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NSWRPF Archive The Lords of Middle-Earth

Discussion in 'Non-Star Wars Role Playing Archive' started by Jango10, Mar 14, 2006.

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  1. LightWarden Force Ghost

    Member Since:
    Oct 11, 2001
    star 4
    OOG: Another map, if interested. Far shinier, but with less stuff.

    There are no real distinctions between the various units for the particular sides, are there? Such as a difference between orc infantry, human infantry, hobbits, elves, dwarves, goblins, etc? Though that's probably far more complicated than needed. No fellowship, ringwraiths or battle over the ring, right?

    No Barad-dur (accents needed)? Seems a bit of an oversight to forget Mordor itself, but I guess that's a balancing act.

    Also: Units to consider- Ents, Beornings, Hurons, Eagles, goblins(may or may not be identical to Orcs, seem that way from the Hobbit, though the movies depict goblins as a smaller race, orc:elf::goblin:hobbit), various creatures such as spiders or wargs, maybe elite/unique units depending on region (such as Rohirrim, Uruk-hai, Grond, trebuchets, Umbar Corsairs, Olog-Hai, Wainriders, Variags, Dunedain Rangers maybe some upgraded gondor infantry, dwarven infantry, elven archers etc. Don't know what the hobbits fight with.)
  2. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    There are no real distinctions between the various units for the particular sides, are there? Such as a difference between orc infantry, human infantry, hobbits, elves, dwarves, goblins, etc? Though that's probably far more complicated than needed. No fellowship, ringwraiths or battle over the ring, right?

    Correct. Unless otherwise stated in the Rankings.


    No Barad-dur (accents needed)? Seems a bit of an oversight to forget Mordor itself, but I guess that's a balancing act.

    Mordor was left out for a reason. ;)


    Also: Units to consider- Ents, Beornings, Hurons, Eagles, goblins(may or may not be identical to Orcs, seem that way from the Hobbit, though the movies depict goblins as a smaller race, orc:elf::goblin:hobbit), various creatures such as spiders or wargs, maybe elite/unique units depending on region (such as Rohirrim, Uruk-hai, Grond, trebuchets, Umbar Corsairs, Olog-Hai, Wainriders, Variags, Dunedain Rangers maybe some upgraded gondor infantry, dwarven infantry, elven archers etc. Don't know what the hobbits fight with.)

    Well, I have already covered some of those units. The Rohirrim is another name for Rohan's Calvary, I have covered Uruk-Hai, Umbar has cosairs, Dunedain Rangers are covered, Elven archers are covered. Also remember, if you don't have access to a specific unit that you would like to purchase, then contact someone that has access to that unit.


    Here is an Update

    Free Peoples of Middle-Earth

    Narie Calafalas- Eirate_Rules
    Erebor (The Lonely Mountain)

    Capital: Erebor
    Income: 1500
    Bonus: Also receives 350 Mithril on each turn. (You may sell the Mithril.)
    Special Abilities: None

    Theoden- dontlookatmethatway
    Rohan

    Capital: Edoras
    Income: 1200
    Bonus: Starts with an extra Calvary Division
    Special Abilities: Gets Calvary Divisions half-off

    Gladriel- phantom_panther
    Lothlorien

    Capital: Lorien
    Income: 1500
    Bonus: Starts with an extra Archer Division
    Special Abilities: Gets Archer Divisions half-off


    Aragorn- Master_Burhead
    Gondor

    Capital: Minas Tirith
    Income: 1200
    Bonus: Starts with a Castle
    Special Abilities: Gets defenses half-off


    Forces of Darkness

    Nargoth the Destructive - MASTERPENN
    Moria (Orcs)

    Capital: Khazad-dum
    Income: 2000
    Bonus: None
    Special Abilities: Able to purchase a Balrog, Misty Mountains make natural defenses

    Saruman- Despised1
    Isengard

    Capital: Orthanc
    Income: 1500
    Bonus: Starts with Uruk-Hai Division, Starts with walls and gate
    Special Abilities: No research required for Uruk-Hai Division, Gets 500 off Uruk-Hai Divisions

    Raine Yubari- Darth_Joesha
    Rhun (Easterlings)

    Capital: Elannon
    Income: 2500
    Bonus: Starts with one extra infantry division
    Special Abilities: None

    Murazor- Imperial_Hammer
    Angmar

    Capital: Carn Dum
    Income: 1500
    Bonus: Receives (1) Special Unit - Barrow Wight - Every turn
    Special Abilities: Cold Weather around Angmar

    Vladimor - Winged_Jedi
    Umbar

    Capital: Umbar
    Income: 2000
    Bonus: Starts with 2 corsair ships, Waterway Gate
    Special Abilities: Gets all ships half-off

    Ice Lord Nombre Esclave - Darth_Vaders_Cousin
    Forochel

    Capital: Foroth
    Income: 2000
    Bonus: Water warmed to creat legitimate port
    Special Abilities: Troops can Navigate Icebay without damage


    Alright, it is time to begin! Right now everyone will start with 3000 gold, 1 Infantry Division, 1 Calavary Division, and 1 Archer Division. You may also start with more if your country's bonus says: "Starts With". And now, I am pleased to present:

    The Lords of Middle-Earth

    The Black Gate, Mordor

    The Black Gates of Mordor slowly creaked opened. A dark rider sitting upon a horse galloped out of the small crack. As the rider came out from under the shadows of the Gates, its true figure was revealed. The rider was bigger than any normal man; it was obviously a descenden
  3. PRENNTACULAR VIP

    Member Since:
    Dec 21, 2005
    star 6
    OOC: Also remember, if you don't have access to a specific unit that you would like to purchase, then contact someone that has access to that unit.

