__________________________________________ The Crossing__________________________________________ The meeting did not take place in the Pentagon or Langley. Officially there was no meeting at all. They had come together in the backroom of the Club to talk. None of them would ever admit they had been present. "It is true. Every word he send turned out to be true." The skinny man with the glasses looked at the men assembled in the room and sighed. Then he leaned back and picked his glasses from his nose with a certainty of a man who had done this a million times. It was dark in the room, almost too dark to make out any features. But Mr. Jared did not need to. He knew everyone was troubled. The tension was filling the air. The meaning of his words sank in as the dozen men assembled in the room tried to understand the meaning of what he had just said. "The President needs to know with absolute certainty that the danger is real before he ..." The bulky man in the uniform leaned forward and Jared did not allow him to end the predictable and meaningless objection. The General was not used to be interrupted, but Mr. Jared did not care about courtesy right now. "Five predictions. Three came true. Number Five ... well if number five comes to pass we ..." Jared cleared his throat. "How long can we afford to wait?" He was fighting not to jump up. The room reacted with another very predictable reaction. Complete silence. Did they all not understand the implications of what he had just revealed? Or where they too much politicians to handle something like this? The silence seemed to last for eternity, until the most unlikely of the assembled raised his voice. Mr. Simmons. The man in his late thirties was younger than the others and Mr. Jared actually did not know what was his position or who he exactly was working for. His vibe was Simmons was not a politician. Not at all. "I guess it is simple." Simmons took a deep breath and then leaned forward. "Things are happening. We know they are happening. We do not want them to happen. We know what to do to keep them from happening. So we need to do it. We need to kill those five people." He leaned back again. "As soon as possible." Jared hated how logical this sounded. He also hated how logic was not the problem. "That these five are completely innocent people does not bother you, Mr. Simmons?" "No." "We have collected extensive intelligence saying that they pose no threat whatsoever." "We know that is not true. They are a mayor threat, we just do not know why. So what is your concern? Killing innocents?" Simmons snapped forward now, revealing the piercing blue eyes. "In every war we have fought, every operation we agreed upon innocents died. Hundreds of them. Thousands. And for what? Oil? Politics? Principles? Retribution? These five people are no different. Collateral damage, regrettable victims of unfair circumstances. Only this time we know why they need to die." Simmons leaned back again. "To save the world." And now that he had said it, silence suddenly felt like approval. These five innocents would be killed. -------- Welcome to The Crossing. This game is based on no franchise or film. It is an original game idea set in a world that is more or less our own contemporary world. So what to expect? I actually don't wanna spoil too much, but the game will be an action game with a supernatural/sci fi element. There are two groups available for playing. The Hunters and the Hunted. Hunters The US Government has assembled a team of specialists to locate and eliminate a group of five people all over the world. They don't give you the reasons, but they give you the means. The operation is lead by a certain Mr. Simmons. Every member of the Hunters must be a specialist in either finding or killing people. Agents, spies, assassins, hackers, investigators or soldiers all fit into this category. But whoever you are, "they" consider you a 100% loyal person. But loyalty has many forms and sometimes loyalty is not be born out of free will and dedication. How loyal you will stay and if you will start wondering about the nature of your mission I leave totally up to you. The Hunted The Hunted do not know they are actually on a kill list. They are ordinary people, living ordinary lives all over the globe. Any nationality and job is okay for this. They do not know each other and are completely unaware of the importance they suddenly have for the US Government. The Hunted are limited to 5, as the list is not that long. The Hunt will be the main plotline of the game, pitting players against each other at times. Player vs. Player actions will be decided by an invisible dice roll modified by the abilities of the character. This will be done by the GM in the background and you will be reading the results only in form of the update. But to give any character a chance this seems better than a cold and clear GM decision. IMPORTANT: This game is about story and not about winning. Obviously this hunt is a bit unusual and I think I spoil not too much, if I reveal that the reason for the murder of the Hunted will be an important question throughout the game. Considering everyone can read the thoughts and actions of his direct counter-parts I ask for realism. Do not Godmode by using the informations you receive from posts of other players. ------- Character Sheet: The Hunters Name: Age: Looks: Specialty: Organisation of Origin: Equipment: (no cars or guns, as those will be handed to them) Short Bio: ------ The Hunted: Name: Age: Looks: Nationality: Occupation: Short Bio: ----- 1. GM word is law 2. No Godmodding or anything alike whatsoever 3. All CSes for approval to the GM 4. This game will have a maximum of six players. If surprisingly more people submit CSes I will choose those CSes I feel most fitting. 5. I will update the game at least once a week (trying twice) and if a player does not respond to updates I reserve the right to take over to move the plot along. 6. Have fun!