Reaper Squadron: A Sith Trials Story. Game Summary This is a RPG based on an elite fighter squadron carrying out missions for the Sith Empire. Players will be playing fighter pilots and support personnel based out of a Sith Fighter Carrier within the universe of the Sith Trials RPG. Galaxy summaryIn a tumultuous galaxy with the Empire of the Hand veiled in secrecy moving to secure its foothold and continue its influence on the System of Zakuul. Along with the presently scattered but still ever present Imperial Remnant, lingering Alliance, and emerging First Order forces seeking to carve up to galaxy further in their own influence. These grandiose visions of Admirals, Senators, Emperors, and Lords and Ladies dominates the starscape. Moving to shape the galaxy, history, and even the fabrics of time in their vision. Such endeavors needing resources, personnel, and information. Victories are needed. So, others are tasked… Called upon to carry out the missions. Build the empires and turn the cogs that need be turned. All the while the under currents of the galaxy through new expansion and discovered systems, isolated cultures, pirates, cults, crime syndicates, and all manner of factions are ever present. As such, do the actions of an individual in a sea of storms affect the course of things? Just as a ripple spreads out when a single pebble is dropped in the water, the actions of individuals can have far reaching effects. -Unknown The expanse of the galaxy offers an adventure like no other, while they build their temples and empires. We will live, fight, and throttle the brightest stars, so that we may gaze upon them in our final moments of glorious joy. Knowing we are the stars. We are the pulse of existence. Those at the halter of our reins have forgotten… We live on the wings of our own course.They have forgotten the feeling of the wind in their hair…The taste of a lover’s lips…A toast among friends.The embrace of brothers and sisters in ARMS.We will live where they do not. On the edge. On the wings of our own salvation. Pilots take no special joy in walking. Pilots like flying. — Neil Armstrong The air up there in the clouds is very pure and fine, bracing, and delicious. And why shouldn't it be? — it is the same the angels breathe. - Mark Twain Courage is the price that life exacts for granting peace. The soul that knows it not, knows no release from little things. Knows not the livid loneliness of fear… Nor mountain heights, where bitter joy can hear the sound of wings. — Amelia Earhart Take possession of the air, submit the elements, penetrate the last redoubts of nature, make space retreat, make death retreat. — Romain Rolland Why always staring into the light? If I don't hide inside the darkness….. You'll be compromised… But sometimes…. You will fly with me again… without falling, without falling. ….Sometimes. You will find me there again… without mourning, without mourning. Sometimes. You will fly with me again… without falling, without falling. - Lacuna Coil How to Join See the LINK for the resource thread below, create a character sheet using the template found within the Resource Thread, and PM it to QueenSabe7 and dragonsith13 for approval. We will discuss entry ranks and integration into story lines as necessary. http://boards.theforce.net/threads/hangar-bay-18-resource-thread-for-reaper-squadron-a-sith-trials-story.50046402/ Character Deaths Choices in game to have consequences, whether positive or negative is determined by how you write and play the game. In the event, that you have put yourself in a position that where death seems inevitable, discussion with the GMs may be initiated for explanation. While we want to foster a good enjoyable game for all, the reality is that of you make poor choices you will suffer the consequences. We hope this is the exception and not the rule, but the possibility of death for characters is ever present and should be a good reminder of good player writing and practices. Player may find themselves severely injured or out of action while recovering as necessary as alternatives. Game Notes The Resource Thread has a wealth of game knowledge including notes on character sheets and creation, as well as NPC info and game settings. If something is not covered in the Resource Threads, please PM the GMs for further info. Game Rules 1. All posts must be TOS-friendly. 2. While characters are held within the ranks of the overall Sith Empire, rank in the Empire nor rank in the game is not directly related to the game and visa versa. Confused? Essentially your rank in either has no bearing in either the game or the Empire. 3. The GM team reserves the right to alter or disregard any post and/or remove any player or character from the game due to godmoding, disobeying instructions, or behavioral concerns. If you feel the need for speed! You better be a darn good writer. 4. Still reading? Ok HOT SHOT! The GM team retains final decision on all story-related decisions for all characters within the framework of the game. Preheat oven to 350 degrees F (175 degrees C). Grease and flour an 8-inch square pan. In a large saucepan, melt 1/2 cup butter. Remove from heat, and stir in sugar, eggs, and 1 teaspoon vanilla. Beat in 1/3 cup cocoa, 1/2 cup flour, salt, and baking powder. Spread batter into prepared pan. Bake in preheated oven for 25 to 30 minutes. Do not overcook. To Make Frosting: Combine 3 tablespoons softened butter, 3 tablespoons cocoa, honey, 1 teaspoon vanilla extract, and 1 cup confectioners' sugar. Stir until smooth. Frost brownies while they are still warm. By submitting a character sheet you agree that the GMs may resolve your character's story any way they see fit - but the GMs make no claim to the character as intellectual property and claim no exclusivity in the character's use with regards to other games. Blood samples will be required as necessary upon request. 5. The main objectives are to have fun, and to tell a compelling story. This game is not a competition, save with ourselves. Be courteous to your fellow players and mindful of their experience. And oh yes… don’t get killed. 6. Challenge yourself to improve. The GM team is here as a resource - consult on anything you're unsure about and ask as many questions as you need to. Take note of the good and bad habits of other players. Don’t pick your nose! OR stare at people. Its rude… 7. When creating a character. Do not be stupid and create Baron Fel or Wedge Antilles... be original! Show us your creative mind and show us something new and a dynamic we haven’t seen. Most importantly draw ideas from all over the SCI-FI landscape. Remember that this RPG takes place within the Universe and context of the New Sith Trials, however it is not directly bound nor does it affect the NST directly. There may be potential crossovers in the future, but we are operating independently. So feel free to draw on many influences and be creative when creating your character and writing. 8. Players may play more than one character during the RPG if approved by the GAMEMASTERS, the normal Character approval process stands for such.