main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Library Reference Annals of The Final Game: A Story of Selenia Resource Thread

Discussion in 'Role Playing Resource' started by darthbernael , Dec 25, 2020.

  1. darthbernael

    darthbernael EU Community Mod, Fuego, Pyrofuego! star 5 Staff Member Manager

    Registered:
    Apr 15, 2019
    OOC: This will be our Resource, Library thread. CS's as well as maps and such that may be pertinent will be posted here.

    Map of Selenia

    [​IMG]

    States of Selenia
    Continent of Eosucera
    Aanhia, Grand Duchy - Human - Capital (An)
    Coastal, Plains, Hills to the West
    Huiz Guo, Grand Duchy - Drow - Capital (Man Caelora)
    Coastal, Hills throughout
    Long, Duchy - Canim - Capital (Canri)
    Landlocked, Hills
    Quandiepia, Duchy - Human - Capital (Quandiep)
    Coastal, Hilly, Forested
    Tu, Principality - Elvish - Capital (Song)
    Coastal, Plains to the East, Hilly to the West, Heavily Forested

    Continent of Tiocreron
    Al Qalha, League - Human - Capital (Hazim)
    Coastal, Hills, Mountainous to from the South to the East
    Askar, Kingdom - Drow - Capital (Reemond)
    Coastal, Plains, Mountainous along Southern border, Cities lead to subterranean Cities
    Kazamya, Confederacy - Dwarven - Capital (Marcish)
    Coastal, Hills, Mountainous to the south, riddled with mines and Mine cities
    Kushya, Sultanate - Human - Capital (Povalaz)
    Coastal, Plains, Mountains to the North
    Paia, Kingdom - Elvish - Capital (Cyselion)
    Coastal, heavily forested
    Qedraerhiel, Confederation - Elvish - Capital (E'mathalas)
    Coastal, Plains, Owns half of Shelrior Holm to the West, Mountainous North

    Continent of Uthium
    Uthium, Kingdom - Human - Capital (Oriaburg)
    Occupies one Continent, Plains and Hills, Owns the Howling Isle, half of Shelrior
    Holm, and a portion of the continent of Klemea

    Continent of Klemea
    Abe, Principality - Human - Capital (Totoka)
    Coastal, Plains, Foothills of the Spine to the West
    Awhurg, Union - Dwarven - Capital (Dhag Boram)
    Coastal Plains to the East, Coastal Mountainous to the West, End of the Spine, Mines
    and Mine Cities riddle the Spine in Awhurg
    Gaumia, Principality - Human - Capital (Manadiru)
    Small Coastal region, Plains, Low Mountains to the North
    Nanu, Federation - Dwarven - Capital (Khurtuhrm)
    Coastal, builds to the Spine in the South and East
    Preilia, Theocracy - Human - Capital (Edocaster)
    Coastal, Spine to the West, low mountains to the South

    Map Icon Legend

    The crossed sword Icon represents Military assets or bases
    The bread loaf looking Icon is a famous tavern (Possibly important later...)
    The red triangle Icon represents a volcano
    The vertical lines Icon represents waterfalls
    The brown S shaped Icon represents a hot springs
    The hammer Icon represents significant mines
    The red gumdrop shape Icon represents lighthouses
    The blue box shaped Icon represents bridges

    DISCLAIMER: I have found the images on the Internet, but unfortunately do not know the names of the artists to claim them

    TAGS: @Sinrebirth, @Adalia-Durron, @greyjedi125, @Shadowsun, @Kurisan, @Corellian_Outrider, @galactic-vagabond422, @Ktala, @TheAdmiral

     
  2. darthbernael

    darthbernael EU Community Mod, Fuego, Pyrofuego! star 5 Staff Member Manager

    Registered:
    Apr 15, 2019
    OOC: I am including the CS format here, even though you all have done yours just in case there are future issues and require a little juggling in the game.

