main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

SAGA Edition Characters

Discussion in 'Archive: Games: RPG & Miniatures' started by Forever_Lost, Apr 1, 2008.

Thread Status:
Not open for further replies.
  1. Forever_Lost

    Forever_Lost Jedi Youngling

    Registered:
    Sep 19, 2005
    Hey all. Just thought I'd open a thread where people could post up their own SAGA Edition characters, and share their adventures with the world. :D

    My personal character is Zander Starfire, a Jedi Knight who was the apprentice of Revan before the Jedi Civil War. Zander fell to the dark side after Revan disappeared into Unknown Space, and became the apprentice of Darth Primeous: the original Sith Lord, who had survived through ancient dark side magics.

    Here's Zander's stats as of his becoming a Sith Apprentice:

    Darth Praesolus (Circa the end of the Mandalorian Wars)
    CL 13; Medium Human Jedi 7 / Jedi Knight 5 / Sith Apprentice 1
    Destiny 6; Force 12, Strong in the Force; Dark Side 14
    Init +15; Senses Perception +13
    Languages Basic, Binary, Huttese, Shyriiwook
    ________________________________________
    Defences Ref 29 (flat-footed 25), Fort 27, Will 27; Block, Deflect
    HP 131; Threshold 27
    ________________________________________
    Speed 6 squares
    Melee lightsaber +18 (2d8+12/x3) or
    Melee lightsaber +16 (3d8+12/x3) with Rapid Strike or
    Melee lightsaber +13/+13 (2d8+12/x3) with Double Attack or
    Melee lightsaber +11/+11 (3d8+12/x3) with Double Attack and Rapid Strike
    Ranged by weapon +17
    Base Atk +13; Grp +17
    Atk Options Double Attack, Rapid Strike, Severing Strike
    Special Actions Djem So, Redirect Shot
    Force Powers Known (Use the Force +19):
    Battle Strike, Farseeing, Force Thrust, Mind Trick, Move Object, Negate Energy, Rebuke, Surge
    Force Secrets None
    Force Techniques Force Point Recovery, Improved Move Light Object
    ________________________________________
    Abilities Str 15, Dex 18, Con 15, Int 16, Wis 14, Cha 16
    Talents Block, Deflect, Djem So, Greater Weapon Focus (lightsabers), Greater Weapon Specialization (lightsabers), Redirect Shot, Severing Strike, Weapon Specialization (lightsabers)
    Feats Double Attack (lightsabers), Force Sensitivity, Force Training (3), Rapid Strike, Skill Focus (Use the Force), Strong in the Force, Triple Crit (lightsabers), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple weapons)
    Skills Acrobatics +15, Endurance +13, Initiative +15, Knowledge (tactics) +14, Perception +13, Use the Force +19
    Possessions Lightsaber (self-built), Sith Robes, Utility Belt (with Medpac)


    And below is an excerpt from a game I'm playing with him:




    Blood.

    There was so much of it. It drained off of the shimmering floor tiles. Like a malicious coat, it rested snugly over the floor, laying waste to any attempt to see beyond it to the previously immaculate metallic plates. The thin trail of light that filtered in through the doorway leading off south granted the crimson sea a crisp glow, as though tiny sprites were dancing about beneath the surface of the liquid.

    Zander's eyes were wide, the light held therein choked with panic, alarm and shock. His small hands, covered with a thick layer of grime and oil, was now speckled with flecks of red; now and then, a droplet would trail off of the tip of his finger, and drop to the floor with an unnaturally loud splash. The boy's hair, formerly so thick and lustrous -- despite the demanding lifestyle of a slave -- was now twisted and frayed, dangling in awkward directions and clawing away at his temple in a vain attempt to get away.

    A whimper escaped Zander's trembling lips, but beyond that he made no noise. He couldn't: his body refused to obey his commands, and his voice was no longer alive. In his mind, a parade of thoughts and emotions raced, each one battling for attention; at the forefront of these thoughts was a vivid image, a replay of the scene which, moments previous, had been enacted with untold clarity. Only this time, inside Zander's head, the details seemed all the more extreme, like each moti
     
  2. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Very nice.

    My own character is from a post-Legacy of the Force-novel series game.

