The missing saviors. The official RPG forum RPG. Group 1.

Discussion in 'Games: RPG & Miniatures' started by Diverjkc, Nov 21, 2003.

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  1. CharlieHickok- Jedi Knight

    Member Since:
    Sep 18, 2003
    star 1

    Karin was eating when the alarm sounded.
    He jumped, nearly spilling the dish on the floor.
    Blazes!

    He ran out to the hallway, and something strange caught his eye.

    The stars? we are not in hyperspace!

    He continued towards the cockpit.



    What?s wrong?!
  2. Deak_Alder Jedi Master

    Member Since:
    Oct 31, 2003
    star 4
    Sorry about not being on lately had some problems with Darth Real Life.




    He awoke as he was thrown from his bed. Landing hard on the ground and sliding into the wall.

    Sithspawn!

    Rubbing the bump on his head, he hastily got dressed and ran for the cockpit.


    What in the force was that!




    How much damage should I take for hitting my head?
  3. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Garrick, sleeping in the pilot's chair, will wake up and shut the warning klaxons off. He'll also run a quick self-check off all systems

    I don't know! Feron, find the Captain, get her up here quickly!

    I have a total of 19 on my computer use check; I'm checking for damage from the cockpit.

    Uh, the hyperdrive isn't responding. I'm shutting all power to the hyperdrive down now...

    E_S



  4. CharlieHickok- Jedi Knight

    Member Since:
    Sep 18, 2003
    star 1
    Got it! Karin said, and stormed out, towards the captain?s quarters.
  5. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    Deak: Ohh, just take 1 VIT damage.

    Ender: The hyperdrive is down, pulled out by an uncharted gravity well. Shields at 80%, weapons at 30% (Power normaly shunted from Hyperdrive). Sensors, lifesupport and all other systems seemed to be intacted. There is a brownish planet in the front viewscreen, you have just passed a moon.

    CH: Just as you round the bend the captian almost runs you over. She is bleading from a gash in her right arm. "Whats happening to my ship?!?!?!"
  6. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Garrick will conduct a sensor scan to determine the planet in front of him (astrogate?)


    Astrogate total of 15...

    I'm basically trying to get a feel for where we are, if it's charted or not.

    "Captain!" Garrick shouted down the length of the ship, "Uncharted gravitic presence! Hyperdrive's out, weapons at 30%, Shields holding at normal!

    When she gets to the cockpit, Garrick will yield the pilot's seat for the copilots seat

    All other systems are registering as normal, Captain, and you have the helm. The navicomp is running a scan to identify our position and that planet below.

    E_S
  7. CharlieHickok- Jedi Knight

    Member Since:
    Sep 18, 2003
    star 1
    Karin jumped backwards, as he ran in to the captain.

    Whoa!

    What?s happening to my ship?!?

    The woman looked insane, with blood running down her arm.
    Her tone seemed almost accusatory to Karin.

    He spread his arms.

    I don?t know, what happened to you?! He glanced at her arm, than back at her.

    Come on, let?s see what?s happening to your ship.

  8. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    Ender: You are on course, but this system is uncharted.

    All: Tamms takes the pilots seat, flips several switches and curses. She slams the ship into a loop as several lasers flash by. "Imperials!" She shouts.
  9. Deak_Alder Jedi Master

    Member Since:
    Oct 31, 2003
    star 4
    Rayf reached the hanger just as the captain through the ship into a loop. He grabbed the door jam to keep his balance.

    Where is my X-wing when I need it.


    Does this thing have turrets somewhere or something?
  10. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    In a word, yes, but they're only a 30% power. We'd be better off routing power to the shields and engines and trying to lose them planetside... Uh, if that's what you think is best, Captain?

    E_S
  11. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    Any body know what happned to jch?

    All: Tamms threw the ship into another gut wrenching stunt, the ship rocked as the TIEs behind scored hits. "If they keep this up, we wouln't make it to the planet. You two, get into the turrets and keep them off us for a few minutes."

    There are five TIEs following you, the two turrets are located on the sides (Starbord and port) of the ship. Due to the energy loss, they only do 1d10x2 each.
  12. Deak_Alder Jedi Master

    Member Since:
    Oct 31, 2003
    star 4
    What type of fire control do the turrets have and are they turbolasers, blasters or what?

    Rayf dashed for the starboard turret. Strapping in he powered up the guns.

