Discussion in 'Games' started by Dan, Feb 27, 2001.
Another question for Gaber. Have you decided on a probable release date for the demo?
You are all signed up on the LEC site for their "insider" email right?
Cause this latest "exclusive" page about the development of GBG is pretty cool!
(You've got to be logged in to the LEC site to be able to read it)
According to that DD, the temple was rounded based on all that research...so...Is the JKII team privy to this info, or are they building more of a square, pyramidal temple for their game?
Odd...I always thought of it as square.
It does look to curve - though before reading that I always thought it was a square based pyramid too...
I just saw the box cover of GB on an advertisement at GameSpot on the home page (to the side). I checked everywhere, but that is the only place I've seen it. It's the stormtrooper head from the website and PC Gamer cover, etc. It's between the Wolfenstein III and Red Alert 2: Yuri's Revenge boxes.
Here it is;
It could just be a bit of creative cut-and-pasting by the GameSpot graphic designers, put together from existing images for the purposes of the ad.
Check this out at Amazon;
[link=http://www.amazon.com/exec/obidos/ASIN/B00005LABJ/qid=999833707/sr=2-1/ref=aps_sr_vg_1_1/104-3871453-3347146]Amazon- pictures & info[/link]
"This title will be released on November 1, 2001. "
If this November 1 date is correct, that's about 7 weeks away.
So, should we be expecting a pre-launch demo anytime soon?
Yes! New Star Wars Galactic Battlegrounds Tour game map. At the Official Site. Click on the boxed highlighted areas to zoom in.
Hard to keep from drooling all over the keyboard.
WoW!!! They have everything! Did anybody notice the Cloud Cars in the bottom screen. The ion cannon looked incredible of all the exclusive buildings. I also saw the Falcon. The Naboo look incredible. I guess they saved the best for last.
I would've liked to see more Rebel tanks, etc. But what're you gonna do.
I demo is supposed to come out soon...I wish I knew where I heard about that, but it should.
Where the cloud cars are is supposed to be Bespin I think. There are clouds next to it.
That tour is amazing! Qui-Gon Vs Maul is incredible and so is the color and architecture of the naboo and gungans. Check it now!
this game looks more like starcraft, i like that!
(has been playing starcraft again recently...)
Must have that.
Me wanna play as TF!
During a game
*blockades the enemy city*
*enemy sends two units to meet my droid hordes*
Me: Ah, yes, of course. As you know, our blockade is perfectly illegal, and we'd be happy to receive the ambassadors.
Yes the likeness to starcraft is a plus. Only a few more weeks. Then by the time I'm sick of this game JO and galaxies will be out. Not to mention EP2 and celebration2 in my hometown. A couple good books. LFL has one pleased fan here.
I've been examining the tour map and have found many main characters. Pretty cool.Here's the people I've seen: Vader, 3P0, R2, Lando, Qui Gon, Obi Wan, Anakin, Amidala, Maul, Aurra Sing, Yoda, and the Falcon.I need the demo now. This game rocks.
I wanted to see more navy stuff. The Naboo are supposed to have a good navy, and I was curious of what they had. At least we got to see their art!
In a magazine I bought, there's an ad for GB, and it has a screen shot on it I haven't seen before. The thing that caught my eye was a new TIE Bomber! It had the same wings, but one hull in the center, and 4 cylinders on each wing strut between the hull and wings. Very cool looking! And it also has the same box that I described earlier.
Comprehensive Q&A session with Garry Gaber here;
I'm guessing Gaber will probably post here again sometime within the next week.
I hope you're right again, Alf. I have a question that's been bugg'n me for a while.
Will you make the Mission Editor easier to use than in AoK. I still don't know how to use triggers or customize the AI or anything. The AoK manual only goes over it briefly, so I'm basically teaching myself, which makes me use it less frequently. Since the GB editor is the 'toy box', I really would like to use it to it's full potential. So will you make it the editor more fan-friendly? And what's a trigger, anyway?
A trigger is like what it sound like
Objective a and b happend and saw 50 enemies spawn and rush your camp, but they dont spawn till you complete objective a and b
or it can have a timelimit yadda yadda
so and so unit dies we make a big boom and all die stuff like that
Another question for Gaber.
Will the Trade Federation AAT be a mech vehicle or a siege weapon?