    Does this mean that if we want a certain unit that we can't purchase, we can still trade for that unit with another player?
  4. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    Yes, if that person agrees to it.
  5. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    Finances

    Income

    Starting Balance: 0
    Beginning of Game: 3000

    Total Income: 3000

    Expenses

    2 Cavalry Divisions: 1000 (due to Rohan?s special ability)

    Total Expenditure: 1000

    End Balance: 2000


    IC: Théoden
    Rohan

    The soldiers stood there in the early morning. Their banners, bearing a prancing white horse on a green field snapped in the wind. The sunlight, partially obscured by cloud cover, glinted off their worn armor. They stood in the field outside Edoras, waiting. Théoden reviewed his men with pride. They were the very finest that Rohan could offer, and contained the best cavalry in the known world. Soon they would be moving into foreign lands to fight and die for him. Théoden glanced around, looking for the general of his army, Théodred. He caught his eye. His son nodded and stepped forward to address the troops.

    ?I, Théodred, have been appointed by King Théoden to the position of Marshal. I will be commanding our forces for the present. Today we will be moving out to Dunland, to fight our first battle. So let us march!?

    The speech was short and brief. It did not try to inspire the soldiers or raise their spirits, but it had that effect nonetheless. The army knew Théodred as a capable general and mighty warrior. They honored their commander and trusted him to lead them to victory, as he had done so many times in the past. As one, they drew their swords and chanted, ?Théodred! Théodred! Théodred!? before turning and riding away towards Dunland.

    Tag: None yet


    Military

    1st Army

    Leader: Théodred

    Forces:

    1 Infantry Division
    4 Cavalry Divisions
    1 Archer Division

    Commands: Move out to Dunland


    OOC: When is payday?
    />/>/>
  6. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    GM Approved Character Sheet Repost

    Name: Saruman the White, The White Hand.
    Country: Isengard
    Capital: Orthanc
    Income: 1500
    Bonus: Starts with Uruk-Hai Division, Starts with walls ang gate
    Special: No research required for Uruk-Hai Division, Gets 500 off Uruk-Hai Divisions
    Age: ?
    Gender: Male
    Height: rather tall, around 6 feet
    Weight: fit, around 165 lbs
    Eyes: dark brown
    Hair: white
    Other Physical Traits: long white beard.
    [image=http://i35.photobucket.com/albums/d193/Raelyan_Rocks/saruman.jpg]

    Bio: Here

    Total Starting Forces of Isengard

    1 Uruk-Hai Division: 1000 troops
    1 Infantry Division: 1000 troops
    1 Warg Division: 500 troops
    1 Archer Division: 200 troops

    Starting cash: 3000

    1 Uruk-Hai Division (1000 troops): 2000
    Warg Rider Division (500 troops): 1000

    Final total troop strength of Isengard

    2 Uruk-Hai Divisions (2000 troops)
    1 Infantry Division (1000 troops)
    2 Warg Rider Division (1000 troops)
    1 Archer Division (200 troops)
    IC: Saruman the White, Orthanc Tower

    Saruman the White, a wizard who once fought along side man, but now through the Ithil-stone had become corrupted by a most ancient dark power. Saruman the White was now acting under this mysterious influence and had been building a army in secret for some time, until now, today Saruman would send the Uruk-Hai from the Tower to take Fangorn Forest, its supplies would be needed in the months to come and its close proximity made it an obvious target. The old wizard looked up from a map that lay on the desk before him, a map of Rohan, but now was not the time yet to act.

    "Welcome my General," Saruman said to a large Uruk-Hai who had just entered the room, Gaal was his name. He was adorned in black leather armor that creaked slightly as he walked, at his hip was a ruthless Uruk-Hai sword, and on his back a bow and shield. Of all the Uruk-Hai in his forces, this was the most gifted in all regards, it was gifted with massive strength, and its above average intelligence made it a natural leader. Saruman continued, "Take the Warg riders and the Uruk-Hai to Fangorn, secure the forest but do not venture far into its treeline, there are ancient and powerful creatures residing there."

    The Uruk-Hai pounded his chest once, "At once my Lord." Then Gaal turned on his heel and left his Master to his work. The General of Isengard quickly made his way down the stairs of the great tower, below he could hear the sounds of industry as it crafted weapons of war, long had they prepared and now they would strike. Finally Gaal arrived at the courtyard of the great tower, and before him stood assembled a mighty force of 2000 Uruk_Hai and 1000 Warg Riders, nearby a soldier stood holding the riegns of the General's Warg. General Gaal took the riegns and hopped on his mounts back, he looked over his forces and raised his sword, "We march to Fangorn!", and with a kick to his Warg the forces of Isengard began riding forth from its gates.

    From a balcony near the top of the tower Saruman some time later looked down upon the great line of troops leading toward Fangorn, soon it would be his to use, then his army would grow in size, soon even Rohan would be unable to stop the spread of his power. With a sneer of contempt for King Theoden he turned and walked into his private chambers, there stood upon a stone pilar the Ithil-stone, a great artifact that could show him many mysteries. He walked ever nearer to it, the insides swirled and writhed as if it was alive, Saruman had even considered that its power was derived from a living entity traped within, sometimes he thought he could feel the presense of another when he used it.