    Please let me know how to work this thing.



    Ok besides the fire control all I need to know is how we are working initiative so I can start blasting these TIE's off our tail. Are we rolling the initiative as a ship or individually?
  13. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    It normaly has a +4 fire controle, but for the dammage suffered and lack of power, it gets a +2. They are lasers, and int will be decided individualy. The TIEs have 13, 15, 18, 12, and 5.
  14. Deak_Alder Jedi Master

    Member Since:
    Oct 31, 2003
    star 4
    Rayf finishes flipping switches bringimg the guns up.

    I rolled a 5 plus my initiative modifier of 2 gives me a total initiative of 7.[/green]
  15. Deak_Alder Jedi Master

    Member Since:
    Oct 31, 2003
    star 4
    I rolled a 5 plus my initiative modifier of 2 gives me a total initiative of 7.


    Oops it was too late to edit that. Maybe I should have proofread when I posted this morning
  16. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Roger that captain, I'll power the turrets up now. Working on an approach vector for the planet now...

    diverjck, I want to check three things:

    1) Is the backup hyperdrive working?
    2) Is there a capital ship with the TIEs?
    3) and if so, is it trying to cut us off from the planet?

    I rolled a 15, 11, and 12 respectively on Computer Use checks for these three


    E_S
  17. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    1) Is the backup hyperdrive working?
    What Backup?
    2) Is there a capital ship with the TIEs?
    No.
    3) and if so, is it trying to cut us off from the planet?
    No.
  18. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    Here is the Init range so far, where are the rest of you?
    19: Tamms
    18: TIE1
    15: TIE2
    13: TIE3
    12: TIE4
    7 : Deak
    5 : TIE5
  19. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Sorry, I don't actually have stats for that ship so I'm just guessing here... :D

    Initative = 12

    E_S
  20. jhc36 Force Ghost

    Member Since:
    Mar 19, 2003
    star 4
    He had been fast asleep in the back compartment, and now was jolted by the sudden screaming of his obnoxious compratriots.

    He fell against one of the bulkheads, cursing loudly, as the ship was sent into another evasive maneuveur. Suddenly the ship was rocked by a massive hit, then he knew suddenly what was going on....TIE's!

    Running towards the bridge he noticed the intense scene which he had slept through.


    Init. roll of 8 + 1 = 9.

    OOC: sorry guys have had the flu for a week, i've read through the posts so i sort of know what's going on.

  21. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    19: Tamms
    18: TIE1
    15: TIE2
    13: TIE3
    12: TIE4, Ender
    9 : jch36
    7 : Deak
    5 : TIE5

    Charlie?
  22. CharlieHickok- Jedi Knight

    Member Since:
    Sep 18, 2003
    star 1
    So sorry for the delay every one.


    At the captain's command, Karin ran to the turret.
    He sighed as he realized how little knowladge of this weapon he had.


    (initiative: 2+3=5)

  23. Diverjkc Jedi Knight

    Member Since:
    Dec 9, 2002
    star 3
    The final Init Order is

    19: Tamms
    18: TIE1
    15: TIE2
    13: TIE3
    12: TIE4, Ender
    9 : jch36
    7 : Deak
    5 : TIE5, Charlie

    So, lets start.

    Tamms is flying defensivly, +2 def, -2 to attack rolls.
    TIE 1-4 matches your speed, flying behind you and fires on you. TIE's 2 and 4 hit, the first shot shorts out the already weakened shields. The second shot bursts open a part of the center fin. you have 78 hull points left
  24. MatevKenas Jedi Knight

    Member Since:
    Dec 10, 2003
    star 1
    "By the Emperor's Black Heart! We're under attack!" Matev felt the ship shudder beneath him. Maybe stowing away aboard this freighter wasn't such a good idea
    "But I had to." He thought, "Or else I could have brought Inquistitor Tremaine down on the Alliance's head. I don't need to add to anyone's sorrows..." Matev knew he had to help, but how?
    "Guess I'm gonna have to face the Jizz Wailer Music." Matev wiggled out from the small cargo box he hid in and made his way to the cockpit. Once there, he noticed all the blips flying around screen.

    "What's going on up here, why are all those TIEs swarming us?"
  25. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    OOC: Ummm, are you meant to be posting here Matev? This is a "sealed group", and I haven't seen diverjck, the GM, add anyone else to the list. :)

    E_S
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