    A general overview of his history, without tiring out my hands is that; As the first Miraluka to join Luke Skywalkers Jedi Acadamy, Shoaneb Joff is one of those students that garnered alot of attention, mostly curiosity for his fellow students. During a sparring match with a fellow student, Shoaneb allows his anger to fuel his attacks, nearly killing his opponent, and ultimatley the instructor when she tried to intervene. Brought before the Council for evaluation, it is determined that the Dark Sides taint has not yet fully ingrained itself, so after a period of meditation and reflection, Joaneb will be accepted back to continue his duties and training. Infuriated with pride over how a "natural response to the heat of battle" should not evidence a brush with the Dark Side, Joaneb hands over his Lightsaber and decides that his tenure as a Jedi ihas come to and end and he must follow his own path and that laid before him by the Force.
    After the Yuuzhon Vong Invasion and Kilik Crisis, during which he was exploring the Unknown regions after a falling out with some of his now former Jedi Brethren, The newly returned Fallen Jedi Shoaneb Joff is not remotley surprised when the galaxy erupts into yet another civil war as the confederacy vies for independance from a tyranical regime. Seeing the Jedi thrown from their breif respite as a force in the galaxy, Shoaneb begins to seek out opportunities to secure for himself and as many as he can a stable and secure society. This attitude towards the Jedi and Galaxy at large, brings him to the attention of The One Sith Cult leader, Darth Malleus.
    Convincing Shoaneb of the benign and magnanimous intentions of the true Sith Order, Lord Malleus sets about shaping him into his personal Apprentice; destined to take up the mantle of Dark Lord of the Sith.

    These stats represent Darth Phobos, as he is now called, upon assuming the rank and title of Sith Lord.

    Darth Phobos (Circa the 50 ABY)
    CL 13; Medium Miraluka Jedi 7 / Sith Apprentice 5 / Sith Lord 1
    Destiny: 10; Force: 12, Strong in the Force; Dark Side 21
    Init +14; Senses Perception +16; Force Sight
    Languages Miralukese, Basic, Binary, Huttese, Shyriiwook, Sith
    ________________________________________
    Defenses: Ref 29 (flat-footed 26), Fort 29, Will 31; Block, Deflect
    HP: 141; Threshold: 29
    ________________________________________
    Speed 6 squares
    Melee lightsaber +17 (2d8+12) or
    Melee lightsaber +15 (3d8+12) with Rapid Strike
    Ranged by weapon +17
    Base Atk +13; Grp +17
    Atk Options: Rapid Strike
    Special Actions: Temptation, Redirect Shot, Force Decption, Dark Side Master
    Force Powers Known: (Use the Force +21)
    Battle Strike, Crush Resolve, Dark Rage, Farseeing, Fear(2), Force Grip(2), Force Lightning, Force Repulse, Force Slam, Force Thrust, Mind Trick, Move Object, Negate Energy(2), Rebuke(2), Surge
    Force Secrets None
    Force Techniques: Force Point Recovery, Force Power Mastery (Fear)
    ________________________________________
    Abilities: Str 16, Dex 16, Con 16, Int 18, Wis 21, Cha 21
    Talents: Block, Deflect, Redirect Shot, Power of the Dark Side, Force Focus, Force Deception, Dark Side Adept, Dark Side Master
    Feats: Force Sensitivity, Force Training (4), Rapid Strike, Skill Focus (Use the Force), Skill Training (Mechanics), Strong in the Force, Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple weapons)
    Skills: Acrobatics +14, Endurance +14, Initiative +14, Knowledge (Galactic Lore) +15, Mechanics +15, Perception +16, Use the Force +21
    Possessions Lightsaber (self-built), Sith Robes, Utility Belt (with Medpac), Datapad, Comlink, Code Cylinders

    Let me know what you think peeps!
     
  3. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    I love that history/story by the way.
     
  4. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    The only Force-Using, NON-Evil character left in the game.

