Star Wars: Bounty Hunter for PS2!!! (and Gamecube)

Discussion in 'Games' started by Darth_Reign, Mar 12, 2002.

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  1. EBSaints Force Ghost

    Member Since:
    May 29, 2002
    star 6
    Does anyone still play this? I haven't picked it up for a while, and I never beat it...I remember I got past the level with the jet pack and then quit playing. I haven't picked it up since...I may give it another go this weekend.

    GEAUX TIGERS!
  2. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    I finished it finally but then got the Xploder v3 cheats system and am playing through a new game with the infinite jetpack and continues. Quite fun flying around blasting the enemies in the jetpack levels!
    It's definitely worth trying to finish it again. (And there's a lot of hints in this thread now to get you through it!)
  3. Brando-Fett Jedi Padawan

    Member Since:
    Dec 11, 2003
    Happy to report that I still play this game - it is my favorite video game ever. I hadn't played it in like 4 months, but I popped it in 2 weeks ago and am totally hooked again.

    I love the depth of this game - the great videos, the awesome story, the unlockable bonuses. And I find the PS2 controls really simple and easy to use - especially the weapons interface (if you take the time to understand it).

    I would like to find an explanation of the scoring somewhere - sometimes I show up as a "specialist", "guild member", or "galactic menace" - why does it change? what are the criteria? what are all the different skill levels and their order?

    I love the fact that Tem and Zam did the voices and Clancy Brown is always great.

    I wish the game had a practice or challenge environment and a multiplayer section

    Hope to see a Bounty Hunter 2 starring Boba Fett and a Star Wars: Bounty Hunter syndicated live action series starring Tem Morrison as Jango -

    If you do play this game, TAKE THE TIME to hunt the Bounties - that is where the real challenge lies and most of the bounty postings are p.y.p. funny, too!
  4. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Brando - I seem to remember someone posting the explanation for the scoring (Bold Assassin, etc) way back in this thread. If not, I can re-post it from the Strategy Guide if you want.
  5. Princess_Tina Jedi Grand Master

    Member Since:
    May 10, 2001
    star 6
    Brando-Fett,
    The notoriety ranking chart is determined by the number of "live" bounties captured alive and the non-enemy casualites.

    Ultimate BH = 99% of "live" bounties captured alive, 25% or fewer non-enemies killed

    Mandalore Warrior = 99% of "live" bounties captured alive, more than 25% but less than 50% non-enemies killed

    Cold professional = 99% of "live" bounties, more than 50% non-enemies killed

    BH Guild Member = At least 50%, but less than 99% of "live" bounties captured alive, 25% or fewer non-enemies killed

    Specialist = 50% but less than 99% of "live" bounties, more than 25% but less than 50% non-enemies killed

    Registered Galactic Menace = 50% but less than 99% of "live" bounties, more than 50% of non-enemies killed

    And so on... :)
  6. Brando-Fett Jedi Padawan

    Member Since:
    Dec 11, 2003
    Thanks for the scoring info, folks. Now I know what to shoot for (no pun intended).

    I suspect that I can't improve my ranking on a completed game. Although I go back and try to capture all the bounties and not kill bystanders, my ranking doesn't change. My score right now is 100 captured alive, 33 killed and less than 1% of bystanders killed (over 1800 enemies killed, 12 bystanders). And I'm still a Galactic Menace.

    Question: If a bounty pays the same credits dead or alive, does it improve your ranking to take him alive?

    Another Question: If a bounty pays less credits alive than he does dead, does it improve your overall ranking to take him dead and accept the fewer credits?

    I'm assuming it's okay to kill the ones that only pay if they're dead.

    Apologies if these questions have been answered elsewhere in the boards - I really can't go back over 30 pages of posts with my dial up -

    Bounty Hunter pet peeves - Trying to get the secret icon in the Death Stick Factory and bounties who commit suicide into swamps and canyons.

