Saga Starships of the Galaxy

Discussion in 'Games: RPG & Miniatures' started by NarCranor, Dec 18, 2007.

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  1. NarCranor Force Ghost

    Member Since:
    Mar 1, 2005
    star 2
    So...has anyone got this yet? List of ships in the book? I plan on picking it up wednesday, but I have heard that people have found it early. I plan on picking this up to work our first clone wars saga chapter with for fandomcomics.com, so I am very interested what people think of the book itself.
  2. Jedi Merkurian Episode VII Thread-Reaper and Rumor Naysayer

    Manager
    Member Since:
    May 25, 2000
    star 6
    I've heard that it's out, but I haven't picked up mine yet :( The boards at WotC are buzzing about it though...
  3. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    There's a thread about it in the lit forum. hopefully it will be one of my christmas presents :)
  4. NarCranor Force Ghost

    Member Since:
    Mar 1, 2005
    star 2
    ok well im leaving in 15 minutes to go hunt it down since today is the official release date. Ill be back with a full report and my initial thoughts!
  5. FlareStorm Force Ghost

    Member Since:
    Nov 13, 2000
    star 6
    Saw it for like $40. I passed for now
  6. NarCranor Force Ghost

    Member Since:
    Mar 1, 2005
    star 2
    Both the barnes and noble and borders by me in chicagoland did not have it in stock. A local gaming shop had it, but was not able to sell it until wednesday for some reason due to clerical error, so I will get it from them tomorrow afternoon and post my review.
  7. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    the consensus seems to be okay so far.

    the gripes I see so far is that turbolaser numbers are given in batteries, which could be anything up to 10 individual turbolasers.

    plus there aren't any dimensions for the ships. There are for us rpg nuts in terms of units etc, but not strict meter measurements i guess.

    look at me care, i've got official stats for a yt-2000 [face_dancing]

    there were some repeats from the saga core rulebook, which really DOES stink of sloppiness, though i can understand if they want A official starship compendium, A official kotor compendium, etc etc, it just means that those weirdos who don't buy all the sourcebooks can buy one without needing the other.
  8. Moridin RPG Author

    VIP
    Member Since:
    Apr 13, 1999
    star 3
    There's nothing of slopiness about it--it doesn't take that much effort to write up a one-page entry. But some of the stats are updated, some of the stats have different crew ratings, and some of the repeats aren't repeats at all--the core book has the Imperial I SD, and SotG has the Imperial II. Besides, a Gamemaster at the table is much more likely to be helped by having a few repeated stat blocks (which, honestly, don't take up that much space) than by having to have two books open during an encounter.

    Also, a lot of people complained about not having images or not having enough information on the ships in the SECR, so this was a chance to give people what they asked for: more information.
  9. NarCranor Force Ghost

    Member Since:
    Mar 1, 2005
    star 2
    Alright, I am about to go lay down and read this cover to cover, but for those who are curious, here is what the book contains:

    New Uses/Space Clarification for Talents:

    Jedi: Adept Negotiator/Master Negotiator, Battle Meditation, Force Haze, Force Intuition

    Noble: Demand Surrender, Rally, Weaken Resolve/Improved Weaken Resolve

    Scoundrel: Dastardly Strike, Fool's Luck, Skirmisher, Stellar Warrior, Walk the Line

    Scout: Acute Senses, Evasion/Uncanny Dodge, Hidden Movement/Improved Stealth

    Soldier: Battle Analysis, Devastating Attack/Penetrating Attack/Weapon Specialization, Draw Fire/Harm's Way, Indomitable

    Bounty Hunter: Hunter's Mark

    Gunslinger: Debilitating Shot

    New Talents:

    Sense Tree (Force): Force Reflexes

    Lineage Tree (Noble): Engineer

    Outlaw Tech Tree (Scoundrel): Fast Repairs, Hot Wire, Quick Fix, Personalized Modifications

    Expert Pilot Tree (Ace Pilot): Blind Spot, Close Scrape, Improved Attack Run, Vehicle Focus, Wingman

    Gunner Tree (Ace Pilot): Crippling Hit, Great Shot, Synchronized Fire

    Squadron Leader Tree (Ace Pilot): Begin Attack Run, Regroup, Squadron Manuevers, Squadron Tactics

    Naval Officer (Officer): Combined Fire, Fleet Deployment, Fleet Tactics, It's A Trap!, Legendary Commander

    New Uses/Space Clarification For Skills:


    Deception, Perception, Stealth, Use Computer

    New Uses/Space Clarification For Feats:

    Burst Fire, Careful Shot/Deadeye, Coodinated Attack, Dodge, Double Attack/Triple Attack, Dual Weapon Mastery, Far Shot/Point Blank Shot/Rapid Shot, Improved Defenses, Triple Crit, Weapon Focus

    New Feats:

    Starship Designer, Starship Tactics, Tactical Genius, Tech Specialist

    Starship Manuevers:

    Ackbar Slash, Afterburn, Angle Deflector Shields, Attack Formation Zeta-9, Attack Pattern Delta, Corellian Slip, Counter, Darklighter Spin, Devastating Hit, Engine Hit, Evasive Action, Explosive Shot, Howlrunner Formation, I Have You Now, Intercept, Overwhelming Assault, Segnor's Loop, Shield Hit, Skim The Surface, Skywalker Loop, Snap Roll, Strike Formation, Tallon Roll, Target Lock, Target Sense, Thruster Hit, Wotan Weave

    Starship Codex:

