 3. It had nearly been a relatively uneventful day. The ship had entered combat and he had gone through his three chefs consumption review logs, seeing what foods and supplies each mess hall had been going through the fastest. On a ship as large as this there were some crew that would be taking an extra hour to go to the messhall of their choice based on the chefs, their varied menus they could check on the ships computers, and what was being served. This past month though it looked like one of his chefs was falling back into bad habits. The man's consumption and waste logs were both higher than the other messhalls.

    Now when you looked at just one, the waste, you might merely think that the other mess halls were more popular at the moment. When you took that and then looked at his consumption logs a very different picture was painted. If it hadn't been for KX-0N, or Kitchen / Kitch as he liked to call the droid, he might of not caught it, let alone the reason why.

    Letting his bar code cylinders trigger the door as he approached he strode into kitchen and simply stood there listening as the sound of the hustle and bustle of the kitchen rapidly died. One person rushing dishes to the washer stopping at the sight of him dropped his collection of pans and skillets. Now that everything was quiet he continued to walk, *Swish-CLUNK! Swish-CLUNK*

    "Sous Chef. What are we cooking today!" he bellowed. The basic motion of a kitchen once more resumed as he stopped next to her station.

    "Porridge, pork with a Ho'din glaze, and a side of Chandrillan greens." Nodding she had stated the menu, the main portions perfectly. There were of course the extended menu of common sides and popular quick meals that always made it into the weekly round of cooking. These went without mention, but this was the special main course that often saw others coming to this Mess Hall instead of the others further away. Or at least was supposed to.

    Walking over he paused as he looked upon the pork that was simmering in the skillet atop one of the burners. The seasonings were not terrible, they were merely. . .light. As in he could barely smell them, and already he knew if he tasted it the pork would taste fine, but it would have hardly any flavor, hardly anything bringing out the inner flavor of the meat. He couldn't fix everything, but as the head chef for this Mess Hall 3 was away he could amend the menu a little. "Let's fix this." he simply stated as he looked at the local tasting droid and then to chefs, "Give me the pattern." he simply stated and the tasting droid, accustomed as they were to his idioms transmitted the tasting profile for the pork to his datapad. "As I thought. Alright, chefs gather round! This is how we fix at least this portion." he lifted the skillet on the cooling burner and put it back on an active one, "First a little bowel as this is caramelized more. We're going to take the Alderaanian Virgin Prairie oil. . ."

    "You don't want the extra virgin?" the Sous Chef asked, to which he shook his head to her confused look.

    "Sometimes you want a little of that press. Something that is just a little off in flavor to mingle." he simply stated as he poured it into the little bowel. "Now a shake of citrus zest, whatever is overstocked." he simply muttered as he held out a hand that quickly was filled with an large container that quickly had the dust being wiped off by an attending dishwashers sleeve. "I suppose this will do." he said with a grin as he poured some into the bowel. Soon it was followed by a black pepper blend grind, and "For the piece the resistance!" he added with a flourish as he poured some tarragon into a hand, smelt the flavor with slightly parted lips. . .and tossed it away. "Nevermind that is a bad method." flipping the pork he found it slightly over caramelized, but that was fine. Pouring the oil blend in a light drizzle he shimmed the pan before grabbing a bottle of Corellian Brandy and drizzling that well. With a dip flip over the flames he flicked the bits up in the air as they caught aflame from the cooking brandies high alcohol content. Then with a flourish after a few more shakes he slammed the lid on top and let it marinate in it's own smoke as he moved the skillet back to the warming burner. "Alright. Everyone gather round and try a taste, and when you cook this again, halve the pork chunk sizes, it will be even better."

    As the assembled group gathered and he took off the lid he watched with a growing smile as they tasted what he had done to correct his other chef's blunder. There were some that liked it, some that did not, but as he walked away he was stopped by the Sous Chef, "Master Chef, what about Snowwalker's menu? He's not going to be happy when he finds we have changed it." The worry in the eyes is what got to him the most. So worried about being a good soldier and loyal, she was always going to be a Sous Chef at this rate, a good cook, but too loyal and indoctrinated to mix things up. He knew from Kitch that the chef had recently had to have surgery and was put on a strict diet by the medical staff for his condition for a while. As such his kitchen staff had been turned away from using spices and other ingredients that might inflame the mans sensitive bowel.