    Rules of the Gods Table Game:

    1. Any wager is acceptable, up to and including certain percentages of one's worshippers. However one may not wager their own divine power.
    2. One may assist their champion through subtle clues or mysterious advice but directly influencing the champion is forbidden. Two offences and the God may be removed from the game, even if their champion is still in action.
    3. The pot may be raised, at any point the God wishes, but no more than once per response, but if they lose they forfeit all they put into the pot as a wager
    4. If two or more God’s champions become a team then the entire pot is split between the Gods whose champions survive.
    5. All wagers are final. If a God wagers all their worshipers they better hope their champion survives or wins.
    6. The only God not wagering is the chief God, or rather he’s wagering the existence of Selenia against the others defeating the Destroyer

    Rules pertinent to the Gods:

    1. The Gods are basically the game’s players OOC although IC as whichever deity they have chosen.
    2. As stated in the Gods Table Game, no giving direct advice or mission statements to the champion that is chosen.
    3. The God’s chosen champion is their chosen character in terms of gameplay but, given approval by the GM, they may include NPCs that are pertinent to the current part of the game.
    4. Keep it friendly, no smiting each other if things do not go according to plan.
    [/LIST]

    Rules pertinent to the Champions:

    1. The champion will have all the abilities and skills that pertain to their Race and Class
    2. No godmodding, no using the information that the player knows or uses as their God for the Champion
    3. If caught godmodding, the first occurrence will result in the GM randomly placing them anywhere else in Selenia, which could include in territory of a rival faction or even directly before the Destroyer, on their own. The second occurrence will result in the destruction of the champion.
    4. This is set in the medieval time period so only time period appropriate weapons or gear is authorized.
    5. Champions may offer tribute to their deity, whatever form that may take, which will have a decent likelihood of receiving a response from their patron deity, those vague clues or mysterious advice that a God can give.

    Rules for the players themselves:

    1. All approved CS's may be posted here.
    2. No God-modding
    3. Obey the Boards’ rules
    4. The GM’s word is law
    5. If you have to pause your participation or would like to withdraw please notify beforehand so that I can accommodate
    6. Have fun
    7. Communication is key. Everyone gets one overdue tag without communication. But when a second is reached it will be treated the same as the first occurrence of godmodding, as seen above. The third missed tag will be treated the same as the second occurrence of godmodding.

    Character Sheet for Champions:

    Name:
    Gender:
    Age:
    Race:
    Physical description (picture if applicable):
    • Height;
    • Weight:
    • Skin color:
    • Hair color:
    • Eye color:
    Personality:
    • Quirks:
    • Likes/dislikes:
    • Strengths/weaknesses:
    Weapons:
    Short Bio:

    Character Sheet for the God/Goddess:

    Name:
    Gender:
    Age:
    Pantheon:
    Physical description (picture if applicable):
    • Height;
    • Weight:
    • Skin color:
    • Hair color:
    • Eye color:
    Personality:
    • Quirks:
    • Likes/dislikes:
    • Strengths/weaknesses:
    Short Bio:

    TAGS: @Sinrebirth, @Adalia-Durron, @greyjedi125, @Shadowsun, @Kurisan, @Corellian_Outrider, @galactic-vagabond422, @Ktala, @TheAdmiral
     
    Last edited by a moderator: Jan 23, 2021
  3. greyjedi125

    greyjedi125 Chosen One star 6

    Registered:
    Apr 29, 2002
    Approved by our Supreme Leader @darthbernael [face_dancing]

    ( guest-starring: @Sinrebirth )[face_devil]

    ******************************************************************

    Character Sheet for Champions:

    Name: Xenos Jehuty

    Gender: Male

    Age: 21

    Race: human

    Physical description: [​IMG]

    • Height; 6’2”
    • Weight: 180 lbs
    • Skin color: Light Tan
    • Hair color: Dark Brown
    • Eye color: Light brown
    Personality:

    • Quirks: Gregarious, Brash, Temperamental, Adventurous
    • Likes/dislikes: Likes a Good Fight, Fairness, dislikes Deception.
    • Strengths/weaknesses: Strong Intuition, Dogmatic. Too Trusting.
    Weapons: 4 Blades ( 2 with spiked knuckle guards )

    Short Bio: Xenos was raised by his mother, Althea, who was a kind hearted woman, a worshiper of Ma’at. He never knew his father, Samhain, though he learned of him through his mother, as well as the soldiers that had known him. These men trained Xenos in the art of mortal combat and also introduced him to his father’s diety.

    Xenos was destined to a life of a soldier, to become a sellsword and mercenary. He joined a band of soldiers for hire as soon as he was able, as he set out to seek his fortune. As fate would have it, his first adventure would have him be the only survivor of a bloody skirmish. An incident which has caused him to make life changing choices as he attempts to honor both his parents and their tenets.


