[Greetings and Welcome to Ono-Sendai Industries, the ultimate protector of mankind. Together we can forge a brighter future and eliminate the Xenos threat for a better tomorrow] [In the fifty years since they first attacked, Ono-Sendai has made its mission to safeguard and build up Earth’s defenses against the ever-evolving Xenos incursion] [In that continual evolution you are the latest line of defense; you are the hope…for all mankind] This is Earth, but not the one you know. Two hundred years in the future humanity was attacked by an alien threat that sought to extinguish all life on the small blue-green planet. Only through the valiant efforts of the Ono-Sendai corporation was mankind able to survive. This is a future where cybernetic enhancements are common, and a shared human identity has formed, all in the face of an ever-evolving alien hivemind that wants nothing more than to devour every single man, woman, and child. Reports are just coming in from the latest developments in the rubble of Berlin, it has been confirmed that humanity’s saving grace, the robot warrior known as ‘Samuel Jupiter’ has been slain and destroyed by a new kind of Xenos, one that by authorities has been titled the ‘Xenos Champion’. Upper Leadership at Ono-Sendai have refused to comment but a statement from the Attack Corps Commander, Samuel Werven, is expected later tonight. The Ono-Sendai Corporation is the functional government of all remaining Earth citizens, in order to safeguard mankind, they created the Ono-Sendai military, the greatest and most powerful military Earth has ever seen. The world is on the brink of collapse, humanities greatest defender, a robot warrior known as Samuel Jupiter was slain by the latest iteration of the hivemind. Now in chaos, the leadership of Ono-Sendai struggles to come up with a contingency plan to thwart the annihilation of mankind. Welcome to For All Mankind! You play as a fresh recruit of the Ono-Sendai military having just finished your basic training in your selected field. You have been selected for an elite operation known as the Vengeance Program. The details of which are classified and unknown to you. Who knows why you joined the Ono-Sendai military? Perhaps out of a hatred of Xenos. Perhaps out of a sense of duty. Perhaps simply because you did not know what to do with your life. Perhaps you were in one of the sectors with mandatory conscription. Whatever the reason you’re here, and the world is quite literally on the brink of the apocalypse. Character Creation Below is the character sheet template For All Mankind. Players will play as cybernetically enhanced humans. Robots do exist, although are rather expensive to make. If you would like to play a robot contact PM me and we can discuss. THERE ARE ONLY 11 SLOTS. Additionally, repeats of some classes are allowed for others there can only be one. If you are unsure if a class is still available PM me. Name: Age: Appearance: Class: Initial Stats: Vitality Strength Dexterity Perception AgilityBio: Your weapons and equipment options will be offered to you based on your class selection during the first part of the game. Stats are explained below, Classes are explained in the resource thread. A Guide to Stats The game uses a stat-based system to help guide and aid the narrative in various outcomes. These are typically associated with combat, although they may extend to other areas. As stats are mainly used to focus on battles there is no stat to measure Charisma or Intelligence, those can be freely roleplayed as the player and GM see fit. Below are the stats with a general explanation of what they measure although it is generally self-explanatory. An average human has a zero in each category. A real-world Olympian could have as high as a three to five. To clarify a ‘four’ is not necessarily twice as strong as a ‘two’. Vitality (V) – A measure of the hardiness and health of your character. How much damage they can take before they are knocked out or killed. Strength (S) – An indication of physical strength and used to determine the power of your melee attacks. Dexterity (D) – A mixture of your nimbleness and general ability to manipulate objects easily with your hands. Used to determine how likely a ranged attack would hit. (Or in the case of some classes or situations a melee attack) Perception (P) – A measure of how well you notice the world around you and in things that happen in it. A high perception will let you notice things others do not. It is also used to determine if a ranged attack would hit some classes and weapons. Agility (A) – A measure of your speed and ability to dodge. As stated, these are a guide to indicate to the GM how well a character would perform a given action, certain circumstances may allow a character to do things they normally would not be able to. Every stat starts at a one and increases with upgrades over the course of the game, it is possible to have a stat score of zero although it can never drop below that. When first creating a character, each player gets two free points with which that get to increase any stat they like, they can put one point in two different stats or both points in the same stat. In addition to the two ‘free’ stats, there is also certain training and equipment that each class initially starts with that grants bonuses to each stat. New and better equipment will become available over time that may increase, or in some cases decrease stats. Rules: 1) Respect and Obey the TOS 2) The GM holds the right to take over a character if necessary. 3) No God Modding 4) If you need to step away, please notify the GM. Please also ensure you give an estimate for how long you will be stepping away. 5) The GM is always open to feedback. Constructive criticism is always welcome. I really do mean that. 6) If you have any questions on anything feel free to send a PM 7) And most important have fun!