Party on Kashyyyk [Deck]

Discussion in 'Games: CCG, TCG, and Boardgames' started by Jedi Bib, Apr 7, 2001.

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  1. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    Here's a deck I'm working on:

    Kashyyyk x2
    Kessel x1
    Forest x3
    Jungle x1
    Farm x 1
    swamp x1
    Desert x1
    Spaceport Docking Bay x1

    No Questions Asked x1

    Talon Karrde x1
    Dash Rendar x1
    Obi-Wan w/ Lightsaber x1
    Mirax Terrik x2
    Chewbacca, Protector x3
    LE-B02D9 x1
    Ralltiir Freighter Captian x2
    Chewbacca x1
    Captian Han Solo x1
    Kashyyk Operative x3
    Melas x1
    Corellian x2
    Leia w/ blaster rifle x2
    Luke Skywalker, Rebel Scout x1
    Wookiee x4

    Anakin's Lightsaber x1
    Bowcaster x1
    Han's Heavy Blaster Pistol x1

    Gold Squadron 1 x1
    Millennium Falcon x2
    Pulsar Skate x2
    Artoo-deetoo in red 5 x1

    Han's Back x1
    Wookiee Roar x1
    Leia's Back x1
    Hyper Escape x1
    Sorry about the mess & Blaster Proficiency x1
    Kessel Run x1
    Special Modifications x1
    Reflection x1


    Ok, obviously this deck needs alot of work. I know I have WAY to many characters and not nearly enough effects/interupts. My card selection is somewhat limited as well.

    So, what advise do you guys have?
  2. Bib Fortuna Twi'lek Jedi Youngling

    Member Since:
    Jul 9, 1999
    star 10
    Kashyyyk x2 ---Why 2? You only need 1.
    Kessel x1
    Forest x3 ---Only 1 Forest can be on Kashyyyk at a time, you know
    Jungle x1
    Farm x 1
    swamp x1
    Desert x1
    Spaceport Docking Bay x1

    No Questions Asked x1

    Talon Karrde x1
    Dash Rendar x1
    Obi-Wan w/ Lightsaber x1
    Mirax Terrik x2
    Chewbacca, Protector x3
    LE-B02D9 x1
    Ralltiir Freighter Captian x2
    Chewbacca x1
    Captian Han Solo x1
    Kashyyk Operative x3----Add at least 3 more
    Melas x1
    Corellian x2 ---Take out both of these; they stink
    Leia w/ blaster rifle x2
    Luke Skywalker, Rebel Scout x1
    Wookiee x4

    Anakin's Lightsaber x1
    Bowcaster x1 ----Drop this
    Han's Heavy Blaster Pistol x1 ---Drop this

    Gold Squadron 1 x1
    Millennium Falcon x2 ---You don't need 2
    Pulsar Skate x2 ---Ditto
    Artoo-deetoo in red 5 x1

    Han's Back x1 ---Drop
    Wookiee Roar x1 ---Drop
    Leia's Back x1 ---Drop
    Hyper Escape x1 ---Either add another or drop altogether
    Sorry about the mess & Blaster Proficiency x1
    Kessel Run x1 ---Not worth it; Kashyyyk is too close to Kessel
    Special Modifications x1 ---Drop
    Reflection x1


    I assume you're using Local Uprising to get Kashyyyk set up. You also should use Heading For The Medical Frigate to get Squadron Assignments, Insurrection, Menace Fades, etc. for a good setup. Add an EPP Han and an EPP Luke. Maybe an ECC Lando, too.

    Actually, your deck looks more like a Watch Your Step deck, with all the smugglers and stuff. Maybe you should try that instead.
  3. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    The watch your step part was my idea, I just like the deploy costs for smugglers on Kashyyyk. Plus, wookiees rule.

    Haha, NOW you people see just how much I suck.

    Thanks for the advise, I hadn't even thought of local uprising, I'll go grab it.
  4. Bib Fortuna Twi'lek Jedi Youngling

    Member Since:
    Jul 9, 1999
    star 10
    By the way, smugglers and Wookiees only get the deploy reduction at the Kashyyyk system itself, not at the sites.
  5. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    I'm glad I posted this because I would not have known that.
  6. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    Is that what you want us to do? The [Deck] thing?
  7. Red84 SWCCG Content Mgr. (Card Games)

    VIP
    Member Since:
    Oct 20, 2000
    star 4
    Yeah, I think that would be a good idea. I just inplemented it so you didn't do anything wrong.
  8. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    Ok, that's cool. It will help us organize better since we don't have seperate boards for trading, decks, etc.
  9. youngvader Jedi Grand Master

    Member Since:
    Jun 21, 1999
    star 5
    Vulnerable to NO ESCAPE
  10. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    You guys have fully reinforced the notion I had that I am very bad at this game. And for that, I thank you.
  11. Red84 SWCCG Content Mgr. (Card Games)

    VIP
    Member Since:
    Oct 20, 2000
    star 4
    Well, I think yur problem is more that you have no one to play with on a consistent basis. If you played more you would retain more information and strategy.
  12. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    I think you're right. Right now my strategy is "Wookiees are cool".
  13. Bib Fortuna Twi'lek Jedi Youngling

    Member Since:
    Jul 9, 1999
    star 10
    If you like Wookiees so much, maybe you should try playing the Agents In The Court objective. Use A New Hope Chewie as your Rep, and have Wookiees galore. Tessek can reduce your Wookiees' deploy, and he'll boost your Force drains. Blast The Door Kid! can work wonders, especially when you have several angry Wookiees beating up on a scrub. :)

    Since you won't be losing many battles, one good card to add would be I Feel The Conflict, just to make the DS lose some Force.

    Some problems: Wookiees have low defense value, so watch out for weapons, DVDLOTS, Trample, etc.
  14. Jedi Bib Jedi Grand Master

    Member Since:
    Apr 16, 2000
    star 6
    Hmm... that's a good idea. I don;t have a JP sealed deck though!

    Must buy one. I'll go to the store this week.
  15. The2ndQuest Tri-Mod With a Mouth

    Manager
    Member Since:
    Jan 27, 2000
    star 10
    Well, judging by how many times it took me to get that echo-deck right, maybe I should hold off on any suggestions until I know a little bit more about what I'm talking about[face_batting]

    but...my first deck attempt was a Ralltir Operatives deck, using the Local Uprising objective, and I found that using Ithorians with the Operatives (so you'll have an extra force icon to drain from) worked well, and Harc Seff is power+1 at swamps. Since you have mostly alien characters, perhaps nightfall, with some 2X droids and maybe a Talz or two would be benificial as well?
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