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NSWRPF Archive The Lords of Middle-Earth

Discussion in 'Non-Star Wars Role Playing Archive' started by Jango10, Mar 14, 2006.

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  1. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    IC: Éomer
    Rohan

    The battle was over, the Moria orcs having fled in disgrace, and the field was littered with the bodies of the dead and dying. Éomer had finalized the division of his forces. He gathered the other generals in his army and made the announcement. ?Théor, you will stay here in Rohan with five hundred men. You will guard Rohan against attacks like this. I will take the rest into the territory of Saruman and engage his armies in battle. I have read disturbing reports of large numbers of troops in the Fangorn area, so that is where we shall march.?

    Tag: None


    The Rohirrim

    1st Army

    Leader: Théodred

    Forces:

    1st Infantry Company (500)
    1st ? 2nd Riders of Rohan (1000)
    1st Archers (200)
    1st Artillery (1 Catapult)

    Position: Bree

    Commands: Hold position

    2nd Army

    Leader: Éomer

    Forces:

    5th ? 8th Riders of Rohan (1960)
    2nd Infantry Company (350)
    3rd ? 4th Riders of Rohan (985)
    9th Riders of Rohan (500)

    Position: Rohan

    Commands: Travel to Fangorn

    3rd Army

    Leader: Théor

    Forces:

    10th Riders of Rohan (490)

    Commands: Fortify in Edoras

    4th Army

    Leader: Haim

    Forces:

    1st Rider Company (250)
    11th ? 14th Riders of Rohan (2000)

    Position: Rohan

    Commands: Take posession of Dunland
    />
  2. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    IC: General Gaal in Enedwaith

    General Gaal watched as the 400 archers from Isengard arrived, he was very happy to have them, but still he knew that the battle to be fought in the coming days would prove to be difficult, for both Rohan and Isengard. The river crossings were destroyed, there would be no way for the first army of Rohan to cross it especially with a catapult in tow, any option they had would leave them open to massive losses from Isengards archers.

    The new army in Dunland was smaller in size, but the calvary of Rohan was regarded as the best in all the lands, then again the army of Isengard was by far the best in the land as well. This would break one nation, General Gaal decided it would be Rohan that lay broken at the end of the day. "Captain Dantrag, take command of the archer units and shadow the army across the river. Be sure that if they attempt to cross the river you are there to rain arrows down upon them the entire time." Captain Dantrag nodded and ran off to assemble the archers to guard the river.

    General Gaal then blew the horn at his hip to assemble his army and fully engage the army of Rohan, this time they would not stop until all who stood opposing them had fallen. Man's influence in the South would end this day, and with it the nation of Rohan. Again the horn blew, its call spurring the warg and infantry forces of Isengard toward Dunland. The great columns moved at a fair pace, its scouts rode ahead as always to watch for enemy forces and find positions that would be easy to hold.

    Tag: dontlookatmethatway, Jango

    IC: Captain Grumat, Marching toward Rohan

    Captain Grumat stood at the front of a great host of orcs, all marching toward a single purpose and goal, destruction. Saruman had sent new orders for them, they were to engage fully the army riding from Rohan, and all 3000 men were eager to do so. For too long have they waited, all the time watching as men took the good land, only the scraps were left for orcs. No longer, today the men of Rohan would pay for years of oppression with their very lives.

    Tag: dontlookatmethatway, Jango


    Isengard Defense Forces
    Command: Saruman
    1 Infantry Battalion (500 troops)

    Legion of the Tower/Riding to engage Rohan in Dunland
    Command: General Gaal
    2 Infantry Divisions (2000 troops)
    1 Warg Rider Wing (1000 troops)

    ~Riding into Dunland to engage the army of Rohan.

    Guarding the river border, ensure that nothing crosses
    Command: Captain Dantrag
    2 Archer Divisions (400)

    Legion of the White Hand/In Fangorn's southern lands
    Command: Captain Gnarf
    2 Uruk-Hai Divisions (2000 troops)
    1 Infantry Division and 1 Battalion (1500 troops)

    ~Continue to deal with Treebeard.

    Marching from Fangorn toward the army approaching from Rohan
    Command: Captain Grumat
    3 Infantry Divisions: 3000 troops

    ~March down on the approaching army of Rohan and attack./>
  3. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    IC: Théodred
    Bree

    The main part of the enemy force was moving off into the distance, leaving behind a few hundred archers. The archers were obviously there to prevent the men of Rohan from crossing the river. Théodred decided that the other forces were really gone and that it was not a trap. He knew if the opposition was willing to pull forces away from this crucial position, they must be pretty desperate. So it fell to him to destroy the archers and bring his troops into Isengard territory. ?Captain, bring the catapult and archers into position. They will attack the enemy archers. The cavalry will charge across the river as fast as they can. When they reach the archers, they will kill them. The infantry will follow behind the cavalry.? ?Yes,sir.?

    Tag: Despised1

    IC: Éomer
    Rohan

    ?Sir, we have scout reports of an enemy army heading this way.? Éomer turned his full attention on the man. ?How many? What is the army?s makeup?? ?Our men guessed about three thousand. All infantry.? ?Good. We should be able to deal with them rather easily. How close are they?? ?The enemy is still a ways off.? ?Then we will not move into battle formation just yet. Continue to advance.?

    Tag: Despised1

    IC: Haim
    Rohan

    Haim had been alerted to the enemy army approaching his position. The army was more numerous, but his cavalry was the best in the world. He would have to trust his soldiers. Haim turned to a lieutenant. ?Assemble into the arrowhead formation and continue to move forward."

    Tag: Despised1


    The Rohirrim

    The River Battle

    The catapult and archers are to move forward and attack the enemy archers. The cavalry is to charge across the river at top speed and mount an attack on the archers. The infantry is to follow behind the cavalry.