    Others warned against its use, but everytime he had used it thus far he had been given visions of the future. Now he would att/>
  7. PRENNTACULAR VIP

    Member Since:
    Dec 21, 2005
    star 6
    OOC: I'm new at this, so bear with me...

    *Total Starting Forces at Moria*

    1 Infantry Division (1000 troops)
    1 Calvary Division (500 troops)
    1 Archer Divsion (200 troops)

    Starting cash: 3000

    Purchased:
    Warg Rider Division (500 troops)
    2 Infantry Divisions (2,000 troops)

    Ending Cash:0

    Final Forces of Moria

    3 Infantry Divisions
    2 Warg Rider Divisions (I am assuming calvary means Warg Riders...)
    1 Archer Division


    Nargoth the Destructive stood before his stone table, surrounded by his generals. The fear was visable in their eyes. It was time for the conquest to begin. Each general before Nargoth knew that failure on any mission meant immediate death. Nargoth was not one to be messed with. He had fought his was to the top, and faught to stay there. He turned to his number one general, Twisthate. The two had been through a lot together, and Nargoth knew he could trust him. (As much as an orc could be trusted)

    "The time has come, lead your army to Dunland. Take no prisoners."

    The general left the conferance room with a brisk pace, his spiked armour cackeling with every step. He knew, this was the single most important mission of his life. If he were to fail, he would be better off not returning...

    TAG: jango, Any


    Total Forces marching to Dunland:

    2 Infantry Divisions (2000)
    1 Warg Rider Division (500)

    Total Forces at Moria

    1 Infantry Division (1000)
    1 Warg Rider Division (500)
    1 Archer Division (200)/>/>
  8. Imperial_Hammer Manager Emeritus: RPFs

    Member Since:
    Sep 25, 2004
    star 5
    IC: The Lord of the Nazgul
    Location: The Bastion of Carn Dum

    The Lord of the Nazgul stood at the summit of his tower, gazing out over the snowy expanse of Angmar. His gaze fell to the South, towards the lands of Arnor. The Witch King could feel it.... he could feel it in his undead soul. The time was now. All throughout Middle Earth, the factions were stirring. He knew that he could not afford to wait. That miserable Ice Lord was no doubt ready to gobble up the lands that rightfully should go to Angmar. And he could feel.... his Master was concerned. At the peak of the World, the movements of the forces of Gondor or Rhun seemed like distant spectres, dealing in a plane separate to Angmar's.

    But of course, the strategic side of the Nazgul knew that this was not the case. Though he may not be in a position to affect anything that happened there, all fates in Middle Earth were connected to eachother in the end.

    The Witch King looked up to the Grey clouded sky, the snowflakes falling gently from it. It was everwinter here in Angmar, the way the Witch King liked it. The men of the North were hearty, which would serve them well in battle. The Nazgul looked down at his armored fist. His.... independence..... was something he was slowly getting used to. He yearned for the ring less and less. It was a gift from the Dark Lord. He was well aware that his freedom was at the expense of the rest of the Nine. They yearned for it even more. At some level, he supposed he was thankful for that.

    At some level....

    The Witch King could feel a Wight drifting up the stairs of the Citadel. It was Malichi, the latest of the wights that had drifted into Angmar, drawn to the Nazgul's dark power. Such beasts were useful, and the Witch King enjoyed their presence.

    The Wight, now at the top level, hissed something in communication to the Black Captain.

    "You desire something my Lord?" the ghostly robed figure gasped

    The Witch King turned to look at the whiteish Wight. A close cousin to wraiths, wights had a way of sensing what others desired. And with the Ringwraith's presence, it probably wasn't to hard.

    "You are to lead one thousand horsemen towards our borders at the Northern Downs. Encamp the Calvary at our boarders, but do not have them cross the national lines. You yourself are to move as a spy into the Downs, to discover what forces await us there. Do not engage any troops, and send a rider to Gundabad with the information."

    "Guuuundabad my Lord?" Malichi inquired.

    "Yes. I plan to move out with 500 men to redezvous with the Orcs there." the Witch King said, moving to descend the stairs down his tower. The Wight followed him, as the servant he was.

    "With an alliance with the Northern Orcs, we shall have the infrastructure needed to start building an invasionary force for Arnor." the Lord of the Nazgul said, the lights of the stairs extinguishing as the Ringwraith passed them. Wherever the Ringwraith passed, darkness followed. "With the completion of our barracks, this will do nothing but to make us even more powerful. A Kingdom of Darkness shall reign in the bitter North."

    After a few minutes, the duo walked out of the tower and towards the military encampments. The cold streets of the fortress town were iced over with frost, the evil men that inhabited it staying inside and warm. That would soon change. The Witch King, stoping at the outskirts of the city, turned to look at the Wight.

    "Happy Hunting." the Wraith said finally, tilting his head to the Wight. "I shall await your Rider. Do not fail me."

    "I shall not my Lord. And good luck with the Orcs of Gundabad." Malichi whispered. "We shall meet in good time."

    The two entities turned off and went towards their respective forces. There was work to do...

    ***COMMAND MODE***

    *PURCHASE MODE*

    Inflows
    Starting Amount: 3000

    Total Inflow: 3000


    Outflows
    [1] Barracks: -3000

    Total Outfl
    />
  9. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    IC: Théodred
    Dunland Border

    Théodred reined in his horse and held up a gloved hand. Behind him, the column slowly halted. They were on the border of Dunland, and Théodred wanted to make sure that the army was more cautious. He leaned over to his second-in-command, Éothain. ?Make sure our scouts are careful now that we are in enemy territory. And watch for ambushes from the rear or sides.? Éothain nodded. ?It will be done.? He rode off down along the column. Théodred let his horse continue forward, into Dunland.

