main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Putting CGI characters in films question.

Discussion in 'Fan Films, Fan Audio & SciFi 3D' started by TheProxima, Aug 28, 2006.

Thread Status:
Not open for further replies.
  1. TheProxima

    TheProxima Jedi Youngling

    Registered:
    Aug 8, 2006
    Is there a tutorial anywhere on how to put CGI characters into a clip such as a droid or something?
     
  2. FruityTooty

    FruityTooty Jedi Padawan star 4

    Registered:
    Aug 29, 2005
  3. TrowaGP02a

    TrowaGP02a Jedi Master star 4

    Registered:
    Dec 24, 2004
    Their are a lot. Check the internet.
     
  4. ObiJuan2080

    ObiJuan2080 Jedi Grand Master star 4

    Registered:
    Jan 31, 2004
    heh, I was looking at that tutorial and noticed the edges on the Monkey are black. Doesn't blender have an anti alias filter option? Or something else to blur the edges a bit? If not blur at least something to take out the black?

    Then again, it is only a test.
     
  5. WeirdHat

    WeirdHat Jedi Master star 3

    Registered:
    Jul 28, 2003
    Yeah the tutorial is really not very good in hindsight, I need to update it one of these days...
     
  6. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    Weirdy, I've got a question.

    Is there a tutorial that explains how to light a scene in blender, using the PNG of a reflection ball that has been hold into the frame on location? We used two versions of the reflection ball. A matte white and a chrome one. It's gonna be a 3D creature, so I guess it's best to have both.
     
  7. Zurita-Films

    Zurita-Films Jedi Knight star 3

    Registered:
    Aug 26, 2006
    Go to my friend's website. I do the rotoscoping, but he's way more into the 3D stuff than I am (for now). He could help you.

    legogizmo.tripod.com
     
  8. Vidina

    Vidina Jedi Master star 4

    Registered:
    Jan 11, 2006
    I know I wouldn't check a tripod site for that. check 3dkingdom.org
     
Thread Status:
Not open for further replies.