    Character Sheet for the God/Goddess:


    Name: Ma’at

    Gender: Female

    Age: millennia

    Pantheon: Egyptian

    Physical description: [​IMG]


    ◦ Height: (varies)

    • Weight: (varies)
    • Skin color: Tan
    • Hair color: Black
    • Eye color: Gold
    Personality: Kind

    • Quirks: enjoys funny stories
    • Likes/dislikes: Charity, dislikes injustice
    • Strengths/weaknesses: Can see the good in a being, but is affronted by cruelty.
    Short Bio: Ma’at presides over truth, justice, harmony and balance and bestows favor unto those who keep her ways. She is also tasked in keeping harmony and balance amongst her fellow deities, which can be challenging more often than not.


    ****


    Character Sheet for the God/Goddess:


    [​IMG]


    Name: Samhain

    Gender: Male, ostensibly

    Age: Millennia, obviously

    Pantheon: I mean the Celts gave me a decent enough name, (though it's a common misnomer that Samhain is a God, which just appeals to me), but like any good God I have a few. You may know me as the Atrisian God of Disguise, for example.

    Physical description (picture if applicable):

    • Height; Taller than Ma'at
    • Weight: Heavier than Ma'at
    • Skin color: Ask Ma'at
    • Hair color: Ask Ma'at
    • Eye color: Yellow-white
    Personality:

    • Quirks: You'd be better off asking what quirks I don't have.
    • Likes/dislikes: Boredom is my eternal foe, and chaos my eternal aim
    • Strengths/weaknesses: I'm Entropy, by it's very nature it betrays me as much as it is me... one could say I'm treachery incarnate.
    Short Bio:

    Oh, you know the stories.

    Guy has plans, life does what it does, and he swears vengeance. The road becomes a bit vague, and his overall goal, well, it becomes unclear. He does a few things that would be considered... sketchy, but ends up doing what he needed to though not in the way he intended.

    So here I am, the nominal God of Entropy and Chaos... and one of those little surprises was finding love... and even heartbreak. Ma'at, the only person who has seen the real me in, what, a hundred millennia? We had a kid too, would you believe, and he's a noble, square, sort. He needs some nudging and the other Gods may not like it, but they're all playing the Game so who cares.

    Ma'at won't go away, of course... why would she? I'm the most interesting thing that ever happened... and I may as well flirt with Order and Love.
     
    Last edited: Dec 25, 2020
  4. Shadowsun

    Shadowsun Force Ghost star 4

    Registered:
    Jun 26, 2017
    GM Approved and ready to rumble...

    Name: Nyruel Guldor
    Gender: Male
    Age: 312
    Race: Drow
    Physical description:

    [​IMG]

    • Height: 5ft 11in
    • Weight: 150 lbs
    • Skin color: See Above
    • Hair color: See Above
    • Eye color: See Above
    Personality:
    • Quirks: Pompous, Proud, and Arrogant. Is known to easily dismiss non-elves, however, if they are able to make a good enough point then he will listen.
    • Likes: Magic, Logic, Knowledge, Other Drow
    • Dislikes: All non-Drow races, non-magic users
    • Strengths: Skilled in magic, and undead magic practices
    • Weaknesses: Poor in physical combat
    Weapons: Magical Staff, Daggers, Magic

    Short Bio: Born in Reemond, the capital of the Drow Kingdom he was born to a noble family. His every want and need was granted, he was cultivated to be proud of his heritage, in the supremacy of the Drow and their magical capabilities. When he was of age he set off into the world to further his studies of becoming a powerful warlock. He set off for Huiz Guo, the sister Drow state, during his travels he came across many other races, and each time he did he was disappointed with how truly patheic they were. Only the Elves of Qedraerhiel were able to garner his 'respect'.

    In time the god Anubis took note of the Nyruel's activities and growing power, finding a small fondness in the seriousness and grand purpose that he carried himself with everything Anubis decided to make him his champion in this little game he was playing.