    1st Army

    Leader: Théodred

    Forces:

    1st Infantry Company (500)
    1st ? 2nd Riders of Rohan (1000)
    1st Archers (200)
    1st Artillery (1 Catapult)

    Position: Bree

    Commands: Attack the archers

    2nd Army

    Leader: Éomer

    Forces:

    5th ? 8th Riders of Rohan (1960)
    2nd Infantry Company (350)
    3rd ? 4th Riders of Rohan (985)
    9th Riders of Rohan (500)

    Position: Rohan

    Commands: Advance towards the enemy army

    3rd Army

    Leader: Théor

    Forces:

    10th Riders of Rohan (490)

    Commands: Fortify in Edoras

    4th Army

    Leader: Haim

    Forces:

    1st Rider Company (250)
    11th ? 14th Riders of Rohan (2000)

    Position: Rohan

    Commands: Advance towards the enemy army
    />
  4. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    To Despised1 and dontlookatmethatway: I will post on the Battle of Dunland once Despised1 posts again. There really hasn't been any fighting yet, so I havn't interfered.



    IC: Treebeard

    "Leave?" Treebeard said puzzled. "Why would Saruman want these lands?" Suddenly the idea hit him, Saruman wanted to harvest the trees. His mind hearkened back to what the Elf had told him, and he regretted his decision. The Ents were alone, as they always were, and now Treebeard wished it wasn't that way.

    "Ask Saruman where he recieved his mind of metal!" Treebeard said. He then let out a blood curdling scream that was heard throughout the forest. "We will not abandon Fangorn!"

    TAG: Despised1



    IC: The Attacking Trolls

    Although the trolls were big, mean, and tough, they were also stupid animals. As they made their way into the midst of the Angmar encampment, they were scared and confused by the tactics the infantry and calvary were using. Finally, as if some shroud had been lifted off of them, they were aware of the Witch-King's Dark Power and they feared him. The surviving trolls retreated back to the troll shaws.

    Army of Angmar

    Calvary Division The Hez'rias: 940
    Infantry Division Shadow's Hand: 970

    TAG: Imperial_Hammer



    IC: Siege of Foroth

    The Icemen of Forochel allowed the forces of Angmar to take their positions around the city. They knew they could not defeat the might of Angmar on the open tundra. They had a fortified castle, and they planned to use it to its maximum effect. Trebuchets lined around the wall of Foroth began launching projectiles at the army of Angmar.

    Army of Forochel-Fortified Inside Foroth

    Infantry Legion: 1,000
    Archer Division: 500
    Trebuchets: 10
    Gate of Foroth: 100%

    TAG: Imperial_Hammer



    IC: Battle of the Shire

    The charge of the Hobbits was soon halted by the armies of Umbar and Rhun. Calvary from Umbar and infantry from Rhun began flanking the Hobbit army and targeting the archers. The untrained Hobbit army did not know how to react to tactics from battle hardened warriors. They could feel they were fighting a losing battle, and being this close to the river, they were succeptable to attacks from reinforcements arriving from Umbar. They would be better off fighting closer to their homes, in Hobbiton. The women and children would be evacuated by now. A horn sounded, and the Hobbit army turned and fled the battle area, heading to Hobbiton.

    Army of the Shire

    Hobbit Infantry: 1,350
    Hobbit Archers: 325

    Army of Rhun

    Archer Division: 550
    Infantry Divsions (3): 2,700

    Army of Umbar

    First Blackguard Infantry: 860 troops
    First Warbringer Cavalry: 490 troops
    First Scarskin Archers: 160 troops

    TAG: Winged_Jedi, Darth_Joesha
    />/>/>/>
  5. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    OOC: I should be able to get enough time to make a post in the morning, but I did have one question regarding this...

    "The cavalry is to charge across the river at top speed and mount an attack on the archers."

    How does a cavalry charge across a river when there are no passes left?

    The name of the river that makes the northern border of Dunland and Enedwaith is the River Gwathló, here is the description of it...

    "The Gwathló was wide enough that it could be sailed on all the way to where its tributary Glanduin met the river."

    source, click on the river name for a description of it

    The way it sounds the river is crossable only by ferry or boat anyway.
  6. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    OOC: But how deep is it?
  7. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    ic: Raine Yubari

    Raine smiled as the Hobbits withdrew, it would give her men a chance to rest and her a chance to survey the battlefield. She jumped back onto her horse and rode over to the Umbar king.

    "Vladimor!" Raine shouted raising her arms in traditional Rhun greeting. "It would seem the Hobbits have withdrawn to their town. May i advise a seige, although our numbers far outnumber theirs it would be unwise to engage them on their conditions. I intend to send my spies in tonight to burn their stores, if we're lucky it will burn half the town!"

    tag: Winged.
  8. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    It did not say anything specific, but if ships can be sailed up it I would think deeper than a horse could cross. It gave some info about long ago when the river was used by the invasion fleet that took over Enedwaith ships were sent up it to offload its army.

    IC: Captain Gnarf, Fangorn

    As the great Ent reared back and released a mighty roar the Captain realized that all hope for diplomacy was at an end, Saruman would be furious for his failure but now was not the time to worry about that, there was an Ent to bring down. He took the firey brand in his hand and threw it with all his might at the Ent hoping it would hit and set it to fire, then drew his own sword and commanded the forces of Isengard to attack.

    Tag: Jango for Treebeard

    IC: General Gaal, Dunland

    The Uruk Hai General of Isengard continued to ride at the head of the great column of forces in Dunland, his scouts still had not seen any sign of the Rohan calvary, but they must be close now. He sent out additional scouts to widen his sight to ensure no ambush attacks were made, not that an ambush was easy to pull off with a calvary anyway.

