Discussion in 'Literature' started by CeiranHarmony, Oct 14, 2005.
I'll see what I can find in Force Commander.
to be fair, there were a number of unlabeled systems shown on the Javin map, and the text DID state it was NOT exhaustive
I have a thought on the Endor castaways...why not put all their homeworlds near the "Death Star Corridor" that led to Endor (or in Moddell Sector and adjacent Unknown Regions). I reckon the Death Star Corridor was built out of bits and pieces of older hyperlanes connected artificially by the Empire. Here are some name suggestions:
suggested castaway homeworld names and locations:
Fleebogs, Mimphs...make these little dudes from the same world, perhaps called Tupillil
Tulgahs...make these from Tulgahri, a world near Kashyyyk, to explain there presence on Kashyyyk in Galaxies game
Strutters...retcon as a colony of Quor'sav who have shrunken in isolation? or make them from the planet Strut
Gupins...from the planet Gupindi in the Unknown Regions
Teeks...from Teekek in the Unknown Regions
Bobogs, Quorks, Ogres, Phlogs...make all these giants from a huge-sized planet called Maxisphere in the Unknown Regions; make Ogres=Phlogs
Ice Demons, Iceheads, Frost Giants, Frost Sprites...variant gender and age phases of a single species from the arctic world Bello 0 in the Unknown Regions
Keets, Jitterbugs, Skandits--three species descended from separated parties of three separate geneders of a lost Xi'Dec colony!
Shrieks--from the forested world Llew III in the Unknown Regions
Zandor Rockers, the Rock Wizard--the Rock Wizard is a Force-sensitive Vaathkree and the Zandor Rockers are his Stonesinger offspring!
King Elbo (a Barc), Tambles, Underwater dwellers (Yobretaw), Gorphs, Mudgubs--from a world of oceans and swamps in the Unknown Regions called Wetwang 9 (a good Tolkien tribute)
Tromes--a lost Force-sensitive Bimm (near-human type) colony
Lizard Warriors--a lost Barabel colony? or some similar hunter-saurian race
talking trees--a lost Neti colony
luck sprites (Sehsiw)--a Force-sensitive race from the same planet as the Tulgah
Kagle brothers--juvenile members (hence shortness) of a lost ZeHehtbra colony
Jadru--a Force-sensitive Catuman Warrior (or rather, Catuwoman sorceress) from Catu in the Felcan system
Horville--a Chevin skeleton possessed by a Force-sensitive Chevin Shaman spirit? or a Fantam from Arepo
Gracca--a Force-sensitive Bovorian
Latarra's "Darling" Friend and the Sun King's "dude" friends--lost Tynnan colony
Dragon Riders of Poolok--lost tribe of Onderonian beastriders
Prince Delby--a Canuman from Canu, in the same system as Catu (the Felcan system)
Eodons, Bothel and Trud--a lost Cragmoloid colony (Bothel and Trud are juveniles, the Eodon is an adult)
Gorax--from Sanyassa IV (hence similar appearance to Sanyassans of Gorax noted by Saxton)
Bilbob--a Force-sensitive Ertceps from Alseyntz-eev
Mooth the trader--a Kravdraa from Aard
this little guy: http://starwars.wikia.com/wiki/Life_of_the_Party --a Repyh from Evitca
Gonster--from Gonstrim, near Pollillus; the Gonsters are akin to the Troigs, but have fewer arms, no tail, and are Force-sensitive
the tumblebunny trainer: http://starwars.wikia.com/wiki/Tumblebunny_trainer --a long-lost colony of exiled pacifist Shimholt (same species as the Suprema)
the Totem Master--a Paecian from Paecia, long-lived Force-sensitive last member of his race, crashed on Endor with his apprentice Charal of Dathomir but had a parting of ways
Pugs--very, very recently lost colony (hence more modern apparel) of Imbats (hence low intel) from Imbatticus near Bandomeer
Norky and his parents--a lost colony of Yballaw from Laipusarm
the weather gods--a quartet of Force-sensitive Shi'ido? members of Tilotny's species? super-Force-sensitive Gupin siblings?
