When should destiny be completed

Discussion in 'Games: RPG & Miniatures' started by Akisa, Jun 21, 2009.

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  1. Akisa Jedi Youngling

    Member Since:
    Oct 21, 2008
    I noticed most campaigns seem to have destinies completed towards the very end of a campaign. I think it's kind of waste to have destiny that could only be completed at the end of a Campaign. In the movies the Characters complete more then one destiny. Luke completes Destruction destiny in end of the first movie and then completes redemption at the end of RotJ (Which would mean the bonus would've been a waste). I believe Destiny should be a chance of completion at end of each Story Arc. How about you?
  2. Katana_Geldar Jedi Grand Master

    Member Since:
    Mar 3, 2003
    star 8
    It would depend on the story.

    To be honest, I haven't used destiny yet as we're all still learning to play.
  3. Ramza Administrator Emeritus

    Member Since:
    Jul 13, 2008
    star 7
    It'd depend on the Destiny, and on what your player wants to accomplish. Generally, IMO, Destinies work best when the entire campaign has a unified story that the GM has planned out to a reasonable degree, so Destinies can be accounted for. In that case, the Destinies should be fulfilled as it serves the unified vision of the character held between the player and the GM (This is why player/GM coordination can be so important, actually, but I digress...)

    On a related note, I would hesitate to use them in campaigns of indefinite length or adventure of the week formats.
  4. DarkLordoftheFins Jedi Master

    Member Since:
    Apr 2, 2007
    star 4
    In short: YES! A destiny is a. character´s death or b. end of an arc
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