The Sea of Leaves was what it was called, a massive explosion of plant growth consuming everything in it's green masses. Concrete split, stones were slowly deterred and the sun itself was blocked out by giant trees who had forced their way out of the ground seemingly over night and now stood there as if they had done so for hundreds of years. The few humans who had survived these two events - most by chance and not skill - stayed in the overgrown ruins of the cities. Because something was not alright with the forest outside the cities. It was not only that they were endless, there was also a whisper in them. A presence waiting for them like the ghosts of a world gone. The Darkening First all humans vanished from one moment to the other, then the plants grew at a speed impossible by any natural explanation. The world ended so quickly and silent it was almost anti-climatic. No warnings or news. Suddenly it was simply over. You are among those very few who survived the apocalypse in Berlin, the former capital of Germany. This game will be a game of redemption and a journey of the characters to face their own humanity or lack of it. I require rather complex characters and the game will be limited to a maximum of five players. The Character Sheet: Name: Age: Former Occupation: Equipment: Appearance: Group: (either River or Museum) Bio: The Rules 1. GM wird is law. 2. All CS to the GM please, only original characters are allowed. 3. No God-Modding whatsoever 4. Flashbacks will occurs to see how these people were before the apocalypse. 5. Player death is possible, but not necessary. Just be careful. 6. Enjoy P.S.: This game was inspired by Summerland by Greg Saunders. P.P.S: The game exists in the Crossingverse, therefore in the same world that The Crossing, The Reckoning and The Seeking play in, but in the future of it as it is the year 2024. No Gifted as player characters are allowed.