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  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Lit Fleet Junkie Flagship- The technical discussions of the GFFA (Capital Ships thread Mk. II)

Discussion in 'Literature' started by AdmiralWesJanson, Sep 12, 2005.

  1. Sinrebirth

    Sinrebirth Mod-Emperor of the EUC, Lit, RPF and SWC star 10 Staff Member Manager

    Registered:
    Nov 15, 2004
    I think so too.

    Also LEGO just uses commercially friendly names for products anyway.

    “Kylo Ren’s shuttle”

    “Luke Skywalker’s speeder”

    “Poe Dameron’s X-wing”

    I’m not concerned.
     
    Sean_Connery and Tuskin38 like this.
  2. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
    Yeah, the only use the actual class name if there is no descriptive name. Like the UCS Y-Wing etc.

    Some people are finding this weird though, because all the other Bounty Hunter ship names are listed out with their names, not class names. But that just spins me back around to Disney not wanting to use Slave 1 in marketing.
     
    Last edited: Aug 20, 2021
  3. Alpha-Red

    Alpha-Red Chosen One star 7

    Registered:
    Apr 25, 2004
    I gotta say this is not something worth getting worked up about at all. "Firespray" or "Boba Fett's ship" is perfectly fine.
     
    Tuskin38 likes this.
  4. blackmyron

    blackmyron Chosen One star 7

    Registered:
    Oct 29, 2005
    Considering that it's supposed to be one of the prototype ships of the class (or at least in the EU) and the only surviving one, I don't see the issue, other than Star Wars tradition of not understanding how to name 'class ships'.
     
  5. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
  6. DarthPhilosopher

    DarthPhilosopher Chosen One star 6

    Registered:
    Jan 23, 2011
    Wait, have you met us Star Wars fans?
     
  7. ColeFardreamer

    ColeFardreamer Force Ghost star 5

    Registered:
    Nov 24, 2013
    crossposted from headcanon topic because it is a fleetjunkie headcanon:

    I headcanon that Mon Calamari have badass tricks against enemies boarding their vessels. A fully Mon Cala/Quarren crewed cruiser (not those shared with the Rebels and non-Dac people) can defend itself quite well against any boarding Stormtroopers or enemies.

    Imagine them flooding the entire ship interior to not allow any non-aquatic lifeforms to board them. And once the Empire sends Scubatroopers through the airlock, they just vent them back out into space along some water. Or they keep some sections pressurized with air to lure the enemy in, then flood all surrounding ones to trap them. Or release some vile sharks and other wildlife they keep at their inner sanctum.

    Likewise in spacecombat, the excess water carried can be flushed out special airlocks all over the hull to form an instantfrozen water shield around the cruiser that can at the very least deflect or take some hit out of incoming lasers and missiles that then would detonate at a distance to the main hull, much like ancient times ships used secondary hulls back when energy shields were still not powerful enough.

    Next up they could even fire water carried in torpedos that then explode near by enemy vessels, or if shot down spread their flashfrozen water all over the enemy ship, temporarily blinding it to sight, disturbing sensors, or even impeding any outgoing weapons, in addition to freezing on the hull and damaging the ship. (Akin to Chiss acid spheres!)

    And if that is not enough, their submergible ships are ideal for not only holding against water pressure and space but likewise gases, so they can hide in gasplanets or pass through them and surprise attack enemies or even lure them into traps within gasclouds.

    Best of all though might be their water use for camouflage as they on purpose freeze a closed watersphere around their ship to drift silent running style through enemy territory looking like a harmless ice asteroid that though quickly can come back alive and deadly blazing with all guns if needed.
     
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  8. Alpha-Red

    Alpha-Red Chosen One star 7

    Registered:
    Apr 25, 2004
    Hmm, seems like it would be a huge amount of trouble to haul around that much water just for that purpose though.

    Come to think of it, is water valuable in the Star Wars universe? If you're constantly taking water from inhabitable planets and then dumping it in space, pretty soon....
     
    Last edited: Aug 22, 2021
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  9. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
    New(?) ship from High Republic

    [​IMG]
     
    Last edited: Sep 1, 2021
  10. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
    So This ship from Star Trek Voyager almost looks like a Chibi Y-Wing lmao. Like I'd believe you if you told me it was from Star Wars. the core of the ship did come from a Star Destroyer model kit.

    [​IMG]
     
    Last edited: Sep 2, 2021
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  11. The Positive Fan

    The Positive Fan Force Ghost star 4

    Registered:
    Jan 19, 2015
    I get big time Kenner Mini-Rig vibes from it. Stick a rotating turret on top, round off the nacelles a bit, and you could easily have a "Scout Y-Wing" or something similar.
     
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  12. SheaHublin

    SheaHublin Jedi Grand Master star 3

    Registered:
    Feb 15, 2008
    So that's where Tagge got the idea for Omega Frost!
     
    Last edited: Sep 2, 2021
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  13. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
    Last edited: Sep 9, 2021
  14. Iron_lord

    Iron_lord Chosen One star 10

    Registered:
    Sep 2, 2012
    It looks like an intermediate between the Imperial-class and the Allegiance-class - extra side turrets, short neck.
     
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  15. Long Snoot

    Long Snoot Jedi Master star 2

    Registered:
    Mar 1, 2018
    I have read that we've just gotten an official name for the Razor Crest's model on an X-Wing Miniature card: it's an ST-70 Assault Ship.
     
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  16. Commander_Andersen

    Commander_Andersen Jedi Grand Master star 2

    Registered:
    Apr 10, 2004
    A FFG sourcebook gave us the name Hammerhead-class corvette (with a completely wrong length and builder) that was soon overwritten, so I'm sceptical until it appears in something less ambiguously canon.
     
