Ok, guys, I have a question. In TSDM we are trying to make a scene in which a X-Wing crashes into a forest. Unfortuatly, this is very hard to accomplish in computer graphics. SO, I am going back the traditional route by using a scale model of an X-wing. Now, don't start that "Oh, models are very hard to make look convincing" Yes, I know, but I built models since I was 7, so I know how to do it so that they look convincing. Also, the model will be moving by the camera and crashing through a model of railroad trees and it won't really matter. NOW, I have a couple of questions. On my camera is says a "shutter speeds" of 1/60, 1/75, 1/300, and 1/500. I know that still means it will play at 30 fps though. Someone told me I need to do a formula based on the scale of the model to figure out by what percentage to slow the footage down. BUT, I read that you can only slow the footage down by about 30% before it starts to look jerky. Any comments, thoughts?