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jettison during hyperspace

Discussion in 'Literature' started by Docking_Bay_327, Jan 11, 2006.

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  1. Docking_Bay_327

    Docking_Bay_327 Jedi Youngling

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    Mar 4, 2005
    Has this topic never come up before? After reading Black Fleet and drop kicking Nil Spaar out the door during hyperspace, I though... why the hell hasn't this type of punishment come up before? It seems pretty simple.
    ...Almost too simple. There seems like too much opportunity to bounce too close to a gravity well and pop out. Too much of a chance to make his way back somehow.

    -DB327
     
  2. Havet_Storm

    Havet_Storm Jedi Master star 3

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    May 19, 2004
    I assure you Nil Spaar is quite dead.
     
  3. Rogue_Follower

    Rogue_Follower Manager Emeritus star 6 VIP - Former Mod/RSA

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    Nov 12, 2003
    Heck, you don't even have to be in hyperspace. Just push them out an airlock, a la Han Solo at Stars' End. [face_devil]

    Its the GFFA equivilant of making them walk the plank, or (if they're launched in an escape pod) marooning.
     
  4. Master_Keralys

    Master_Keralys VIP star 5 VIP - Former Mod/RSA

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    Oct 8, 2003
    And gravity wells, contrary to popular opinion, don't actually make you drop out of hyperespace. Ships have deviced designed to cut off the hyperdrive if a gravity well is detected. The gravity well itself doesn't do anything; it's simply that peopleg ot smart and figured it'd be better if they didn't fly into an unplotted black hole. It's the cutout devices that make it happen, not the gravity well itself - so Nil Spaar is unable to come back, even if he were alive.

    Second, and more important, ships basically have "shields" of a sort that hold them together in hyperspace's other-dimensionality. The rules aren't the same there - which is why you can get places faster. But unless you manage to completely separate yourself from hyperspace, you'd get torn apart by it. Note: Nil Spaar had no way of doing this. He's gone. GONE gone. Like, constituent molecules, at best. :D

    - Keralys
     
  5. Havet_Storm

    Havet_Storm Jedi Master star 3

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    May 19, 2004
    So why don't people deactivate the sensor? That would have been very useful during the Corelia/Centerpoint crisis and for escaping interdictors.
     
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  6. Cynical

    Cynical Jedi Youngling star 2

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    Oct 5, 2004
    because of the reason they are there in the first place: Hitting a gravity well while in hyperspace is bad

    Whatever the actual effects of directly hitting a gravwell are, they'd have to be worse than being ripped out of hyperspace just before hitting them. In that case, turning of the system would not accomplish anything but letting the ship plow straigth into the gravwell.
     
  7. Havet_Storm

    Havet_Storm Jedi Master star 3

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    May 19, 2004
    Ok, that's what I thought originally. I was under the impression from Keralys' post that you'd go through a planet without trouble, but be hurt by a blackhole. My bad.
     
  8. Master_Keralys

    Master_Keralys VIP star 5 VIP - Former Mod/RSA

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    Oct 8, 2003
    Ah, then I should clarify. You'd go right into a planet in hyperspace. Which is why you want a device to shut it down in too strong a field, so that you don't fly into a planet and end up smashed into constituent bits. :p I suppose I should have mentioned that. ;)

    - Keralys
     
  9. ThrawnRocks

    ThrawnRocks Jedi Master star 6

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    Apr 10, 2004
    Although from Obsession is seems that Venators and probably other ships of that era didn't have that safty feature since Anakin had to manually bring the Venator out of hyperspace before they crashed into Boz Pity but after they passed the CIS fleet...
     
  10. Master_Keralys

    Master_Keralys VIP star 5 VIP - Former Mod/RSA

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    Oct 8, 2003
    Actually, I think that safety feature has pretty definitively been around a lot longer than that - else the Ebon Hawk couldn't have been yanked out of hyperspace by an interdictor almost 4000 years earlier... Perhaps there was something else wrong with that particular Venator; nothing else makes a lot of sense, to be honest. :confused: Especially since Interdictors were designed during and deployed shortly after the end of the Clone Wars.

    - Keralys
     
  11. Vindaxxus

    Vindaxxus Jedi Grand Master star 4

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    Aug 29, 2000
    Well how exactly did Saesee Tiin go through that planet in Acts of War?
     
  12. Lord_Hydronium

    Lord_Hydronium Manager Emeritus star 5 VIP - Former Mod/RSA

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    Jun 11, 2002
    That was intentional. It would probably normally have dropped out too far from the planet, leaving them in range of the fleet.
     
  13. ThrawnRocks

    ThrawnRocks Jedi Master star 6

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    Apr 10, 2004

    I see. Thanks :)



    *Shoves OPPM out the airlock while in hyperspace*
     
  14. PalpShouldLive

    PalpShouldLive Jedi Master star 2

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    Jun 13, 2005
    What would happen to the planet a ship in hyperspace hit? Something with a lot of tonage (like a star destroyer) hitting a planet at many times the speed of light wouldn't be good.
     
  15. Master_Uxi

    Master_Uxi Jedi Youngling star 3

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    Jun 26, 2005
    Galaxy Gun comes to mind... [face_whistling]
     
  16. AdmiralWesJanson

    AdmiralWesJanson Force Ghost star 5

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    May 23, 2005
    Quaestor (sp?) pretty much destroyed a planet's surface when it crashed into it from Hyperspace.

    The dropoff is built into the hyperdrive so that the ship does not blunder it's way into a stong enough gravity shadow that the gravitational drag will either destroy the ship or drop it out of hyperspace physically. The cutout is likely hardwired in, though the margin of error could be fudged with I suspect.
     
  17. Ackbar_Van_Gungan

    Ackbar_Van_Gungan Jedi Padawan star 4

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    Oct 14, 2004
    Maybe the cutoff is for the planet's safety not the ship. Who wants terrorists crashing Star Destroyer into Coruscant?

    -The Rebel Gungan
     
  18. AdmiralWesJanson

    AdmiralWesJanson Force Ghost star 5

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    May 23, 2005
    We need to consoladate these Hyperspace topics into a single Fleet Junkie Project thread, methinks...

    A gravity shadow can pull a ship out of hyperspace, or destroy it through friction. The cutoff is designed to kick a ship out before then.
     
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