Which one is your favorite RPG PC stereotype?

Discussion in 'Games: RPG & Miniatures' started by Nktalloth, May 3, 2006.

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Which one is your favorite RPG PC stereotype?

Poll closed Jun 2, 2006.
Lone Wolf 5 vote(s) 18.5%
Munchkin 2 vote(s) 7.4%
Opportunist 9 vote(s) 33.3%
Coward 1 vote(s) 3.7%
Drama Queen 2 vote(s) 7.4%
lolnub 1 vote(s) 3.7%
Rules Lawyer 3 vote(s) 11.1%
Logic Lawyer 4 vote(s) 14.8%
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  1. Nktalloth Jedi Knight

    Member Since:
    Sep 5, 2005
    star 1
    Here is a key for the stereotypes, plus examples:

    1) Lone Wolf: A brooding antihero who only goes on quests with others when it directly pertains to his storyline.

    ex: "...No."

    2) Munchkin: Well... read the example.

    ex: "So... if I where my underwear on my head I get a statboost?" *Begins throwing everyones underwear over his head*

    3) Opportunist: Kills PC's in order to get more lewt. Usually after a heavy fight.

    ex: "In the mayhem I push the medic over the railing into the bearpit."

    4) Coward: Never fights. Ever. Not as in stand back and heal never fight, but as in run away with all your healing items never fight.

    ex: "OH NOES A RAT!" *Flee*

    5) Drama Queen: If you have played with one, or know a real one, you need no description. Those of you lucky folks who haven't... I refuse to spoil your virgin minds.

    6) lolnub: More commonly encountered in online games, but they also exist in rpg's. They practically refuse to learn to play. Or have severe learning disabilities.

    ex: "how i do jeedi"

    7) Rule Lawyer: Constantly quotes from rulebooks to try and get the GM to change ruleings.

    ex: "Nonono... you can't do that. You see, on page 239, paragraph 23, sentece 3..."

    8) Logic Lawyer: Uses logic instead of a rulebook. I am guilty of this, unfortunately.

    ex: "But that makes no sense! It'd make more sense if..."
  2. DarthBobbalot Jedi Grand Master

    Member Since:
    Mar 5, 2002
    star 5
    lol i was bent between Opportunist and Logic Lawyer because i sometimes am the lawyer, but the opportunist people are more exciting
  3. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    It's funny to tweek the minds of the Munchkin. Though they tend to have a lot in common with both the Rules Lawyer and the Logic Lawyer.

    Sad to say, we had a drama queen, Rules lawyer, and lolnub all in one person. She'd refuse to learn the rules, (mis)quote rules, and then throw a hissy fit because she didn't understand. Seriously. We explained a rule to her every session 4 times in a row. Then I sent an email to the entire group which explained (including detailed examples) of how the rule applied. That worked for 2 sessions. Then she forgot. The game was disrupted by me banging my head repeatedly on the table, trying to violate the laws of physics. It seemed more likely to work than getting this woman to process the information.
  4. dp4m Chosen One

    Member Since:
    Nov 8, 2001
    star 9
    <=== Rules Lawyer

    (but that's because I'm the "go-to" guy for the GM on rules)
  5. Padawan_John Jedi Master

    Member Since:
    Mar 10, 2002
    star 4
    Logic lawyers. They're awesome, and make the best GMs.

    nyar.
    [face_hypnotized]
  6. Nktalloth Jedi Knight

    Member Since:
    Sep 5, 2005
    star 1
    Hells yeah we do. But we can be the most irritating players.

    Actual quote from my most frequent GM: "You and your blasted logic..."
  7. Justice_for_All Jedi Knight

    Member Since:
    Aug 5, 2001
    star 1
    I always like the lone wolf. Though I find it fun to watch the opportunist in action. The rules lawyer I could do without though.
  8. Aragorn327 Manager Emeritus

    Member Since:
    Aug 20, 2001
    star 6
    I have to say I prefer Logic Lawyers, as I most certainly am one :p

    ...not to mention that the majority of the issues we have stem from the group's local rules lawyer...
  9. emporergerner Jedi Master

    Member Since:
    Jul 6, 2005
    star 4
    Coward just because no one else is man enough to be a Cowardly character.



    Emporer Gerner Dark Lord of the Sith
  10. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    We have a house rule that anyone who kills another player's character, or causes it to be impossible for the character to continue to be part of the group, gains a DSP.
  11. DarthBobbalot Jedi Grand Master

    Member Since:
    Mar 5, 2002
    star 5
    you make it sound like it's a bad thing to be evil...
  12. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    Lone Wolf or opportunist.

    E_S
  13. dp4m Chosen One

    Member Since:
    Nov 8, 2001
    star 9
    Does it count if the other player turned Dark first?

    My character only executed 3 party members, all of whom fell to the Dark Side BEFORE I killed them. ;)
  14. Koohii Jedi Grand Master

    Member Since:
    May 30, 2003
    star 5
    Well, if they've turned dark, they aren't PCs anymore. Using D6 rules
  15. Nktalloth Jedi Knight

    Member Since:
    Sep 5, 2005
    star 1
    What if they're not dark, but just not-so-terribly-bright?
  16. Ender Sai Chosen One

    Member Since:
    Feb 18, 2001
    star 8
    It's called "natural selection" and is perfectly acceptable. ;)
    E_S
  17. Fingorfin Jedi Master

    Member Since:
    Nov 7, 2001
    star 4
    Even when I'm the PC, I can never quite stop thinking like a GM, so I tend to be a rules lawyer.
  18. NJOfan215 Jedi Grand Master

    Member Since:
    May 17, 2003
    star 5
    I can be a bit of a logic lawer.
  19. Zarm_Rkeeg Jedi Knight

    Member Since:
    Jan 9, 2003
    star 3
    I voted Drama Queen, because frankly they're more fun to play with. ;) Unfortunately, my group consists of an opportunist/lolnub, a LogicLawyer/Rule Lawyer of the highest imaginable degree with a photographic memory and encylopedic knowledge, and another guy who's... well, normal. Doesn't fit any of the above. Thank God.
  20. Rogue_Thunder FanForce CR, Edmonton, Alberta, Canada

    Chapter Rep
    Member Since:
    Jan 7, 2003
    star 6
    I had to vote for opportunist because it's kinda funny, but then I've never gotten far enough into a live game where anyone would be too distraught if their character died. Fortunately I have none in my online game. ;)

    I'm a bit of a logic lawyer though, since the rules don't always cover everything, then you have to go with the logical course of action.

  21. Jedi_Xen Jedi Master

    Member Since:
    Sep 26, 2001
    star 4
    Ill go for opportunists, though I have been a munchkin before
  22. fryda_swaid Jedi Knight

    Member Since:
    Sep 4, 2005
    star 1
    I have actually had one player that was such a rules lawyer that as the GM I have had to tell him not to quote rules to the GM that will end up hurting the group. He does this in every game I have been in with him. I have also gamed with quite a few munchikins. Most of them are converts from pc gaming and carry the cheat code mentality over to tabletop gaming with them.
  23. Nktalloth Jedi Knight

    Member Since:
    Sep 5, 2005
    star 1
    Those first two games after converting are the hardest... but with the beauty and might of the d6, it is simple to break them to the ways of the pen and paper.
  24. Master_Uxi Jedi Knight

    Member Since:
    Jun 26, 2005
    star 3
    I'm a rules lawyer.

    Munchkins tend to be the most noticible but one of my players is a rules lawyer/dramaqueen combo.
  25. Nktalloth Jedi Knight

    Member Since:
    Sep 5, 2005
    star 1
    Both at once? How can this be?
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