Discussion in 'Games: RPG & Miniatures' started by MoronDude, Oct 25, 2001.
I too, would like the stats for whatever the hell Yareel Poof is. Is there a hasbro fig for him?
Why does this thread do this to me!!!??????!!!!!!!!!!!!!!!! GAH!
Looking for Kubaz, Devaronian, Shistavanen Wolfman, Vuvrians, and Eloms. Thanks in advance!
What about a Sith (Pureblood or mixed)? I've looked in the DSSB, but the closest thing they have is the Massassi Warrior - What if I wanted to start up a campaign during the hyperspace wars...Dammit I want Sith Stats!
I believe that the Sith are near-human.
Darth_Prozac, all those species can be found in the Alien Anthology. Excellent source of species information; highly recommended.
Yeah but I'm poor. They already suckered me into buying 2 core rule books!
I'm looking for information regarding Mirialans; stats, profiles, etc. For those who might not know, it's Bariss Offee's people.
SQ: Short Range telepathy. Can communicate with other Quermains and Force-sensitive creatures telepathically. Must make eye contact with the target and make a Will save at DC 15 to establish the link. Target can resist by making a Will save of DC 20. Link must be renewed with another Will save every round. Only simple phrases and emotional impressions can be shared in this fashion.
Languages: Basic and Quermain
-2 STR, +2 DEX
SQ: Light sensitive. Kubaz suffer a -4 to all action taken in normal light and a -2 to actions in dim light unless they are wearing protective eye wear. A strong burst of light containing red wavelengths can permanently blind an unprotected Kubaz.
Languages: Basic and Kubazi
+2 DEX, -2 INT, -2 WIS
-2 DEX, +2 INT, +2WIS
Languages: Basic and Devaronese
SQ: Low light vision, xenophobia
Languages: Basic and Shistavanen
SQ: Pain Sensitivity: -1 penalty on FORT saves and must roll a Will save (DC 12) when they suffer damage or they are stunned. DC lowered by 2 for every age category above adult.
-2 STR, +2CHA
Languages: Vuvrian and Basic
SQ: low light vision and light sensitive
+2 STR, -2 DEX, +2 INT, -2 WIS, -2 CHA
Upping this for others
I think it is a good idea even if it takes a little bit to catch on. I'm want to put a NPC character that is yoda's race but I cant find his race's stats anywhere on the net or in the RPG books for starwars PLEASE HELP!!
I think thats cause nothing was ever really reased on his species.
according to [link=http://www.starwars.com/databank/character/yaddle/index.html] starwars.com [/link] yoda/yaddle are still a 'mysterious species'
Well, thats something of a start.
Are there any stats for changelings?
Stats for the Clawdites can be found in Gamer 10.
Do you need me to post them?
Yes, please do.
Medium size; speed 10
Skin-changer: Clawdites are naturally able to change the shape, texture, and coloration of their skin via muscular micro-contraction and automatic biochemical process. This allows a Clawdite to change her appearance to mimic that of another medium sized Humanoid species, though not of specific individuals. The transformation grants the Clawdite no special qualities of the mimicked species. It does not include the ability to generate extra limbs, wings, or other appendages; Clawdites can assume only strictly humanoid forms. The Clawdite can even mimic tight-fitting clothing, providing that she isn't already wearing something that would obscure the illusion.
The transformation changes the Clawdite's entire body and requires a full round action. It is also quite painful. Whenever a Clawdite uses this ability to appear as any species other than Clawdite, she suffers 1d4 points of damage per round- a Fort save (DC12) reduces the damage by one-half. A Clawdite can reduce the transformation time to a move action, but this increases the difficulty for the save to DC18. The skin changer reverts to her natural form if she is stunned fatigued, exhausted, unconscious, dying, or dead. Few Clawdites develop this natural talent into a true discipline-the process is long and excruciating-except perhaps those who earn their livings through performance or more sinister vocations.
New Feat: Shapeshifter.
Prerequisite: Must be a natural skin changer.
In addition to being able to control the shape, texture, and coloration of your skin, you can alter the length, shape, texture, and coloration of your hair, and even the coloration of your eyes. You can also choose to alter only specific portions of your body. You gain a +8 bonus on all disguise check while using this ability, and you do not suffer the usual -2 penalty for disguising yourself as a member of a different species, provided that the species in question is humanoid.
Special: When you first transform, and after each minute during which you are transformed, you suffer 1d4 points of damage. This takes the place of any damage that you would normally suffer from your skin changing ability. A Fort save (DC12) reduces the damage by one-half.
Thank you much!!!
No problem. That is what this thread is for.
Any stats for members of the Order of the Fallinassi? Anything from bonuses granted by becoming a Fallinassi to stats on various magical poweres they could use?
I am not familiar with that order. Who are they?
Did one of the Gamer mags have Nagai in them?
And, if so, can someone post up stats?
The Fallinasi were a secret order of magic-users, (Force users who could use the Force in a different way than the Jedi could) from the Black Fleet Crisis trilogy. The name also poped up in one of the NJO books when Luke says the Jedi are using a Fallinasi cloaking spell on Yavon 4 to hide it.
Nah, just make the Fallanasi order of female Human Force Adepts who take feats like Skill Emphasis (Illusion) and Skill Emphasis (Force Stealth). As a RP element, give them a DSP anytime they cause a death.