    Tag: dontlookatmethatway, Jango

    IC: Captain Dantrag, River on northern border

    The Captain ensured that his archers could hit forces crossing the river, yet still be out of range to any archers actually on the opposing riverbank. The catapult was of little concern, all eyes keep it in mind but with long reload times it was rather easy to continue shifting out of harms way. Rohans force looked to be preparing to cross the river, which would be a minor miracle and require horses to walk on water, but still the archers would shadow them and be at the ready to send waves and waves of deadly arrows into them as they tried.

    Tag: dontlookatmethatway, Jango


    Isengard Defense Forces
    Command: Saruman
    Empty

    Marching to meet with forces in Rohan
    1 Infantry Battalion (500 troops)

    Marching from Fangorn toward the army approaching from Rohan
    Command: Captain Grumat
    3 Infantry Divisions: 3000 troops

    ~March down on the approaching army of Rohan and attack, scouts out to ensure no ambush.

    Legion of the Tower/Riding to engage Rohan in Dunland
    Command: General Gaal
    2 Infantry Divisions (2000 troops)
    1 Warg Rider Wing (1000 troops)

    ~Riding into Dunland to engage the army of Rohan.

    Guarding the river border, ensure that nothing crosses
    Command: Captain Dantrag
    2 Archer Divisions (400)

    ~guard river

    Legion of the White Hand/In Fangorn's southern lands
    Command: Captain Gnarf
    2 Uruk-Hai Divisions (2000 troops)
    1 Infantry Division and 1 Battalion (1500 troops)

    ~Attack Treebeard.[face_worried] />
  9. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    To dontlookatmethatway and Despised1: Let's say that the river is shallower farther north, and that Rohan must proceed to that crossing in order to cross the river. It will take 1 day for the Rohan forces to reach this crossing.
  10. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    OOC: That works for me:)
  11. PRENNTACULAR VIP

    Member Since:
    Dec 21, 2005
    star 6
    OOC: Last post for the next seven days then.


    IC: Nargoth the Destructive

    The sigh of releif was a loud one when Nargoth's army finally came in sight with the Orc incampment outside of the Grey Mountains. Releif could be felt all around the camp, for with the arrival of these rested troops came an almost assurance of victory.

    Upon entering the camp, Nargoth walked up to his general. With hate and excitement on his visage, he growled "are your men ready for battle?"

    The general cowered. "Y...Yes sir. When ever you say so....."

    "Then what are we wating for?! We attack now!"

    Nargoth turned to his infantry commander. "Split your Wargs up into two even groups. Flank each side of the fortress and come in after the battle has already started. Left attacks first, two minutes later, right attacks. Got it? Move!"

    Nargoth then turned to his Infantry General, and second in command, Twisthate. "Take 1000 Men and follow the Wargs to the right. Attack the flank with them, or a little later. The rest of the infantry is with me, and we will attack head on."

    He turned to the mass of soldiers now awating his commands.

    "The forces of light are trying to take over the world and destroy our way of life. We cannot let this happen! This battle is our first step towards people respecting and fearing the name of Moria. Fight with no mercey, fight for Moria!"

    The mass surged onward towards the awating enemy...

    TAG: Jango


    At The Grey Mountains:

    Army One

    Narogth The Destructive (Leader)
    3 Infantry Divisions: 5000
    1 Warg Division: 500

    Split up, with commands:

    Company One:

    250 Warg Riders

    Commands: Flank on the left and attack after battle has begun

    Company Two:

    250 Warg Riders, 1000 Calvary

    Commands: Flank on right, attack after battle has begun and two minutes after Army One has attacked

    Company Three

    4000 Infantry
    Nargoth the Destructive (leader)

    Commands: Fight head on, win for Moria!/>/>
  12. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    IC: Treebeard

    Treebeard's dry and dead bark caught fire quickly as flaming brands and spears were thrown from Saruman's orcs. He picked up the closest creature to him and began swinging it into the midst of the other groups of orcs. He knew that he would not last long by himself, but he also knew that Isengard could not contain the full might of the Ents.

    TAG: Despised1


    OOC: Sorry if the post is not that long. It is kind of hard to write a battle with just one combatant on one side.


  13. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    OOC: Sorry for the error; I thought the river was crossable by horses. But this worked out to my advantage (at least in my mind) so I'm not complaining.


    IC: Théodred
    Bree

    Théodred knew he couldn?t cross the river at this point, but that didn?t bother him. What he did know was that there was a ford that could be crossed about a day north. He decided to leave his catapult here with the archers to guard it. His cavalry would head north to the ford. If the enemy archers tried to follow, the cavalry would leave them in the dust. Once the cavalry was on their side of the river, they wouldn?t stand a chance. Théodred turned to his lieutenant. ?Cavalry are to go at top speed to the river crossing in the north. Infantry are to follow at a slower pace. The catapult and archers are to wait here. All groups are to take special pains to stay out of arrow range.?

    Tag: Despised1

    IC: Théor
    Rohan

    ?Commander, there is a company of infantry approaching Rohan. They number about five hundred.? Théor had hoped that Rohan would be safe from the attacks of the enemy, but that was unfortunately not so. ?Marshal the cavalry. We shall ride forth to meet them.?

    Tag: Despised1

    IC: Haim
    Dunland

    ?Sir! They are in sight!? The two opposing forces had finally reached each other. Both sides faced off across a great plain, which would surely become a battlefield. It was large, leaving plenty of room to maneuver for both sides. The arrow formation of Rohan was still. ?Sir, should we charge?? ?No.? Haim responded. ?I want to see what they do.?

    Tag: Despised1 />
  14. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    OOC:

    That 500 is meeting with the other 3000, sorry about the miscommunication but they were only intended to bolster my force that is taking on your infantry.

    IC: Captain Gnarf, Fangorn

    The Captain of Isengard's forces howled in battle lust as the first blow against the Ents was struck, "Charge! Bring it down!" He urged his troops, the infantry forces swarmed over the living tree hacking and chopping, they would not stop until it lay dead.

