My gaming group regularly has 2 campaigns going at once. At the moment, we're primarily doing Battletech, but I've been itching to run something in addition. The last thing I ran was a Stargate mini-campaign (for any who remember [link=http://boards.theforce.net/games_rpg_miniatures/b10196/27591758/p1/?12]this[/link] thread, I did end up doing the Paranoia->Stargate session, which went really well.) It's been awhile since we've run anything Star Wars related (been about a year, I think?) but we're still burned out on it. My main ideas for running something would be: 1) A smuggling campaign in a homebrewed universe using GURPS, as a sequel to and using the system I devised for a [link=http://boards.theforce.net/games_rpg_miniatures/b10196/26759981/p1/?3]short naval campaign[/link] I ran over a year back. Basically giving them free reign to run their own business flying around and making cash however they can. 2) Zombie survival game set in Washington DC. Probably just one or two sessions of them surviving an outbreak while quarantined within the city, but if they survived maybe continue it: get them to flee to a safe zone over in Baltimore. Probably also using GURPS. 3) Fallout, using the Fallout PnP rules to test them out. Don't have any specific ideas yet, but post-nuclear apocalypse could be rather fun. Just curious as to which setting you think you'd pick given the opportunity.