While going back through the Essential Guide to Planets and Moons for some Wookiee sourcing work, I noticed that Paecian was a language spoken on Dathomir, which led me to find the [link=http://starwars.wikia.com/wiki/Paecian_Empire]Paecian Empire[/link], originally from Courtship of Princess Leia. Will the Paecian Empire be covered in the Atlas? It sounds like it could be fleshed out rather nicely...
I rather like Saxton's idea the Gorax are akin somehow to the Sanyassans...they do look the part. I don't think they need be Sanyassans mutated by Charal's alchemy, as he suggests, but they might share a distant ancestor, and be from Sanyassa IV, which is a desert world...and Gorax do seem to be a desert race. Also, Gamer 9 says that there are only about 2 dozen Gorax on all Endor, which makes them sound like a shipwreck colony more than a native race.
Speaking of Gamer 9's Moddell Sector article, p 33 seems to show a golden skinned pilot. Is this a Nothoiin?
I was finally able to read a copy of Rich Handley and Abel Pena's article, "Droids: The Adventures of R2-D2 and C-3PO," from Dungeon/Polyhedron 111/170, and noticed there's a cool reference to [link=http://starwars.wikia.com/wiki/Parliament_of_Moralan]The Parliament of Moralan[/link]. Will this be included in the Atlas, perhaps with a bit about the borders they share with the Hutts?
Gamer 9 mentions such littleknown worlds as Threfal, Dononter Minor, and New Canistel...in an artickle written by Jason and Dan, so they'd best not forget THOSE
cartography note from this article: there is a Cardan-class station at the intersection of the Perlemian with the Hydian
Moralan does get a placement and a brief write-up in the ATLAS.
Roughed out the Centrality map last night. Pretty straightforward, but might return to it if there's time....
what does "a brief write-up" mean exactly? I was under the impression there were detailed write-ups of about 70 major worlds, and Moralan doesn't qualify, so does this mean all worlds get a brief write-up?
I had a thought; Jason and Dan have mentioned an index with all planets giving coordinates, could this index also give for each planet the system and sector name? This would allow for all planets to have sectors without having to draw all the sectors, maybe.
Also, is Taivas (Legacy 25) a planet in the Zhar system as Wookieepedia says? I was under the impression that, like Gall and Kile, it was one of the "dozen moons" of Zhar.
There is a "Closer Look" exploration of Hutt Space, similar to the Gazetteer treatments of Endor/Moddell and Hoth/Javin that Dan and I did with Craig Carey. Moralan gets a brief, standalone mention there. I also hope to flesh out Moralan's history a bit in an ATLAS-related project I can't talk about quite yet. (The Hutt Space write-up, FWIW, is one of my favorite parts of the ATLAS.)
Not sure if Taivas is a moon or planet from DH's description. Definitely in Zhar.
Re the appendix, if it goes forward as planned (and one way or another we'll get it accomplished) it'll address the galaxy at a star-system level -- so you'd get a listing for Zhar, but not one for Gall or Kile or Taivas. Our goal is to assign every system to a sector, but there's a fair amount of work to be done yet to meet that goal, so we won't be able to turn to that for a bit. Right now it's all about the maps.
This is definitely my most looked-forward-to book!
"Our goal is to assign every system to a sector"
Okay I am happy
Description of Hutt Space sounds awesome. Now I am curious if there will be other area descriptions...Hapes Consortium, Centrality, Corellian Sector?
Force Commander details: opening cutscene is on Kalaan, an early Rebel base which is conquered by the Empire in the cutscene.
You next end up on Tatooine during the events opening ANH, which doesn't really give us any more cartography. However, at the end of that series of missions, one interesting point comes up: when the Falcon jumps, Grand General Brashin says that it has two possible destinations: Alderaan and Ruul. Ruul has since been retconned as a moon of Sriluur, which would seem to place Sriluur in line between Tatooine and Alderaan.
