Characters (19): Luke Skywalker, Jedi Knight Master Luke Captain Han Solo Han With Heavy Blaster Pistol Chewbacca, Protector Chewie With Blaster Rifle Theron Nett Wedge Antilles Melas Dash Rendar Lando With Blaster Pistol Talon Karrde X2 Mirax Terrik Rayc Ryjerd Ralltiir Freighter Captain X3 LE-BO2D9 Starships (6): Artoo-Detoo In Red 5 Millennium Falcon Outrider Red 10 Red Squadron 1 Pulsar Skate Admiral's Orders (2): I'll Take The Leader No Questions Asked Objectives (1): Watch Your Step Locations (6): Tatooine Kessel Rendezvous Point Tatooine: Cantina Tatooine: Docking Bay 94 Tatooine: Mos Eisley Weapons (1): Luke's Lightsaber Effects (10): Draw Their Fire Goo Nee Tay Insurrection (start) Menace Fades (start) Scramble Squadron Assignments (start) Kessel Run X3 What're You Tryin' To Push On Us? Interrupts (15): Fallen Portal Out Of Nowhere Rebel Barrier X3 The Bith Shuffle & Desperate Reach Out Of Commission & Transmission Terminated X2 Sorry About The Mess & Blaster Proficiency Heading For The Medical Frigate (start) Cantina Brawl Don't Get Cocky Life Debt Punch It! Run Luke, Run! First of all, let me say that I love this Objective. My strategy is to get the Kessel system out on the first turn, then use Squadron Assignments to (hopefully) get Dash, Han, Mirax or Wedge there. On my second turn, I drop some more characters in the Cantina and flip. If I have enough Force, I'll put another pilot out at Kessel so I can get an extra battle destiny. My average destiny in this deck is very high (3.3), so I can typically hurt the DS very badly in battles. I have so many interrupts because I can play them from my Lost Pile, which essentially increases my deck size from 60 to 80. I especially love losing a critical interrupt from my Reserve Deck and playing it whenever I need it. I once canceled Visage Of The Emperor 3 times in one game with the Out Of Commission combo. Some problems this deck might face are: Secret Plans, Something Special Planned For Them, Lateral Damage, Oo-ta Goo-ta Solo? and Set For Stun.