VIDEO The Elder Scrolls V: Skyrim - 11.11.11

Discussion in 'Games' started by zacparis, Dec 11, 2010.

  1. JEDI-SOLO Force Ghost

    Member Since:
    Feb 12, 2002
    star 5
    Dammit for some reason my brother n laws issue has still not come in the mail so Im still in the dark!!!
  2. Darth_Zandalor Force Ghost

    Member Since:
    Aug 2, 2009
    star 4
    Found a little something you might enjoy.
    http://www.youtube.com/watch?v=c9eGtyqz4gY&feature=player_embedded
  3. CT-867-5309 Force Ghost

    Member Since:
    Jan 5, 2011
    star 5
    If they use the same leveling system from Oblivion, count me out.
  4. The Great No One Force Ghost

    Member Since:
    Jun 4, 2005
    star 8
    they already said it had been changed.
  5. CT-867-5309 Force Ghost

    Member Since:
    Jan 5, 2011
    star 5
    Cool, haven't kept up on it and didn't feel like sifting through the whole thread.
  6. -Gundark- Jedi Grand Master

    Member Since:
    Apr 1, 2010
    star 4

    [face_laugh] Awesome! Thanks for posting that!
  7. JediKnight20043 Force Ghost

    Member Since:
    Sep 18, 2004
    star 5
    What's wrong with the Oblivion leveling system? I quite like it. You develop based on your gamestyle. Whats wrong with that?

    I pray they don't make it like the fallout leveling system.
  8. zacparis VIP

    Member Since:
    Sep 1, 2003
    star 7
    http://www.youtube.com/watch?v=JSRtYpNRoN0&hd=1

    Looking good. If that's really ingame then it'll be amazing. But knowing Bethesda they've taken a few liberties. :p I love the mix of Oblivion and Morrowind themes.
  9. GrandAdmiralJello Moderator Communitatis Litterarumque

    Manager
    Member Since:
    Nov 28, 2000
    star 10
    Well, it's definitely in-game but it's possible it could be scripted (see: Oblivion's radian AI trailer). Either way, I'm happy with the grand crescendo into Nerevar Rises and that one Imperial soldier walking around town. His armor looks more Roman than medieval, which is a relief.
  10. The Loyal Imperial Manager Emeritus

    Member Since:
    Nov 19, 2007
    star 6
    I'm starting to really like the look (and especially the sound) of this. Never really got into Oblivion, but I'll take a draconic invasion over a demonic one any day.
  11. Jedi Ben Chosen One

    Member Since:
    Jul 19, 1999
    star 6
    Given my present low opinion of DA2 having an alternative dragon fighting game is no bad thing and if that vid is indeed representative of in-game tactics, then wow.
  12. FalorWindrider Jedi Grand Master

    Member Since:
    Jun 7, 2010
    star 4
    I like the way you think, Jello. :D
  13. The Great No One Force Ghost

    Member Since:
    Jun 4, 2005
    star 8
    i'd like to think they would be capable of some in game stuff at this point, given how long they've likely been working on it.

    and definitely looking the look of this. the faces don't like as dead, at least in that. things move more naturally. this could be a very good thing.
  14. moosemousse CR - FF:UK South

    Chapter Rep
    Member Since:
    Oct 3, 2004
    star 6
    Never having played an Elder Scrolls game I'm wondering if that'll affect this one. [face_thinking]
  15. RC-1991 Force Ghost

    Member Since:
    Dec 2, 2009
    star 4
    That is definitely in-game. My main hope for the game that Bethesda has taken to heart the best aspects of Morrowind (awesome quests, multiple paths through storylines,excellent attention to lore) and Oblivion (good combat). In any case, I trust Bethesda. They haven't let me down yet.

    Also, [face_love] the reworked Morrowind theme [face_love]
  16. -Gundark- Jedi Grand Master

    Member Since:
    Apr 1, 2010
    star 4
  17. GrandAdmiralJello Moderator Communitatis Litterarumque

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    Member Since:
    Nov 28, 2000
    star 10
    I keep watching and rewatching it. It's amazing. The sheer scale is jaw dropping: the cities look positively huge (a welcome change from Oblivion and Fallout 3!) and th eenvironments are sweeping. Not only have they implemented landscape variance (I hated those copy-pasted green spaces in Oblivion), but seasonal variation too--there was that autumnal forest! Combine that with the refinements to the combat system--the assassin's neck slash, the grabbing and stabbing attacks, spell casting while wielding weapons etc and we have a ton of innovations. I'd have to imagine that with a scale like this, they'd need an epic scope on the level of Morrowind.

    Skyrim, I think, is on an entirely different plane from DA2. It'll--I hope--be a worthy successor to Morrowind.
  18. Chance the Jedi Force Ghost

    Member Since:
    Jul 25, 2005
    star 5
    I think I just died and went to nerd heaven.
  19. JediKnight20043 Force Ghost

    Member Since:
    Sep 18, 2004
    star 5
    I ended up watching the new trailer about 15 times in a row last night. [face_blush] Everything about it is awesome!!

    The theme tune played is actually the "Elder Scrolls Theme Tune" it has been adopted from Morrowind. Oblivion actually has pretty much the same tune its just being altered.

    Also this blog is very good for keeping up with developments!!!
  20. RC-1991 Force Ghost

    Member Since:
    Dec 2, 2009
    star 4
    Agreed. One Morrowind element that Bethesda needs to incorporate into Skyrim is inter-guild interactions. In Oblivion, the guilds couldn't care less about each other (and there were fewer guilds too), whereas in Morrowind, the inter-guild interaction was a big part of the fun- not to mention the immersion. Another thing with the cities- larger populations would be a plus. The small populations in Oblivion were probably a contributing factor to the smaller amount of miscellaneous quests per city.

    I've watched the trailer enough that it's annoying my room mates [face_blush]
  21. -Gundark- Jedi Grand Master

    Member Since:
    Apr 1, 2010
    star 4
  22. The Great No One Force Ghost

    Member Since:
    Jun 4, 2005
    star 8
    just found this about the combat changes they're making.
  23. GrandAdmiralJello Moderator Communitatis Litterarumque

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    Member Since:
    Nov 28, 2000
    star 10
    "Nerevar Rising" and "Reign of the Septims" are two different compositions altogether, and there is no such game track called "Elder Scrolls Theme Tune."
  24. timmoishere Force Ghost

    Member Since:
    Jun 2, 2007
    star 6
    Love, love, love the trailer. I just nerdgasmed all over my keyboard.
  25. The Great No One Force Ghost

    Member Since:
    Jun 4, 2005
    star 8
    linky

    very interesting story about the tech behind the game, hits up everything from the engine itself, to the new physical behavior stuff, to the improved radiant AI, to something they're calling "Radiant Story" which... looks like it could make the game last for a very, very, very, very long time without mods.