Ruul itself is a major mining site at this point (confiscated from Bulq and the Separatists in the aftermath of the war?). It's strip-mined, with a population of mostly humans. It's also got a significant Rebel presence controlling a major computer station/comm facility that the Empire takes back.
Information there leads them to Sarapin, which has had several of its energy-gathering facilities seized by Rebels. Brenn Tantor retakes those, and prevents an out-of-control drill seized by the Rebels from causing major geological destabilization. After that mission, they learn that the Death Star has been destroyed -- that morning, in fact, which suggests pretty good travel time between Tatooine, Ruul/Sriluur, and Sarapin.
Tantor and Brashin go to Yavin IV, where they oversee a retaliatory strike that takes out a Rebel base (there are no temples in sight -- perhaps this is just an outpost or even a decoy) and rescue Colonel Veers from the shuttle that he escaped the Death Star on before crashing. Noteworthy is that this is said to be after the base has been mostly evacuated.
The game then jumps in time to Hoth, with no real new information here for placement.
Brenn is then sent to Endor to scout shield generator sites. He ends up taking out three, and possibly four depending on completion of the bonus objective, Ewok villages and finding a site.
He's then sent to Abridon, a pretty grassland with major space docks in orbit, which has gone over to the Rebels in a battle. Brenn reconquers it, capturing Luke Skywalker. Skywalker is sent to Kalaan for imprisonment, and so is Brenn after he defies an order to massacre a refugee village.
Kalaan is now a barren wasteland and the site of an Imperial prison, rather than the lush, grassy world it was before. Brenn escapes, frees Luke, and defects to the Rebellion.
He goes back to Ruul to free his old mentor, Beri Tulon, who tried to defect to the Rebellion. He's freed while being marched to the Tarkin Detention Facility. During these two levels, we see a Ruulian resistance made up of humans who live on the world, some of which lacks the complete strip-mining seen in the first two Ruul levels and instead has a sort of tundraish look.
After that, Tulon and Brenn train up troops for a mission to Trasse. Trasse is an asteroid belt, and on one of the really big asteroids (more like an egg-shaped planetoid, really, going by the size of the maps and lack of curvature thereon) there's an Imperial AT-AT manufacturing facility. There's also a prison housing Rebels on whom the walkers are tested. Brenn steals a walker for the Rebellion.
Next stop, Abridon again. There's still civil war between Rebel partisans on Abridon, which overall seems to support the Rebels, and the Imperials. Brenn captures the capital yet again, then makes a deal with the resistance to clear the Imperials out of the shipyard city of Sayan, which sits on the ocean, in exchange for A-wings made in Sayan's shipyards. The Imperials are tired of the resistance, which has holed up in Sayan, and are bombarding it to rubble. Brenn knocks them out and takes delivery of the A-wings, which go to the Rebel fleet over Sullust for the attack on the Death Star.
And hey, that's the next mission. Brenn coordinates Han's team from Tyderium, then commands the Rebel armor that's sent to the surface to clean up the remnants of the base on Endor.
Next mission is another jump, as Brenn is tapped to command the conquest of Coruscant. He lands on the north pole with a sma
Havac, thanks much for the FC write-up. Definitely a name or two in there I don't recognize, which is awesome -- I live in fear of what the final count of star systems we missed will be, so this cuts that number by a couple.
The Ruul reference is interesting -- this is the kind of potential continuity bump we in all likelihood won't be smoothing out in the ATLAS. Dan and I could undoubtedly figure out some way to explain how Tatooine/Ruul/Alderaan are on a navigational line or fit together logically, but it would take up words better used for other things, and baffle 99% of the book's audience. (All of us are in the other 1%, of course.) So sometimes you see one of these things, walk faster and whistle loudly. (I've tried to make my peace with this, with various degrees of success.)
