main
side
curve
  1. Welcome to the new boards! Details here!

Reference the Room Of Requirement

Discussion in 'Role Playing Resource' started by Master Vo'Un'Var, Jun 6, 2017.

  1. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 4

    Registered:
    Mar 19, 2017
    The​ ​Room​ ​Of​ ​Requirement
    A​ ​Resource​ ​Thread​ ​for​ ​The​ ​Hogwarts​ ​RPG!

    Well​ ​Here​ ​you​ ​are,​ ​You​ ​have​ ​stumbled​ ​onto​ ​the​ ​Room​ ​Of​ ​Requirement,​ ​Here​ ​you​ ​must​ ​have
    come​ ​for​ ​information,​ ​Because​ ​that​ ​is​ ​what​ ​you​ ​Have​ ​found!​ ​Here​ ​you​ ​can​ ​find​ ​142​ ​spells​ ​for​ ​the
    RPG,​ ​Extensive​ ​Character​ ​Design,​ ​How​ ​House​ ​Sorting​ ​works​ ​and​ ​The​ ​Magical​ ​Items​ ​you​ ​can earn! Now grab a butter beer, And enjoy the show...
    Wealth​
    Galleons, The Dollars of Harry Potter, You can earn these in weekly tasks set by the GM, Tasks are not part of the long term story, But are mainly for earning Currency for the game​
    Sickles and Knuts are earned the same way, And everyone will start with a different amount of Wealth... Backstory does affect wealth​
    House​ ​Sorting.
    Normally,​the​ ​Students​ ​will​ ​be​ ​sorted​ ​into​ ​houses during the early point
    of the game (Normally when everyone arrives at Hogwarts for the Great Feast), House sorting is used with a test involving stats,(This Test is Not Shown In-Game) Stats are determined in the PM,
    Gryffindor
    Bravery
    Nerve
    Chivalry
    Courage
    Daring
    Slytherin
    Resourcefulness
    Cunning
    Ambition
    Determination
    Self-Preservation
    Fraternity
    Cleverness
    Ravenclaw
    Intelligence
    Wit
    Wisdom
    Creativity
    Originality
    Individuality
    Acceptance
    Hufflepuff
    Dedication
    Hard​ ​Work
    Fair​ ​play
    Patience
    Kindness
    Tolerance
    Unafraid​ ​of​ ​toil
    Loyalty
    Determining​ ​House​ ​is​ ​chosen​ ​by​ ​Attributes​ ​and​ ​Character​ ​Actions,​ ​But​ ​if​ ​a​ ​player​ ​begins​ ​the
    game​ ​on​ ​a​ ​higher​ ​Year,​ ​Then​ ​your​ ​house​ ​will​ ​be​ ​discussed​ ​via.​ ​PM.
    Years​ ​&​ ​Magic



    Current​ ​Rankings/Years
    Year​ ​1-​ ​20​ ​Spells
    Year​ ​2-​ ​40​ ​Spells
    Year​ ​3-​ ​55​ ​Spells
    Year​ ​4-​ ​70​ ​Spells
    Year​ ​5-​ ​80​ ​Spells
    Year​ ​6-​ ​95​ ​Spells
    Year​ ​7​ ​-​ ​110​ ​spells
    Full-Grown​ ​Wizard-​ ​140​ ​spells
    Magical​ ​Items-
    Raritys-
    Uncommon
    Rare
    Very​ ​Rare
    Legendary

    Marauder’s​ ​Map-​ ​​Very​ ​Rare
    The​ ​Sword​ ​Of​ ​Gryffindor-​ ​​Legendary


    Spells

    Year 1
    Alohomora
    Description: Used to open and/or unlock doors, but doors can be bewitched so that this spell
    has no effect.
    Prerequisite- None

    Anapneo
    Description: Clears the target's airway, if blocked.
    Prerequisite- None

    (Babbling Curse)
    Description: The Babbling Curse is presumed to cause a person to babble whenever they try
    to speak.
    Prerequisite- None

    Deprimo
    Description: A very powerful wind that can loosen and/or soften a variety of things; it can also be used to detach objects.
    Prerequisite- None

    Descendo
    Description: Makes things sink, or go down.
    Prerequisite- None

    Duro
    Description: Makes the object hard.
    Prerequisite- None

    Expelliarmus (Disarming Charm)
    Description: This spell is used to disarm another wizard, typically by causing the victim's wand
    to fly out of reach.
    Prerequisite- None

    Episkey
    Description: Used to heal relatively minor injuries. When this spell is cast, the person feels his/her injured body part go very hot and then very cold.
    Prerequisite- None

    Erecto
    Description: Used to erect something.
    Prerequisite- None

    Ferula
    Description: Creates a bandage and a splint.
    Prerequisite- None

    Flagrate
    Description: With this spell, the caster's wand can leave fiery marks.
    Prerequisite- None

    (Flame-Freezing Charm)
    Description: Causes fire to become harmless to those caught in it, creating only a gentle,
    tickling sensation instead of burns.
    Prerequisite- None

    Flipendo
    Description: Used to send an enemy flying or flipping through the air.
    Prerequisite- None

    (Freezing Charm)
    Description: Renders target immobile.
    Prerequisite- None

    Fulgari
    Description: Binds the hands with shining cords.
    Prerequisite- None