    Rorwooken (Circa the 50 ABY)
    CL 12; Medium Wookie Jedi 7 / Jedi Knight 5
    Destiny: 9; Force: 12; Dark Side 1
    Init +13; Senses Perception +15
    Languages Shyriiwook, Basic, Binary, Huttese, Ryl
    ________________________________________
    Defenses: Ref 27 (flat-footed 25), Fort 29, Will 28; Block, Deflect
    HP: 162; Threshold: 29
    ________________________________________
    Speed 6 squares
    Melee Lightsaber +21 (2d8+22) or
    Melee Lightsaber +21 (3d8+22) with Rapid Strike or
    Melee Lightsaber +16/+16 (2d8+22) with Double Strike or
    Melee Lightsaber +16/+16 (3d8+22) with Rapid Strike and Double Strike
    Melee Unarmed +18 (1d6+22) with Martial Arts I
    Ranged T-6 Thunderer Heavy Blaster +14 (3d10+6)
    Base Atk +12; Grp +16
    Atk Options: Rapid Strike, Double Attack
    Special Actions: Rage, Extraordinary Recuperation
    Force Powers Known: (Use the Force +20)
    Battle Strike (2), Force Disarm, Force Grip, Force Slam (2), Force Stun, Force Thrust, Move Object, Negate Energy(2), Rebuke(2), Surge (2)
    Force Secrets None
    Force Techniques: Force Point Recovery, Improved Move Light Object
    ________________________________________
    Abilities: Str 22, Dex 14, Con 20, Int 16, Wis 18, Cha 18
    Talents: Block, Deflect, Force Focus, Weapon Specialization (Lightsabers), Greater Weapon Focus (Lightsabers), Greater Weapon Specialization (Lightsabers), Multi Attack Proficiency (Lightsabers)
    Feats: Double Attack (Lightsabers), Force Sensitivity, Force Training (3), Martial Arts I, Rapid Strike, Skill Focus (Use the Force), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple weapons)
    Skills: Initiative +11, Knowledge (Galactic Lore) +14, Mechanics +14, Perception +15, Use the Force +2
    Possessions Lightsaber (self-built), Sith Robes, Utility Belt (with Medpac), Datapad, Comlink, Code Cylinders

    Fear His Wookie Rage!
     
  5. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Woops, Rorwookens Use the Force should be +20, not +2
     
  6. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Man, I'm smart!
    Rorwookens Attacks with a Lightsaber should be:
    Melee Lightsaber: +21 (2d8+22) or
    Melee Lightsaber: +21 (3d8+22) with Rapid Strike or
    Melee Lightsaber: +18/+18 (2d8+22) with Double Attack or
    Melee Lightsaber: +16/+16 (3d8+22) with Double Attack and Rapid Strike
     
  7. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    So, to make him correct:
    The only Force-Using, NON-Evil character left in the game.

    Rorwooken (Circa the 50 ABY)
    CL 12; Medium Wookie Jedi 7 / Jedi Knight 5
    Destiny: 9; Force: 12; Dark Side 1
    Init +13; Senses Perception +15
    Languages Shyriiwook, Basic, Binary, Huttese, Ryl
    ________________________________________
    Defenses: Ref 27 (flat-footed 25), Fort 29, Will 28; Block, Deflect
    HP: 162; Threshold: 29
    ________________________________________
    Speed 6 squares
    Melee Lightsaber: +21 (2d8+22) or
    Melee Lightsaber: +21 (3d8+22) with Rapid Strike or
    Melee Lightsaber: +18/+18 (2d8+22) with Double Attack or
    Melee Lightsaber: +16/+16 (3d8+22) with Rapid Strike and Double Attack
    Melee Unarmed: +18 (1d6+22) with Martial Arts I
    Ranged: T-6 Thunderer Heavy Blaster +14 (3d10+6)
    Base Atk +12; Grp +16
    Atk Options: Rapid Strike, Double Attack
    Special Actions: Rage, Extraordinary Recuperation
    Force Powers Known: (Use the Force +20)
    Battle Strike (2), Force Disarm, Force Grip, Force Slam (2), Force Stun, Force Thrust, Move Object, Negate Energy(2), Rebuke(2), Surge (2)
    Force Secrets None
    Force Techniques: Force Point Recovery, Improved Move Light Object
    ________________________________________
    Abilities: Str 22, Dex 14, Con 20, Int 16, Wis 18, Cha 18
    Talents: Block, Deflect, Force Focus, Weapon Specialization (Lightsabers), Greater Weapon Focus (Lightsabers), Greater Weapon Specialization (Lightsabers), Multi Attack Proficiency (Lightsabers)
    Feats: Double Attack (Lightsabers), Force Sensitivity, Force Training (3), Martial Arts I, Rapid Strike, Skill Focus (Use the Force), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple weapons)
    Skills: Initiative +11, Knowledge (Galactic Lore) +14, Mechanics +14, Perception +15, Use the Force +20
    Possessions Lightsaber (self-built), Sith Robes, Utility Belt (with Medpac), Datapad, Comlink, Code Cylinders