    Tag: Jango

    IC: Captain Grumat, Rohan

    The reserve force from Isengard met up with them shortly after they crossed into Rohan, now their numbers were 3500 strong, but a mighty calvary was yet to be confronted. With scouts out they continued to search for the calvary that Saruman had warned was riding toward Fangorn.

    Tag: dontlookatmethatway, Jango

    IC: General Gaal, Dunland

    General Gaal now stood before a large host of Rohan's calvary, its own numbers were smaller than his own, but their skill on horse was that of legends. Gaal ordered his Warg riders to the front, his infantry lined up behind them, now they would wait for the charge.

    Tag: dontlookatmethatway, Jango

    IC: Captain Dantrag, Enedwaith marching to Dunland

    Scouts came back to report that the calvary of Rohan was riding north, probably to find a crossing. They had left their catapult and archers behind to gain speed, the Captain made a quick decision. "We march to Dunland, now!" At a fast pace the archers could probably reach the General's forces before Rohan's calvary could make it to the next crossable ford in the north, without a second look back the 400 archers set off at a fast pace to rendevous with the larger force in Dunland.

    Tag: nobody yet


    Isengard Defense Forces
    Command: Saruman
    Empty

    Marching toward the army approaching from Rohan
    Command: Captain Grumat
    3 Infantry Divisions: 3500 troops

    ~March down on the approaching army of Rohan and attack, scouts out to ensure no ambush.

    Legion of the Tower/Denfensive formation, Dunland
    Command: General Gaal
    2 Infantry Divisions (2000 troops)
    1 Warg Rider Wing (1000 troops)

    ~Hold, set defensive position with infantry behind the Warg.

    Guarding the river border, marching to meet with General Gaal
    Command: Captain Dantrag
    2 Archer Divisions (400)

    ~March to meet with General Gaal in Dunland

    Legion of the White Hand/In Fangorn's southern lands
    Command: Captain Gnarf
    2 Uruk-Hai Divisions (2000 troops)
    1 Infantry Division and 1 Battalion (1500 troops)

    ~Attack Treebeard.[face_worried]/>
  15. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    IC: Haim
    Dunland

    The enemy seemed to have decided to send their Wargs to the front and their infantry to the rear and then wait for the charge. Haim had sudden doubts. What devious tricks did the enemy commander have? He turned to a lieutenant. ?Redeploy into a line and wait. Let?s make them come to us.?

    Tag: Despised1

    IC: Éomer
    Rohan

    Éomer knew the enemy would be in sight any moment. The scouts had reported it to him just a moment ago. The battlefield that both sides were marching toward consisted of hills on both the Rohan and Isengard side. In between this was a large plain. The plain was flat except for a hill rising just slightly towards the Isengard side of the battlefield. Éomer?s scouts had estimated that both forces would arrive at the same time. ?Spread out,? he ordered ?and watch the flanks for signs of an ambush.? Finally his troops came to the crest of the hills on their side. Éomer expected that the enemy was in the same position. Without looking to see what they were doing, he gave out the orders for the battle. ?The fastest cavalry will try to make for the hill in the middle of the field. Once that hill is reached, the cavalry will either stop or charge depending on what the opponent does. If the enemy goes down the hill and attacks, they will charge and the rest of the soldiers will charge behind them. But if they stare down their noses at us from atop the hills, everyone will stop and not go beyond the hill in the center of the battlefield.?

    Tag: Despised1


    The Rohirrim

    Dunland Battle Commands

    All troops are to deploy into a line and wait for enemy movement.

    1st Army

    Leader: Théodred

    Forces:

    1st Infantry Company (500)
    1st ? 2nd Riders of Rohan (1000)

    Position: Bree

    Commands: Head to the ford

    2nd Army

    Leader: Éomer

    Forces:

    5th ? 8th Riders of Rohan (1960)
    2nd Infantry Company (350)
    3rd ? 4th Riders of Rohan (985)
    9th Riders of Rohan (500)

    Position: Rohan

    Commands: Fight battle

    3rd Army

    Leader: Théor

    Forces:

    10th Riders of Rohan (490)

    Commands: Fortify in Edoras

    4th Army

    Leader: Haim

    Forces:

    1st Rider Company (250)
    11th ? 14th Riders of Rohan (2000)

    Position: Rohan

    Commands: Fight battle

    5th Army

    Leader: Éor

    Forces:

    1st Archers (200)
    1st Artillery (1 Catapult)

    Position: Bree

    Commands: Hold positions


    OOC: Then null that Théor post./>/>
  16. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    IC: Saruman, Isengard

    Saruman watched as yet more troops poured out from Isengard's gate, 1500 soldiers were to march to Rohan and another 1500 to Fangorn. This war was not proceeding to his design, and something must be done about it, he must enter into the fight himself to ensure victory. The ancient wizard, powerful and wise, grabbed his staff and riding cloak and then headed off to the stables and mounted his own Warg. With a kick to its side Saruman the White rode to the column of troops marching into Fangorn, he would stand against the Ents, with his power the protectors of the forest would be defeated. They would ride to the border of the forest, and there they would wait for the forces inside to pull back into the plains.

    Tag: Nobody

    IC: Captain Gnarf, Fangorn

    As his orcs and Uruk-Hai chopped at the mighty Ent, Captain Gnarf spread orders to retreat to the south once he had fallen. Saruman had sent a message that additional forces would be waiting there, with Saruman at its lead. He wondered aloud as he watched his men fight the Ent, "Can even Saruman ensure victory over the Ents?", he had to admit however that he did not know the limits to the wizards power but he did believe that the fight for Fangorn would be long remembered.

