main
side
curve
  1. In Memory of LAJ_FETT: Please share your remembrances and condolences HERE

Library Intervention (Quick Reference)

Discussion in 'Role Playing Resource' started by Bravo, Jan 1, 2013.

  1. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    Galactic Empire


    The following page (25 posts) will deal with the Galactic Empire's military, culture, and history as it relates to both Star Wars: Intervention (June 2009 to November 2013) and it's squeal game, Intervention: Echoes in Eternity (November 2013 to present).

    All such posts included in this category will be labeled at the top with in blue, bold, underline lettering.




    Information about the Galactic Empire in the Intervention Galaxy


    The Intervention Galaxy is the term used for the storyline, characters, and events associated with the Games, Library Threads, and off-site web pages associated with material labeled with Intervention.

    In the Intervention Galaxy, the Galactic Empire is at it's immediate pre-Battle of Yavin and immediate post-Battle of Yavin states as associated with canon as recognized by both Disney (Canon) and Legends (Expanded Universe, non-Canon). In the Intervention Galaxy.

    • Intervention and Echoes in Eternity adhere to both the accepted Canon (the six Star Wars movies and The Clone Wars TV series as established by Walt Disney and the LucasFilm Story Group) and the new Legends labeled Expanded Universe, which is considered non-canon, but has valuable resources the Intervention Galaxy will gleam from until Canon either supports or abolishes it's creditability in the Star Wars galaxy.
    • In light of the Legends reference, the Intervention Galaxy does establish certain AU (Alternate Universe) principles to it's game storyline in order to better suit it's players, staff, and storyline. In reference to that, however, it should be noted that all AU within the Intervention Galaxy is strictly structured around Canon-approved sources, i.e., we don't affect, change, or alter the historical context of the six Star Wars movies or The Clone Wars TV series in the Star Wars galaxy to suit the game. We simply work our specific AU around, alongside, and within the Canon approved context of the Star Wars galaxy.
    • The below structure of the Imperial Government is a work in progress as new Canon sources are identified by Walt Disney and LucasFilm Story Group. It should be noted that AU used within the Intervention Galaxy is used without identification and it is up to the reader to separate for him or herself what is Canon, what is Legends, and what is AU in the Intervention Galaxy. When possible---and if needed---a strict identification of Canon/Legends and Intervention AU will be used.
    • All below information should be recognized as the Intervention Galaxy's use of the Imperial government for usage of the game's storyline. As an example, certain quotes from Wookieepedia will only contain information up to the Battle of Endor (even if it is Legends) and excuse all information post-Endor as non-canon (and hence under "Legends").
     
  2. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    SCHOLARLY NOTES ON THE GALACTIC EMPIRE IN STAR WARS

    • The below information is interesting academic articles in regards to the Galactic Empire. Their information, you may find very useful in forming your perception of the Galactic Empire. This page will be updated with new articles of interest as they are found.




     
  3. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    GOVERNMENT



    RULING BODY






    BUREAUCRACY

    • Imperial Adviser
      • Imperial Adviser
        • Senior functionaries that assisted the Emperor in running the Empire. They handled administrative duties and tasks, such as appointing Governors, Moffs, and other servants of the Empire.
    • Grand Moff
      • Grand Moff
        • Oversaw the governance of a Priority Sector (a Sector of special military projects or heightened military activity).
    • Moff
      • Moff
        • Oversaw the governance of a Sector. Reported directly to an Imperial Adviser.
    • Governor
    • Imperial Senate (Dissolved)
      • Imperial Senate
        • 19 BBY to 0 BBY
        • Replaced by Imperial Ruling Council, Grand Moffs, and Moffs




    SPECIAL TITLES OF POWER


    Special Note: Personally appointed by the Emperor himself, Hilick Soal holds a special and unquie title of General Preeminent. This new power allows him almost limitless resources and he has secret orders from the Emperor personally; while Vader destroys the Rebel Alliance, Hilick Soal has been tasked with securing the heart of the Empire and destroying any and all enemy forces to the Empire, including "purifying" the Empire's own ranks to ensure loyalty.Vader considers Hilick Soal a risk to his power base within the Galactic Empire and is concerned with Soal's influence within the Imperial Court. However, Vader also knows that Hilick Soal is only as useful to the Emperor as Hilick Soal stays in line with the Emperor. And with power comes unwise boldness against the Emperor.






    TERRITORY


    [​IMG]





    Deep Core
    As extracted from Wookieepedia; Deep Core





    Core Worlds
    As extracted from Wookieepedia; Core Worlds






    Colonies
    As extracted from Wookieepedia; Colonies







    Inner Rim
    As extracted from Wookieepedia; Inner Rim







    Expansion Region
    As extracted from Wookieepedia; Expansion Region







    Mid Rim
    As extracted from Wookieepedia; Mid Rim








    Out Rim Territories
    As extracted from Wookieepedia; Outer Rim Territories








    Tingel Arm
    As extracted from Wookieepedia; Tingel Arm







    Wild Space
    As extracted from Wookieepedia; Wild Space








    Unknown Regions
    As extracted from Wookieepedia; Unknown Regions


     
  4. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
  5. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    IMPERIAL MILITARY





    COMMAND
    Military Ranking System


    Imperial High Command




    ORGANIZATION




    PERSONNEL






    WEAPONS OF WAR


    It should be simply noted that all vehicles, vessels, spacecraft, and all other transportation means found in Wookieepedia articles and all Essential Guides in following should be allowed in the Intervention Galaxy. Exceptions to this will be listed below as well.