    Fear His Wookie Rage!
    There, now he's correct.
     
  8. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    This is the Highest Level Character in the game.

    Darth Havoc - Krai H'Voc (Circa the 50 ABY)
    CL 17; Medium Nagai Jedi 7 / Jedi Knight 4 / Jedi Master 1 / Sith Apprentice 5
    Destiny: 12; Force: 17; Dark Side 19
    Init +20; Senses Perception +17
    Languages: Naigain, Basic, Shyriiwook, Huttese, Ryl
    ________________________________________
    Defenses: Ref 39 (flat-footed 32), Fort 33, Will 34; Block, Deflect
    HP: 185; Threshold: 33
    ________________________________________
    Speed 6 squares
    Melee Lightsaber: +29 (2d8+26) or
    Melee Lightsaber: +31 (3d8+26) with Rapid Strike or
    Melee Lightsaber: +29/+29 (2d8+26) with Double Attack or
    Melee Lightsaber: +26/+26 (3d8+26) with Rapid Strike and Double Attack or
    Melee Lightsaber: +23/+23/+23 (2d8+26) with Triple Attack or
    Melee Lightsaber: +21/+21/+21 (3d8+26) with Triple Attack and Rapid Strike or
    Ranged: Heavy Blaster +24 (3d8+8)
    Base Atk +17; Grp +20
    Atk Options: Rapid Strike, Double Attack, Triple Attack, Severing Strike
    Special Actions: Fearless, Serenity, Soothing Voice (May reroll any Persuassion or Gather Information check, but the result of the reroll must be kept, evn if it is worse.), Lightning Reflexes
    Force Powers Known: (Use the Force +22)
    Battle Strike (2), Dark Rage, Force Grip, Force Lightning, Force Slam, Move Object, Negate Energy, Rebuke, Surge
    Force Secrets: None
    Force Techniques: Force Point Recovery(2), Improved Move Light Object, Force Power Mastery (Battle Strike)
    ________________________________________
    Abilities: Str 16, Dex 24, Con 16, Int 16, Wis 19, Cha 19
    Talents: Ataru, Block, Deflect, Force Focus, Weapon Specialization (Lightsabers), Greater Weapon Focus (Lightsabers), Greater Weapon Specialization (Lightsabers), Multi Attack Proficiency (Lightsabers)(3), Severing Strike
    Feats: Combat Reflexes, Double Attack (Lightsabers), Force Sensitivity, Force Training (2), Rapid Strike, Skill Focus (Use the Force), Triple Attack (Lightsabers), Weapon Finesse (Lightsabers), Weapon Focus (Lightsabers), Weapon Proficiency (lightsabers, simple weapons)
    Skills: Acrobatics +20, Initiative +20, Knowledge (Galactic Lore) +16, Perception +17, Use the Force +22 (Untrained: Gather Information +12, Persuasion +12)
    Possessions Lightsaber (self-built), Sith Robes, Utility Belt (with Medpac), Datapad, Comlink, Code Cylinders

    He's a quick one.
     