    "He's going through a sensitive time, you are now named his official taster for the time being. I will be letting him know shortly. Try to keep the troops mouths as well as nutritional needs fulfilled." he said with a smile and nodded. "You've got a menu to fix." he added with a shooing motion to send her back as he continued to step out of the Mess Hall. As the door shut he rubbed down his leg until his fingers grazed the metal. The best description he could use for the beast was an old holo from the Clone Wars, he had a leg like Grievous. . .well the bargain basement version anyway. Taking a moment to let the shooting pains pass he simply pulled out a simply herbal remedy for pain that he stuffed in his mouth to chew before continuing on his way. It was time to see about Kitch and what they were planning to do for the Captains next meal as well as the number of prisoners, and whether that intelligence lady or security officer wanted anything special whipped up to demoralize or enrapture and reward their prisoners. That could wait though, the Captain's and senior officers meals took priority. As soon as anyone cared to tell him how the battle was going or was done with that he begin planning such things again.

    TAG: @Bravo, @Bardan_Jusik, @Laine_Snowtrekker
    OOC: Bardan and Laine in the last paragraph only.
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  21. The Vanguard Jedi Master

    Member Since:
    Apr 12, 2016
    star 4
    BRAVO APPROVED

    [IMG]

    General

    ---Name: Reen G'Spaugh

    ---Species: Human

    ---Gender: Female

    ---Home World: Plexis

    ---Age: 29

    ---Year of Birth: 31 BBY

    ---Year of Death: N/A

    ---Government or Political Cause Allegiance: Imperial Navy

    ---Profession: Pilot

    ---Job Title: Communications Chief

    ---Rank: Warrant Officer

    Appearance

    ---Height: 5'8

    ---Weight: 149 lbs

    ---Eye Color: Blue

    ---Hair Color: Brown/Auburn

    ---Tattoos and Body Piercings: Family crest tattoo on the inside of her left wrist, 1.5" in diameter.
    [IMG]

    ---Other Attributes:

    Clothing, Equipment, & Weapons

    ---Professional Clothing: Imperial Deck Officer Uniform

    ---Other Clothing: N/A

    ---Body Armor: N/A

    ---Primary Weapon: Sonic Pistol

    ---Secondary Weapon: Arsenic pills (concealed)

    ---Martial Arts: Echani Basic, Stava

    Personality

    ---Traits: Aggressive and tenacious, Reen has been challenged her whole life and has made herself better for it.

    ---Habits: Likes to entertain herself with the drama of others, sometimes causing it just for fun.

    ---Favorite Foods: Dried berries and jerky.

    ---Favorite Drinks: hard liquor in small doses, smoothies.

    ---Favorite Social Events: graduation parties, weddings

    ---Social & Cultural Likes: She leans towards the acceptance of aliens into more prominent roles of Imperial status.

    ---Social & Cultural Dislikes: Xenophobia, although she is sympathetic towards that position.

    Education & Skills

    ----Highest Education Level: Arkanis Senior Academy, Specialized Officer Training at the Raithal Academy

    ---Specialized Education: Astro-Chart Engineer with a major in communication.

    ---Primary Professional Skill: Pilot

    ---Secondary Professional Skill: Communications Engineer

    ---Life Experience Skills: Verbal communication skills, coordinating operations and delegation skills, having physical coordination and agility/athletic, information gathering skills, reading skills

    The Force

    ---Jedi, Sith, or Other: None

    ---Force Sensitivity: None

    ---Force Abilities: None

    ---Lightsaber: None

    Character Flaws / Limitations

    ---Physical Limitation: After suffering three at-fault crashes in her TIE, the final one during a routine patrol, Reen was assessed by the medical staff. Not able to find anything wrong with her, they settled with a diagnosis and classified her with 'sporadic hysterical blindness,' much to her chagrin. She was pulled from her squadron regardless and placed with the deck staff. Her stellar record kept her afloat as she eventually succeeded as Chief Communications Engineer. Her 'episodes' have lessened but are still sporadic and very real.