    Tag: Jango

    IC: Captain Grumat, Rohan

    The orc captain surveyed the battlefield, he could see Rohan's forces now, but he would not run headlong into a field that favored a calvary. He ordered his force to stay on the high ground, if Rohan was to root them out they would have to fight for every inch of land. The hills would also help to strengthen the defense against calvary charges, Isengard would benefit greatly from this. The Captain surveyed his troops as they prepared defensive lines against calvary charges, longspears and sharpened poles would help to stop even the largest of horses.

    Tag: dontlookatmethatway, Jango

    IC: General Gaal, Dunland

    Captain Dantrag arrived with 400 archers and was given orders to line-up behind the infantry. If any charge was made by the calvary of Rohan they were to fire at will, Rohans men will die by the dozens under a steady rain of arrows before clashing against General Gaal and his men. His Warg Riders and infantry were under strict orders not to charge, he would not allow them to be lured into the open for Rohan's calvary to ride through them as they wished. Even with another division of men this fight would not be easy, though the future was unsure there remained hope for victory still.

    Tag: dontlookatmethatway, Jango


    Current Balance: 315

    Income:
    ~Isengard: 1500
    ~Enedwaith: 850
    ~Dunland: 1000

    New Balance: 3665

    Purchases:
    3 Infantry Divisions - 3000
    1 Archer Division - 500

    Remaining Balance: 165


    Isengard Defense Forces
    Command: Archer Captain
    1 Archer Division: 200 troops

    Marching from Isengard to Fangorn
    Command: Saruman
    1 Infantry Division and 1 Battalion (1500 troops)

    ~join with Legion of the White Hand on southern border of Fangorn, outside of treeline.

    Marching from Isengard to Rohan
    1 Infantry Division and 1 Battalion (1500 troops)

    ~join with Legion of Isengard.

    Legion of Isengard/Defensive formation, Rohan
    Command: Captain Grumat
    3 Infantry Divisions: 3500 troops

    ~Fortify defensive position, use the hills as a natural defense against charges.

    Legion of the Tower/Denfensive formation, Dunland
    Command: General Gaal
    2 Infantry Divisions (2000 troops)
    1 Warg Rider Wing (1000 troops)
    2 Archer Divisions (400 troops)

    ~Hold, set defensive position with infantry behind the Warg. Archers are to line-up behind the infantry and fire at will if any of Rohan's forces charge, start firing at maximum range.

    Legion of the White Hand/Attack formations, Fangorn's southern lands
    Command: Captain Gnarf
    2 Uruk-Hai Divisions (2000 />/>
  17. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    MASTERPRENN PMed his post for payday since he was not going to be here. I am just saying this so people will not think that I am taking sides. I am only posting what he PMed me.

    Also, yesterday was Payday!



    IC: Nargoth the Destructive

    Purchase Mode

    Starting Balance: 0

    Income: +2000

    Infantry Divisions (2): -2000

    Remaining Funds: 0

    Command Mode

    The Grey Mountains

    Army One (Nargoth The Destructive (Leader))
    3 Infantry Divisions: 3,000
    1 Warg Division: 500

    Command: Meet With Army 2 and invade the Grey Mountains.

    Moria

    1 Infantry Divison: 1,000

    TAG: None



    IC: Treebeard

    Treebeard grimaced in pain as orcs climbed all over him and began hacking at him with axes. He tried to shake some of the orcs off, but there were too many of them. Suddenly, as all hope was lost, four more Ents appeared from the forest, and began attacking the forces of Isengard.

    The Ents

    Treebeard: 60%
    Quickbeam: 100%
    Rootfoot: 100%
    Greybark: 100%
    Brownleaf: 100%

    Forces of Isengard

    2 Uruk-Hai Divisions: 1,900
    1 Infantry Division and 1 Battalion: 1,350

    TAG: Despised1



    IC: Battle of Rohan

    The stage was set for the climactic battle between longtime allies now bitter enemies, Rohan and Isengard. The two forces had gathered on the opposite sides of the battlefield, and now they had come to a standstill. Both armies were eager for battle, but neither were ready to make the first move. Suddenly some dark force moved into the souls of the leaders of each army, giving them a bloodlust, urging them to attack.

    TAG: Despised1, dontlookatmethatway/>/>/>
  18. Imperial_Hammer Manager Emeritus: RPFs

    Member Since:
    Sep 25, 2004
    star 5
    OOC: x2 Payday as I missed my last time around. Sorry about my absense... believe me, it works against me... :(

    IC: The Lord of the Nazgul
    Location: Encamped, The Ettenmoors

    The Witch King peered over the battlefield as the hit and running Calvary Divisions did their work. The groups stunned and confused the trolls, with them attacking one spot, and the riders being gone in the next. And sadly for the trolls, they were far outmatched, the calvary men hitting them tough and hard. Eventually, the trolls moved back into the shaws, the Witch King very pleased.

    The Riders did not follow, as that was not within their orders. They took down a few trolls as they were in retreat, but dared not follow them into the wilderlands of the shaws. The Calvary gained their advantage on the open field... not in the canyons and forests... and his riders knew that. The Hez'rias pulled away, and arced back to the camp.

    The Black Captain turned from watching them and trotted over view where the Infantry Division was encamped. There were some casualties... it seemed, from no doubt the now dead troll corpse that piled at the edge of the camp. But these were minimal, like the Witch King had forseen. He could hear the happy sounds from the camp of men celebrating and cheering, ecstatic at their victory over the mass of orcs.

    As they should really...

    It was an impressive accomplishment to turn back to tide of trolls.

    The Witch King waited as Commander Piter climbed the hill. He would speak to the man, and.....

    A message was coming, communicated through the presence of one of his Wights. Lystro.

    "My Lord." the spiritual message whispered... "The City of Foroth has been ensieged by the Army of the Fordowaith. The Snowmen have holed up in their city, waiting for us to make the first move. Your presence here would serve as a great boon for our military."