    Character Sheet for the God/Goddess:

    Name: Anubis
    Gender: Male
    Age: I am the God of Death you think my age is of any consequence?
    Pantheon: Egyptian
    Physical description:

    [​IMG]

    • Height: Variable
    • Weight: Variable
    • Skin color: See Above
    • Hair color: N/A
    • Eye color: See Above
    Personality:
    • Quirks: Is deadpan and serious in everything he does. When Anubis says he'll do something, he'll do it.
    • Likes: Those that pay their respects, Magic, Death, Mummification, Tombs.
    • Dislikes: Rudeness, insincerity, lies, graverobbers.
    • Strengths: Extremely powerful in terms of magical ability, strong domain on the dead
    • Weaknesses: Doesn't understand sarcasm, easy to make fun of him and it go right over his head, takes everything literally.
    Short Bio:
    Anubis, The Jackal God, God of Death, the Afterlife, and Mummification. Grand Psychopomp of the Underworld. Anubis is many things but a loser is not one of them. He holds great sway over the beings of Selenia. For he may be the God of Death but he offers hope. Hope of life after death. His worshippers form into one of two main categories: those that ask for his divine powers or blessing, allowing them to conjure the dark magic of the world or those that seek admittance into the afterlife.

    While he maintains his deadly serious composure at all times that does not mean he is incapable of fun, he enjoys the games that he and the other gods play. Failure is not an option, not only due to his competitive nature but if they lose, if all the mortals die in Selenia, well, he will have a lot of work to do.
     
  5. Kurisan

    Kurisan Jedi Master star 4

    Registered:
    Apr 26, 2016
    Name: Sarathai Treesinger
    Gender: female
    Age: Sarathai has seen the passing of sixty-seven summers, but time passes strangely in the land of the Wood Elves, and she is still but a juvenile in terms of the ages of the fae.
    Race: Wood Elf
    Description:

    [​IMG]

    Personality:
    Quirks: Sarathai has a temperament to match her fiery red hair, and a ferocious tenacity when roused. On the other hand, she can be gentle and kind to those she cares for. She is fickle even for an Elf, and considered childish, troublesome and hot-headed by the elders of her kindred.

    Likes: The Forest, animals, nature, open spaces, trustworthiness
    Dislikes: Destruction, sprawling cities, being bound or enclosed or imprisoned, dishonesty

    Strengths/weaknesses: Sarathai is a mage who calls upon the natural magic that runs beneath her bare feet, through the forests and rivers. When she is near places of natural magic flows, her powers become stronger, but when she is far from these sources, it becomes weaker. Her magic is not as powerful or destructive as that of sorcerers or more advanced wizards. On the other hand, she can also be a fierce warrior – though clearly she is small and weak compared to many, and wears no armour at all (it would disrupt her aura), and must rely on skill and agility.

    Weapons: Dagger and longbow (with several magical arrows)

    Short bio: Sarathai (meaning "Defiance" in the ancient Asrai tongue) is from the mysterious land known to outsiders as Tu, on the continent of Eosucera. She was orphaned as an infant by a raid from the canims, which killed her parents while they travelled at the border of the Great Forest. The baby’s cries awakened the tree spirits nearby, and the treekin roused to drive away the beastmen. Sarathai was then taken by the dryads to the nearest Elven settlement, deep in the woods.

    [​IMG]

    There it was realised she was touched with magic and had a connection to the woodland spirits. She was taken in and raised by the eccentric mage, Ranu the Wild, and began to learn the ways of Treesinging.

    As a child, she accompanied Ranu on expeditions to gather lore or recover ancient lost magical artefacts from lands beyond the forests of Tu, and became a fierce defender of nature. Even other Wood Elves came to view her as fiery-tempered and fickle as the winds, much like the enigmatic tree spirits themselves. She was like a force of nature.

    Ranu has disappeared, during an expedition upon which he refused to bring young Sarathai. She left the kindred and wandered to the dark Deepwood, a place ruled by the ancient forest spirits and avoided even by the Elves.

    There she was visited by the vision of Isha, Goddess of Life, who instructed her and set her upon her current path, to defeat the Destroyer

    Goddess

    Name: Isha
    Gender: female
    Age: eternal
    Pantheon: The Asrai Pantheon includes Kurnous the Hunter, Vaul the Smith, and so on
    Physical description:

    [​IMG]

    Personality: Isha is the goddess of Life and Light, associated with spring and sunshine (when her powers are at their zenith), healing and kindness, and of course procreation. But the cycle of life necessarily involves death, and Isha can be vengeful and vindictive. Some may think she is opposed to Anubis, the God of Death, but the relationship is more like an uneasy truce, wherein each subtly tries to gain advantage over the other, but in the end they are both two sides of the same coin.
     