    ---Mental Limitation: Reen has a great scope of processing ability, a big picture thinker. But when the chips are down and stress levels rise, she can often get tunnel vision in her decision making, causing her to misread things.

    ---Emotional Limitation: Reen has a hard heart and hard time with weakness, in herself and others. She uses her favorable appearance to get what she wants, but inside she's cold and calculated.

    ---Character Critical Failure: She is fast and agile, but can be quickly overwhelmed by brute force or sheer numbers.

    Biography

    ---Early Life, Education, & Family: Reen grew up with her older brother Jec and step-mother Alais. Her father was a private security contractor who disappeared when she was little. Reen was born during the invasion of Naboo when the Galactic Republic began to suffer from all the political gridlock. She was 12 when the governing body reformed into the Galactic Empire. After their step-mother almost overdosed, Jec convinced Reen to run away with him and join the crime syndicate based on their home planet. She was eventually discovered by an Imperial recruiter and brought to the academy on Mandalore, where a promising student named Sabine had just abandoned her post.

    ---Professional Life: Reen has a fairly basic life outside her military career. A music lover and dancer, she sometimes will let loose during shore leave, luring suckers to buy her free drinks before losing them in a crowd. Although her departure from Dark Nebula Squadron was a black eye on her service record, she still has the trust and loyalty of most of the pilots there.


    ---Traumatic Experiences: Deep bitterness towards her father who still hasn't been confirmed dead, though she was certain he was. She even hacked his former security firm and found that even their archives stated C. G'Spaugh as officially missing in action. Her duty is to the Empire, but she deep down she wants to find his remains so she can move on from his ghost.
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  22. Master Vo'Un'Var Jedi Knight

    Member Since:
    Mar 19, 2017
    star 3
    IC- Logan Grimnar
    Fire Support Base Charlie

    Logan took a deep sip from the flask of alcohol lying in his hand, he licked his lips and relished the fine taste, treasuring the moment. He twisted the cap back onto his precious beverage and stowed it away in an empty ammo pouch, gazing around the base. He cracked his knuckles and leaped up from the crate on which he was seated upon to stretch his back and think about the battle. Logan hadn't received many injuries during the fight, a few grazes along the way but other than that he was fine. he deep in thought when his stomach interrupted his silence, calling out for sustenance.
    "Oi, you"
    Logan looked straight at one of the passing troops, calling out for his attention.
    "Got any meal bars? I don't have any left."
    The trooper nodded and reached into a pouch to toss a meal bar to Logan.
    "Thanks..."
    He sat back down on his crate, munching on the food as his eyes surveyed the area, his mind sinking back into thought...
    He yawned and finished up the bar, slowly getting up and stretching some more.
    He started to trot towards the old air speeder factory, otherwise known as the Command Post. He slipped the flask of alcohol once again out of his pocket and took another hearty swig. As Logan entered the Command Post, he nodded to his fellow soldiers and officers alike. He plopped down to sin on a chair and looked at the Holo-Projector, scratching behind his left ear. Sooner or later he'd be out of this godforsaken **** hole, back in a more civilized planet. Ah well, he'd sit through the damn briefing for now...
    @Bravo
    Last edited by Master Vo'Un'Var, Sep 13, 2017
    Bravo and Sith-I-5 like this.
  23. Laine_Snowtrekker Jedi Master

    Member Since:
    Jul 8, 2003
    star 5
    IC: Gwen Levric
    Hangar bay, Darkest Night

    "Really? I find that very hard to believe," Debgate countered, gazing down at her. She had 0.4 meters on Levric, but simple height difference would not ruffle Levric's feathers. To put it mildly, there were worse things in the galaxy than not being tall. Still, Debgate's doubt and/or sarcasm was intriguing. Doubt would lead one to infer that Debgate believed that Intelligence saw, heard, and knew all--not a bad image to foster, that--but sarcasm would possibly indicate a degree of camaraderie that simply wasn't warranted between the two of them. Or it meant scorn, which wasn't hard to imagine, and would also explain why she'd stepped in between Levric and the TIE pilot, in some sort of seemingly unconscious move of protection.

