So, I wanna comment on both games in short. First to Chukles. To be true, whatever I can say about it, I am unsure if it is true . . . it is so unique in it´s approach, it might work or not. Might be a Masterpiece or simply not work out . . . I think any prognosis is little more than a guess. It is simply one of these games you will need to try . . . On Wheel of Time . . . I don´t know if anybody feels attracted to it in this form who is not very familiar with the franchise. The opening does not make very clear what the world of Wheel of Time is like and I think you will need to do a long, explaining post about that world, if you wanna make it work. Which is never a bad thing. Some pics to give us a visual feel could also be good. So actually turn that into an "extended development" submussion of characters might not work. Because people will be frustrated with knowing so little. Different then SW games or my SotS where I will use a similiar technique, the anchor is missing. The link of the player to the world. I think providing that one and then allow them to create characters within a certain class system might be much, much more accessible to players. Storywise and the idea of GM-Player-Shared Knowledge about the goals of the character . . . that is very nice. Could be very interesting RPing, but if you wanna get that one in the air (and I believe you can do it with great usccess) it will be very, very, very workintensive when it comes to the world.