Two Questions

Discussion in 'Scifi 3D Forum' started by ScaPaCamem, Jul 30, 2004.

Thread Status:
Not open for further replies.
  1. ScaPaCamem Jedi Master

    Member Since:
    Jul 10, 2003
    star 4
    1. I have bryce right now but I was thinkin about getting Vue for enviroments because i use 3d landscapes a lot in my film. Do you recommend this choice?

    2. In my more recent film I am creating 3d room in BRYCE. The room is for my star to work in. Work on his saber and other devices. Now it is a wip and i don't know where to go from here. Basically I am asking two things here. What do you recommend I change? ANy ideas what else i Can put in?

    Before you look at this keep in mind that this is Bryce and a wip. The textures are defintley a wip. The cylinders are pipes that i just started.

    Here is the pic

    Edit-
    Link doesnt seem to be working.

    www.freewebs.com/filmideas/work.jpg
  2. djr33 Force Ghost

    Member Since:
    Apr 5, 2003
    star 4
    add a table, maybe some type of thing to sit on, something on the ceiling (maybe vents or something) possibly a "computer" on one side, a bed, i dunno, whatever seems to fit.


    as for your first question, i personally like bryce alot, so thats what i'd stick with, but i dont really have anything to compare that to i guess...
  3. ScaPaCamem Jedi Master

    Member Since:
    Jul 10, 2003
    star 4
  4. ScaPaCamem Jedi Master

    Member Since:
    Jul 10, 2003
    star 4
    anyone else? I am trying to post an update of the pic but having some diffuculties.

    edit- update: http://www.freewebs.com/filmideas/work.jpg
  5. malducin Jedi Master

    Member Since:
    Oct 23, 2001
    star 4
    There's also Terragen which is pretty nifty. Maybe not as full featured as Vue but cheaper and what it does, it does well:

    http://www.planetside.co.uk/terragen/
  6. ScaPaCamem Jedi Master

    Member Since:
    Jul 10, 2003
    star 4
    Yea I was thinking of purcahsing the completed version of Terragen when it comes out.
  7. Jyro-Kyrn Jedi Master

    Member Since:
    Nov 26, 2002
    star 4
    Delineate the windows from the walls. Windows have frames. Break up the wall into different panels and put frames all the way around the windows. You can just do this with a texture and bump map or you can actually model the individual sections by extruding lines into the surfaces.

    Otherwise, you should have more junk. It doesn't need to be identifiable. Just stuff to fill out the room. It's really bare.
Thread Status:
Not open for further replies.