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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Which D&D character are you?

Discussion in 'Archive: Daytona Beach, FL' started by Q99213, Jun 12, 2003.

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  1. Q99213

    Q99213 Jedi Padawan star 4

    Registered:
    Nov 3, 2001
    Ok, first let me thank The Observation Lounge for all of the great tests I've been posting around here. If you are interested, yes, I am also a Q99213 over on those boards though I don't get over there as much as I should anymore :( And no, it's not all Star Trek, so no flaming! Just scroll down a bit :)

    Anyway, here's the latest test. I was quite happy with my results :D

    D&D



    Lawful Good Elf Paladin Cleric
    Follower Of Tyr

    Alignment:
    Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

    Secondary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

    Deity:
    Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.

     
  2. Minacia_Brightstar

    Minacia_Brightstar Jedi Youngling star 5

    Registered:
    May 23, 2001
    You Are A: Lawful Good Elf Ranger Fighter
    Follower Of Mielikki


    Alignment:
    Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

    Deity:
    Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

    *******************************

    Pretty cool! :D
     
  3. Commander_Farsight

    Commander_Farsight Jedi Youngling

    Registered:
    Apr 13, 2003
    Chaotic Good Dwarf Fighter Cleric
    Follower Of

    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

    Primary Class:
    Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

    Secondary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

    Deity: I have no Deity YES!!!

    The weird thing is I'm doing a Dwarf Army for Warhammer this summer!


     
  4. Jayna

    Jayna Jedi Padawan star 4

    Registered:
    Apr 19, 2002
    Neutral Good Elf Ranger Mage
    Follower Of Mielikki

    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

    Deity:
    Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

    Hmm... :)
     
  5. jackdoud

    jackdoud Jedi Youngling star 1

    Registered:
    Jun 10, 2002
    True Neutral Elf Ranger Druid
    Follower Of Silvanus

    Alignment:
    True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

    Deity:
    Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

    I don't know how the hell I'd be considered an elf but whatever.

    -Jack
     
  6. Karma

    Karma Jedi Master star 3

    Registered:
    Aug 16, 2000
    True Neutral Half-Elf Ranger Thief
    Follower Of Silvanus

    Alignment:
    True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

    Race:
    Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

    Deity:
    Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
     
  7. Captain_NoBeard

    Captain_NoBeard Jedi Youngling star 1

    Registered:
    Mar 31, 2003
    Don't know a lot about D&D, but the character description is nice :)

    Chaotic Good Elf Ranger Cleric
    Follower Of Solonor Thelandria

    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

    Deity:
    Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
     
  8. Q99213

    Q99213 Jedi Padawan star 4

    Registered:
    Nov 3, 2001
    Oh man, you got an archer deity! That's so awesome.
     
  9. Minacia_Brightstar

    Minacia_Brightstar Jedi Youngling star 5

    Registered:
    May 23, 2001
    So far, I'm the only one who believes that violence is frequently the answer to many problems. :p
     
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