  6. Adalia-Durron

    Adalia-Durron WNU/Costume/Props/EUC Mod. star 10 Staff Member Manager

    Registered:
    Jun 3, 2003
    Character Sheet Game Master approved.

    Name: Zinnia
    Gender: Female
    Age: 475
    Race: Golden Royal Dragon
    Physical description (picture if applicable):
    upload_2020-12-26_18-55-41.png
    • Height; 17 metres when head held high.
    • Weight: Never ask a lady that.
    • Skin color: Golden scales
    • Hair color: Has none
    • Eye color: Gold
    Personality:

    • Quirks: Tilts her head when listening, flicks the long tail when angry
    • Likes/dislikes: Freedom and her children/humans encroaching on her territory, apples
    • Strengths/weaknesses: Zinnia is strong, she is healthy and breathes molten fire. / Her offspring.
    Weapons: Claws, Fire, teeth, patience
    Short Bio: She is the last of her kind in this land, her mate was killed by humans and therefore she avoids them now as she had her eggs when the humans took her mate, Natori. She has three offspring, two girls and a boy. She is very protective of them. She is secretive and clever.

    Character Sheet for the God/Goddess:

    Name: Andrissa
    Gender: Female
    Age: Eternal
    Pantheon: All of them........I am Fate after all......... But Piasa (Native American)
    Physical description (picture if applicable):
    upload_2020-12-26_18-59-22.png
    • Height; Tall
    • Weight: Seriously?
    • Skin color: Pale
    • Hair color: Black, long and wavy
    • Eye color: Deep purple
    Personality:

    • Quirks: She smiles serenely a lot, even when wreaking havoc, she likes a twist, and is sarcastic
    • Likes/dislikes: A challenge/losing
    • Strengths/weaknesses: Creative and imaginative/knowledge of humans
    Short Bio:

    She lives for chaos, the fate of those who have chaos is in her hands so she will make a mess when she can. She is defiant and willful and can be a torment.
     

    Attached Files:

  7. Ktala

    Ktala Force Ghost star 6

    Registered:
    Sep 7, 2002
    Because the Great GM said I could!! :D
    .***************************************
    Name: Nissa Taneefoot
    Protectress of Magic, Fey Wanderer, Warrior Fairy
    Age: What are the passing of seasons, to one who has seen many?
    Race: Fae
    Description: Tall and slender, she is very fleet of foot, and fast with wings as well. Brown hair, and well-toned arms, when not in armor, she favors the colors of the forest. She always has something blue on, in honor of the Honored Mother.
    Gender: Female
    Eyes: Deep dark Blue
    Hair: Brown
    Height: 4.2"/5'.0"
    [​IMG]

    Nissa has spent her entire life in various forests. She enjoys the forests and the creatures that live there. Of course, it might also have something to do with that she is also a fairy. Most times, she prefers to stay in fairy form, but the Goddess Mystra has gifted her with the shapeshifting ability, so she can shapeshift. She can appear as a tall, slender elf as well. Brown hair and deep blue eyes, she also has wings that are blue with a violet tint. She wears armor, that can change with her. And it is not loud, very light, and does not impede her, especially when flying.

    Personality: Normally, she is carefree, with a normal sprite-like personality. Her moods can swing wildly. But when she is in battle, she is almost close to a Berzerker. She is serious in combat and fierce in protecting those she cares for. Nissa knows of the Goddess Mystra, and she had vowed to protect the woods and all things magical as best she can in her name. She has visited the cities, when in Elf form. There she wears a cloak to hide her wings.

    Being a true fae, she loves colorful, sparkly things, and can sometimes get distracted.
    (Shapeshift)
    (Spells)
    ------

    Pouch
    Fairy dust (limited flight)
    healing potions
    sleep potion (for her arrows)
    Food/water

    Bow/arrows (quiver gives her unlimited normal arrows)
    Armor
    Spear
    Long sword
    6 daggers, hidden all over

    ------------------
    Character Sheet for her God/Goddess:

    Name: Mystra/ Mystral
    Gender: Female
    Age: never ask a lady her age... she is always reborn.
    Pantheon: Faerûnian pantheon - Symbol Light Blue star
    [​IMG]
    Physical description (picture if applicable): Mysta manifested herself in many ways through many conduits, but her followers usually described her as a beautiful human woman with intense blue eyes that wore gracefully refined blue-white robes of fine, thick silk. Her skin glowed and her hair was every color of the rainbow. When being mysterious, she was depicted as a swarm of rainbow-colored will-o'-wisps in the vague shape of a humanoid female.
    Height; Various
    Weight: Various
    Skin color: Light
    Hair color: Blond
    Eye color: Blue

    Personality: Mystryl had a mercurial personality that reflected her chaotic nature. She could be coldly serious one moment, and laughingly boisterous the next. She could be blushingly innocent or sagely wise, blithely unfocused or relentlessly dedicated. But in all her capriciousness she tried to do what she thought best for the Weave and practice of the Art in Toril.

