Tilly points further along the corridor. "That way. Can't head back, can we? Not with that smoke." When you start moving again, you can feel a rhythmic throbbing in the ferrocrete. At first is seems like power generators you're used to on any powered ship. Then you realize that it's the sound of voices in the distance. To the left is a doorway filled with a bizarre assortment of chemicals, tanks, and equipment. It's hard to tell if you're looking at a vehicle maintenance bay or a medical facility. Or both. There's an aged, well-worn bacta tank in the corner with some brackish liquid in it. Nearby is a toolbench. Some old cloning cylindars... all mixed together with no discernable order. Large vid-displays are scattered throughout. Some show rooms that are familiar (including the fire), while others show different locations both inside and out. Further down, another doorway to the right has a variety of vehicles in it, including the powered glider-wings you saw earlier (seems like months ago now), ground cycles, and a couple of escape pods from the Cetacean Princess. There are also larger ground vehicles, parts, lubricant drums, and other maintenance equipment. Difficult to say which room is dirtier.