Senator, I don't think that guy in Gamer 9 is a Nothoiin. I asked Craig Carey, who said that he meant for Helm Iskraken (sp?) from Crisis in Cloud City to be a goldskin. Hope that helps.
Re Closer Looks, there will be at least six by my count, two of them adaptations of stuff that's previously appeared. One of those new ones may have to be cut for space, but if so we'll try to find another home for it. In addition, current plans are for five pretty detailed maps of specific locales, with the possibility of accompanying system descriptions in some cases. And one Closer Look-style online tie-in that's still in the works, but that I'm hugely excited about.
Has the Cularin system been canonically placed yet? I was reading through the adventure [link=http://starwars.wikia.com/wiki/Portrait_of_the_Artist_as_a_Young_Rodian]Portrait of the Artist as a Young Rodian[/link] and it involves a sculpture that gives some pretty good guidance as to its location.
The image is [link=http://starwars.wikia.com/wiki/Image:Bas-relief_sculpture.png]here[/link] (not the greatest art, I know), and the stars on the four individuals represent the planets Tynna, Cularin, Rodia and Ryloth - all located according to the adventure on the Corellian Run. The fifth star (above the four aliens represents a nebula in which the main villain had hidden a cargo pod. The villain, Gomalo uses the sculpture as a map to locate the nebula years later, so the placements must be reasonably accurate.
A few things that caught my eye while I was combing through the first edition WEG rulebook-
Farstine - a planet under Imperial occupation whose inhabitants must purchase oxygen because it has a methane atmosphere. (page 9)
The Jovian - This name appears to refer to a red gas giant, which is home to massive gray creatures which have "feathery appendages and sphincters" along their undersides. (page 11)
New Bakstre - a planet which has a purplish sky, seven moons and a fast rotation. (page 17)
Thorgeld - a planet from which Roark Garnet and co. flee, apparently with the wanted bounty hunter Tantos Dree as a passenger. (page 23)
Markon IV - Garnet states that an Imperial base here is his destination when queried by a customs officer. Though it may be cast into doubt because it looks to me that he's bluffing. (page 23)
Almakar system - Appears as an example question in the description of the "Knowledge" skill. (page 31)
Janako - May or may not be a location. The description of the "Technology" skill contains line by Garnet describing a "General Spacetronics MaKing-class transport" and that one of its particular features indicate it's "the Janako model - made locally under license." That last part makes me think that "Janako" could be a place. (page 35)
Ordnandell - This involves a gamemaster describing "a shipping accident in hyperspace" caused by "the something-or-other Falcon" which "dumped its cargo to escape an Imperial boarding party" as a reason for took so long for the players to get to "Ordnandell" the previous time they visited it. But given use of "the something-or-other Falcon" this could be a deliberate misspelling of "Ord Mantell" as an example of a gamemaster winging it. (page 60)
Xerxes - a planet on which Garnet is being hunted by the police. He tries to bribe a common citizen to make sure that no police are waiting for him within a weapons shop that he wants to visit. (page 85)
Dagobah - this is more a note about some possible inabitants of this planet. It involves the idea of a reader wanting his players to face Sand People on Tatooine, but then the players decide to go to Dagobah instead. So it is suggested that the reader do what the players want and allow them to go to Dagobah. The book then suggests that the reader could use "swamp people" who "ride, uh, giant lizards, see and..." in the absence of Sand People.(page 89)
Zarkis system - This is used in an example for the section dealing with "Penalties Short of Death" where players visit the Zarkis system to bid on "a weapon of alien manufacture from a black market dealer" but their efforts are foiled by "a representative of Jabba the Hutt." (page 92)
Sayblohn - A planet in a system of the same name that is under Imperial occupation. Sayblohn's badlands are also the headquarters for a group of pirates who stole an "art object" holding great religious importance with the Okfili species. The homeworld of the Okfili species is not stated. (page 96)
Thpee or Spee - A place that has a spaceport. The lizardlike character who states its name has a lisp, saying it as "Thpee" so it could be "Spee." But the guy could in fact be saying its name correctly in the first place. (page 97)
Bothan's Planet - I haven't read the Evasive Action webstrips, but I get the impression from those that read it that this is Bothawui.
