Exactly, they're allowed to change stuff like that to make the game more fun. There's plenty of continuity that DF, JK, etc. have messed up for gameplay value as well. That's not a bad thing. Republic Commando may not feel like Star Wars, but that's because we've never seen the SW galaxy from this perspective before. To quote an insightful [link=http://www.tomshardware.com/game/20050609/index.html]article[/link] about SW games, not all of Star Wars is about "one man/Jedi/alien saving the universe on his/her/its own". I think it's great that we're finally seeing the galaxy from a different, yet just as compelling, perspective! Personally, I think it's amazing how well the game fit with the existing SW universe for me.