    Still the best SW game I ever played (have not played XBOX games - only PS1 and PS2)

  7. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    The Strategy Guide is a bit hazy on part of the Live vs Dead issue. Under the Notoriety Rating section it says:" The table [of bounties] states that there are 120 'Live' bounties (secondary bounties to be tagged and bagged 'dead or alive'), but in fact there are 123, giving you the option to execute up to 3 'live' bounties and still reach the top rank. However, innocent dispatches (including rontos, droids, and bystanders) should be kept to a minimum; these are 'non-enemy' units".
    Now, in looking down the bounty table in the guide, there is only one where the 'dead or alive' amount is worth more on the 'dead' side. There are quite a few 'clean-cut' ones, where the amount for either dead or alive is 0. There are around 6 (not counting the Bosses) where the amounts are equal, so I guess unless it is a 'clean-cut' one, try to get them alive.

    My pet peeve was the jetpack - I got into more trouble with this than anything. I think at least 70% of my deaths were due to flying (or lack of due to fuel running out). I found the secret on Death Stick fairly easy to get but that level was a Sith to finish. I was actually happy to get beyond the door after the conveyor belts and have the Bando Gora after me - I had no problems there! It was getting to that point that cost me the most lives!
  8. foxbatkllr Jedi Grand Master

    Member Since:
    Jul 27, 2001
    star 6
    I'm still stuck on the Tusken Raider Tatooine Canyon level...I haven't played in months. I've been meaning to pick the game back up but I've been so busy.
  9. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Tusken Raider wasn't too bad in the beginning but it took me a long time to get all the way through the canyon after leaving the Sail Barge area - mostly flying-induced deaths. I also managed to dump Jango into the sarlacc pit a few times. The level after that is fairly easy, however.
  10. Brando-Fett Jedi Padawan

    Member Since:
    Dec 11, 2003
    Tusken Canyon was a bastard to get through the first time - between the canyons and the rocket launchers> sheesh! But I have to say that is one level that I go back to and play the most because it is such a fun challenge to do well.

    If you haven't finished the level here's a WARNING: There's a point where you land on a little rock outcropping with a checkpoint, a super jetpack, and a blind turn. Around that corner is AMBUSH from HELL. Be Prepared.

    Also, that final bounty sure is eager to dive off his skiff, isn't he? little rat.

    Thanks again for the scoring info!

    I have to say that I love Jango's jetpack controls. Could it last a little longer? yeah. But one of the things I appreciated about this game is how it rewards you by playing it sequentially. Meaning you will definitely improve and feel like you've grown in skill by the end of the game. The progression on it is great. I've played so many games that start out a challenge and then drop off like the game designers got rushed or bored (Emperor's Tomb or Wolverine's Revenge, anyone?) or basically stay the sam from start to finish (007 Nightfire). SW:BH teaches you the skills you need to finish the game and the game is well laid out and paced.

    Anyway, back to the jetpack - I like it so much I want the SW:BH team to make a ROCKETEER game!
  11. darth_paul Force Ghost

    Member Since:
    Apr 24, 2000
    star 5
    A new, 3D Rocketeer game would rock. Heck, I loved that old DOS one, but I never could win the final fight on the zeppelin.

    -Paul
  12. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Yes, I liked the skills progression as well. When I go back and play some of the earlier levels now they seem so easy.
    And I found that ambush in the Canyon a few times. Nice to fly around that blind corner and get a missile in the face..
  13. DamonD Manager Emeritus

    Member Since:
    Nov 22, 2002
    star 6
    I hired this one out at the start of the year, and finished over a week or two. I really enjoyed it, and recently I decided to track down a second-hand copy.

    Just got it today :) Looking forward to reliving some of the old experiences, this game really captured the feel of the films for me.