    • As of May 15, 2014:
     
  6. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    Notable Naval Squadrons




    • Royal Red Squadron
      • An eighteen ship squadron (see below), the squadron was formed under the direction of Emperor Palpatine and staffed under the supervision of the Select Committee in 2 BBY. The squadron was heavily supervised by the Imperial Security Bureau and all ground forces were composed entirely of the Stormtrooper Corps. Furthermore, a detachment of Imperial Royal Guardsmen were personally assigned to the command ship, the Imperial I-class Star Destroyer Darkest Night; the Royal Guard detachment had the further instruction to keep the squadron's overall mission commander, ISB Investigator Hilick Soal, loyal at all times and report in to the Emperor about any and all unusual circumstances. The squadron endured unusually low causalities rates considering it's mission details to recover pieces of Red Rock from around the galaxy. With only two recorded losses to date (a Lancer-class Frigate and a EF76 Nebulon-B Escort Frigate), the whole squadron met it's unexpected and violent end in 0 BBY, when attempting to save the Emperor's life, at the secret Imperial site, Project Zero.
        • Most of the survivors from the squadron's destruction at Project Zero were transferred to the newly coined Acklay Group in 0 ABY.
    1. Imperial I-class Star Destroyer; Darkest Night (Flagship, Treasury Ship)
    2. Imperial I-class Star Destroyer; Terminator (Command Ship)
    3. Imperial I-class Star Destroyer; Imperial Justice (Command Ship)
    4. Victory I-class Star Destroyer; unidentified
    5. Victory I-class Star Destroyer; unidentified
    6. Strike-class Medium Cruiser; unidentified
    7. Strike-class Medium Cruiser; unidentified
    8. Strike-class Medium Cruiser; unidentified
    9. Strike-class Medium Cruiser; unidentified
    10. Strike-class Medium Cruiser; unidentified
    11. Strike-class Medium Cruiser; unidentified
    12. Lancer-class Frigate; unidentified
    13. Lancer-class Frigate; unidentified
    14. EF76 Nebulon-B Escort Frigate;Strident Haze (Scout Vessel)
    15. EF76 Nebulon-B Escort Frigate; unidentified (Scout Vessel)
    16. EF76 Nebulon-B Escort Frigate; unidentified (Scout Vessel)
    17. EF76 Nebulon-B Escort Frigate; unidentified (Communications Ship)
    18. EF76 Nebulon-B Escort Frigate; unidentified (Hospital Ship)
    • Darkest Night
    [​IMG]

    ---Name: Darkest Night
    ---Class: Imperial I-Class Star Destroyer
    ---Service Timeline:
    1. Laying down of the Keel: Kuat Drive Yards
    2. Maiden Voyage: 10 BBY
    3. Commanding Officers: Unknown (Scrapped for parts in O ABY)
    4. Destruction (or other service-ending event): 0 ABY
    ---History: For being such an prestigious vessel in the Imperial Navy, first serving in the Expansion Region, then the Outer Rim and Mid Rim, and finally the Colonies and Core Worlds for several years, not much is known about the Darkest Night, other then its Keel date and its destruction date. Many believe, and rightfully so, that the ship's information was erased by ISB Investigator Hilick Soal in 2 BBY, upon orders by the Emperor himself for the ship to be secretly modified to be able to handle any recovered Red Rock pieces. After a gallant charge by the Darkest Night and her two sister Star Destroyers during Operation Zero, what was left of the Darkest Night was scrapped for parts. Among the floating debris of the Darkest Night after the battle, several Imperial Royal Guardsmen bodies were found among the wreckage,adding fuel to the debate that the prestigious Darkest Night had a mission far more sensitive then most thought.


    • Terminator
    [​IMG][​IMG]


    ---Name: Terminator
    ---Class: Imperial I-Class Star Destroyer, later a Imperial II-class Star Destroyer (Corellian-engineered Star Destroyer)
    ---Service Timeline (Imperial I-class):
    1. Laying down of the Keel: Bilbringi Shipyards
    2. Maiden Voyage: 9 BBY
    3. Commanding Officers: 3 (Commodore William SoloStar, 9 BBY to 6 BBY; Captain Steven Walls, 6 BBY to 3 BBY; Commodore Tod Dab, 3 BBY to destruction in 0 ABY)
    4. Destruction (or other service-ending event): 0 ABY
    ---Service Timeline (Imperial II-class):
    1. Laying down of the Keel: Corellian Engineering Corporation
    2. Maiden Voyage: 0 ABY
    3. Commanding Officers (Honorary): Rear Admiral Tod Dab (0 ABY to present)
    4. Commanding Officers (Actual): Commodore TJ Waterson (0 ABY to present)
    5. Destruction (or other service-ending event): N/A
    ---History: The Terminator entered the Imperial Navy quietly, without much fanfare. Designed and created to uphold the Imperial doctrine of fear, the Star Destroyer was simply an extension of that. It's first crew were your usual one to two year ensigns and non-enlisted who got good service reviews from their superiors and were looking for either extra adventure or a fast track promotion route. It's command officer core consisted of like-minded one to two year veterans. Throughout the whole ship's first year roster, not one officer or non-enlisted could list "Star Destroyer" under the experience heading. All, except for one man, the ship's Commanding Officer, Commodore William SoloStar. A Judicial at heart and in service for 6 years before the outbreak of the Clone Wars, SoloStar would move his navy skills to the Republic Navy and serve the length of the Clone Wars on Acclamator I-class assault ships, Venator-class Star Destroyers, and after the Clone Wars, both Victory I-class Star Destroyers and Victory II-class Destroyers. By 9 BBY, SoloStar had already served on one Imperial I-class Star Destroyer before his posting to the Terminator. In terms of the Imperial Navy, SoloStar was one of the most experienced officers in the navy. And that experience would help him forge the Terminatorinto a dread to all enemies of the Empire, with a 90% success rate in all engagements.

