The subject is rather self explanatory, post some of your favorite combos in this thread and let us all discuss them. I'll start us off with one I just posted on another SWTCG board. The combo: Luke(E) + Obi-Wan's Starfighter What's great about Luke E in general is that not only is he a great pilot, but he can handle his own if need be in the Character arena as a 50/4/3 that can Evade 2 for 2 which ain't that bad for 5 build. Probably the best Luke for the Character arena(2 for 2 on Evade is essential), which is funny considering he is probably also the best pilot in the game. Now yes Luke(E) on Luke's X-wing(B) is also a VERY nice combo, but having him on Obi's Starfighter makes for better chances of longevity. Let's analyze. Luke(E) on Obi-Wan's Starfighter A = 9 build(not so great but totally worth it if Obi's SF doesn't bite it) 50 Speed 3 Power 3 Health Critical Hit 6 Pay 2 Force --> Evade 2 When the battle phase starts, if Obi-Wan's Starfighter is in the Space arena, remove all damage counters from Obi-Wan's Starfighter. Before the main problem was that Obi's Starfighter was always such a target that it was generally killed by your opponent before the next turn so you couldn't continually remove the damage or keep rolling with it's Crit Hit of 2(now 6 with Luke E). Now that Obi's Starfighter can Evade 2 for 2, even if a couple units roll 1 over your Evade threshold, the unit will still live and remove all the damage next turn. And the chance of rolling with a unit with a Crit Hit of 6 turn after turn is a very scary prospect for an opponent. Very nice I must say, I didn't like any of the pilots that much in ANH(no, not even Wedge), But Luke E and the new R2 are pretty darn good.