main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

How do you do Ultra-violet light?

Discussion in 'Archive: Scifi 3D Forum' started by 2007Newbie, Feb 19, 2008.

Thread Status:
Not open for further replies.
  1. 2007Newbie

    2007Newbie Jedi Youngling

    Registered:
    Jan 1, 2007
    Like those use to read watermark on a dollarbill
     
  2. darthviper107

    darthviper107 Jedi Master star 4

    Registered:
    Jun 26, 2003
    What exactly are you trying to do and what program are you using?
     
  3. 2007Newbie

    2007Newbie Jedi Youngling

    Registered:
    Jan 1, 2007
    Have you went to disco; some people wear bright clothing and they look neon?
     
  4. darthviper107

    darthviper107 Jedi Master star 4

    Registered:
    Jun 26, 2003
    I haven't gone to disco because disco is dead.

    Anyways, if you're using 3ds Max you can create a Blend shader where the first material is what it looks like normally and then the second one is what it would look like glowing as if under ultraviolet light (use self illumination) then use a Falloff map as a mask between the two and set it to mix them based on shadow/light.
     
Thread Status:
Not open for further replies.