    William SoloStar's command of the Terminator turned a young crew and ship into a ship that many officers and crews---even from other Star Destroyers---wanted to be transferred to. When Commodore SoloStar took a promotion to Admiral and moved to a office job on Coruscant for the Imperial Navy, SoloStar's long standing Commander---now promoted to Captain---Steven Walls took over. Many in the Imperial Navy and aboard the ship itself thought it was a perfect fit. After all, Walls had studied under SoloStar for 3 years. The end result couldn't be further from the truth. Three years of failed missions---even simple ones where the firepower and troops of a ImpStar secured victory in every sense possible---failing performance reviews among both command staff and crew, and a once coveted Imperial posting turning into a joke, Steven Walls was released of his command and moved to a lesser post aboard a aging Victory I-class Star Destroyer over a defense fleet. Even there, Captain Walls would all but loose his command all together a year later after another series of failures and would leave the Imperial Navy to go into business, after a demotion to Commander and a posting to a frigate on long-range patrol in the Mid Rim. While the cause of the failure of Captain Steven Walls command may not be fully known, many feel that he was always better suited following orders as a Commander then giving them as a ship's Captain, where his decisions were final. Many simply thought he couldn't take the pressure of full command and his service record would support this view once he reached rank of ship's Captain.

    Admiral William SoloStar would once again enter the Terminator's picture again as to select a new command officer for his beloved Star Destroyer. His selection was a tall man at 6 feet, 4 inches tall named Commodore Tod Dab . Ruthless in his application of force, Dab had been known in his Naval Academy days to not be afraid to push the attack with his ship's full capabilities, yet maintained a calm and reserve about his work as to not over extent his forces or ignore the enemy's battle movements. Dab would transfer those same skills and traits from the classroom over to his Imperial Navy career. Serving with remarkable boldness in his commands, Tab had twice overwritten his commanding officers' orders on two different missions with two different commanding officers, when those orders---to Dab---seemed either outright reckless or under powered in their application of force to achieve the mission objective. Once, Tod shot a third commanding officer with his personal side arm on the bridge during a battle when the commanding officer refused to leave the bridge after Dab had assumed command by vote of the bridge crew during a pitched space battle with ground support orders as well. Dab's boldness in both his character and tactical superiority as a Imperial Officer earned him a string of promotions and transfers from corvettes and frigates his first 2 years in the Imperial Navy to commanding officer posts on Victory I and II-class Star Destroyers his next 3 years and a promotion to Commodore just before assuming command of the Terminator. The Terminator was his first Imperial-class Star Destroyer posting. And he made an impact.

    In his first year, Dab took the rejected Terminator's---which had been put on space lane patrol duty---crew and transformed a drinking, partying, and out-of-shape command to a force to be reckon with. He transferred under performing officers and crew off the Star Destroyer and transferred in much of his old commands from his various Victory-class Star Destroyers. Those spots he couldn't fill with transfers, he looked to trouble makers---officers and crew like he was at a young age---aboard corvettes and frigates who pushed the line and didn't always agree with their superiors. Dab wanted a fighting crew, not drones. Those spots he couldn't fill with the Terminator's crew that he had wiped back into shape, his commands' transfers, or the young trouble makers, he filled with Navy Academy graduates and non-enlisted, which both he selected with a trained eye towards skill, discipline, and loyalty.

    After his first year, Tod Dab had the Terminator off patrol duty and into task forces and fleet commands. The same abilities that made him a name in his other commands carried over to his first ImpStar command. His boldness and ability, coupled with the added firepower and ability of a Imperial I-class Star Destroyer, made the Terminator a nightmare to the enemies of the Galactic Empire. Tab constantly requested---and received---the hardest and most dangerous assignments in the Imperial Navy, even for a Imperial I-class Star Destroyer. And, as a testament to his command ability with a ImpStar, Dab did not loose a single combat engagement over 2 years; his remarkable combat ability was recognized by the Imperial Navy when they labeled him as one of the best Star Destroyer captains in the Imperial Navy. That same year, in 2 BBY, Dab and his Terminator were transferred to the Empire's secret Royal Red Squadron; as one of 3 Imperial I-class Star Destroyers in the task force, Dab once again proved why he was one of the best.

    It wasn't until Desert Planet 22-52A, while engaging---alone with no support capital ships---a Rebel task force that outnumbered his forces greatly while recovering a piece of Red Rock, did Commodore Tod Dab receive his first defeat as a Imperial-class Star Destroyer captain. And at that, he was easily on a way to victory against the Rebels if it wasn't for the intervention of a mercenary corvette known as the Johnny Boy. Despite a defeat, Commodore Dab did not leave the field of battle until he had inflected heavy looses to the Rebel forces, had boarded the mercenary corvette in a pitched boarding action, and had almost recovered the piece of Red Rock planet side. Heavily damaged with his starboard belly venting atmosphere after the battle and his starfighter and gunship forces almost wiped out, Commodore Dab limped his Star Destroyer to Imperial repair docks.

    Shortly after repairs, the Terminator and Dab were engaged in a 3 Star Destroyer trap of Merc and Kingdom of Jod forces. But after a surprise attack by Kingdom of Jod reinforcements, the Imperial forces under the overall command of ImpStar Darkest Night's Investigator Hilick Soal, retreated from the field of battle.

    As to date, the Terminator was on patrol for more Red Rock pieces, until it has been recalled to join the main Royal Red Squadron forces under Investigator Hilick Soal's command. The Terminator's mission: defend Operation Zero.

    After the Empire's double defeat at both the Battle of Yavin and Operation Zero, the battered Terminator was scrapped for parts. Their ship beyond repair---but not without hope---the surviving crew of the Terminator and their gallant Commodore Tod Dab were entrusted with one of the new Imperial II-class Star Destroyers, with a famous designation as one of the faster and stronger Corellian-engineered Star Destroyers. As to date, the newly minted Imperial II-class Star Destroyer Terminator is currently serving under the Acklay Group as a command ship.