    Quirks: If she had flaws it was that at times she seemed naive and too trusting. Her followers and those who used magic for good or ill were sometimes made aware of her approval or disapproval by a gift, a message, or aid in some form. All Mystryl's incarnations, messengers, animal forms, and servants had blue or mismatched eyes.

    Likes/dislikes: Mystra believes that all magic should be free and to be shared to those who can use it. She hates Tyrants and those who would try to keep magic away from all others who could use it. Magic is both a gift and a responsibility. Hates and bans time travel, as that disturbs the weave. She has been described as neutral tempered with a ruthless dislike of some.

    Strengths/weaknesses: Being the embodiment and consciousness of the Weave, Mystryl could wield magic like no other being. She had no practical limitations on how many spells she could cast, how powerful they were, how often she could cast them, or what form they could take. Unless she willed otherwise, she was immune to all spells except those that bypassed her control of the Weave and drew on the raw magic from which the Weave was woven. She could withhold magic from any entity, making spellcasting impossible, and even prevent them from using magical items if she so desired. She could block other deities from accessing the Weave, but she could not prevent them from granting spells to their priests through prayer.

    Short Bio: Legend has it that at the dawn of time Lord Ao created the universe, and out of the early chaos came twin deities: Shar of the darkness and Selûne of the light. Together, these two beings created the spheres in the firmament, one of which was the world of Abeir-Toril and its spirit, Chauntea. Chauntea desired new and more abundant life for her world and asked the sisters for light and warmth in order to nurture it. In this, the two beings could not agree. Selûne eventually acted on her own and gave Toril a sun, which Shar immediately sought to put out, thus beginning the battle between light and darkness that raged for eons. At some point, the Dark Goddess got the upper hand and doused many of Selûne's motes of light. In a desperate move, Selûne tore a piece of magical essence from herself and hurled it at her sister. When it hit, Shar also lost a portion of her essence and was cast into the void for centuries. From the blending of dark and light energies, Mystra was born as a being of pure magic inextricably tied to the Weave. Both of the twins were diminished as a result, with the Moonmaiden's wound being more grave. However, Mystryl was ideologically closer to Selûne and being created from both light and darkness, Mystryl (and later goddesses of magic) acted as a balancing force between Selûne and the Lady of Loss. Mystra is the goddess of the essential force that makes all spellcasting possible.

    Her Pantheon sponsors:
    Rangers - Order of the Shooting Star
    and Knights - Knights of Mystic Fire

    Other titles:
    The Lady of Mysteries
    the Muse,
    the Mother of All Magic
    Our Lady of Spells
    the Hidden One
    Controller of the Weave,
    Lady of Mystery
     
    Last edited: Jan 2, 2021
  8. galactic-vagabond422

    galactic-vagabond422 Force Ghost star 4

    Registered:
    Jul 11, 2009
    @darthbernael Approved

    Name: Malagath "The Black"
    Gender: Male
    Age: 28
    Race: Human
    Physical description: [​IMG]
    Height: 5'6"
    Weight: 155
    Skin color: Tanned
    Hair color: Black
    Eye color: Brown
    Personality:
    Quirks: Does drinking rum seem like a quirk? Or always adjusting paintings and other wall hanging items so they are just slightly askew, though not all of them, just to keep people guessing? Or never being there in the morning after a night with a lady because I can't fathom the thought of being with the same woman for the next day much less the rest of my life? Are those Quirks?
    Likes/dislikes: The Sea, Freedom, Rum, Women, largely in that order. Dislikes: Governments, Tyranny, Salvery, Salvers and Pirate Hunters, All of those equally.
    Strengths/weaknesses: Does a winning smile and silver tongue count as a strength? A fear of long term commitment to anything other than a ship is that a weakness? I'd see it as a strength see then I'm not tied down to anyone and with my ship I can go anywhere I please. I'm handy with an axe, and a crossbow...yes that's what that is in my hand, a crossbow...And well, what Pirate isn't in love with the amber lady, Rum. Though I find I work better tipsy...it's when I'm stone sober that I have...issues. But so long as the alcohol still flows I'm a good adventurous man.
    Weapons: Boarding axe, and Hand Crossbow
    Short Bio: You don't need to know much, orphan kid that signed on board a ship far too young and never looked back. I've gotten into some scrapes but have always come out the other side, though I do hear whispers from time to time.