    Tag: GM for Dunland


    The Rohirrim

    1st Army

    Leader: Théodred

    Forces:

    1 Infantry Division (1000)
    4 Cavalry Divisions (2000)
    1 Archer Division (500)

    Position: Dunland

    Commands: Engage enemy/>
  10. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    IC: Raine Yubari

    Raine stood no her brillaint white balcony looking out over her land. The wind blew through her long hair sending it into her eyes, but she did not need sight to see the beauty of the land. She had spent so many hours at this spot that the sight was imprinted into her mind. Elannon glistened in the scorthing sun. The white buildings seemed to move towards the light, as if the entire city was alive. "The Jewel of the East", a name she had heard many times before, but to her it had always been and always would be, Elannon, nothing more nothing less. For she believed the city breathed such beauty that only one name could live up to its gandeur.

    Elannon or "The Star Gate"

    tag: No one




    ***COMMAND MODE***

    *PURCHASE MODE*

    Inflows
    Starting Amount: 3000

    Total Inflow:
    3000

    Outflows

    1x Barracks -3000

    Total Outflows: -3000

    Net Balance:
    0000


    The Military of Rhun:
    2 Infantry Divisions (+1 Bonus)
    1 Warg Division:
    1 Archer Division:



    ***Rhun's Holdings***


    Elannon:
    Fortified:
    1 Infantry Division
    1 Infantry Division
    1 Warg Division
    1 Archer Division


    ooc: hope you don't mind Imp, i stole your format!
  11. Winged_Jedi Force Ghost

    Member Since:
    Feb 28, 2003
    star 4
    The City of Corsairs

    A chill wind hissed around the great docks of Umbar. On the main bridge, King Vladimor I surveyed the forces he had at his disposal. He was not impressed. The grand armies of lore and song quite simply were not available to him. Yet.
    His father had always told him to play to his strengths, and for much of his life he had, immersing himself in poetry and scholarly pursuits, excelling in these chosen areas. And then he had found himself here, suddenly, standing on a winter?s morning with his subjects, gazing over the military resources of his nation, and wondering how he could ever shape them into a force to be reckoned with. And so he would play to Umbar?s strengths.

    Before his very eyes, a glorious shipyard was being constructed. One day soon he would sail with a fleet from these very waters, and then?who knew? The rest of Middle Earth lay in wait for his arrival.

    Tag: me


    Finances

    Starting Balance: 3000
    Purchases: -3000 (shipyard)
    Final Balance: 0


    Command

    Umbar

    First Blackguard Infantry (1000 troops)
    First Warbringer Cavalry (500 troops)
    First Scarskin Archers (200 troops)
    The Lost Fury (Corsair, 500 crew)
    The Nightship (Corsair, 500 crew)
    Waterway Gate

    />/>/>
  12. phantom_panther Jedi Knight

    Member Since:
    Oct 26, 2005
    star 2
    IC:RASTEV

    ***Finances***

    Income-3000
    Expences-2 archer divisions 500
    2 infantry divisions 2000
    Total funds-500
    ***End Finances***

    Rastev moved with the grace inherint in all his race as he made his way to Galadrials ampartments. She had asked to see him there rather in the more formal setting of the audiance chamber. It also hinted toward a clandestine discussion. He set the great Lorien long bow downout side of the door before knocking. He did not usually carry his bow with him but the message had come to him while he was reviewing some new archers and had not taken the time to return to his own chambers to drop it off.
    "Come" Galadrials calm voice said from the other side of the door. Rastev opened it and stepped into a simple living area. The couches were elegantly carved out of a variaty of woods. Most notibly mahogony, its dark color contrasting beautifully with the white of the great trees that the Elves lived in and among.
    As was her way Galadrial did not waste time with unimpotant talk. Due to the length of their lives most elves tended to be sticklers for formality and tradition. It was a sign of her skill as a leader to know when to set such things aside.
    "Rastev I have seen how we, the elves, are set up. Militarily, I mean. You have done a fine job in maintaining our Home Guard, but I see the forces of darkness gathering strength. We must be prepared to defend ourselves and the whole of Middle Earth if nessisary. I want you to begin to build up our military strength if you must, to avoid the political quiestions do it clandistinly but it must be done." She turned to the window and took the few steps needed to bring her next to it. " I have send messengers to Rivendell, to my son, but he has not responded. I would like you to take however many troops with you as you deem nessisary and make contact with Rivendell."
    Rastev nodded, Militarly it would do well for it would catch the filth of Moria between the two elven cities. though we should also look to the west, to Mirk wood. the Misty Mountains are a natural wall against those to the east and Fangorn hampers those to the south The Forest of Mirk Wood would give us a buffer against the forces of the west and to a degree to those of the the North as well."
    "As ever Rastev your wisdom rings true, move your troops when you are ready." With a short bow she turned and moved deeper into her apartments. Rastev knew he had been dismissed and made his way back out picking up his bow as he did.