LLK321 - This code appears in the advertisement for the X-wing starfighter. It looks to part of the address for INCOM's Customer Service Bureau-[blockquote]INCOM Corp. Customer Service Bureau, NW Coromon Island 102, Fresia LLK231.[/blockquote]It looks like it may be some sort of postal code. (page 109)
Castle Bocce - This is a location on Tatooine - said to be a "Pre-Settlement Era resort and casino" that is visited in the Grand Galactic Tour's first week. Accompanying the box for Week 1 is a picture of Jabba's Palace, which seems curious. Could Castle Bocce have a link to Jabba's palace, or is this just a case of ingenious use of pre-existing pictures? (page 110)
Karuki dance - Among the features of t
Yeah, it's not that hard to make sense of the situation anyway. Han's jumping on a line to a common realignment point where he can drop out and has vectors to Alderaan and Sriluur -- something like that. We've had worse headaches.
Anyway, doing a text search through the dialogue files and knowing that you're working at the system level, I've found that Trasse system and Abridon system are explicitly mentioned. Ruul system is used as an alternative designation for the Sriluur system. Hoth and Yavin systems are also referenced. No other explicit system names are used. No Rim, Core, or suchlike positions are given, and there's no game map to give an idea. With the exception of worlds already placed by other sources, it's all up for grabs.
The inscrutable [link=http://starwars.wikia.com/wiki/Hepsalum_Tash]Hepsalum Tash[/link], perhaps?
I don't know what the context for this is, but "Jovian" is an adjective for gas giants similar to Jupiter. So if the context is something like "The Jovian planet," then it's almost certainly not meant to be a specific world.
Indeed. Pablo discusses it more in his notes for Strip 20 [link=http://blogs.starwars.com/pablog/89/comments]here[/link].
Don't worry, I'm sure Dan and Jason are aware of this advertisement thanks to [link=http://www.wizards.com/default.asp?x=starwars/article/sw20030102coretalk]their collaboration with Craig Carey[/link] on Coruscant and the Core Worlds.
An Imperial laundry base, I'm sure. "[link=http://www.youtube.com/watch?v=ojm1Xzwlc9Q]Ancient Atrisian Secret![/link]"
Hmm. Jedi Twilight makes an offhand reference to the "Solar Guard of the Corbett Cluster."
Could this be taken as a reference to the Sun Guards of Thyrsus? Could the Corbett Cluster be the home of the Thyrsus System?
kttch809, thanks very much for that tour of the 1st edition rulebook. Some new things there!
Yeah, now it looks like "Jovian" was being used in the vein of "Jovian planet." I also just realized that I intended to use "Rookies" rather than "Evasive Action." Anyways, thanks for clearing up that confusion as well as the links.
I'm reading the (weird) Han Solo at Stars' End comic and something in the opening crawl caught my eye:
[blockquote]Nestled up against the Core Worlds of the Empire, the Corporate Sector is a vast area of space ruled by robber barons, trading conglomerates, and star-spanning corporations, all loyal to the Empire. Here, Imperial commerce rules, often backed by formidable private military forces.
But the Corporate Sector also represents opportunity for those who are strong enough, brave enough, or foolhardy enough to try to carve a slice out for themselves. In the Corporate Sector, bargaining savvy, a fast ship, and a good blaster are equally powerful tools.
If only Han Solo could find his toolbox...[/blockquote]
Odd that the Corporate Sector was said to be right up next to the Core. Obviously, it's not something that needs to be fully explained, but it is an interesting oddity from ye olde EU.
Playing through Jedi Outcast, a stormtrooper mentions the Lenico belt, in the Lenico system, being "too far from the Core planets" to see any action, militarily speaking. That also suggests it's far from the frontlines, as well as the Core.