    CampOfSorgan likes this.
  17. Noash_Retrac

    Noash_Retrac Jedi Grand Master star 4

    Registered:
    Nov 14, 2006
    Razor Crest's class may have been in the Visual Guide had they not decided to cancel it. The least they could do is release something.
     
  18. ColeFardreamer

    ColeFardreamer Force Ghost star 5

    Registered:
    Nov 24, 2013
    How large do you think High Republic era ships are? Like the Jedi main cruiser and Republic cruisers?

    They are described as very large, but by what measure or comparison given later eras supercruisers and past eras giant vessels?
     
    CampOfSorgan likes this.
  19. Iron_lord

    Iron_lord Chosen One star 10

    Registered:
    Sep 2, 2012
    Given that the Legends ship, the Procurator-class Star Battlecruiser, was introduced right around this time (High Republic is around 232 BBY according to Wookieepedia, and the Procurator was introduced around 219 BBY and was apparently the first true battlecruiser,

    then (if that sort of Legends info is still true in the newcanon) the biggest line ships in the High Republic are probably approaching that size, but not quite that big.

    The Legends version of the Procurator is 2500m - but Fractalsponge's version is 3400m, and it's possible that newcanon will hew closer to Fractalsponge figures than Legends figures, if they bring him on board for "canonising his versions of old Legends ships".
     
    Last edited: Sep 11, 2021
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  20. Tuskin38

    Tuskin38 Jedi Grand Master star 4

    Registered:
    Jul 15, 2010
    A familiar fighter design has shown up in the latest Vader comic
    [​IMG]
     
    Last edited: Sep 16, 2021
  21. ColeFardreamer

    ColeFardreamer Force Ghost star 5

    Registered:
    Nov 24, 2013
    Just left cinema after watching the new DUNE... well, some evil fat Mon Cal Cruisers they got in there...

    Buuuut that aside I was wondering something else:

    In the GFFA past when Hyperdrives were not availeable to every ship and huge carriers had to take smaller ships across hyperspace, kinda like in Dune, what would they look like?

    One design, the Shieldship, is huge and can hide a fleet behind itself and help it safely approach worlds closer to the sun as in the Thrawn trilogy of Legends. A similiar vessel might carry attached fleets through hyperspace maybe. Unless one goes with a narrower design like Dune, still huge though, that kinda carries the fleet in its midst, like a spaceworm kinda, the hyperspacecapable ones they were inspired by in the first place, Purgill or Exogorths?

    Would it even require a huge carrier? Might small craft be enough, slaving electronically all ships together Katana Fleet style? Like small boats guiding and pulling big cruisers in and out of harbors?
     
    MercenaryAce likes this.
  22. Noash_Retrac

    Noash_Retrac Jedi Grand Master star 4

    Registered:
    Nov 14, 2006
    Spoilers! I'm waiting for the cinemas to reopen in Australia to see it.
     
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  23. MercenaryAce

    MercenaryAce Chosen One star 6

    Registered:
    Aug 10, 2005
    Good question.

    I could honestly see it working like in battletech, with specialized jumpships that other kinds of ships could attach onto when they needed to go into hyperspace.
     
  24. Jedimarine

    Jedimarine Force Ghost star 5

    Registered:
    Feb 13, 2001
    Star Wars tech tended to evolve along a different path.

    The "ability" to reach hyperspace was not the difficulty in the GFFA. They achieved that early and even miniaturized the tech for small ships thousands of years in the past. The problem was navigation in Star Wars, which was less about power and more about knowledge or luck (or the force).

    Sleeper Ships, predating any hyperspace tech, likely used the mothership/nestship concept, especially if the ship was a seeder ship that didn't stop, but just dropped off colony plants as it passed by.

    But once hyperdrives came online...it actually was safer to make smaller ships...less risk when losing a small ship to a rogue star then a giant worldship with generations of people and investment onboard.
     
    Last edited: Sep 18, 2021
  25. ColeFardreamer

    ColeFardreamer Force Ghost star 5

    Registered:
    Nov 24, 2013


    Yes but the ability to navigate in unknown territory or find shortcuts often required a Forceuser to not use trial and error like early scouts had to. And Forceusers were rare, so the fewer you need for a trip the better, meaning if one can steer a fleet through Hyperspace instead of just a single ship, then a larger vessel makes sense again as a carrier.

    Navigation though was also about power, albeit a different kind of power. Not power in the sense of power output of a ships reactor but rather political power as many cultures did not share maps as in later times with BoSS established. The Guilds, like the Claatuvac kept their routes secret and sold them to the highest bidder like entire scout companies did, like Czerkas scouting wing to locate new paths and ressource-rich worlds. So galactic travel required either a Forceuser to be free of up to date maps, or easily availeable maps that are up to date and not outdated or rarely checked for correctness like on lesser hyperlanes. Knowledge was power and maps a guarded and traded secret.

    So until Force Astrogation became obsolete, who could afford a Jedi navigator? How rare were they and if a Jedi does not agree to navigate warships, those need other means, slower methods. Or use the same old sleeperships, hyperspace cannon and other tricks. Individual spacetravel may be rare as you needed good reasons to make a trip and afford it. Politics and science being two examples, less so tourism.

    Imagine the difference between Hyperspace travel times in the movie era, be it 2 weeks across the galaxy or 2 hours depending on sources and craft/drive, in the distant past it would have been far more diverse with travel methods and prices ranging from Force Astrogation trips taking few hours/days up to weeks, months if not half your life going for old traditional travel methods on safe routes only.