    *** Tactical***
    Home Guard- 1 Infantry Division
    1 Calvary Division
    2 Archer Divisions
    Rivendell Force- 2 Infantry Divisions
    2 Archer Divisions


    Rivendell Force start out for the pass of Curith Ungol.
    ***End Tactical***

    TAG: every one and no one
  13. Master_Burhead Jedi Master

    Member Since:
    Jan 1, 2005
    star 4
    IC: Aragorn:
    Gondor, Minas Tirith

    Looking about his hall, he was overwhelmed by the size of it and the power which held as King. Turning to one of his servants he said, ?Gather my military advisors. Please make it fast my friend the forces of Middle-Earth are moving, Gondor must not be left defenseless.? With that the man ran off.

    After awhile the man returned with the royal advisors which Aragorn requested, dismissing the servant he turned towards his advisors. ?My friends as most of you know the forces of Middle-Earth are moving be it friends or foes alike. We need to be ready for any attack, I would like for you to take one messenger to Fornost under the banner of Gondor and truce. If allowed to enter the city meet with the highest ranking leader be it military or King. Ask him if he would like to join with the Kingdom of Gondor in our fight against the forces of darkness. Promise him that if he joins with us he will share the plunders of our victories like any solider of Gondor would. Also tell him of the great Kingdom of Gondor and that if he joined with us that our two fine kingdoms would be the greatest of all. After telling him that I would like for the messenger to promise to him that if he joins with us a Gondorian division will make it?s way to their lands and defend them with help of their own military. Finally tell him that I, to, am a ranger and know those lands very well and would like to see them join with the greatest kingdom of men in their fight for the free peoples of Middle-Earth. Oh and give him this small gift and say its from Gondor.?

    After telling one of his advisors to go and carry out the order the turned back towards the rest. ?Since most likely we will be involved in most conflicts we need to prepare for sustained conflict, so we need to build our armies up. I purpose that we send half of our horsemen to the borders to defend them against any possible attack. Also we should be looking to form military alliances with our friends in Rohan with their support we can defeat the forces of darkness. I think we should first wait and build our troops and defenses up while sending riders out to surrounding lands in order to form pacts if you will. I will call for another meeting when the rider gets back with the news. I thank you for your time. Dismissed.? With that he turned and walked back towards his throne and thought about the coming war and started forming plans of attacks.

    Tag: Jango10 for results, anyone else

    **Command Mode**

    *Purchase Mode*
    Starting Cash: 3000
    Spending:
    1 Infantry Division (1000)
    1 Calvary Division (1000)
    Gift to Fornost (100)

    Ending Cash: 900

    Military of Gondor:
    2 Infantry Divisions
    2 Calvary Divisions
    1 Archer Division

    *Command Mode*
    Rider to Fornost

    Gondor Holdings:
    2 Infantry Divisions
    2 Calvary Divisions
    1 Archer Division
    Castle, Minas Tirith

    Fornost
    En route
    Rider from Gondor

    OOC:
    Um Imperial_Hammer I've borrowed your style to, I hope it's ok, oh and Jango10 if this is not a good opening post please PM with other suggestions thanks. This is the first time I've played this type of game in awhile, so bear with me until I get back to roleplaying like this[face_praying]
  14. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    OOC: Paydays will be on Mondays.

    OOC: Despised1, you may attack Fangorn anytime you desire. You need not the GM's permission. ;)


    IC: Wild Men of Dunland

    A Dunland scout sat upon his horse on top of a hill. In the distance he saw an approaching army from Rohan. For many years, the men of Dunland had been looking for a reason to attack Rohan, and now the time was here. The scout rode back to the village of Dinlin where he was stationed. After informing his commanders, every man capable of bearing arms rode out from the village.

    With the Rohan army still in the distance, the thousands of Wild Men split into two groups moved into the hills above the approaching Rohan army. Just as the Rohan army was nearing Dinlin, the Wild Men poured over the hills into the midst of the marching Rohan. The attack was lead by several hundred calvary and was followed by several thousand infantry. Several hundred of Dunland's finest archers reamined on top of the hills and began raining arrows down upon the Rohan.

    TAG: dontlookatmethatway

    ___________________________________________________________________________________________________________________________


    IC: North Downs Info

    Enemy Forces

    250 Rangers and 250 Archers of Fornost fortified in a watchtower.

    TAG: Imperial_Hammer

    _________________________________________________________________________________________________________________________________



    IC: Nargold, Orc Cheiftan of Mt. Gundabad

    Upon learning of the arrival of the Witch-King of Angmar, Nargold mounted his Warg and with twelve of his top Lieutenants, rode down to meet the Witch-King. Nargold dismounted his Warg and approached the Witch-King. Nargold could feel the cold power of the Witch-King deep within his own soul. He knew that the Lord of Angmar feasted off of the fears of everyone he encountered.

    "Greetings, Lord of Angmar," Nargold began, trying to hold back his fear, "what is your business with the Orcs of Mt. Gundabad?"

    TAG: Imperial_Hammer


    ____________________________________________________________________________________________________________________________________



    IC: Tarador, Steward of Fornost

    "Milord," one of Tarador's servants said, "an ambassador from Gondor has arrived and he wishes to speak with you."

    "Send him in," Tarador said motioning his hand. The servant walked to the back of the King's Hall and opened the door. A soldier dressed in Gondorian attire approached the Steward's throne and bowed down. "Rise, Ambassador of Gondor. How can the Steward of Fornost help you?"

    TAG: Master_Burhead


    ________________________________________________________________________________________________________________________________________

  15. PRENNTACULAR VIP

    Member Since:
    Dec 21, 2005
    star 6
    IC: General Twisthate
    Orc Camp, 2 miles out of Dunland

    A warg scout came back to the camp, bearing interesting news.