  9. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Our Techy/Leader

    Pagda Luwa(Circa the 50 ABY)
    CL 15; Small Mrlssi Noble 9 / Scoundrel 3 / Soldier 1 / Officer 2
    Destiny: 10; Force: 13; Dark Side 0
    Init +16; Senses Perception +16
    Languages: Mrlsstesse, Binary, Sullustesse, Rodesse, Cerean, Sith, Miralukese, Bothese, High Galactic, Duresse, Nagain, Basic, Shyriiwook, Huttese, Ryl
    ________________________________________
    Defenses: Ref 32 (flat-footed 28), Fort 29, Will 33
    HP: 118; Threshold: 29
    ________________________________________
    Speed 4 squares
    Melee Vibroblade: +15 (2d6+8) or
    Melee Vibroblade: +13 (2d6+8) with Rapid Strike
    Ranged: Blaster Pistol +15 (3d6+7)
    Base Atk +11; Grp +12
    Atk Options: Rapid Strike, Rapid Shot, Coordinated Attack
    Special Actions: Heightened Awareness(May reroll any Perception check, but the result of the reroll must be kept, evn if it is worse.)
    Force Powers Known: None
    Force Secrets: None
    Force Techniques: None
    ________________________________________
    Abilities: Str 12, Dex 18, Con 14, Int 24, Wis 18, Cha 22
    Talents: Educated, Wealth, Connections, Battle Anaysis, Fools Luck, Personalized Modifications, Assault Tactics
    Feats: Linguist, Point Blank Shot, Coordinated Attack, Vehicular Combat, Rapid Strike, Rapid Shot, Skill Focus (Mechanics, Persuasion, Gather Information, Use Computer), Tech Specialist, Weapon Finesse (Advanced Melee), Skill Training: Stealth, Weapon Proficiency (Pistols, Rifles, Advanced Melee, simple weapons)
    Skills: Deception +18, Gather Information +23, Knowledge (Galactic Lore) +19, Knowledge (Tactics) +19, Knowledge (Technology) +19, Mechanics +24, Perception +16 (May reroll but must keep the second result), Persuation +23, Pilot +16, Stealth +21, Treat Injury +16 Use Computer +24
    Possessions: Vibroblade, Blaster Pistol, Credit chip, Datapad, Code Cylinders, Toolkit, Sorosubb Yacht.

    He's a Smart'n
     
  10. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Woops
    He also has a Rapid Shot Attack.
     
  11. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    So to correct him.
    Our Techy/Leader

    Pagda Luwa(Circa the 50 ABY)
    CL 15; Small Mrlssi Noble 9 / Scoundrel 3 / Soldier 1 / Officer 2
    Destiny: 10; Force: 13; Dark Side 0
    Init +16; Senses Perception +16
    Languages: Mrlsstesse, Binary, Sullustesse, Rodesse, Cerean, Sith, Miralukese, Bothese, High Galactic, Duresse, Nagain, Basic, Shyriiwook, Huttese, Ryl
    ________________________________________
    Defenses: Ref 32 (flat-footed 28), Fort 29, Will 33
    HP: 118; Threshold: 29
    ________________________________________
    Speed 4 squares
    Melee Vibroblade: +15 (2d6+8) or
    Melee Vibroblade: +13 (2d6+8) with Rapid Strike
    Ranged: Blaster Pistol +15 (3d6+7)
    Ranged: Blaster Pistol +13 (4d6+7) with Rapid Shot
    Base Atk +11; Grp +12
    Atk Options: Rapid Strike, Rapid Shot, Coordinated Attack
    Special Actions: Heightened Awareness(May reroll any Perception check, but the result of the reroll must be kept, evn if it is worse.)
    Force Powers Known: None
    Force Secrets: None
    Force Techniques: None
    ________________________________________
    Abilities: Str 12, Dex 18, Con 14, Int 24, Wis 18, Cha 22
    Talents: Educated, Wealth, Connections, Battle Anaysis, Fools Luck, Personalized Modifications, Assault Tactics
    Feats: Linguist, Point Blank Shot, Coordinated Attack, Vehicular Combat, Rapid Strike, Rapid Shot, Skill Focus (Mechanics, Persuasion, Gather Information, Use Computer), Tech Specialist, Weapon Finesse (Advanced Melee), Skill Training: Stealth, Weapon Proficiency (Pistols, Rifles, Advanced Melee, simple weapons)
    Skills: Deception +18, Gather Information +23, Knowledge (Galactic Lore) +19, Knowledge (Tactics) +19, Knowledge (Technology) +19, Mechanics +24, Perception +16 (May reroll but must keep the second result), Persuation +23, Pilot +16, Stealth +21, Treat Injury +16 Use Computer +24
    Possessions: Vibroblade, Blaster Pistol, Credit chip, Datapad, Code Cylinders, Toolkit, Sorosubb Yacht.

