So, I've read some parts of a few RP's on here and I noticed that they didn't really seem to follow a System (d20, d6, other). I think that a system is much better than free roleplaying for many reasons. First and foremost, combat is actually relevant. I think that without a system, the GM just arbitrarily decides whether your blaster shot hits the enemy or not. I saw a conversation on another website about how a non-Force User would defeat a Force User and the answer was, "Just role-play through it". If I'm at all creative, I could just make up crap that would allow me to win. It's completely unfair, "I Force Push you into the wall and you die." With a system, it's not arbitrary who wins, it's fair. The same applies to other fights even if you arn'e against another player. Combat doesn't seem fun when you know the GM is deciding whether or not you are going to win because you will always win or the GM doesn't have a story anymore. You take damage because the GM is trying to keep it "fair" but it isn't. Your character skills aren't defined and it's easy to "roleplay" through something. You convince someone of something in game because you, as a player, are good at writing or explaining things, not because your character is good at it. I realize that a GM still has to keep the party alive with a system, but combat and using skills is more rewarding. You succeeded at doing something (hacking a computer, shooting someone in the head, etc.) because your character is actually good at that, not because the GM likes you. It minimizes the metagaming and easily over powered characters. It takes more effort for the GM, but I think it's what makes a GM good. Best game game I ever played in was so good because the DM was an absolute master of the system he was using. What do you guys think? Can you prove to me that I'm wrong?