Discussion in 'Games' started by Dan, Feb 27, 2001.
A filter like that wouldn't alow mass Jedi slaughter wich we're going to see in episode 2 or 3 ...
Ok, a friend pointed out to me this: If you look at any screenshot with a Y-wing in it, it seems to be "double". That is, the back thingys are twice as big as they're supposed to be. Is this the upgraded Y-wing? It's very weird looking.
[shrug] to above post
Has anybody been on the GB Forum? Personally, I think it's useless because everyth we'll know will come from LucasArts or this thread. But what do you think?
New GameSpot Pics.
Gungans look wicked. Don't know what to think, but they look odd. Naboo look much cooler, and there's a new TF Tank. Also: Wookie v. Imperial Naval battle.
Notice that the tool bar at the bottom is different for each civilization
MrFixItOnline has a preview up of this game for anyone interested. Here is a direct link to the preview
There's more screenies at LucasArts.com!
Another question for Gaber. Will bombs from aircraft hurt underwater ships?(Like depth charges)
oooooo heres one:
"Will the Jedi/Sith be able to use Force Powers? (i.e: Force Speed to run across the map quick, Force Seeing - to see 'unseen teritory' - like Luke in Force Commander - ... etc) - i know there will be converting but other force powers would be cool!
i went to the LF site and i am a little confused about some of the units, basically the impression i got from reading was that you would start of with something like an AT ST, and as you advance up the tech tree it gets upgraded to an AT AT, which would make a little sense following the AOK gameplay but not much if you look at their various roles.....the AT ST being a light, scout unit and the AT AT being a heavy attack unit with trop carrier role......please correct me if you know better
I think that ATAT will be its own unit, but I think that the AT-PT will be like a clubman in AoK, and then when you upgrade to swordsman or whatever it will be the ATST
Stormies will be like clubmen.
AT-PTs will be like Scout Cavalry.
I know, my analogy wasn't in terms of type of unit, but in terms of how the upgrades work.
Are the campaigns going to have titles, or is it just going to be "Rebel Alliance," "Trade Federation," &c...?
Another question for Garry M Gaber. If there's a demo would it probably be released after the game hits store shelfs or before?
demo's are 98% released before the gmae itself!
But the Force Commander demo was released after the game hit shelves.
hmmmm ok well - thats one game that makes up the other 2% (hehe - thats why i made sure i left some room for error - 98% lol)
Age of Kings was the same way (but not The Conquerors)
What would be cool is if they did the manual the same way Age of Kings was made. How they have history for that particulure unit or technology. It would be cool if they gave a little Star Wars history.
Mech vehicle armed with laser cannons and proton missile launcher
Strong against vehicles and buildings, weak against infantry, etc.
Known as the Yutrane-Tackta T3-B attack tank. It was developed shortly after the Clone Wars. Use primarily by planetary militias, it was very powerful for it?s cost. During the Galactic Civil War, many found their way into Rebel hands as planets handed over arms in the fight against the Empire. Many were retrofitted with extra armor and proton missile launchers to combat the walkers of the Empire.
You know, something like that.
That would really be cool! They could make some stuff up and take stuff from the EU. I would like that.
Yeah, the TC/AOK manual was sweet.
I think that they should call the campaigns stuff like 'The Invasion of Naboo' or something, and the battles like 'The Plan', where the TF are scurrying around thinking on what to do
Must have game.
'course you do.
How long is the wait now?