    • Imperial Justice (renamed Hand of Justice in 0 ABY)
    [​IMG]

    ---Name: Imperial Justice and Hand of Justice
    ---Class: Imperial I-Class Star Destroyer, later a Imperial II-class Star Destroyer (Corellian-engineered Star Destroyer)
    ---Service Timeline (Imperial I-class):
    1. Laying down of the Keel: Kuat Drive Yards
    2. Maiden Voyage: 15 BBY
    3. Commanding Officers: Captain Han Victor (15 BBY to 9 BBY); Captain Christoper H. Banks (9 BBY to 7 BBY); Captain William Yeller (7 BBY to 0 BBY upon death); Acting Captain (0 BBY to destruction)
    4. Destruction (or other service-ending event): 0 ABY
    ---Service Timeline (Imperial II-class):
    1. Laying down of the Keel: Corellian Engineering Corporation
    2. Maiden Voyage: 0 ABY
    3. Commanding Officers: Captain (0 ABY to present)
    4. Destruction (or other service-ending event): N/A
    ---History: The Imperial Justice lead a steady career for its first 10 years after construction at Kuat Drive Yards. Two captains in 10 years, serving fleet elements in the Expansion Region and Mid Rim, hunting down Confederacy of Independent Systems remnants, Rebel fractions, pirates, and smugglers. in 7 BBY, its most out-spoken commanding officer took the ship's reigns: Captain William Yeller. A over-confident, selfish, and noble brat in the most polite of terms from the Core World of Alsakan, William Yeller was a man trying to save his career after a nearly disastrous event on Coruscant in front of the several members of the Imperial Court in 11 BBY. Denied his then all-but-secured command of a Imperial Star Destroyer and demoted to Commander from his recent promotion to Captain, William Yeller would labor away on frigates and cruisers as a Commander until 9 BBY, when he had all but got on his knees and begged for a Captain position. Given the job, as a Captain of a Victory II-class Star Destroyer, William Yeller saw this as his chance to prove himself again and from 9 BBY to 7 BBY, became known as an aggressive (if overly aggressive at times) ship commander who hunted down pirates, smugglers, criminals, and crushed any opposition or protest (even peaceful protests) to the Empire in the Mid Rim. Yeller's ruthlessness got the attention of Imperial Center and his past sins were forgiven (by most in the Imperial Court, but not all) and he was handed his Imperial Star Destroyer command.

    Commanding with the same overly aggressive attitude---and equipped to do so even more recklessly then before---Captain William Yeller turned the Imperial I-class Star Destroyer Imperial Justice into a heavy handed baseball bat for the Empire to use as needed; he transformed the already good crew into a better crew and marked consistently as some of the best Imperial gunners in the whole Imperial Fleet. Despite many successes in the Expansion Region and Mid Rim, William Yeller's tactics cost many Imperial lives; however, it wasn't his loss of life that deprived him of advancement, it was still a few in the Imperial Court that used their power to hold him back. Consumed by rage at denial after each promotion list came out, William Yeller turned his anger into focused energy to becoming the best Star Destroyer captain. His bloody over-bearing tactics, while costly, were none-the-less successful and caught the eye of Imperial Center. Assigned to the secret Royal Red Squadron in 2 BBY, William Yeller had finally broken through the few in the Imperial Court who wanted to see him ruined. Rumored to be the next Commodore in waiting for a prestigious Core Worlds posting (which was every Imperial Officer's dream), William Yeller enjoyed the fanfare that came with such an elite posting (the Royal Red Squadron) in the Imperial Navy and used every opportunity to rub his success in the faces of those in the Imperial Court.

    William Yeller's successful career---and enemies within the Imperial Court---could be calculated by his overly large and growing stomach size. In 0 BBY, however, William Yeller's dreamed Commodore position would come to a crashing end after an assassin killed him in his own private quarters aboard the Imperial Justice. Captain Yeller's Tactical Captain---the same man he tried to frame for his failure at capturing the Mercs with 2 other Star Destroyers---would succeed him as Captain in 0 ABY.

    After the Empire's double defeat at both the Battle of Yavin and Operation Zero, what was left of the Imperial Justice was scrapped for parts. Their ship beyond repair---but with a new, young Captain to lead them---the surviving crew of the Imperial Justice would soon be rewarded with one of the new Imperial II-class Star Destroyers, with a famous designation as one of the faster and stronger Corellian-engineered Star Destroyers. As to date, the newly minted Imperial II-class Star Destroyer Hand of Judgement is currently serving under the Acklay Group as a command ship.






    Acklay Group

    Flagship: Darkest Night (Assertor-class Star Dreadnought)
    Disposition: 100 Ships; Arranged into 4 Squadrons
    Commanding Officers:

     
  7. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    NOTABLE COMMANDS






    [​IMG]


    ---Name: Darkest Night
    ---Class: Assertor-class Star Dreadnought
    ---Service Timeline:
    1. Laying down of the Keel: Kuat Drive Yards
    2. Maiden Voyage: 0 ABY
    3. Commanding Officers:
    ****************


    Manufacturer: Kuat Drive Yards
    Model: Assertor-class Star Dreadnought
    Class: Dreadnaught (see: Anaxes War College System)
    Role: Dreadnaught, Command Ship
    Cost: Not for sale

