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ulic qel droma

Discussion in 'Archive: Games: RPG & Miniatures' started by NJOfan215, Mar 21, 2005.

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  1. NJOfan215

    NJOfan215 Jedi Grand Master star 5

    Registered:
    May 17, 2003
    Could some one post a breif description of ulics stats including ability scores, level, and feats?

    Thanks
     
  2. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    Here you go mate:


    Ulic Qel-Droma: Male Human Jedi Guardian 11; Init +3 (Dex); Defense 21 (+8 class, +3 Dex); Spd 10 m; VP/WP 94/16; Atk +16/+11/+6* melee (4d8+3/19-20, lightsaber) or +14/+9/+4 ranged; SQ Deflect (defense +2, attack -3, extend defense and attack); SV Fort +11, Ref +10, Will +6; SZ M; FP 4; DSP 0; Rep +4; Str 16, Dex 16, Con 16, Int 14, Wis 13, Cha 14.
    Equipment: Lightsaber, Jedi robes.
    Skills: Astrogate +3, Craft (lightsaber) +6, Diplomacy +5, Intimidate +7, Knowledge (Jedi lore) +3, Pilot +6, Read/Write Basic, Repair +3, Speak Arkanian, Speak Basic, Speak Ryl.
    Force Skills: Battlemind +13, Enhance Ability +9, Enhance Senses +5, Farseeing +6, Force Defense +9, Force Strike +7, Heal Self +8, Move Object +11, See Force +9, Telepathy +7.
    Feats: Exotic Weapon (lightsaber), Force-Sensitive, Heroic Surge, Power Attack, Starship Operation (space transports), Weapon Focus (lightsaber), Weapon Group Proficiency (blaster pistols, simple weapons).
    Force Feats: Alter, Burst of Speed, Control, Knight Defense, Lightsaber Defense, Sense.



    Ulic Qel-Droma: Male Human Jedi Guardian 11/Sith Lord 5; Init +3 (Dex); Defense 25 (+12 class, +3 Dex); Spd 10 m; VP/WP 141/16; Atk +21/+16/+11/+6* melee (5d8+3/19-20, lightsaber) or +19/+14/+9/+4 ranged; SQ Deflect (defense +3, attack -1, extend defense and attack), block, Sith secret, minions; SV Fort +14, Ref +14, Will +11; SZ M; FP 8; DSP 14; Rep +10; Str 16, Dex 16, Con 16, Int 14, Wis 14, Cha 14.
    Equipment: Lightsaber, Sith amulet.
    Skills: Astrogate +6, Bluff +4, Craft (lightsaber) +6, Diplomacy +6, Intimidate +12, Knowledge (Sith lore) +12, Knowledge (Outer Rim systems) +3, Pilot +8, Read/Write Basic, Read/Write Sith, Repair +8, Ride +5, Speak Arkanian, Speak Basic, Speak Ryl, Speak Sith.
    Force Skills: Battlemind +15, Drain Knowledge +7, Enhance Ability +9, Enhance Senses +6, Farseeing +8, Force Defense +11, Force Grip +12, Force Strike +8, Heal Self +8, Move Object +14, See Force +11, Telepathy +10.
    Feats: Exotic Weapon (lightsaber), Force-Sensitive, Heroic Surge, Infamy, Power Attack, Starship Operation (space transports), Weapon Focus (lightsaber), Weapon Group Proficiency (blaster pistols, simple weapons).
    Force Feats: Alter, Burst of Speed, Control, Knight Defense, Lightsaber Defense, Rage, Sense.

     
  3. JediAlly

    JediAlly Jedi Grand Master star 4

    Registered:
    Oct 31, 2000
    I believe we got a mixed bag there. His Sith Lord stats are from DSSB, which use OCRB rules. His other stats are from POTJSB, which use RCRB rules.
     
  4. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    actually his Sith Lord classes are also RCRB... I revised them using the official updates.
     
  5. NJOfan215

    NJOfan215 Jedi Grand Master star 5

    Registered:
    May 17, 2003
    thanks kazur
     
  6. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    You're welcome, dude. Anytime
     
  7. NJOfan215

    NJOfan215 Jedi Grand Master star 5

    Registered:
    May 17, 2003
    actualy i think ally is right. I took the level eleven stats and then added five levels of sith lord and got something very different. Where did you get your dirk side stats from?
     
  8. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    WotC website...

    But I didn't add any levels. I just took the Dark Side Sourcebook stats and revised them. Feel free to change them as you see fit.
     
  9. NJOfan215

    NJOfan215 Jedi Grand Master star 5

    Registered:
    May 17, 2003
    ok i got the revised stats from the web sight, and them started from level 11 and worked my way up. Interesting.
     
  10. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    Maybe I made a mistake... As I recall I did mine when I was first learning the rules.
     
  11. MasterKazur

    MasterKazur Jedi Youngling star 3

    Registered:
    May 13, 2004
    These are right... My bad. Thanks for correcting me Ally and NJOfan


    Ulic Qel-Droma: Male Human Jedi Guardian 11/Sith Lord 5; Init +3 (Dex); Defense 25 (+12 class, +3 Dex); Spd 10 m; VP/WP 141/16; Atk +21/+16/+11/+6* melee (6d8+3/19-20, lightsaber) or +19/+14/+9/+4 ranged; SQ Deflect (defense +3, attack -1, extend defense and attack), block, resource access, Sith secret, minions; SV Fort +15, Ref +14, Will +11; SZ M; FP 8; DSP 14; Rep +9; Str 16, Dex 16, Con 16, Int 14, Wis 14, Cha 14.
    Equipment: Lightsaber, Sith amulet.
    Skills: Astrogate +6, Bluff +4, Craft (lightsaber) +6, Diplomacy +6, Intimidate +12, Knowledge (Sith lore) +12, Knowledge (Outer Rim systems) +3, Pilot +8, Read/Write Basic, Read/Write Sith, Repair +8, Ride +5, Speak Arkanian, Speak Basic, Speak Ryl, Speak Sith.
    Force Skills: Battlemind +15, Drain Knowledge +7, Enhance Ability +9, Enhance Senses +6, Farseeing +8, Force Defense +11, Force Grip +12, Force Strike +8, Heal Self +8, Move Object +14, See Force +11, Telepathy +10.
    Feats: Exotic Weapon (lightsaber), Force-Sensitive, Heroic Surge, Infamy, Power Attack, Starship Operation (space transports), Weapon Focus (lightsaber), Weapon Group Proficiency (blaster pistols, simple weapons).
    Force Feats: Alter, Burst of Speed, Control, Knight Defense, Lightsaber Defense, Master Defense, Rage, Sense.

     
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