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Redoing Darth Sidious' stats in light of Episode III

Discussion in 'Archive: Games: RPG & Miniatures' started by MasterKazur, Mar 8, 2005.

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  1. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    I do not think Darth Sidious' stats do him credit combatwise.
    According to the spoilers, Sidious is better than anybody else we've seen before with a lightsaber. Nick Gillard says that he's definately the best and the stats WotC made for him, don't seem right to me.
    Sure he could use his Fear +18 to give his opponents up to -10 on attacks and stuff against him but that could be ignored or countered with battlemind... Something needs to be done.
    Anyone up for a challenge? :)


    These are the stats as they are now. We need to toughen him up.



    Darth Sidious (beginning of Episode III): Male Human Noble 4/Dark Side Devotee 6/Sith Lord 10; Init +0; Defense 24 (+14 class); Spd 10 m; VP/WP 124/13; Atk +18/+13/+8/+3* melee (5d8/19-20, lightsaber) or +17/+12/+7/+2 ranged; SQ Bonus class skill (Intimidate), favor +4, inspire confidence, resource access, coordinate +1, dark side talisman +2, force weapon +1d8, resource access, Sith secrets, exceptional minions, Sith Master; SV Fort +12, Ref +11, Will +18; SZ M; FP 9; DSP 32; Rep +17; Str 11, Dex 11, Con 12, Int 18, Wis 16, Cha 16.
    Equipment: Private transport.
    Darth Sidious had contructed his own lightsaber.
    Skills: Bluff +13, Craft (lightsaber) +6, Computer Use +7, Diplomacy +19, Gather Information +16, Intimidate +15, Knowledge (bureaucracy) +15, Knowledge (politics) +15, Knowledge (Jedi lore) +10, Knowledge (Naboo) +6, Knowledge (Sith lore) +15, Read/Write Basic, Read/Write Bothan, Read/Write Mon Calamarian, Read/Write Gran, Read/Write Rodian, Read/Write Ryl, Read/Write Sith, Sense Motive +11, Speak Basic, Speak Bothan, Speak Mon Calamarian, Speak Gran, Speak Rodian, Speak Ryl, Speak Sith.
    Force Skills: Affect Mind +14, Alchemy +17, Control Mind +15, Drain Energy +12, Empathy +17, Farseeing +23, Fear +18, Force Defense +16, Force Grip +16, Force Lightning +15, Heal Self +14, Move Object +12, See Force +18, Telepathy +20, Transfer Essense +17.
    Feats: Fame, Force-Sensitive, Skill Emphasis (Diplomacy), Skill Emphasis (Farseeing), Skill Emphasis (Fear), Skill Emphasis (Force Lightning), Skill Emphasis (Influence), Skill Emphasis (Knowledge (politics)), Skill Emphasis (Telepathy), Link, Trustworthy, Weapon Group Proficiencies (blaster pistols, simple weapons).
    Force Feats: Alter, Control, Dissipate Energy, Force Mastery, Force Mind, Malevolent, Sense.


    Let's try and contain all the spoilers in here...
     
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