    The Witch King could see, in his mind, the snowy city, and the Army of Angmar encamped there. Yes. He could go. The Witch King communicated as much to the Wight.

    "Commander Piter." he said as the man approached. "I shall be taking my leave of this group and shall be heading to reinforce Norik and his troops up North. You are to hold your position here at the Ettenmoors, taking care to be on the look out for counterstrikes from the Trolls. They are stupid creatures and may not get the message from their defeat today. Keep wary posts out on the Shaws, and if they come, employ the same strategies. Withdrawn infantry, calvary hit-and-fades. Keep the Ettenmoors until I return or you are instructed to do otherwise."

    Piter saluted professionally, and affirmed his Orders, upon which the Witch King spurred his horse onward and Northward, flying like the Wind to the besieged city of Foroth.

    TAG: None yet, unless GM wants to throw something at me

    IC: Commander Norik
    Location: Outside of Foroth

    Commander Norik smiled as he was watching his men deloy around the city. He was a bit annoyed at the lack of retaliation from the city, but it seemed they were too late now.

    The men were dispersing to their clock-point positions, when a call was yelled out. Trebuchets fire.

    "Disperse!" Norik shouted, speaking into a megaphone. He really hoped his in-squad commanders were smart enough to figure this all out. "Spread out and avoid the fire! Catapults don't work well against moving targets!"

    And Norik hoped it to be true. Although it was hard to exactly pinpoint where the stones fell, making your troops mobile reduced casualties. Soon the icemen would either run out of rocks or be wiser and not waste them. Either which way Angmar won. Either they wasted their rocks and had nothing to throw at the siege towers....

    Oh yeah.

    "And get those siege towers further down the road!" Norik barked to the towers' troll crews. "I don't want any suprises."

    The towers were further away, but still not totally out of range. A lucky shot could really screw things up.

    Now where was he...

    Right.

    They either would use />/>
  19. dontlookatmethatway Jedi Knight

    Member Since:
    Jul 5, 2005
    star 3
    Finances

    Income

    Starting Balance: 0

    Income: 2000
    -Rohan (1500)
    -Bree (500)

    Total Income: 2000

    Expenses

    4 Cavalry Divisions - 2000

    Total Expenditure: 2000

    End Balance: 0


    IC: Éomer
    Rohan

    The enemy wasn?t just going to roll over and die, no matter how much Éomer wanted them to. He turned to a subordinate. ?Extend our forces in a ring around their position. We will come at them from all sides.? ?Yes, sir.? The soldier rode off and Éomer eventually saw his troops moving to surround. His subordinate rode back. ?Everything is in place. Shall I give the order?? Éomer hesitated to engage. Then he felt a rush of dark energy. His face twisted in a bestial snarl. ?Sir? Wha-?? The inquiry stopped as the bloodlust swept over the rest of his forces. Éomer drew his sword and roared wordlessly, spurring his mount forward. The rest of his soldiers followed in a frenzied attack.

    Tag: Despised1

    IC: Haim
    Dunland

    Haim finally made his decision. Their horses were bigger and stronger than the wargs of the enemy. The charge of the cavalry would take apart the opposing mounted soldiers and allow them to get at the infantry and archers. ?Give the order.? The man next to him blew his horn. ?Charge!?

    Tag: Despised1


    The Rohirrim

    Dunland Battle Commands

    Charge the enemy at full speed and destroy their mounted soldiers

    Rohan Battle Commands

    Spread out troops to encircle enemy then charge

    1st Army

    Leader: Théodred

    Forces:

    1st Infantry Company (500)
    1st ? 2nd Riders of Rohan (1000)

    Position: Dunland

    Commands: Go to aid the soldiers in Dunland

    2nd Army

    Leader: Éomer

    Forces:

    5th ? 8th Riders of Rohan (1960)
    2nd Infantry Company (350)
    3rd ? 4th Riders of Rohan (985)
    9th Riders of Rohan (500)

    Position: Rohan

    Commands: Win the battle

    3rd Army

    Leader: Théor

    Forces:

    10th Riders of Rohan (490)

    Position: Rohan

    Commands: Fortify in Edoras

    4th Army

    Leader: Haim

    Forces:

    1st Rider Company (250)
    11th ? 14th Riders of Rohan (2000)

    Position: Dunland

    Commands: Win the battle

    5th Army

    Leader: Éor

    Forces:

    1st Archers (200)
    1st Artillery (1 Catapult)

    Position: Bree

    Commands: Hold position

    6th Army

    Leader: Ator

    Forces:

    15th ? 17th Riders of Rohan (1500)

    Position: Rohan

    Commands: Ride to Isengard

    7th Army

    Leader: Miar

    Forces:

    18th Riders of Rohan (500)

    Position: Rohan

    Commands: Capture Enedwaith/>/>
  20. Mikaboshi Force Ghost

    Member Since:
    Jul 12, 2005
    star 6
    IC: Saruman, Isengard

    The new force from Isengard led by the wizard himself arrived on the southern border of the forest and began to prepare for a full assault from the Ents, soon the Legion from within the forest would arrive and bolster this position, and then with Saruman at the front they will destroy what remained of the Ent presence within Fangorn.

    Tag: Nobody

    IC: Captain Gnarf, Fangorn

    "Retreat!" Gnarf yelled over and over again, after the other Ents had arrived he knew that it would be a slaughter if they were to stay in the woods, also he knew that Saruman was waiting with over a thousand more men. Gnarf stayed behind to ensure that all forces had heard the order, and once all was in order he began to fall back as well. With luck they would reach Saruman soon.

    Tag: Jango

    IC: Captain Grumat, Rohan

    Captain Grumat stood on a small hill overlooking the battlefield, he was about to give additional orders to a new host of infantry from Isengard when he felt a creeping darkness in the air. Before he knew it he had drawn his sword and commanded his forces to a full charge, had I gone insane! He thought, but the order was already given and his forces was lurching forward to engage Rohan, there was no turning back now.