    He's a Smart'n
     
  12. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    Our Resident Beatstick.

    Jorel Douin(Circa the 50 ABY)
    CL 16; Medium Human Soldier 12 / Elite Trooper 3 / Officer 1
    Destiny: 10; Force: 14; Dark Side 4
    Init +17; Senses Perception +16
    Languages: Basic, Shyriiwook, Mando'a, Huttesse, Gamorean
    ________________________________________
    Defenses: Ref 41 (flat-footed 37), Fort 41, Will 33
    HP: 245; Threshold: 46
    ________________________________________
    Speed 6 squares
    Melee Dire Vibroblade: +23 (2d8+22) or
    Melee Dire Vibroblade: +21 (2d8+22) with Rapid Strike or
    Melee Unarmed: +21 (1d10+15) or
    Melee Unarmed: +19 (2d10+15) with Rapid Strike or
    Melee Unarmed with Crush Gaunts: +21 (Special; plus 1d10+15) Grapple with Pin and Crush or
    Ranged: T-6 Thunderer Heavy Blaster Pistol +20 (3d10+10) or
    Ranged: T-6 Thunderer Heavy Blaster Pistol +18 (4d10+10) with Rapid Shot or
    Ranged: Heavy Blaster Rifle +22 (3d10+12) or
    Ranged: Heavy Blaster Rifle +20 (4d10+12) with Rapid Strike or
    Ranged: Heavy Blaster Rifle +20 (5d10+12) with Controlled Burst or
    Ranged: Heavy Blaster Rifle +22 (2d10+12) Stun
    Base Atk +16; Grp +18
    Atk Options: Rapid Strike, Rapid Shot, Burst Fire, Controlled Burst
    Special Actions: Battle Analysis
    Force Powers Known: None
    Force Secrets: None
    Force Techniques: None
    ________________________________________
    Abilities: Str 21, Dex 18, Con 21, Int 18, Wis 16, Cha 16
    Talents: Armored Defense, Improved Armor Defense, Armor Mastery, Juggernaught, Second Skin, Weapon Specialization (Advanced Melee), Weapon Specialization (Rifles), Battle Analysis, Controlled Burst
    Feats: Armor Proficiency (Light, Medium, Heavy), Burst Fire, Farshot, Martial Arts I,II,III, Point Blank Shot, Rapid Shot, Rapid Strike, Weapon Proficiency (Advanced Melee, Heavy Weapons, Pistols, Rifles, Simple Weapons)
    Skills: Endurance +18, Initiative +17, Knowledge (Tactics) +17, Mechanics +17, Perception +16, Pilot +17, Treat Injury +16 Use Computer +17
    Possessions: Modified Dire Vibroblade (Retains DR vs. Lightsabers), Modified T-6 Thunderer Heavy Blaster Pistol, Modified Beskar Crush Gaunts (Retains DR vs. Lightsabers), Neo-Crusader Beskar'gam (Retains DR vs. Lightsabers), Credit chip, Datapad, Code Cylinders, Toolkit

    This characters player has been obscenly lucky with regards to dice rolls.
     
  13. Trombles

    Trombles Jedi Youngling

    Registered:
    Sep 5, 2008
    This is the antagonist I've put up against my players