    After all, an intelligence officer did not expect to be loved. Or being trusted by anyone but their superiors (and not always even then). It was a hard thing, but not unexpected. That had even been one of the things Baisfre had told her about intelligence work, so long ago, and, of course, Baisfre had been right. Baisfre had been right about a great many things.

    The CMO gestured to the magcon. "Some of the survivors could be injured, Chief. I'm down here to make sure they don't die on you before you learn something useful. However, I will of course follow your lead on this, Chief. I definitely won't take the MIC."

    Levric smiled lightly, though she also knew the smile would be seen as insincere. It wouldn't do for the surgeon-commander to know of the deep respect Levric held for her dedication to saving lives regardless of their political alignment. Besides, she'd prefer to be opposed by the CMO than be on the outs with Shinzon; the latter was foolhardy from any angle. And surely the surgeon-commander already knew whose interrogation methods put more people in the medical bay, Shinzon's or hers. "It would be dangerous, I think, to get in between you and the gravely injured," she said, then glanced at the redhead on the other side of Debgate--the pilot was Baille Harte, if she weren't mistaken. "Or between you and anyone else, it seems, regardless of their level of injury. My bark and my bite are both fairly terrible, it's true, but we all have the same goal here, do we not? The Empire needs its TIE pilots and its chief medical officers and its chief intelligence officers."

    She turned her gaze back to the magcon. Just beyond it she could make out the shape of the first Dreadnaught escape pod. The Empire needed its enemies, too. "All the same, I'd hate for too many of our medical supplies to be squandered on criminals, especially seeing how far out in the Western Reaches we are. But that is your prerogative, after all. Those needing more extensive help can be transferred to the medbays, though I suspect Chief Shinzon will want to post guards on them."

    TAG: @Sith-I-5, [ @Bravo & @Bardan_Jusik for previous tag]
    Last edited by Laine_Snowtrekker, Sep 13, 2017
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  24. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    OOG: Short reply for tonight. Wife is calling for me to get to bed (ops, lost track of time----almost midnight here). I'll be able to get much more done tomorrow, since I won't be working on the wiki. :)





    IC: Master Sergeant DW-418121 (Animal)
    Fire Support Base Charlie; Lepsawn 1-9 (Neglected City)


    He plopped down to sin on a chair and looked at the Holo-Projector, scratching behind his left ear. Sooner or later he'd be out of this godforsaken **** hole, back in a more civilized planet. Ah well, he'd sit through the damn briefing for now...

    Animal glanced over to the large muscular man who sat next to him; once he recognized him as the Captain, he simply nodded in respect. Parade ground protocol would get you killed out here if a hidden sniper had a bead on you. Officers, like the captain, were prime targets for any sniper.

    "Captain," Animal said respectfully with hushed tones, still zoning out the Major who kept babbling up at the holo-projector about the post-action reviews, "Any news on casualties, sir? Tech was telling me three guys from Hunter Platoon hit the bucket with sniper fire later in the morning after the first casualty report came out. Anything else we missed from the brilliant blockheads at HQ who don't tell us anything?"

    Now the Major was going on about how we had to improve on certain things from his extensive experience in the field. Good. That meant he was almost done---praise, post-action battle review, then a arse chewing. Pretty standard debriefing for the Major.