    Tag: dontlookatmethatway, Jango

    IC: General Gaal, Dunland

    General Gaal waited patiently for Rohan to begin its charge, and the wait paid off. As soon as the horses began their charge the Uruk-Hai General gave the command for the archers to open fire and continue to fire at will, if Rohan wanted them they would have to ride through a hail of arrows to do so. As volley after volley of arrows flew over the Warg riders and Infantry they prepared their weapons for the initial clash of the calvary, with spears and swords ready all they could do was wait for the attack.

    Tag: dontlookatmethatway, Jango


    Remaining balance: 165

    Isengard Defense Forces
    Command: Archer Captain
    1 Archer Division: 200 troops

    ~Main gate closed and locked, archers on the walls

    Waiting at southern edge of Fangorn
    Command: Saruman
    1 Infantry Division and 1 Battalion (1500 troops)

    ~join for retreating Legion of the White Hand on southern border of Fangorn, prepare for Ent attack.

    Legion of Isengard/attack formations, Rohan
    Command: Captain Grumat
    3 Infantry Divisions: 5000 troops

    ~Attack!

    Legion of the Tower/Denfensive formations, Dunland
    Command: General Gaal
    2 Infantry Divisions (2000 troops)
    1 Warg Rider Wing (1000 troops)
    2 Archer Divisions (400 troops)

    ~Warg lined up in front to break charge, infantry to the rear. Archers behind them firing at will into Rohan's charge.

    Legion of the White Hand/guarded retreat formations, Fangorn's southern lands
    Command: Captain Gnarf
    2 Uruk-Hai Divisions (1900 troops)
    1 Infantry Division and 1 Battalion (1350 troops)

    ~retreat to southern border and regroup with Saruman's force./>
  21. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    ooc: Sorry about the wait

    ***COMMAND MODE***

    *PURCHASE MODE*

    Inflows:

    Rhun: 2500
    Starting Amount: 0650

    Total Inflow: 3150

    Outflows:
    2xEasterling Division- 2250 (usualy 1500. barrack bonus)
    1xInfantry Division- 0750

    Total Outflows: 3000

    Net Balance: 0150


    The Military of Rhun:

    2 Easterling Divisions
    7 Infantry Divisions
    1 Warg Division:
    6 Archer Division



    ***Rhun's Holdings***


    Elannon:
    Fortified:

    1 Easterling Division
    1 Easterling Division
    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Warg Division
    1 Archer Division
    1 Archer Division
    1 Archer Division

    The Shire:
    Attacking Halflings:

    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Archer Division
    1 Archer Division
    1 Archer Division

    Orders:



    ***TROOP ORDERS***


    All attacking troops blackade the town and lay siege to the hobbits.
  22. Winged_Jedi Force Ghost

    Member Since:
    Feb 28, 2003
    star 4
    OOC: And sorry for my own delay. [face_blush] I missed payday on Monday so here it is. In the Command Section, I have emboldened my new purchases.

    Finances

    Starting Balance: 2000 (Umbar income)
    Purchases:
    -2000 (4 Corsairs at 50% discount)
    Final Balance: 0


    Command

    Umbar

    The Fabled Dark (Corsair, 500 crew)
    The Gift of the Maia (Corsair, 500 crew)
    The Fair Ice (Corsair, 500 crew)
    The Beautiful Fear (Corsair, 500 crew)
    The Emerald Envy (Corsair, 500 crew)
    The Memory of What We Lost (Corsair, 500 crew)
    The Murderer?s Siege (Corsair, 500 crew)
    The Stolen Herd (Corsair, 500 crew)
    The Vastness of the Heavens (Corsair, 500 crew)
    The Forgotten Lands (Corsair, 500 crew)
    The Dead Drums (Corsair, 500 crew)

    2 Troop Ships (Total troop capacity: 1000)
    4 Cargo Ships (Total troll capacity: 100)
    Waterway Gate
    Troll Division (100 Trolls)

    The Shire

    First Blackguard Infantry (860 troops): Besieging Hobbiton
    First Warbringer Cavalry (490 troops): Besieging Hobbiton
    First Scarskin Archers (160 troops): Besieging Hobbiton

    The Lost Fury (Corsair, 500 crew): Patrol Brandywine River
    The Nightship (Corsair, 500 crew): Patrol Brandywine River
    4 Troop Ships (Total troop capacity: 2000, currently carrying no troops): Following Corsairs along Brandywine River


    Battle of the Shire

    The Hobbits were withdrawing. The halflings were running away, fleeing the combined forced of Umbar and Rhun like lambs from the slaughter. Vladimor watched the scene, and sighed with relief. For a moment, he had felt that a humiliating defeat might have been a possibility. And yet victory was still not assured. He heard his name called, and turned around to see Raine Yubari there, smiling at him.

    "It would seem the Hobbits have withdrawn to their town. May i advise a seige, although our numbers far outnumber theirs it would be unwise to engage them on their conditions. I intend to send my spies in tonight to burn their stores, if we're lucky it will burn half the town!"

    ?As you say, my lady,? replied Vladimor, grinning from ear to ear. ?And I may I express my gratitude for your timely arrival. Rhun is a fine ally to have.?

    He rode off towards the town with her, and gave orders to his troops to lay siege to the settlement, while his ships sailed up and down the river, firing upon any Hobbit that dared approach it.

    Tag: Jango10, Darth_Joesha

    />/>
  23. Jango10 Force Ghost

    Member Since:
    Sep 22, 2002
    star 5
    GM Note

    To Despised1: How can you have "3 Infantry Divisions: 5,000 Troops"? Wouldn't that be 5 Infantry Divisions or 3,000 Troops? I will wait to post Isengard's losses in the Battle of Rohan until that is clarified.



