AOTC had thematic elements that tied in perfectly with the rest of the saga, and with the myths is was based on. One only has to look carefully into it in order to find the depth that is actually in all of the Star Wars movies. There are literary experts who understand this, but for the most part, many analysts see themselves as above an analysis of popular culture such as Star Wars. As for the visual effects - Spiderman was untextured and looked rather flat. On the other hand, it's going to be hard to identify with certainty which clonetrooper was real and which wasn't. In addition, creatures were integrated seamlessly with live action, which is extremely difficult and points to greater skill. It is also far easier to build a CG version of an existing city than to build one of an imaginary city. One simply needs to take reference photos and base their textures on it. Hell, frontal projection maps let you take one picture from a certain angle, and as long as you model your buildings roughly in the shape at that angle, you can apply the texture and have it look almost exactly the same. The key here is that there are reference images to go off of. I frequently map real images as texture maps to increase the reality of my renders. ILM had no such luxury for shots of Coruscant. That is why it was made with the help of both CG and miniatures.