Okay, this game focused on the group with Rykel: C: you came back with everyone to the temple, and took a nap until it was time to go, laying your head on your big tall Cerean pillow. Ari: You told Kleff, then Rykel that you wanted to leave the Jedi Order and join them, as you were not the best example of a jedi, and were bored and wanted to see the rest of the Galaxy. You explained that living on Ilum all your life had taken it's toll, and now you wanted adventure, excitement (and you know that the Jedi do not crave these things...). You, Kleff, and Rykel went and met with Mace. Mace cautioned you against bad behavior, and then released you, telling you that you could keep your saber, but had to turn in your robes. When Mace found out you had a lead on the location of the missing (and presumed darkside) jedi, he asked you to lead the way there, and you agreed. Rykel hired you on to work for him. Kleff: You talked with Ari, Rykel, flashed covert signs to Rykel that meant "This guys a force user and we could use him on the team." and also told Rykel and Petra that you had been doing some things for Ari, and had in fact flown a Jedi Starfighter. Kelm: You spoke with Mace for a bit about your Vader vision. Axia: You spoke with your Master about the differences between defense and murder, and about accountability and the darkside, as well as redemption and fear. MRV1N: You got a bunch of mods done by three bored techs at the temple. You now move and balance like a human, with only slight cosmetic differences to your chassis. You also are now sporting black boots, which you really like, not only because they will keep snow, moisture and dirt out, but also because you no longer make a racket when you walk places. Of course, with these new mods, you can run if you want to. Secretly, you are also excited because you feel that now that you truly have the movements and grace of a human, you think you will be able to wield certain shinny things of beauty (lightsabers) with grace and skill, and not like a robot. You look forward to your new mobility and dexterity, and you grab your hooded black all temperature cloak, and your satchel and head to the bay where the transport is to meet the others. Remember the techs want you to check in later so they can read data off of you and make final fine tunings to the mods they made. All of the above named people are back to full wounds and vitality. Thats it folks! Game on!