    Length: 15,031.3 meters
    Width: 7,615.6 meters
    Height: 2,342.1 meters
    Maximum Acceleration: 2,700 to 2,800g in a straight line
    MGLT: Assumed to be 40 MGLT (matches the Executor)
    Maximum Speed (atmosphere): N/A
    Engine Units: 28 aft thrusters
    Hyperdrive Rating: Assumed to be Class 2.0 (matches the Executor)
    Hyperdrive Rating (back-up): Assumed to be Class 10 back-up (matches the Executor)
    Power Plant: N/A
    Shields: Rated to Executor Super Star Destroyer
    Armor (Hull plating): Rated to Executor Super Star Destroyer (Titanium-reinforced Alusteel)
    Sensors: Rated to Executor Super Star Destroyer
    Communications: Same as Executor Super Star Destroyer
    Targeting Systems: Same as Executor Super Star Destroyer
    Cargo Capacity: Unknown
    Consumables: Assumed to be 6 years, like the Executor Super Star Destroyer
    Crew: Exceeds 290,000 (291,000) / 3, 8 hour shifts = 97,000 per shift
    Armament:
    Total: 1,283 weapon emplacements or roughly 5,000 gun barrels (See "Special Notes" for references; extremely possible that not all weapon emplacements are accounted for).
    • 2,132 Quad Heavy Turbolaser turrets (240-teraton)
    • 280 Heavy Ion Cannons (240-teraton)
    Complement:

    Starfighters
    • 24 wings of starfighters (1,728 starfighters)
    Shuttles
    Dropships and Landing Craft
    Low Altitude Craft / Other
    Special Purpose(usually special / covert operations)
    ISB Tactical Unit Ships
    Prefabricated Garrison Bases (all troops, vehicles, and base personnel separate from 32,768 troops listed below)
    Troops
    (1 Corps Total (32,768 troops, as defined by the Imperial Army)
    • Ground Forces
    Ground Vehicles
    Special Notes:
    • In regards to the Superlaser:
      • (fractalsponge1; Posted: 2010-01-17 06:24pm and Posted: 2009-06-03 09:16pm; stardestroyer.net)
        [*](2010) Assertors would have superior ancillary equipment (late-generation and more numerous EW/comscan equipment, gravity well generators) compared to either older design. The miniaturized superlaser also makes it a better siege platform, as well as offering the chance for a very concentrated alpha in ship to ship, if it hits. Otherwise, the capacitor system would basically serve as an additional surge sink for the power system, enhancing survivability, or as backup for other gun batteries. Either way, the requirements for the mini-superlaser will entail more robust a hull structure and power grid than either of the earlier ships, and that feeds into more survivability and survivability per ton.
        [*]
        Sovereign might be a decent competitor, but we know very little about it. Probably a more powerful but slower charging superlaser, probably inferior conventional armament. Comparable acceleration? Both ships have gravity well generators, later-generation electronics.

        Eclipses would be more powerful by generation and shield power. Its superlaser is much larger than a Sovereign's, and while this means it's going to have tremendous hitting power as a siege platform, the focus on the prime weapon probably gimps it in space combat. The mass of the large superlaser and associated equipment, and the bracing required for it probably means the ship is rather heavy and unwieldy, not helped by the puny engine system, which is probably more to help with the recoil of the superlaser than any serious acceleration. Very tough by virtue of the structural requirements of the superlaser and the space and volume for shield generators and heatsinks, but the requirements of that system also means conventional weaponry is going to get shafted a bit; there are no obvious large turrets on the ship, and forward arcs are somewhat of an issue due to the giant superlaser-beard.

        More pertinently, the slow acceleration means that any of the other ships will likely run circles around it, and be able to concentrate their relatively superior conventional firepower at weaker spots like the engines. That's if they can dodge or fake out the Eclipse's gunnery direction for the first superlaser strike (and assuming the ones that have their own superlaser doesn't land an early hit).

        On a more fluff note, I figure Assertors would be a development from the Sovereign/Eclipse lineage: cleaned up, simplified, and more focused for conventional battlefleet work like a Mandator. Cheaper but heavier materials, less complicated lines and structure, more conventional weapons, superlaser more tuned for sniping large ships and stations than shattering continents. Better and more EW and comscan equipment. Less dark side temple/terror weapon and more main line fleet combatant. The first ships would have come into service after Operation Shadow Hand, as a supplement and eventual replacement for the Sovereigns, but delayed due to the general (internal) collapse of the offensive and political chaos.​
      • (2009) I am considering adding a small spinal single beam superlaser. Low power and size compared to an Eclipse, multi-exaton level single shot, capacitor powered when the rest of the armament is active. Long range tactical sniping weapon compared the Eclipse's big strategic hammer, and far less of a drain on the rest of the warship characteristics. (The acceleration, for one, of the Eclipse, must be miserable if the nozzle arrangement from the New Essential Guide is anything to go by.)
    • In regards to weapon emplacements:
      • (fractalsponge1; Posted: 2009-12-10 09:29pm and Posted: 2009-10-17 07:47pm and Posted: 2010-06-15 08:39am; stardestroyer.net)
        [*]
        [*]376 720-teraton HTL (188x2)
        2132 240-teraton HTL (533x4)
        2048 40-teraton HTL (256x8)
        280 240-teraton equivalent heavy ion cannon (70x4)
        5x 250-m diameter Dominator-style gravity well projectors
        1 Superlaser (200 petatons per shot max)
        [*]Maximum simultaneous volley: 931520 teratons, ~373x ISD.
        [*]"Smattering of tactical missile tubes. I'm not even going to attempt to count MTL quad turrets and LTL, mounts- thousands of the latter, and hundreds to >1000 of the former."
        [*]And here's a detailed version of a light gun battery (simplified version below, detailed version above). Whenever you see the simple structure on one of my big ships, this is what it really looks like up close (variations in gun type possible, of course):(imagine)​
    • In regards to starfighters, ground support, crew etc.
      • (fractalsponge1; Posted: 2010-05-24 06:02pm ; stardestroyer.net)
        [*]An Assertor's support complement wouldn't hold a candle to what a ship like Giel's fleet carrier or an Executor could carry; the volume is simply not there. But that's a pretty high bar, since those ships could probably ship thousands of fighters and Army-Group scale ground contingents if they had to, even if they might not normally carry them. An Assertor is more a line combatant, focused on space combat rather than occupation duties, which more specialized ships can deal with. Its carried troop and fighter load will reflect that. That said, even an afterthought air group and ground contingent on a ship this big can be pretty substantial.