    Jorel Douin(Circa the 50 ABY)
    CL 20; Large Taung Soldier 10 / Elite Trooper 10
    Destiny: 10; Force: 10; Dark Side 7
    Init +24; Senses Perception +22
    Languages: Basic, Shyriiwook, Mando'a, Huttesse, High Galactic
    ________________________________________
    Defenses: Ref 49 (flat-footed 45), Fort 47, Will 33
    HP: 323; Threshold: 57
    ________________________________________
    Speed 8 squares
    Melee: Rakatan Phrik Shyarn: +29 (3d6+28) or
    Melee: Rakatan Phrik Shyarn: +29 (4d6+28) with Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +27 (5d6+28) with Improved Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +31 (3d6+28) (-5 Ref Defense) with Flurry or
    Melee: Rakatan Phrik Shyarn: +31 (4d6+28) (-5 Ref Defense) with Flurry and Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +29 (5d6+28) (-5 Ref Defense) with Flurry and Improved Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +24/+24 (3d6+28) with Double Attack or
    Melee: Rakatan Phrik Shyarn: +24/+24 (4d6+28) with Double Attack and Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +22/+22 (5d6+28) with Double Attack and Improved Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +26/+26 (3d6+28) (-5 Ref Defense) with Double Attack and Flurry or
    Melee: Rakatan Phrik Shyarn: +26/+26 (4d6+28) (-5 Ref Defense) with Double Attack, Flurry and Rapid Strike or
    Melee: Rakatan Phrik Shyarn: +24/+24 (5d6+28) (-5 Ref Defense) with Double Attack, Flurry and Improved Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +29/+29 (3d6+21) with Dual Weapon Mastery III or
    Melee: Dual Rakatan Phrik Shyarns: +29/+29 (4d6+21) with Dual Weapon Mastery III and Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +27/+27 (5d6+21) with Dual Weapon Mastery III and Improved Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +31/+31 (3d6+21) (-5 Ref Defense) with Dual Weapon Mastery III and Flurry or
    Melee: Dual Rakatan Phrik Shyarns: +24/+24/+24/+24 (3d6+21) with Dual Weapon Mastery III and Double Attack or
    Melee: Dual Rakatan Phrik Shyarns: +24/+24/+24/+24 (4d6+21) with Dual Weapon Mastery III, Double Attack and Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +22/+22/+22/+22 (5d6+21) with Dual Weapon Mastery III, Double Attack and Improved Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +26/+26/+26/+26 (3d6+21) (-5 Ref Defense) with Dual Weapon Mastery III, Double Attack and Flurry or
    Melee: Dual Rakatan Phrik Shyarns: +26/+26/+26/+26 (4d6+21) (-5 Ref Defense) with Dual Weapon Mastery III, Double Attack, Flurry and Rapid Strike or
    Melee: Dual Rakatan Phrik Shyarns: +24/+24/+24/+24 (5d6+21) (-5 Ref Defense) with Dual Weapon Mastery III, Double Attack, Flurry and Improved Rapid Strike or
    Melee: Unarmed: +29 (1d12+28) with Martial Arts III or
    Melee: Unarmed: +29 (2d12+28) with Martial Arts III and Rapid Strike or
    Melee: Unarmed: +27 (3d12+28) with Martial Arts III and Improved Rapid Strike or
    Melee: Unarmed: +31 (1d12+28) (-5 Ref Defense) with Martial Arts III and Flurry or
    Melee: Unarmed: +24/+24 (1d12+28) with Martial Arts III and Double Attack or
    Melee: Unarmed: +24/+24 (2d12+28) with Martial Arts III, Double Attack and Rapid Strike or
    Melee: Unarmed: +22/+22 (3d12+28) with Martial Arts III, Double Attack and Improved Rapid Strike or
    Melee: Unarmed: +24/+24 (1d12+28) (-5 Ref Defense) with Martial Arts III, Double Attack and Flurry or
    Melee: Unarmed: +26/+26 (2d12+28) (-5 Ref Defense) with Martial Arts III, Double Attack, Flurry and Rapid Strike or
    Melee: Unarmed: +24/+24 (3d12+28) (-5 Ref Defense) with Martial Arts III, Double Attack, Flurry and Improved Rapid Strike or
    Melee: Unarmed Grapple: +29 (Special and 1d12+28) with Mandalorian Crushgaunts, Pin and Crush or
    Ranged: T-6 Thunderer Heavy Blaster: +24 (3d10+13) or
    Ranged: Dual T-6 Thunderer Heavy Blaster: +24/+24 (3d10+13) with Dual Weapon Mastery III or
    Ranged: Sith Lanvarok: +24 (3d4+13) or
    Ranged: Dual Sith Lanvaroks: +24/+24 (3d4+13) with Dual Weapon Mastery III or
    Ranged: Heavy Rakatan Assault Rifle: +25 (3d12+13) (Range Penalties reduced by one step)

    Base Atk
     
Thread Status:
Not open for further replies.