Discussion in 'Games' started by Darth-Lando, May 10, 2006.
I love toon link, fun characters to play with.
EDIT: Nevermind. I'll be doing something else for a while, though if any of you wants to set up a match contact me (either through this thread or through PM) and it should work out as I'm almost completely free the rest of the night.
This guy is pretty amazing. All Level 1 Target Tests completed in under 5 minutes total (that's approximately 7 seconds per character). He holds several world records on several different difficulty settings with a number of different characters.
This is pretty cool too
The first video posted was created by LinksDarkArrows, one of the most well-recognized and best "target Smashers" out there. The second is Tapion's, a competitive Melee Smasher (Falcon main) and now a competitive Brawler as well. He's ranked number one on SmashBrawlRankings (a large online Brawl site for setting up WiFi matches, go check it outhere), and is a great Smasher in general.
Where do you set up text taunts, btw? I haven't been able to locate that.
Click on your own name in your address book.
Man, I'm really proud of myself. I'm not a person who's all that great at videogames. In fact, I suck at them when compared to many of you, but still love them. This weekend I was determined to become good with snake, and at the time I could bet a Level 2 about 50% of the time with him. After working up to fighting level fives yesterday (random opponent, stage, and no items), I made the sudden jump to level nines just for the hell of it. Although it took me a few tries, I have beaten these characters at Level Nine difficulty tonight:
ALL as Snake, whom no one I know can play well. I'm really proud of myself!
You should try a cruel brawl.
Cruel Brawl is where you fight a number of alloys that have extremely powerful attacks, and essentially fight as one coordinated unit. I've only been able to defeat the challenge for Cruel Brawl by tricking the alloys into self destructing by using a tether recovery eg. Zero Suit Samus. (The alloys will come after you and you can trick them to go beyond their point of recovery) The only advantage is the alloys have very bad recovery, but that usually doesn't matter as getting significant damage on them is nearly impossible.
What's an alloy?
Alloys are the Brawl equivalent of the Wire Frames in Melee. They're basically faceless characters that mimic the moveset and appearance of a real character.
Here are some examples:
Thanks- though, am I missing something, or is there no space button?
I can't really remember, but it's one of the symbol buttons.
Using Jigglypuff to lure them off the level and then floating under it to the other side is also very effective.
And I finally got a hold of a Wii, so here is my friend code for any who want it: 1805-2597-5131
I'll add you when I have the time Balrog. My FC is in my sig if you care to add me in return.
For those of you not following the other thread, figured I'd repost the links to the bouts between me (as Mario) and Soontir (as Sonic) last week.
(LANGUAGE WARNING for all 4)
Quest vs Soontir, part 2: The Brawl, part 1
Quest vs Soontir, part 3: The Brawl, part 2
Quest vs Soontir, part 4: The Rematches
Quest vs Soontir, part 5: The Revenge
Obviously, we were dealing with some lag issues, but I edited out most of the worst instances.
My colors! They are gone. Now I'm back to being a honkey like the rest of you.
In the final video:
Where's your speed now? Oh, there it is.
Can anyone explain to me what you're supposed to do in the home run mode? I've managed to get the punching bag hit out of the cage a few times, but most of the time it just keeps bouncing around inside the force field. Are you supposed to time it to the last second when the force field drops? Are you supposed to weaken the bag first before hitting it? Will only a fully charged bat hit with enough force to make the bag break through the force field? Are you only supposed to hit the bag from a particular spot inside the cage? I can't really tell, and there's no explanation in the manual.
The object of Home Run Derby is to hit the sandbag as far as you can. The more damage you deal to it before you hit it with the bat, the further it will fly. Hit it as much as possible and then smash it with the bat when the timer reaches zero. The force field is just there to prevent strong hits form knocking the sandbag off the platform too early.
Ah, well the force field is annoying since it even stops fully-charged bat swings sometimes and, more times than not, ends up throwing the bad towards the back of the platform where you can't hit it in time.
You can break the force field if you hit it enough times. It's easy to throw the bat repeatedly and use the force field to your advantage, like so.
That links worth it just for all the comments of people having to correct other people with posts of "METERS!"
My code's 0774-5059-6909 if anyone ever wants to play.