        Based on rack space, an Assertor would carry at least 24 fighter wings (I did mention this in my last post [​IMG] ).

        Ground detachment, possibly a Corps, but mostly troops and light armor for ship security and boarding action. There are hangars big enough to handle really large dropships like the Titan, so you could deploy heavy vehicles like the A6 Juggernaut or SPHA-T equivalents. Probably a large number of dropships or swing-role transport/anti-ship attack boats like Assault Transports or Assault Shuttles.
        No idea about pre-fab bases, but probably very few. But the nice thing about having a big ship is the flexibility that having space offers; there's nothing against carrying additional troops or equipping the ground contingent with heavier equipment by repurposing hangar space.

        Crew?
        In relative terms, I imagine similar to an Executor. Assertor would require more crew for powerplant and weapons, but less for ground crew and general hangar operations, so probably a wash in the end. I haven't seen any official numbers for an Executor's crew, and scaling from destroyers is difficult, given the size disparity and the fact we know very little about how these ships are manned, so no hard numbers. I wouldn't be surprised if there were hundreds of thousands of crew for either ship though.​
    Sources:
    History:

    Given to Investigator Hilick Soal upon his promotion to General Preeminent, AND entrance into the Imperial Court, by Emperor Palpatine, the justly named Assertor-class Star Dreadnought Darkest Night was as much as a promotion as it was a curse to Hilick Soal. The ship, aiming to replace his lost Imperial I-class Star Destroyer Darkest Night, which was lost at Project Zero, was nothing more then the realization to Hilick Soal that he was a slave to the Emperor. If Darth Vader was the Emperor's right arm and his Death Squadron hunted down the Rebel Alliance, Hilick Soal was the Emperor's left arm, and his squadron was in charge of hunting down the enemies of the Empire, as whoever they may be as the Emperor saw fit.

    But while Hilick Soal may be a slave to the Emperor, he knew that he was a slave to the Emperor's own destruction; a thought he kept privately to himself upon his Force Vision (if it could be called that for a non-Force Sensitive) upon his death by the Emperor's own hand and being brought back to life by the Emperor, so he could relive his own death again and again in his own mind. The Emperor would soon be dead above a Forest Moon, but in the meantime, Hilick Soal would serve as his loyal servant, serving his Emperor into his own death.


    MORE COMING FOR THE HISTORY!!!
     
  8. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    NOTABLE STARFIGHTER / OTHER SQUADRONS





    [​IMG]





    [​IMG]



    History: Strike Squadron, an elite squadron of shielded TIE/LN starfighters, was known for their whole squadron being Aces. But even more terrifying was the fact that each squadron member was also given the title of Tan. A true elite of elites, Strike Squadron was formed out of raw cadets from the Imperial City Naval Base, instructed personally by Vindoo Barvel. The squadron, under the leadership of recently promoted Squadron Leader Gal Lace (who had served a year prior as a TIE/LN TIE Pilot in the Outer Rim and was trained by Vindoo Barvel as well), set out from Coruscant in 2 BBY, seeing tours in the Mid Rim first, where the squadron made a name for itself aboard the EF76 Nebulon-B Escort Frigate Storm, where they routinely engaged pirates and Rebels while protecting high-valued cargo in escort formation. It was during this first six month tour that they also experienced death, losing 3 of their squadron to enemy action before they could ever reach the title of ace. The loss of their comrades, with them since their academy days, was a shock to the young squadron and one that Gal Lace put to good use. Rotating back to the Inner Rim, the squadron enjoyed R&R at the Imperial Army-Navy Ordnance Center on the planet of Onderonfor two weeks. Onderon would become the squadron's new base of operations and home port over the rest of it's existence.

    After 2 weeks of R&R, the squadron was resupplied with three new squadron members, cadets like they once were, from the Imperial City Naval Base, once again instructed by Vindoo Barvel personally. Resupplied, the squadron set out with the EF76 Storm once again, this time assigned to anti-piracy and smuggler operations in the Mid-Rim. For two months, the Storm and Imperial Horizon (another EF76 Nebulon-B Escort Frigate) supported by five Corellian Gunships brought an unholy war of wraith and destruction upon the pirates and Rebels Imperial Intelligence had pinned as the ones responsible for the death of their three comrades in different engagements the previous tour. It was here, at what became known as the Storm Strike Campaign, that all Strike Squadron members would achieve the rank of ace.

    Released to the Core Worlds for three months off, Strike Squadron was reassigned to the Imperial I-Class Star Destroyer Terminator, under the command of Commodore Tod Dab. Under Dab's command of the Terminator, Strike Squadron became a force to be reckon with, quickly climbing up the ImpStar's ranks engagement after engagement to become the premiere TIE squadron aboard the ImpStar. So impressed was Dab with the squadron's performance, that he called in a few favors---in particular the man who appointed him to the Terminator, Admiral William SoloStar) and got the squadron shields for their TIEs. Included in this, all members of the squadron were given the title of Tan. After nine months of bloody Imperial conquest, the Terminator and Strike Squadron were both released for three months off, most of which Strike Squadron spent at their home base of Onderon.