    Character Sheet for the God/Goddess:

    Name: Cayden Cailean
    Gender: Male
    Age: I don't quite remember
    Pantheon: Pathfinder
    Physical description (picture if applicable): [​IMG]
    Height: 5'8
    Weight: 175
    Skin color: Bronze
    Hair color: Brown
    Eye color: Brown
    Personality:
    Quirks: I'm not supposed to be here and I don't know how I got here.
    Likes/dislikes: alcohol of all verities and those that make them. Brave but shrewd adventurers. And those that fight against tyranny. Dislikes: Tyranny, oppression, terrible drinks and boredom.
    Strengths/weaknesses: Well, I mean I was a sellsword in my last life so, good with a blade. Then there's my prodigious knowledge of brewing and distilling. I do have a weakness for a pretty face, and it has gotten me into trouble many times.
    Short Bio: One night on a drunken dare, I became a god. What trials I faced or what the test actually was I don't remember, I barely even remember the night itself. But, I'm here now and I make it my mission to liberate those in chains, and make sure good drink flows.
     
  9. Corellian_Outrider

    Corellian_Outrider Former FanForce Admin star 6 VIP - Former Mod/RSA

    Registered:
    Mar 9, 2002
    Approved by @darthbernael
    Champion

    Name: Sagitar
    Gender: Male
    Age: Unrecorded - centuries old
    Race: appears to be human
    Physical description (picture if applicable):
    [​IMG]
    Height; 1.8 m
    Skin color: Tanned
    Hair color: formerly blond, currently white
    Eye color: Cyan

    Personality:
    Quirks: Acts as an elderly man in places foreign to him to shroud his identity. Prefers others to learn before guiding them.
    Likes/dislikes: Enjoys reading, solving puzzles, good food and drink / Dislikes waste of life and suffering of others.
    Strengths/weaknesses: Loyal to a fault / stubbornness

    Weapons: staff, sword and hunting bow.
    Short Bio:
    An adept of the elemental and restoration arts during his tutorage at the College of Edocaster. The staff helps as a conduit for his abilities and also as a travelling stick.

    The sword he carries is not just for show. A relic from a time long forgotten, as he was a survivor from a kingdom that not longer exists. Records of those days are buried deep within the archives.

    A constant traveller. Learning what he can, assisting those in need and spreading kindness. Meeting some good friends along the way.

    Some claim he carries the blessing of the goddess. Not that he would confirm nor deny such claims but there is a twinkle in his eye when the subject is brought up which makes you wonder.

    Goddess
    Name: Enya
    Gender: Female
    Age: Perpetual state of 30 for the last few millennia
    Pantheon: Gaia / Solar
    Physical description (picture if applicable):
    [​IMG]
    Height; 1.79m
    Weight: Really? There are more important things to talk about...
    Skin color: porcelain
    Hair color: Blond
    Eye color: Steel blue
    Personality:
    Quirks:
    Likes/dislikes: Admirer of the arts and an artist in her own right / Dislike all forms of tyranny
    Strengths/weaknesses: A wordsmith and songstress / At times her emotions gets the best of her
    Short Bio:

    Her song is the first greeting of every morning. Softly spoken, gentle soul. She was assigned as a guardian to watch over the Kingdom of Adweawyr. Her duty to ensure her subjects survive and abide by the laws of the realm. Over the centuries she learned to care and love her subjects and indirectly steered them along the path of prosperity, in turn she was revered, respected and loved in return.

    Unfortunately, a series of events, not of her doing, had lead to a great calamity that befell the kingdom. She fought and struggled with her people to turn back the tide though it became a lost cause. Hope was extinguished from the lands.

    Against her wishes, intervention from the other gods had wiped out her subjects, her lands and almost all she held dear to clean the slate.

    The catastrophe had cut her deep, damaged her reputation and stripped her of her position. She vowed to never let such a thing happen again.