    "General, Rohan marches on Dunland, with a force twice our size. They are battleing as we speak."

    "Interesting." Twisthate knew that this Orc force could not take on both Rohan and Dunland. But, if Rohan was focused on taking Dunland, Rohan iteslf was weakened...

    Twisthate turned to his assistant. "Send a messanger to Moria, asking the King for more resources. We are attacking Rohan!"

    Turning to another asistant, the general barked an order. "Pack up camp, have the troops ready to move out in one hour. Tonight we ride for Rohan!"

    TAG: dontlookatmethatway, Jango

    ORDERS:
    Go to Rohan, engage enemy
  16. Master_Burhead Jedi Master

    Member Since:
    Jan 1, 2005
    star 4
    IC: Gondor's Rider

    After dismounting and entering through halls of the Lord of the land, he entered what appeared to be the throne room of the Lord. Kneeling he heard the say, "Rise, Ambassador of Gondor. How can the Steward of Fornost help you?" With that he rose and gave a bow. Then looking at the Lord he prepared to tell the him about Gondor offer.

    "My'lord I come on behalf of the King of Gondor with an offer. As you know the forces of darkness are moving, and once again Gondor and all of the Kingdoms of men are in the land of fire. My King is preparing to meet this threat head on and help defend the Free Peoples of Middle-Earth. However we can not do it alone, my King offers that our two kingdoms join togahter to defeat the forces of darkness. If you join with us a Gondor division will move to your lands and will defend you with your local forces. Also once the war is over you shall share the plunder of our enemies like any solider and Lord would. We plan to ally with other Kingdoms near our borders and surrounding lands, I hope you will consider this. Our King hopes that you will take this small gift from Gondor as a token of our friendship." With that he handed the Lord the purse and bowed slightly waiting for the Steward's reply.

    Tag: Jango10, others
  17. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    Finances

    Income

    Starting Balance: 2000

    Total Income: 2000

    Expenses

    4 Cavalry Divisions: 2000 (due to Rohan?s special ability)

    Total Expenditure: 2000

    End Balance: 0


    IC: Théoden
    Dunland

    As Théoden reviewed his new soldiers, he asked himself for the thousandth time why he needed more men. Grima Wormtongue, as if sensing his thoughts, stepped up to him. ?Sire, of course we need more soldiers. The campaign among the Dunlendings will not be the end of our military activities. There are other evils in this world and threats from our former allies.? Théoden rubbed his head. It had all seemed so much simpler when he sent his troops off before. They would fight a war against their ancestral enemies, the Dunlendings. But now? He turned to Grima again. ?So what will we do with more men?? ?We will send them with Éomer on the morrow.? Théoden nodded.

    Tag: Any

    IC: Théodred
    Dunland

    ?Attack! We?re under attack!?

    Théodred looked over his shoulder. Enemies were pouring down from the hills to hit the middle of the Rohan column. Théodred cursed his stupidity and quickly assessed the situation. The army of Rohan had been taken by surprise and was disorganized. They needed to regroup and strike back. The archers were vulnerable in their current position, as were the infantry to a lesser extent. Théodred turned to his second-in-command, Éothain. ?Rally the infantry and archers. I want them situated on top of one of those hills. They must have the high ground. The foot soldiers will form a protective ring around the archers. I want the archers working to kill the enemy bowmen.? Éothain nodded to show he had understood and rode off as fast as he could.

    Théodred turned to the mounted soldiers around him. ?Follow my lead.? He spurred his horse into the battle, shouting ?To me, Riders of the Mark! To me!? at the top of his lungs with his men following behind.

    Tag: GM for Dunlendings


    The Rohirrim

    Battle Commands

    1st Infantry regroup on a nearby hill. Form a protective circle around the 1st Archers. 1st ? 4th Riders of Rohan engage the enemy and rally to Théodred.

    1st Army

    Leader: Théodred

    Forces:

    1st Infantry
    1st ? 4th Riders of Rohan
    1st Archers

    Position: Dunland

    Commands: Engage enemy

    2nd Army

    Leader: Éomer

    Forces:

    5th ? 8th Riders of Rohan

    Position: Rohan

    Commands: Hold position until morning.
    />/>
  18. Imperial_Hammer Manager Emeritus: RPFs

    Member Since:
    Sep 25, 2004
    star 5
    IC: The Lord of the Nazgul
    Location: The Base of Mt. Gundabad

    It was still snowing as the Lord of the Nazgul rode his way South-West along the Carn Vale. His five hundred men trudged along behind the Nazgul's Black Stallion, their marching keeping them warm as the mountains slowly closed in around them. Ahead, now dominating the troops' visions was Gundabad, an extremely strategic mountain for these Northern Lands. Though most didn't know it, the seemingly impenitrable Gundabad was a secretly one of the most massive Orcholds in the land, holding a veritable flood of Northern Orcs under its stoney exterior. If one could ally with the Orcs there, that person would be in possession of one of the major passes underneath the Misties.

    Which is one of the major reasons Gundabad was important to the Dark Captain. As his troops neared the foothills of the looming stoney crag, the Witch King spied Twelve Northern Orcs, ornately dressed and mounted on seemingly ceremonial wargs. They stood alone, yet the Witch King no doubt knew their armies waited just out of sight. How clever they were to see his armies appearance. It made the Ringwraith pleased to see they watched their Western Boarders, that they were not complacent with Angmar's rise to power.

