Star Wars: Black Sheep A Starfighter Story "Hey nugget, welcome to the Intrepid, the Evil Eye." The crewman took the newly arrived officer's bag from him/her as he/she departed the U-Wing and stepped foot on the flight deck of the carrier for the first time. "Yeah we have a bit of a reputation as a widowmaker for nuggets like you, so don't take it personal if I don't bother learning your name." The crewman directed the officer off of the flight deck and towards the main corridor. "To me you're just an FNG and let's face it, you won't survive long enough for it to matter whether I learn your name or not." The crewman stopped for a second as if realizing what he'd just said, then shrugged. It really didn't matter to him much anyway. "No offense sir (ma'am), but like I said, replacement squadrons tend to get burned through real quick on the Evil Eye." He led them through the busy corridors of the ship. "Make a hole, officer coming through," he announced to a repair team working on a conduit of some sort that hung over the corridor. "OK, officer country, here's where you'll be berthed." He pointed down the corridor. "We're ramping back up to a full air wing, four squadrons." He looked the pilot up and down, but no squadron patch was visible on his/her uniform. "Which squadron you with?" He frowned at the answer. "The Black Sheep huh?" He shook his head. "I heard about you folks. Wish you had told me sooner, this section is for the Vipers and Raiders." He pointed to each side of the corridor showing which squadron had which side of the hallway. "Black Sheep and the 'truders are one section over." He hefted the officer's bag and led the way to a cross corridor that would lead to the next section. "Each squadron has their own flight bay and ready room. You're based out on the port wing, with the Intruders just inboard of ya, so that's why you have these quarters." They arrived in the proper corridor and the crewman pointed to which side the pilot was to go, the corridor to the far port side of the ship. "Galley is open for three hots a day, but I hate to tell ya, the food sucks. Tell the truth, I think the ship's cook is trying to kill us all." He continued on looking at the frame numbers on the bulkheads and doorways as they passed. "Ah, here we are," he opened the hatch to reveal a small room that barely had enough room to contain a bunk and a small desk with chair bolted to the deck. The crewman laughed at the officer's reaction to such tight living quarters. "Space is at a premium on the Intrepid, you're lucky, everything on ship is geared around you fly boys/girls, us crewman we have to bunk two and three deep, at least you don't have to share your room." The crewman dropped the officer's bag at the entrance. "Welcome to the Evil Eye, enjoy your stay." He walked off leaving the officer in his/her quarters. "I'm sure it'll be a short one." About the game: The bulk of Black Sheep takes place just after the Battle of Hoth as our squadron is assigned a series of missions designed to keep pressure off of the reorganizing Rebel Fleet by striking at the Empire where they least expect it. As we go along, the missions will become more and more difficult. There will be casualties, among player characters and NPCs alike (PCs are only killed off with player permission). The squadron itself is loosely based on the Wraith Squadron, a combined fighter/commando squadron from Legends that appeared in the X-Wing series of novels, though our game obviously predates the Wraith's appearance by several years. The game will be divided into several episodes, kind of like the old Saturday morning cartoons us old folks remember watching. The pilot episode to our game will take place at the Battle of Hoth, so all player characters will get to jump into that historic action from just about the beginning. The Rules. 1) Please follow the RPF Rules and be mindful of the Terms of Service and Rules of the Jedi Council Forums. 2) No God modding or autohitting. 3) Game Master's word is law. 4) All character sheets must be PMed (Private Message) to the GM (Bardan_Jusik) for approval. 5) This game is the official RPG of the EUC's X-Wing Fanclub. However, membership in that fanclub is not a prerequisite for playing. Still players should be aware that some Out-of-Game and/or Out-of-Character discussions and questions regarding the game may be discussed there. A separate Black Sheep Resource thread will be set up in the Role Playing Resource Forum to act as our library thread. 6) Posting expectations: Barring unforeseen circumstances all tags should be replied to within a week (7 days). I plan on GM updates for the game on a weekly basis. Real life always takes precedence over online happy online fun pretendy time though, so if something comes up and you're able, let the GM and other players know that you'll be absent (I know sometimes even that isn't possible though). If you miss any tags, I will continue to tag you and your character for the duration of your character's current assignment, afterwards your character will either be quietly dropped from the game (though they can return at a later date) or killed. Note: Rules were edited to reflect the practice of killing off of inactive player characters. 7) All major storylines (a storyline that affects the game as a whole) must have prior approval by the GM via PM. If you have an idea, please PM it to me and we'll work together to flesh it out and get it into the game. I enjoy getting news ideas to add to the fabric we're weaving, so if you have them, send them. 8) Please no Jedi/Sith characters. A character may be force sensitive if you wish, but untrained and uneducated in the ways of the Force and thus unable to harness it in any meaningful way. 9) Have fun, and may the force be with you. The Character Sheet: Please note that all player characters will be present at the Battle of Hoth (prior to the formation of Black Sheep Squadron) so write up your character sheets accordingly. General Information: Character's Name: Callsign: Species: Gender: Rank/Affiliation: Languages: Residence: Home Planet: Age: Approved Special Features (any force sensitivity would go here ): Character Traits: Personality: Habits/Mannerisms: Likes/Dislikes: Racial Traits: Strengths and Weaknesses: Physical Strengths and Weaknesses: Mental Strengths and Weaknesses: Emotional Strengths and Weaknesses: Looks: Appearance: Picture: Eye Color: Hair/Fur: Skin Color: Clothing: Personal History: Immediate Family: Spouse/Children: Biography: Miscellaneous: Pets: Weapons: Starship Qualifications: Droid: One last thing, as a part of your character bio please include something that makes them a candidate for Black Sheep Squadron. Something that makes them stand out as a misfit or castoff that any regular squadron wouldn't want to touch with a two meter force pike. If you would like to keep that secret from your fellow players at the beginning of the game (to reveal it through your posting as the game goes on) you may excise it from your final posted sheet, but please include it for the GM so I can ensure this vital character trait is indeed included in your character makeup. As always, feel free to PM me any questions you have about joining the game. This game is intended for players of all skill levels, from novices on up though experienced role players, so oldbies, help out the newbies, and newbies, don't be worried about making mistakes, we all do. So long as we're all having fun, I figure we're doing well.