    TAG @Master Vo'Un'Var
  25. Bravo Jedi Grand Master

    Member Since:
    Sep 10, 2001
    star 6
    IC: Captain Duke P. Totter
    Bridge, Imperial II-class Star Destroyer Darkest Night, orbit over Lepsawn 1-9



    Englewood watched as the last Sentinel-class Landing Craft, escorted by two TIE Fighters, shot out from under the Star Destroyer's underbelly and out the starboard side of the warship, soon gaining the characteristic speed as it shot down towards the planet below. The Darkest Night orbited Lepsawn 1-9's upper portion of the planet (but not quite the North Pole) with their starboard side facing the planet to bring maximum firepower to both the planet and any would-be attackers from space to port side. A Corellian Gunship followed her at a medium distance to port, providing a rear-guard escort, while a Gozanti-class Cruiser preceded the mighty Star Destroyer by the same distance as the rear-guard, but provided a starboard escort (closer to the planet). Even lower then the Cruiser, was the Acclamator-class Assault Ship providing direct space-to-ground combat support in low orbit. With an additional Arquitens-class Light Cruiser & 2 VT-49 Decimators providing a heavy line of screen vessels beyond the planet's gravity well, the rest of North Squadron was dispatched to the inner space between the airless cratered moon & the green-and-blue moon, where it remained virtually hidden from visual view & sensor view from both the primary planet & outer space.

    Duke came up as the Commodore was watching easy as the Sentinel & her TIE Fighter escort leaped past the Assault Ship in low orbit & soon disappeared from visual view all together.

    "Sir, the last of the Legion has now been deployed to Lepsawn 1-9."

    Commodore nodded absently as he continued to look down at the planet, now his gaze lazily moving around the planet & then to outer space; Duke's reflection was in the mirror as he continued speaking.

    "The Army's Special Missions Platoon has successfully deployed to Lepsawn 1-9's green-blue moon with three squads of Imperial Navy Troopers in support to set-up a base camp; we strengthened their force with 6 Compact Assault Vehicles in case they run into a defensive situation or need them for recon. The combined force, known as Alpha Night Team, are now conducting operations to determine if what sensors picked up were indeed buildings being used for military purposes or for civilian. They will report back as needed."

    Englewood just nodded again, without showing much emotion.

    "The damaged enemy Neutron Star-class Bulk Cruiser has since rejoined forces with the Golan II and two CR90 Corellian Corvettes that support the station, although after assessment, we feel that the Bulk Cruiser is too heavily damaged to be of any threat against us and the thought is that the ship could be used as a fire ship against us."

    The Commodore just nodded again.

    The Captain swallowed a knot in his throat. "Commodore, if I may speak freely, sir?"

    "No," the Commodore spoke suddenly & frank, turning to Duke, "You may not, Captain." The Commodore walked past his second-in-command, then stopped and turned his head to the side to speak to Duke in a more gentle tone, "My sister's husband was among the KIA on the planet's surface. Hunter Platoon, Dark Battalion; sniper's bullet, never saw it coming. How can a bunch of criminals be trained in sniper warfare? What am I supposed to tell my nephew that his father won't be coming home because of a low-life criminal?" With that, Englewood continued his walk to his ready room.

    Once the Commodore's door closed to his Ready Room, Duke took a breath. Surely the Commodore would expect a cleansing of the population of enemy tangos after such an act against his family.

    No matter what actions would have to be taken to rectify the loss of the Commodore's brother-in-law in the future, Duke had a battle plan to still deploy step-by-step that the Commodore entrusted him to. And he would do his duty as such.

    Giving his uniform a solid tug down to straighten any imperfections, the Captain turned sharply and walked down to the crew pits to speak to Navigation.

    "Miss Markova, please take us out of orbit. Position us to the north pole of the blue-and-green moon, bow facing to that Golan II," turning his attention away from navigation, he addressed communications next, "Miss G'Spaugh, please alert our escorts to our change of orbit and instruct them to stay in their orbit positions, providing assistance to the Assault Ship in low orbit. Once that is done, Miss Markova & Miss G'Spaugh, have your seconds take over and you may retire for the remainder of your shift. Well deserved break, both of you. Keep your comlinks on, however. We are in a war zone."




    TAG @galactic-vagabond422 and @The Vanguard ( @Bardan_Jusik for Imperial Navy Troopers on the moon if needed)
    Last edited by Bravo, Sep 14, 2017
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