    Soon, Strike Squadron was reunited with Dab and the Terminator and the squadron found itself serving in the elite Royal Red Squadron. Desert Planet 22-52A saw the squadron's first losses since the Storm Strike Campaign and despite being given TIE Interceptors after heavy repairs were made to the Terminator following the battle (the squadron given new pilots to replace those lost in the battle), the squadron would once again fly their beloved shielded TIE/LN starfighters, while participating at Admiral William SoloStar's personal request, aboard the Victory-class Star Destroyer Bombard during the Battle of Khuiumin (which made the new squadron members Aces), which just so happen to be at the same time of Operation Zero.

    Avoiding the disaster that had become Operation Zero, Strike Squadron was transferred back to Onderon to await further orders. Reequipped with their current TIE Interceptors (see above information), the squadron began training maneuvers under orders from Naval Command, but the squadron was given no further orders. A month passed on Onderon and no word; just train, train, and more tarining. Orders finally came for the squadron to take three months off. After those three months, the squadron reported back to Onderon, only to have the newly constructed Assertor-class Star Dreadnought Darkest Night waiting in orbit receiving supplies from the Imperial Army-Navy Ordnance Center. The squadron was soon reunited with now Rear Admiral Tod Dab, whom they were pleased to find out survived Operation Zero---with a few others from the Terminator---and now all of the survivors were now serving aboard the Assertor-class Star Dreadnought.

    Despite the squadron's climb through the Imperial ranks, Strike Squadron is not without it's critics. Of their detractors, Rebels and pirates engaged in conflict against Strike Squadron members will point out that the squadron does not obey Rules of Engagement and has been reported of shooting down surrendering craft, engaging in non-necessary brutal tactics to accomplish a mission objective (example; 3 or 4 TIEs trailing and engaging a lone and isolated enemy starfighter late in a mission), and of causing unnecessary damage (and death) to civilian population centers in battle conditions while pursing enemy targets.

    With the squadron's recent attachment to the Assertor-class Star Dreadnought Darkest Night, Strike Squadron has been reunited with their rivals and---to them evil, traitorous scum---the Coruscant Aces. No love exists between the two squadrons and it is better to keep them isolated from each other on ship.







    [​IMG]


    History: Howlrunner Squadron was formed from the few remains of Red Hunter Squadron, which was all but lost during Operation Zero. Of the six Skipray Blastboats from the original squadron, only two would make it out alive. Resupplied with both more Skiprays and crew, the now 12 vessel squadron was renamed Howlrunner Squadron.

    Red Hunter Squadron gained a reputation as a well-balanced unit, serving since it's conception aboard the Imperial I-Class Star Destroyer Terminator. The unit's quiet existence among Imperial ranks has as much to do with their CO, Major Roger Ticks, who has moved up through the ranks of the squadron since his day out of training. Never seeking a promotion beyond squadron rank, the former Imperial Army infantry captain has sought to build a unit around family morals in a increasingly complex and corrupt galaxy, with the aim of the squadron to complete it's missions quietly---without fanfare---but effectively. The result has been a squadron that has gained respect throughout the Imperial Navy for it's text book efficiency, if lacking the fireworks display most would like to see with it.

    Aside from Operation Zero, Red Hunter Squadron's last notable mission was Desert Planet 22-52A, where the squadron performed a successful defensive screen around the bridge of the ISD Terminator against Rebel and Merc forces. Later during the battle, the Skipray Blastboats would perform a successful escort mission of the heavily damaged ISD to extensive repairs, where the Skipray Blastboats would remain with her through the repairs.

    After Operation Zero, the squadron was assigned to the Assertor-class Star Dreadnought Darkest Night, where the squadron was given prototype designs to field test for the Imperial Navy.
     
  9. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    NOTABLE IMPERIAL ARMY UNITS



     
  10. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    NOTABLE STORMTROOPER UNITS



     
  11. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    CLASSIFIED, PROTOTYPE, OR "OTHER" WEAPONS OF WAR DESIGNS






    Gladiator II-class Star Destroyer
    [​IMG]

    Manufacturer:
    Model: Gladiator II-class Star Destroyer
    Class: Medium Cruiser / Star Destroyer (see: Anaxes War College System)
    Role:
    Cost: Not for sale

    Length: 500 meters
    Height: N/A
    Width: N/A
    Maximum Acceleration: N/A
    MGLT: 55 MGLT
    Maximum Speed (atmosphere): N/A
    Engine Units: 2 CEC-engineered Destroyer-I ion engines
    Hyperdrive Rating: Class 1
    Hyperdrive Rating (back-up): Class 8
    Power Plant: 1 Ionization Reactor

    Shields: 1 Supreme Defender Shield Generator; 1,900 SBD
    Armor (Hull plating): Titanium-reinforced Alusteel; 1,216RU
    Sensors: ANs-9.5w Wide Range Sensor System
    Communications: Rated to Imperial II-class Star Destroyers, including specifics:
    Frequency Agile subspace transceiver
    Ranger transceiver
    Radionics
    1 Rectenna (refitted for starship's size and use)
    Whistler encryption module
    ion-scrambler
    Sub-space image transmitter
    Subspace transceiver
    Holocomm
    Holotranceiver
    Holo-transmitter
    Hypercomm
    hyperradio
    hyperwave transmitter
    Targeting Systems: 3K40 Targeting System (re-engineered for starship use)

