[hl=black]An old Victorian mansion floats amidst emerald thunderheads, forever lost in a void… [/hl] The folds of the clouds crackle with lightning, but their thunder is muffled, as if heard from behind a sound-dampening wall. The mansion is painted in shades of green, or is that just the green glow of the clouds? Could the mansion be red or yellow or purple? It is impossible to tell. Inside the mansion, there are many antique lamps, but only one is clicked on at present. It permeates the drawing room with its golden light, making an oasis of color. The bookshelves, panelling, and crowns by the ceiling are all mahogany; the carpet is crimson with golden fleur-de-lyses; and the long sofa and the wing-back chair by the lamp are upholstered with wrinkled, azure leather. It is here that your character(s) shall first appear in the mansion, not the porch or the foyer. But speaking of the porch, there is a long sign above the oak double doors that reads, "QUARANTINE," in letters that glow green. The mansion is utterly contained; to jump off the bottom step in front of the porch would be to fall into the roiling tempest below, but then be inexplicably transported straight back into the drawing room. Efforts to escape may very well be futile… [hr] Welcome to SITUATIONS, a "Weekend Warrior" inspired RPG. If you don't know, a "weekend warrior" is someone who works during the week then becomes an amateur athlete during his or her weekends. Or in the case of this RPG, an eager role-player. SITUATIONS shall capture the essence of taking characters and people from all over fiction and history and mixing them together in one self-contained setting, as happened in RPGs like Ghost Ship Executor, the Desert That Shall Not Be Named, and the Island. These characters will then have to deal with either a very mundane or a very extraordinary circumstance. This is the SITUATION, the heart of the game. Each SITUATION will be scheduled and planned out in advance. For players, the SITUATION will last for a period of approximately two weeks (though for characters the time may be much shorter or longer), with an emphasis on increased RPing during the weekends. Each SITUATION will, of course, begin and end on a weekend. There will be "downtime" in between SITUATIONS when no amount of RPing is mandatory, but still very much welcome. This downtime will occur for characters in the neutral setting that has already been described above, the Quarantine Mansion. To indicate your interest in playing this game, please list your selected character(s) using the list I have begun below. You may pick any character you want from fiction or real life (including history and present day). You may also pick as many characters as you like, there is no limit. Please link to some kind of encyclopedia entry for your character. If you have multiple characters, please list each character separately, with its own number (and your username beside each). The Player List 1. Sokka of the Southern Water Tribe : : : Coruscant 2. 3. [hr] Note: This is very much an experimental game. By partaking in this RPG, you will be playing in a game that is almost certainly going to change and evolve. It's also going to be a very player-friendly RPG, in that the GM, yours truly, will consult with players on what they think ought to change. As an example, for now, as we get started, the "neutral setting" will be the Victorian, but if we want, we can all decide on something else. The GM, of course, has the final say. Note 2: For now, I have tagged this as "Unclassifiable." If a mod thinks a different category would be more appropriate, by all means, please change it.