I know this topic is way early and ahead of its time but anyway! So far lets give a quick overview of how one could kickoff a new post IX era: 1) Old Canon (Expanded Universe / Legends) style: Follow the heroes of the last saga chronologically onwards 2) New Canon style: Give us an outro story with new characters and slowly seed the era as leadup to what on-screen stuff may come next, keep the past trilogies heroes present but in the background 3) High Republic style: Give us major events from a multitude of povs and across all kinds of multimedia with unifying major novels to tie it all together like Light of the Jedi etc. does 4) Disney style: Leave it blank until there is a post-IX movie or tv show that then can be worked up towards or backwards from publishingwise filling in that ones history In general, any setting could work as "leadup to what comes next" or "continuation of what just happened in the past" or "be its own thing unrelated to what came before or comes after". It probably ends up being a mix of these concept anyway. I feel the High Republic was originally before a complete tonal and era shift intended for the post IX era, at least in concept and setup, less in story and Jedi focus. In that regard what are post IX's immedeate and further down the timeline key events and points that we know need to happen somehow? Despite a lot and details being wide open to go every way imagineable of course. Key Events post IX: -Galactic Governance / Elections (no matter if unified or territorialized split galaxy), Capital location and form of government etc. -Rebuilding and Refugee management (after every war but less so than after previous wars) -Reestablishing commerce, services, safety, etc. -The Force and its Practicioners: New Orders or old reborn/reimagined? and their relations to the governments? -Leftovers from past factions and wars and how to deal with them (Justice, Forgiving, Healing Reparations, Deconstruction, Demilitarisation, securing Sith sites, etc.) -Interaction of old structures and new emerging ones: The People vs. the Nobility, legality of new governments and stickers to the old ways -Criminal Underworld, changes, going legit, what stays illegal, former war allies becoming enemies and other way around -Status Quo and how not to fall into the same old traps to repeat past mistakes -new emerging cultures and mindsets vs. older grown ones and how certain groups try to manipulate the fragile young peace and emerging stability in their favor -Unknown Regions Exploration, Settling, Commercialising and dealing with its dangers (basically the post IX version of the High Republics current story with exploration, threats and high hopes) Where to kick off the new post IX era? Well, right after IX or in an already established new order few years down the road as f.e. the Zahn trilogy did in Legends post ROTJ? How direct or vague to adress the new way of life to not get to a flawed system again. Should it sound like Utopia or rather something close with everyone happy or darker realistic truth of peace being just another name for status quo of crime and regional conflicts returning? Will the Core flourish and the Rim be neglected again? Or will Core and Rim find together and old differences no longer matter? Aliens vs. Humanity likewise? Or other grudges and leftover rifts that could be manipulated into new wars? After all, not everyones Utopia looks the same and someones Utopia is another's Dystopia!!! Lets get to some potential answers: The galaxy is free. That does neither mean unified, nor in agreement. Just a common threat had been averted. For the first time in ages, the galaxy is free, meaning free of Sith manipulation behind the scenes. Free of survivors of evil. Some First Order or Final Order folks may survive, but none as big as those that survived the last wars. The Battle of Exegol was a Darksider purge and what comes next is the difficult part. It is easy to unite for a mission under a leader but not to do the same for longterm governance. Each faction and there are plenty will position their champion in the coming power grabs, territory grabs or even, depending on their ambitions galactic governance reestablishment attempts. This time there is no provisional council, no Rebellion turned New Republic. The Resistance was smaller than a Rebellion on purpose and nearly destroyed at Exegol. The People fleet is too diverse to stay unified longterm without established rules beneficial for everyone. And after the past wars and failures of the New Republic as well as the First Order, people are vary of politics and promises as well as vary of benevolent leaders that too often can turn their fame into populist tyranny. I think, the time for Republics is at an end. Democracy is not, but without a Republic construct as a democratic corset, it will be even more slowgoing and debate lockdown than before. A new corset will emerge, similiar to a Republic even maybe, but not a copy paste of the old failed systems. Rather a longgoing reevaluation of laws, systems instead of quick copy paste decisions. But that requires longterm planning and looking beyond ones own political term or lifespan even for some species. Longer lived ones could shape this more easily. But with time essential given some matters are pressing to be resolved and re-ordered, there will be compromises and reinstating of old systems, even if temporal and under conditions of reevaluation and renewal. The Force is free for all to explore and no orders snatch up new cults and practicioners. Even if some accept students and teach, it will take a few decades to reach larger numbers again (as Legends used to). But the vibe I got from the ST is that Rey or Finn are not (yet) keen to teach and rather train themselves and learn more before in older age taking on apprentices, maybe one on one, maybe a group even then. Others, like our Force Collector from his respective novel might be more inclined to teach maybe? Aside that many local cults can practice their Force Shamanism freely again and grow before reconvening or reuniting in a new Force Order one day. Galactic Exploration in the Unknown Regions will kickstart immedeately with territory, power, ressource grabs by corporations, individuals and even other groups be they spiritual seeking followers or a promised land or others trying to make their own way out in the dark unknown. This both in part overshadows the post war troubles and cleanups as weel as distracts the population and companies from the immedeate problems. This era will feel like a mix of the goldrush and the great expansion and exodus to the west when Europe etc. emigragted aplenty to North and South America facing new dangers as well as benevolent and malvolent indigenious cultures (though the latter more in SW than real life). Herein lies the danger of releasing UR threats into the galaxy be it new sicknesses and a galactic pandemic or other threats, animals threatening ecosystems by multiplying free of natural enemies, etc. Even corporations, cults and others grabbing territory and seeking freedom from law in the Unknown is a logical yet dangerous move for they could be future enemies or at least roadblocks to unifying a galaxy. Therefore I think, the political slowburning Great Reset may require an interim system akin to a Galactic Alliance, where a splintered galaxy works together with the goal of complete reunification if and where possible yet until then cooperation and reevaluation but under temporary rules and laws to counter criminal and corporate ambitions faced in the light of the new explorer age into the Unknown. The galaxy needs to be as cooperative as the Republic was in the High Republic and work as seemless as the Galactic Alliance in the Legacy Era Legends comics when a triumvirate ruled a reinstated Galactic Alliance after ending the Sith threat (even if not permanently). Even with Forceusers playing a minor role for a time, the story will catch up with the heroes when some lonesome student seeks them out whereever they may be hiding in exile or opened their academy. If that is a Dawn of the Jedi era style unified Force academy or another type remains to be seen. What pre-Exegol factions may survive post Exegol? Which may be inclined to unite and which to stay individual? Which new could emerge?