    Cargo Capacity: 6,000 tons
    Consumables: 2 years
    Crew 1,255
    • Enlisted: 721
    • Passengers: 772 Soldiers
    Armament:
    • 4 H9 Dual Turbolasers
      • 2 dorsal flanking superstructure port
      • 2 dorsal flanking superstructure starboard
    • 14 Dual Light Turbolaser Batteries
      • 6 dorsal
      • 6 ventral
      • 2 ventral (aft, along the opposite side of the superstructure ridges along the sides of the bridge superstructure)
    • 12 AG-2G Quad Laser Cannons
      • 8 dorsal (dual mounted---one port, one starboard---along the central ridge, starting from one level below the bridge and working down to the level above the final ridge)
      • 2 dorsal bow (dual mounted---one port, one starboard---just behind bow hanger opening and two small structures behind the hanger opening)
      • 2 ventral bow (dual mounted---one port, one starboard---just below bow hanger opening)
    • 5 Point-defense Cannons
      • 2 bow (either extreme front of wedge spears)
      • 3 Command Tower
        • 1 rear of Command Tower (one level under top level)
        • 1 starboard of Command Tower (one level under top level)
        • 1 port of Command Tower (one level under top level)
    • 2 Assault Concussion Missilelaunchers
      • 2 bow
    • 3 Tractor Beam projectors
    Complement:

    Space / Air Forces
    Ground Forces

    Special Notes: The interior of the vessel has been completely redesigned to allow for the extra exterior firepower, updated systems, and expanded hanger space. The exterior hull has been upgraded with Titanium-reinforced Alusteel and an upgraded Supreme DefenderShield Generator.


    History: As Corellian Engineering Corporation executives boast, "It took nineteen years, but the Gladiator-class Star Destroyer is finally up to it's potential." Essentially abandoned by Kuat Drive Yards in favor of heavier firepower vessels for use against the Rebel Alliance, the oniginal Gladiator-class Star Destroyer was not updated or modified from its original design and left, mostly, to rot in non-essential Outer Rim commands. When approached by a shadowy Umbaran with ISB clearance and connections as high up as the Imperial Court, the Corellian Engineering Corporation bought the rights to the original Gladiator-class Star Destroyer from Kuat Drive Yards just months prior to the Battle of Yavin in 0 BBY.

    Under the full authority and backing from Imperial Center---even if that authority knowledge and backing was very limited to a very few prestigious individuals to the Imperial Court, Admiralty, and Imperial High Command----this unknown Umbaran oversaw the rebuild, modification, and rearmament of the original Gladiator-class Star Destroyer into the new Gladiator II-class Star Destroyer. Only with an official purchase receipt from Kuat Drive Yards, the Gladiator-class Star Destroyer design seemed to be untouched. Even Rebel spies couldn't figure out why CEC had bought the rights from Kuat Drive Yards.

    The "why," along with several other secretly developed Corellian-engineered Star Destroyers is hidden, very well, deep within the Kris Asteroid Cluster. The only evidence of the CEC's Gladiator II-class Star Destroyer's existence is of several such ships appearing in the Acklay Group.






    Intruder-class GAT-12 Skipray Blastboat
    [​IMG][​IMG]
    [​IMG]


    Manufacturer:
    Model: GAT-12 Skipray Blastboat
    Class: Heavy starfighter
    Role:
    Cost: Not for sale

    Length: 25 meters
    Height: 14.3 (wings vertical) / 7.2 (wings horizontal)
    Width: 9.2 meters (wings horizontal) / 14.3 meters (wings horizontal)
    Maximum Acceleration: N/A
    MGLT: 80 MGLT
    Maximum Speed (atmosphere): 1,200 km/h
    Engine Units: 2 CEC-engineered Destroyer-I ion engines
    Hyperdrive Rating (Red Rock): Class 1
    Hyperdrive Rating (normal, back-up): Class 18
    Power Plant: 1 Sarylcorp ViX multi-flux reactor

    Shields: 1 Novaldex (with Chempat Engineered Defenses) deflector shield; 130 SBD (comparison)
    Armor (Hull plating): Titanium-reinforced Alusteel (with a Titanium-reinforced Durasteel keel) 62.0 RU (comparison)
    Sensors: 2 Siep-Irol "Omni-Vu" sensor pylon
    Communications:
    Frequency Agile subspace transceiver
    Radionics
    Whistler encryption module
    ion-scrambler
    Sub-space image transmitter
    Subspace transceiver
    hyperradio
    hyperwave transmitter
    Navigation Computer: 6 jumps
    Targeting Systems: St2x targeting computer

    Cargo Capacity: 20 metric tons
    Consumables: 1 month
    Crew 4
    • 1 pilot
    • 1 co-pilot / Sensor operator
    • 2 gunners
    • Passengers: N/A
    Armament:
    Special Notes: Unlike other GAT-12 blastboats, the Intruder-class has been modified as a prototype design directly by the Imperial Department of Military Research. The major modification has been the ship's ability to rotate it's wings in any direction during flight and maintain stability. This has been possible by an advanced gyro-stabilization system; the system itself operates independently, adjusting for flight conditions, however the pilot can also do it manually. A ventral and dorsal stabilizer (tail wing) are positioned on the rear of the craft and rotate accordingly to either vertical or horizontal, depending on the opposite rotation of the wings.


    History: When approached by a shadowy Umbaran with ISB clearance and connections as high up as the Imperial Court, the Corellian Engineering Corporation bought the rights "to reproduce and modify for non-public military sale to private Imperial military sale" the GAT-12 blastboats in full partnership with Sienar Fleet Systems (basically, Sienar Fleet Systems still owns the rights and produces all GAT-12 blastboats publicly and reaps the sales from them). Whether the recent production of the Gladiator II-class Star Destroyer has any connection with this prototype design, it is unknown; however, secret production of the Intruder-class is being done at Kris Asteroid Cluster.
     
  12. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  13. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  14. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  15. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  16. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  17. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  18. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  19. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  20. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  21. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  22. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    EDITING
     
  23. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    editing
     
  24. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    editing
     
  25. Bravo

    Bravo Force Ghost star 6

    Registered:
    Sep 10, 2001
    editing