    IC: The Siege of Foroth

    The trebuchets ceased firing. The ground troops were mostly avoiding the fire, and the soldiers of Foroth didn't want to waste their ammunition. In the distance they saw four siege towers approaching.

    Army of Forochel-Fortified Inside Foroth

    Infantry Legion: 1,000
    Archer Division: 500
    Trebuchets: 10
    Gate of Foroth: 100%

    Army of Angmar

    Infantry Division Iron Spike: 990
    Infantry Division Blizzard's Night: 995
    Northern Orc Division Oznik: 1,000
    Siege Tower Dark Brother 1: 100%
    Siege Tower Dark Brother 2: 100%
    Siege Tower Dark Brother 3: 100%
    Siege Tower Dark Brother 4: 100%
    Barrow Wight Lystro: 100%

    TAG: Imperial_Hammer



    IC: Battle of Rohan

    The Rohan Calvary encircled the Army of Isengard, cutting off any chance of escape. It seemed that the climactic battle between Rohan and Isengard was about to begin. Both forces began charging at the same time. The Rohan Calvary and the Isengard Infantry met in a gigantic clash. The swiftness of the Calvary enabled them to pass through and even trample over the Isengard Infantry. But the sheer brute strength of the Isengard Infantry allowed them take down some of the horses, and have total superiority over the Rohan Infantry.

    Army of Rohan

    5th ? 8th Riders of Rohan: 1,955
    2nd Infantry Company: 260
    3rd ? 4th Riders of Rohan: 975
    9th Riders of Rohan: 490

    TAG: dontlookatmethatway, Despised1



    IC: Battle of Dunland

    It was Rohan that made the first move to charge across the river. Their horses proceeded to cross the ford with all speed into the opposing Isengard Army. To the riders, the charge must have taken a lifetime, as arrows were raining all around them. Finally they crossed the river a met their foe.

    Army of Rohan

    1st Rider Company: 225
    11th ? 14th Riders of Rohan: 1,990

    Forces of Isengard

    2 Infantry Divisions: 1,995
    1 Warg Rider Wing: 985
    2 Archer Divisions: 400

    TAG: dontlookatmethatway, Despised1



    IC: Battle of the Shire

    The Hobbit army retreated back to Hobbiton and prepared for their last stand. The women and children were gone, and now the army was willing to give their lives to ensure they made it to safer lands. As the armies of Rhun and Umbar approached, Hobbit arhcers began firing volleys into the midst of them, and the Hobbit Infantry made for one last charge. As the Hobbits were charging to meet the Armies of Rhun and Umbar, a horn was heard blowing to the North. All eyes turned and focused on the source of the horn. Suddenly, two thousand Rangers of the North appeared. Long had the Dunedain been the protectors of the Shire, even before the days of King Elessar, and they were not going to let the Shire fall unyeilded.

    Army of the Shire

    Hobbit Infantry: 985
    Hobbit Archers: 290

    Dunedain Rangers

    Ranger Division: 2,000

    Army of Rhun

    Archer Division: 550
    Infantry Divsions (3): 2,620

    Army of Umbar

    First Blackguard Infantry: 800
    First Warbringer Cavalry: 490
    First Scarskin Archers: 160

    TAG: Winged_Jedi, Darth_Joesha

    OOC: You didn't think I was going to let you have the Shire that easy? :p




    />/>/>/>
  24. Darth_Joesha Jedi Master

    Member Since:
    Apr 22, 2004
    star 4
    ic: Raine Yubari

    "Well that was... unexpected." Was all Raine could say apon seeing the rangers. She turned to Vladmir and unsheathed her scimtars. She frowned under her easterling armour. "I will send for reinforcments, until then we must destroy the hobbit folk and occupy the town. We must all but ignore this new threat until we finish what we started."

    tag: Winged, Jango10

    ***Rhun's Holdings***

    Elannon:
    Fortified:

    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Warg Division
    1 Archer Division
    1 Archer Division
    1 Archer Division

    The Shire:
    Moving to the Shire:

    1 Easterling Division
    1 Easterling Division
    Attacking Halflings:
    1 Infantry Division
    1 Infantry Division
    1 Infantry Division
    1 Archer Division
    1 Archer Division
    1 Archer Division

    Orders:


    ***TROOP ORDERS***


    Shire forces attack hobbit infantry. Archers target hobbit archers.

    Reinforcing Easterlings move to intercept fleeing civilians. Bring their heads to Hobbiton.
  25. Winged_Jedi Force Ghost

    Member Since:
    Feb 28, 2003
    star 4
    OOC: You didn't think I was going to let you have the Shire that easy?

    Yeah, I kinda hoped you would :p

    Battle of the Shire

    Vladimor smiled inwardly as he watched Raine give out orders to her troops. In many ways, she was more of a natural commander than he was. Certainly he was no warrior, and yet she wore the armour with the same ease that he soldiers did, and on the battlefield she displayed the same courage. He, however, was unsure and overly cautious. Though, sometimes, perhaps his thoughtful mind could still be of use. Such as in this situation.

    "I disagree, Lady Yubari," he announced from his horse, riding to the side of his ally. "Halflings can wait. Rangers cannot. However, if you insist on sending your troops into Hobbiton, my men will engage the newcomers."

    He turned to his own troops, who were ready and willing for more battle, having only tasted it so far in the first clash with the Hobbits.

    "Scarskins!" he cried with fierceness he did not know he had. "Fire a volley at the rangers, then retreat, Blackguards, move in afterwards and engage the foe! Warbringers, attempt to flank the rangers on the left side! Move!"

    Tag: darth_joesha, Jango10


    Command

    First Blackguard Infantry: 800 (Engaging rangers)
    First Warbringer Cavalry: 490 (Flanking rangers)
    First Scarskin Archers: 160 (Firing at the rangers then retreating to safe distance)


    />
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