    The Witch King raised his hand to still his armies, then spurred his Stallion forward to parlay with the Orc Chieftans. As the Witch King's horse clopped along, he noticed the steep walls of the valley. This would be a very good place to lure enemies into a slaughter. Finally the two parties met. The Nazgul felt for the fear of his foes. The Orc Captain was hiding it. Trying to supress this feelings. Had the Witch King a mouth, it would have smiled cruelly.

    "Greetings, Lord of Angmar," the Orc Captain Nargold began, trying to hold back his fear, "what is your business with the Orcs of Mt. Gundabad?"

    The Witch King at first did not answer. He merely turned the eternal darkness that was his gaze towards the Orc Chieftan, purposely building up suspense. At last, he spoke...

    "Chieftans of Gundabad. I come here to offer you admission into the Nation of Angmar. The Forces of Light are on the move. Gondor and Rohan are on the move, with their forces moving North to crush both of us. And in your righteous territory, in Framsburg and the Anduin vale, human men littering it. They will not rest at Framsburg.... no, they are never satisfied with what they have. The Men of the North will continuously march upwards, until they issue a mighty raid of Gundabad. As a member state of Angmar, we will not less that happen. My mannish armies will fortify Gundabad, and with my ghoulish wights, we can reclaim the lands of the North in the name of Darkness. Join me. Join the Army of Angmar, and you will have much manflesh on which to feast, and much destruction by which to disperse. You Northern Orcs will form the backbone of my army, the true might of Angmar. You will be known and feared throughout Middle Earth."

    The Ringwraith stopped, sweeping his gaze accross all 12 Orc Chieftans slowly and painfully...

    "Will you join me?"

    TAG: GM for Gundabad's Response

    IC: Malichi
    Location: The Boarder of Angmar and the North Downs

    Malichi floated back into camp after his scouting runs throughout the Northern Downs. They were poorly defended, but the troops there were embedded. As the Wight moved into Camp, he would dare not attack right now with his Calvary. The horsemen were well able to do their jobs, but the Archers present would deal havoc to their lines, especially in their elevated position in the watch tower.

    The Wight approached one of the Mannish generals of the Calvary Division, who gulped in fear as the ghastly apparition approached. How Malichi wished to take this one and sacrifice. The slicing of the neck. The scent of blood....

    No.

    He had work to do. The Black Captain had commisioned him to do this mission.

    "Ha, how can I be of service Malichi?" the heavy set man asked, scratching his prickly beard.

    "Send />
  19. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    ooc: how did you get that income dontlookatmethatway. i thought payday was monday. Forgive me if i'm wrong, i just don't want to be missing anything.
  20. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    IC: General Gaal, Outside Fangorn Forest

    The small army had reached Fangorn earlier in the day and come to a halt just outside its massive trees, Saruman had warned him enough about the ancient things that dwelled within, so he had decided that the army would not enter the forest at all. Instead he had ordered a legion of Uruk-Hai and a squad of Warg Riders to secure the perimeter and begin harvesting resources, as the forest was in sight of Isengard and held no standing army there should be no need to leave a larger amount of troops to defend and secure it.

    The General left final orders with the Captain in charge of the Fangorn Division, then rode his Warg to the main body of his army, a full 1500 Uruk-Hai and 800 Warg Riders stood at the ready. He had recieved new orders from Saruman's messanger, Helm's Deep the ancient bastion of Rohan stood unprotected, and if Isengard could control both ends of of the Gap of Rohan it could also control much of the traffic between the east and the west of the Misty Mountains and lay heavy taxes down on all who travelled through it.

    There was a great opportunity for Isengard to solidify its dominance over the area, and with the armies of Rohan on the march in Dunland there would be nothing to stand in General Gaal's path to Helm's Deep.

    Tag: whoever


    Forces at Isengard

    1 Infantry Division (1000 troops)
    1 Archer Division (200 troops)

    Forces at Fangorn

    1 Uruk-Hai Legion (500 troops)
    1 Warg Rider Squad (200 troops)

    Forces enroute to Helms Deep

    1 Uruk-Hai Division, 1 Legion (1500 troops)
    4 Warg Rider Squads (800 troops)
    />
  21. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    We got 3000 at the beginning of the game. Due to Rohan's special ability, I get cavalry at half-off. Earlier I bought 2 cavalry divisions. That is 1000. So I had 2000 left.
  22. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    ooc: I appologise. I missed that.
  23. PRENNTACULAR VIP

    Member Since:
    Dec 21, 2005
    star 6
    IC: Nargoth the Destuctive

    Nargoth receved the message. At first he was angered. But then he saw the oppurtunity that lay before him. He would have to attend personally of course. They had the forces.

    "Ready my armour, and my escort. Ragtar, you are in charge here." His brother wasn't the strongest, but he would do good.

    "Ready first company in all divisions. We ride to Rohan in two hours." With that he left the room to get ready.