    Really hope you finish it someday, fox. I liked the plot a lot, and the 6th set of missions where you go after the Bando Gora and Vosa are really creepy and atmospheric :D

    I remember the first time I played Moon of the Dead...walked out of Slave 1 and saw all these red-eyes monkey zombies rushing towards me...I leapt into that little mining cart on the floor and started blasting them all. 2 minutes later, they're still massed around me and I'm wondering what the hell Jango's gotten himself into ;)
  14. dan-yoda Jedi Master

    Member Since:
    Sep 14, 2003
    star 4
    How come the hints thread for this game was locked? I need help :(
  15. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Post your query here, dan-yoda. There's plenty of hints in this thread..
  16. dan-yoda Jedi Master

    Member Since:
    Sep 14, 2003
    star 4
    I'm on that one level (forgot what it's called) where Zam is with the Dug King and you have to help her kill him. I'm at that one part where you go on the remote control skiff to another town. I killed everyone in the town, and their is a view to another location. That is the location where Zam is (I know since I acidentally shot her with my sniper rifle ;)) and she keeps yelling "Help me". How do I help her, and how do I get to that other side? Thanks
  17. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    I think you are at the very end of the Jungle Trek level. (If not, correct me and I will check a different level in the Strategy Guide). You use the sniper rifle to kill all of the Dugs as Zam makes her way to the control for the skiff. There is one that is a real pain to find. When Zam reaches the skiff controls, go onto the grassy landing pad and look for the Dug to the left of Zam. Once you have killed all of the Dugs, she releases the skiff, it comes to you and you get on it. That is the end of the level. And don't shoot Zam! :)
  18. jp-30 Manager Emeritus

    Member Since:
    Dec 14, 2000
    star 9
    > How come the hints thread for this game was locked?

    After 6 months of inactivity, threads automatically lock themselves. If you see an "autolocked" thread (there will be no mod edit in the first post) and you want to post in it, just PM me or Jeff42 and we can unlock it for you.

    However in this case, things seem to bee working out fine using this thread for hints & tips etc.
  19. dan-yoda Jedi Master

    Member Since:
    Sep 14, 2003
    star 4
    Thanks. I beat the level without killing Zam ;)
  20. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Glad to help. If you have any more problems post 'em.
  21. dan-yoda Jedi Master

    Member Since:
    Sep 14, 2003
    star 4
    Does anyone have codes for unlimited life for this game? I am frustrated cuz I have had this game for over a year and I still can't beat it.
  22. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    dan-yoda - the Strategy Guide doesn't have any codes for unlimited health. However, if you should own the Gameshark v 3 (or Xploder v 3 Professional here in the UK) it has 4 cheats: unlimited jetpack, ammo, health and continues. The jetpack cheat is especially fun - I started up a second game just to use it. There is more info here on their website. Note that the first page takes a bit to load on dialup.
    Are you stuck on any particular level? Worst one for me was the Deathstick Factory - I had to use the jetpack cheat to beat that one. That was the only one I couldn't beat, however.
  23. dan-yoda Jedi Master

    Member Since:
    Sep 14, 2003
    star 4
    Ok. Sorry if I sound stupid, but I can't find a Gameshark V 3 (All I saw in their store was a Gameshark 2) Where can I find one?
  24. LAJ_FETT Tech Admin and Collecting/Games Mod

    Administrator
    Member Since:
    May 25, 2002
    star 9
    Dan-yoda - I took a look on their website - they have a list of retailers
    here.

    If this is similar to the Xploder, you buy the cheat system and if the game is not on the cheat disk you can input the codes using the Gameshark keyboard display. (The first one is a Sith because of the learning curve but after that it is easy). The Gameshark 2 version 3 codes for Bounty Hunter are
    here.

  25. LottDodd Force Ghost

    Member Since:
    Oct 4, 2002
    star 4
    Playing this Game Again, and Loving it... I don't understand why critics had such a problem with it.

    Does anyone know if Lucasarts ever released any Latterday Codes... You Know, ones that weren' unlocking art and levels. I always thought they would have a Boba Fett Skin in their but I guess they didn't.
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