    Since then, she is steadily working hard to earn back what she had lost and to prevent such a calamity from happening again.
     
    Last edited: Dec 30, 2020
  10. TheAdmiral

    TheAdmiral Chosen One star 4

    Registered:
    Mar 28, 2004
    @darthbernael 's stamp of approval

    Character Sheet for Champions:
    Name: Mieli Hartsson
    Gender: Male
    Age: 235
    Race: Dwarf
    Physical description:

    [​IMG]

    • Height: 1.50 m
    • Weight: 80 kg
    • Skin color: Caucasian
    • Hair color: Reddish Brown
    • Eye color: Grey
    Personality:
    • Quirks: speaks his mind even if the others don't like what he says, likes to fight
    • Likes/dislikes: likes beer and combat, hates dishonesty, dishonorable behavior and treachery
    • Strengths/weaknesses: can be rather impulsive and rude, has mild agoraphobia, but loyal to a fault, good technical skills and basic runespeaking (magical) skills
    Weapons: a large warhammer, book of runes
    Short Bio: Born in Marcish in a Warrior Caste family that predetermined his future. Mieli became a Ranger, allowed to go out of the mines to fight the enemies of the Dwarves. He has been struggling with his agoraphobia for years, but the demands of the job required him to venture under the clear blue skies. Being a Ranger meant that he would have to face his fears. Kazmya bordered the drow nation of Askar and two elven kingdoms. Venturing underground to deal with the threats coming from the drow nation and the thick canopy of the elven forests provided cover and he did not have to deal with the dreaded blue skies.

    Character Sheet for the God/Goddess:

    Name: Branka
    Gender: Male
    Age: Unknown
    Pantheon: Dwarven Paragon
    Physical description:

    [​IMG]
    • Height: 1.40 m
    • Weight: 75 kg
    • Skin color: Caucasian
    • Hair color: Light Brown
    • Eye color: Brown
    Personality:
    • Quirks: Can be rather humorous and a bit sarcastic
    • Likes/dislikes: Beer and violence, loyalty and justice, hates dishonor, evil, chaos
    • Strengths/weaknesses: Cares too much about his people
    Short Bio: Elevated into a Paragon due to his acts of courage and loyalty to his people. Known to favor Dwarven champions and likes to try to influence the events in their favor. He particularly liked Mieli, whose struggles with the agoraphobia made him sympathetic to his cause. That made Branka break certain rules by providing additional guidance for the dwarf without the others' knowledge.
     
  11. darthbernael

    darthbernael EU Community Mod, Fuego, Pyrofuego! star 5 Staff Member Manager

    Registered:
    Apr 15, 2019
    From the Annals of the Scholar Jahoris Whortleby, regarding the days of the Upheaval, a note regarding how the Gods play the game

    As noted, because I came to the realization that I had not explained at least one part of how the Gods play their game, the roll. Occasionally a saving roll is something helpful for the Gods, the champion, and the narrator. So a small explanation is in order.

    A roll is not needed every turn, but sometimes, say when a major natural disaster is headed your way, a roll can help the Gods have an idea what may be in store for their champions when next they make an appearance. A D20, 20 sided dice, is utilized.

    Three rolls are made, the totals added and divided by three to determine the final total. That way a player may avoid a Natural 1 or possibly miss a Natural 20 but still have a total. To determine what that total may mean for a God’s champion here is how it is seen. A final of 1-4, depending on the severity is a near death experience. A final of 5-9 is severely injured. A final of 10-14 is somewhat injured but not badly. And a final of 15-20 is a light injury or in the natural disaster, avoiding the worst of it.

    Some Gods use physical dice, some use magical. In the case of those who do not have physical dice, one ‘esoteric’ means that rolls one at a time is this:

    https://www.google.com/search?q=d20...hrome.2.0l8.7284j1j7&sourceid=chrome&ie=UTF-8

    There are others and one may ask the other Gods for recommendations, as that is but one example.

    TAGS: @Sinrebirth, @Adalia-Durron, @greyjedi125, @Shadowsun, @Kurisan, @Corellian_Outrider, @galactic-vagabond422, @Ktala, @TheAdmiral
     
  12. darthbernael

    darthbernael EU Community Mod, Fuego, Pyrofuego! star 5 Staff Member Manager

    Registered:
    Apr 15, 2019