    IC: Twisthate

    Twisthate recived the message from Nargoth. Nargoth was going to personally attend! This was going to be his time to shine. They should be here in two days time, during which, Twisthate would wait in his camp. Sending scouts out every hour of course*

    TAG: dontlookatmethatway, GM

    Forces of Moria

    AT MORIA:

    1 Warg company (250)
    1 Archer company (100)

    COMMANDS: Defend Moria

    FORCES EN ROUTE TO ROHAN:

    Nargoth the Destuctive
    1 Infantry division (1000)
    1 Warg company (250)
    1 Archer company (100)

    COMMANDS: Move to Rohan

    FORCES AT ROHAN:

    2 Infantry divisions (2000)
    1 Warg division (500)

    COMMANDS: Wait for Nargoth/>
  24. phantom_panther Jedi Knight

    Member Since:
    Oct 26, 2005
    star 2
    IC: Galadrial
    The Lady of the Wood sat in the throne room for lack of a better word, it was really little more than a glorified greeting hall with chairs. Of course her own chair was placed at the end of the hall in the tradition of men. She was hearing some disputes that day, not that the disputes would be solved that same day but she was at least beginning the process. She was listening as on of the engineers was trying to convince her that his method of building into the trees would bee better than his fellows method of building around them when her chamberlain walked swiftly up to her and bent to whisper in her ear. The first sign that something was wrong was that her chamberlain never walked swiftly.
    ?My Lady a messenger waits outside he says he brings dire news.? It took her only a moment to decide to dismiss the current proceedings, after all they could pick up again in a day or a year or even a hundred years from now, such was the gift of elven kind.
    The messenger was one of Rastev?s scouts and he looked tired. He had run far. He bowed reverently and then stood. ?My Lady the Forces of Isenguard are despoiling the forest of Fangorn!? His voice was filled with a mix of sorrow and anger, righteous anger.
    ?In what numbers and how?? The Galadrieal asked.
    ?One Urik Legion and one warg squad, my Lady, a total of 700 troops.?
    ?We are ill prepared for such an endeavor but we cannot allow the greatness of Fangorn to be spoiled.? With that she turned and retreated to her rooms were the Lady of Lothorien began doning armor for the first time in many, many years.

    ***Financial***
    Funds-500
    Expences-2 archer divisions
    Balance-0
    ***End Financial***

    ***Tactical***

    Home Guard
    2 Archer divisions (400)
    1 Calvary division (250)
    Orders-Hold the city

    Rivendell Force
    2 Infantry divisions (2000)
    2 Archer divisions (400)
    Orders- Proceed to Rivendell

    Fangorn Force
    1 Infantry division (1000)
    2 Archer divisions (400)
    Orders- Proceed along the edges of Fangorn to the enemy Camp and attack from just within the forest using
    the dark of the forest to conceal the attack.

    ***End Tactical***

    IC: Rastev
    The elven General surveyed his troops form a snowy outcropping as they made their way through the pass of Curith Ungol. Almost 2500 elves made quite a sight he hoped it would be a sight to keep the forces of Moria at bay. He knew that they had numerous secret doors out of the mountains. Thankfully the elves rarely need to rest and so could pass through the mountains without out stopping. Still he wished it were possible for those under his command to go a little faster.

    TAG: Every one
  25. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    I am sorry to be saying this, but after some consideration, I am going to have to make the following changes:

    Theoden- dontlookatmethatway
    Rohan

    Capital: Edoras
    Income: 1500
    Bonus: Starts with an extra Calvary Division
    Special Abilities: Gets 25% off Calvary Divisions

    Gladriel- phantom_panther
    Lothlorien

    Capital: Lorien
    Income: 1500
    Bonus: Starts with an extra Archer Division
    Special Abilities: Gets 25% off Archer Divisions

    Aragorn- Master_Burhead
    Gondor

    Capital: Minas Tirith
    Income: 1500
    Bonus: Starts with a Castle
    Special Abilities: Gets 25% off All Defenses

    Vladimor - Winged_Jedi
    Umbar

    Capital: Umbar
    Income: 2000
    Bonus: Starts with 2 corsair ships, Waterway Gate
    Special Abilities: Gets 25% off All Naval Units


    Also, if you are not doing so already, if you wish for me to respond, TAG me specifically.


    IC: Battle of Dunland

    The Wild-Men, with little knoweledge of combat tactics, did not know how to react to the Rohirrim's manuever. Their main stategy was to prey on the infantry and archers, knowing they were outmatched by the calvary. Although the Wild-Men were untrained and inexpierenced, they had a very strong will to taste Rohan blood.

    Wild Men of Dunland

    Calvary: 150
    Infantry: 1,500
    Archers: 100

    Army of Rohan

    1st-4th Riders of Rohan: 1,980
    1st Infantry: 850
    1st Archers: 175

    TAG: dontlookatmethatway

    ________________________________________________________________________________________________________________________



    IC: Tarador, Steward of Fornost

    Tarador reached out and received the token from the Gondorian Ambassador. Long ago, Arnor and Gondor were the two most powerful kingdoms in Middle-Earth. Arnor had since been divided into two main kingdoms, Fornost and Annúminas. Two kingdoms, that while they shared a common goal in defeating darkness, had a feeling of animosity between their people. Tarador had long wanted to claim the throne of Arnor and unite the two cities.

    "Fornost will gladly accept your offer," Tarador began, "but we will merely form an alliance. Fornost will aid Gondor when called upon and Gondor will aid us when called upon. The people of Fornost do not wish to live under the rule of Gondor."

    TAG: Master_Burhead

    __________________________________________________________________________________________________________________________



    IC: Nargold, Orc Chieftan of Mt. Gundabad

    "The Orcs of the North will accept the offer for a chance to have man-flesh," Nargold growled. "Gundabad will submit to the Lord of Angmar, but our ultimate alliegence lies with the Eye."

    TAG: Imperial_Hammer


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