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Weird problem in 3ds max

Discussion in 'Archive: Scifi 3D Forum' started by Neothehacker, Oct 11, 2005.

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  1. Neothehacker

    Neothehacker Jedi Youngling star 1

    Registered:
    Nov 25, 2004
    I was using 3ds Max to create a simple animation with raytracing and a couple of lights. I was fiddling around with it until when I added a camera move into it. I went to a frame after frame 1, rendered, and the whole scene wasbrightly tinted green! For every frame after 1, the scene was green.

    I would appreciate if anyone could help me, coz I haven't used 3ds that much.

    Neo:cool:
     
  2. Zaphod Beeblebrox

    Zaphod Beeblebrox Jedi Padawan star 4

    Registered:
    Aug 26, 1999
    "the matrix has you" ;)
     
  3. DVeditor

    DVeditor Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Dec 21, 2001
    I concur with the above statement. :D

    Besides that though, you might check for any filters on your lights or video post work that might be going on. It's possible that if you created a green light in the past all of your lights will be that color by default. Just a thought. :)
     
  4. Corrin_Wyndryder

    Corrin_Wyndryder Jedi Grand Master star 4

    Registered:
    Oct 17, 2001
    email me the saved file to corrin_wyndryder@yahoo.com, and I'll try to figure it out.
     
  5. Brandeni

    Brandeni Jedi Padawan star 4

    Registered:
    Aug 15, 2002
    You could have done what I tend to do, which is accidently created keyframes for your lights or something else.
     
  6. mishra

    mishra Jedi Youngling

    Registered:
    Sep 25, 2004
    I had something similar a while ago.
    Might have something to do with the fileformat you're saving your animation in, try a different codec or something...
     
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