    Capitol Ships:
    Rothana Heavy Engineering Acclamator-Class Assault Ship
    Rothana Heavy Engineering Acclamator-II-Class Assault Ship
    Banking Clan Munificent-Class Frigate
    Damorian Manufacturing Carrack Class Light Cruiser
    HK Recusant-Class Light Destroyer
    CEC CR90 Corvette
    CEC CR70 Corvette (with instructions and build times to modify CR70 to CR90)
    Rendili StarDrive Dreadnaught
    Rendili StarDrive Outbound Flight
    Gozanti Cruiser
    Gozanti Cruiser (Krayt's Honor)
    CEC Gunship
    Hapan Battle Dragon
    Hapan Nova Cruiser
    KDY Imperial-II Star Destroyer
    Rendili StarDrive Victory-II Star Destroyer
    KDY Pelleaon-Class Star Destroyer
    Immobilizer 418 Interdictor Class Heavy Cruiser
    KDY Vindicator Class Heavy Cruiser
    Rendili StarDrive Imperial Customs Corvette (light corvette)
    KDY Lancer Class Frigate
    Sienar Marauder Class Corvette
    Mon Calamari MC80 Cruiser
    Mon Calamari MC80 Cruiser Home One (MC80B?)
    Mon Calamari Star Defender
    New Republic Nebula Class Star Destroyer
    KDY Nebulon-B Frigate
    Rebel Assault Frigate Mk 1 (Modified dreadnaught)
    Rebel Assault Frigate Mk 2 (modified Dreadnaught)
    KDY Star Galleon Class Frigate
    Loronar Corp Strike-Class Medium Cruiser
    Fondor Shipyards Super Star Destroyer
    Fondor Shipyards Super Star Destroyer Lusankya
    Fondor Shipyards Super Star Destroyer Eclipse
    SFS IPV-1 System Patrol Craft
    HK Drive Lucrehulk Class Battleship
    HK Drive Lucrehulk Class Droid Control Ship
    HK Drive Lucrehulk Class Core Ship
    Venator Class Star Destroyer

    Starfighters:
    KSE Delta-7 Aethersprite Interceptor
    Incom/Subpro ARC-170 Starfighter
    Dodonna Blissex A-Wing Starfighter
    Slayn & Korpil B-Wing Starfighter
    Slayn & Korpil B-Wing/E2 Starfighter
    Slayn & Korpil B-Wing Shuttle
    Chiss Clawcraft
    KSE Cloakshape Fighter (with mod stats for either/or Manuevering Jets, Hyperdrive Sled, and R2)
    Vong Coralskipper
    BAW Vulture Mk 1 Variable
  10. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    I should have evenly spread my capitals-for-boldness in that paragraph, because the sloppiness statement stands out more than what comes after it. As you said, and me but in less emphatic lower case, it means you've got one book for one thing, so if you want that one thing, it's in 'this' book, rather than thinking hmm, were those yt-2400 stats in the core or SotG. Depending on your point of view, it could be seen as well organised or something used by idle game developers as filler. As I myself would want a handbook with one clear purpose and one with another, i'm about 75-25 towards the organised part, and I haven't seen the book yet.
  11. HansHunkyChest Jedi Knight

    Member Since:
    Oct 6, 2003
    star 1
    I've been pretty excited about this book and Amazon will be delivering mine within the week. I'm really looking forward to trying out the new construction/modification rules. I like the idea of having templates for ships and more of a focus on modifying existing stock designs. I rarely if ever go through the hassle of designing a ship from scratch. I either just stick with stock configurations (that I have stats for) or swap some weapons/armor/shields/cargo and call it a day. Saga Edition actually made this process easier. :cool:
  12. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    I've got it but haven't had a proper chance to look through it thoroughly. The starship combat section of the Saga core rulebook is still probably the only section i haven't looked at properly either. I'm liking the thoroughness though, I'm no fleet junky, but there is just a ton of stuff there, can't think of many stock ships that aren't in there, glad the k-wing made it, but where was the stealth-x, being saved up I guess.

    I suppose I'd like it if there were a bit more depth with the starship parts, a compendium or something. Brands etc, different engine types, sensor suites, turbolasers, things like that. What else will freighter captains brag about in the cantina but their newly installed quad laser. Bought through a friend of a friend at KDY at a knockdown price. So your Sorosuub packs more of a punch, but what will that matter if you can't get near me because of the bigger range?

    It's like blokes and cars, y'know.

  13. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    The need to compensate for percieved short-comings?
  14. Jedi_Matt Force Ghost

    Member Since:
    Jul 11, 2002
    star 4
    Bingo ;)
  15. HansHunkyChest Jedi Knight

    Member Since:
    Oct 6, 2003
    star 1
    I got my copy of SotG earlier this week and have really been enjoying it. As I expected I really like the ship modification rules along with the stock ships listing. The new ship creation rules make it much easier to port ships from d6 stats since you don't need to worry about point for point conversions, you simply pick the equivalent equipment and stick it on the equivalent stock ship chassis. The ships codex contains an impressive number of ships from all different eras.

    My only real complaint is a lack of good fluff that was far more common in the West End books. In Tramp Freighters and Platt's Starport Guide there was a ton of fluff text that often suggested really good adventure hooks. The only d20 book to really compare in terms of fluff text was the Rebellion Era Sourcebook. I appreciate that verbosity costs publishers money but I miss the fluff sidebars that helped fill the West End books. I was however quite happy to see a sidebar covering BoSS. I don't recall the BoSS ever being mentioned in previous RCR or OCR books so it was a pleasant addition in my mind.
  16. dp4m Chosen One

    Member Since:
    Nov 8, 2001
    star 9
    Yeah, the BOSS stuff was the one thing in the book that almost made me buy it. I think the last time it was covered in-depth was Cracken's Rebel Field Guide back in WEG.
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