    Furnunculus (Furnunculus Curse)
    Description: Causes the target to become covered in boils.
    Prerequisite- None

    Geminio
    Description: Creates a duplicate of any object upon which it is cast. As revealed by the goblin Griphook, any copies created are worthless. The duplicate lasts several hours. Magical properties, at least of a Horcrux, are not copied.
    Prerequisite- None

    (Horton-Keitch Braking Charm)
    Description: This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides.
    Prerequisite- None

    (Hot-Air Charm)
    Description: Causes wand to emit hot air.
    Prerequisite- None

    Impervius (Impervius Charm)
    Description: This spell makes something repel (literally, become impervious to) substances and outside forces, including water.
    Prerequisite- None

    Incarcerous
    Description: Ties someone or something up with ropes.
    Prerequisite- None

    Incendio
    Description: Produces fire.Flames burst out flying.
    Prerequisite- None


    (Intruder Charm)
    Description: Detects intruders and sounds an alarm.
    Prerequisite- None

    Locomotor
    Description: The spell is always used with the name of a target, at which the wand is pointed (e.g. "Locomotor Trunk!"). The spell causes the named object to rise in the air and move around at the will of the caster.
    Prerequisite- None

    (Gripping Charm)
    Description: Used to help someone grip something with more effectiveness. This charm is placed upon Quaffles to help Chasers carry the Quaffle whilst simultaneously holding their brooms.
    Prerequisite- None

    (Hair Loss Curse)
    Description: Causes one to lose one's hair.
    Prerequisite- None

    (Hair-Thickening Charm)
    Description: Thickens one's hair.
    Prerequisite- None

    Homenum Revelio
    Description: Reveals humans near the caster.
    Prerequisite- None

    (Jelly-Brain Jinx)
    Description: Presumably affects the target's mental processes.
    Prerequisite- None

    (Jelly-Legs Jinx)
    Description: A jinx that renders its victim's legs temporarily useless, leaving him/her to wobble around helplessly until the effect wears off or the counter-jinx is performed.
    Prerequisite- None

    (Knee-Reversal Hex)
    Description: Causes the victim's knees to appear on the opposite side of his/her legs.
    Prerequisite- None

    Orchideous
    Description: Makes a bouquet of flowers appear out of the caster's wand.
    Prerequisite- None

    Pack
    Description: Packs a trunk, or perhaps any luggage.
    Prerequisite- None

    Petrificus Totalus (Body-Bind Curse)
    Description: Used to temporarily bind the victim's body in a position much like that of a soldier at attention; this spell does not restrict breathing or seeing, and the victim will usually fall to the ground.
    Prerequisite- None

    Point Me (Four-Point Spell)
    Description: Causes the caster's wand tip to point to the north cardinal point, acting like a compass.
    Prerequisite- None

    Reparo
    Description: Used to repair broken or damaged objects
    Prerequisite- None

    Rictusempra (Tickling Charm)
    Description: The subject experiences the sensation of being tickled
    Prerequisite- None


    Lumos
    Description: Creates a narrow beam of light that shines from the wand's tip, like a torch.
    Prerequisite- None

    Molliare (Cushioning Charm)
    Description: Cushions the body in event of a fall.
    Prerequisite- None

    Nox
    Description: Counter charm to the Lumos spell.
    Prerequisite- None, Free with Lumos

    Quietus
    Description: Makes a magically magnified voice return to normal.
    Prerequisite- None- Free With Sonorus

    Silencio (Silencing Charm)
    Description: Silences something immediately.
    Prerequisite- None

    (Slug-Vomiting Charm)
    Description: A jet of green light strikes the victim, who then vomits slugs for an undefined period of time (greater than five hours). The sizes of the vomited slugs decrease with time.
    Prerequisite- None

    Sonorus
    Description: Magnifies the spell caster's voice, functioning as a magical megaphone.
    Prerequisite- None- Comes with Quietis


    (Stealth Sensoring Spell)
    Description: Detects those under magical disguise.
    Prerequisite- None


    Stupefy (Stunning Spell, Stupefying Charm, Stunner)
    Description: Puts the victim in an unconscious state. Manifests as a jet of red light.
    Prerequisite- None

    (Switching Spell)
    Description: Causes two objects to be switched for one another.
    Prerequisite- None

    Tarantallegra
    Description: Makes victim's legs dance uncontrollably, so the victim cannot control his or her movements
    Prerequisite- None

    Tergeo
    Description: Siphons material from a surface, (e.g., blood, ink, dust, etc.)
    Prerequisite- None

    (Tongue-Tying Curse)
    Description: A curse that prevents certain information from being revealed by the individual upon whom the spell is placed. The curse manifests itself by causing the tongue to temporarily
    curl backwards upon itself.
    Prerequisite- None

    (Trip Jinx)
    Description: Causes the victim of the jinx to trip and fall.
    Prerequisite- None

    Waddiwasi
    Description: Appears to launch small objects through the air.
    Prerequisite- None

    Wingardium Leviosa (Levitation Charm)
    Description: Levitates objects.
    Prerequisite- None


    YEAR 2

    Aparecium
    Description: This spell makes invisible ink appear.
    Prerequisite- Year 2

    Bombarda
    Causes a fairly Minor explosion
    Prerequisite- Year 2

    Deletrius
    Description: Removes or dismisses the effect of Prior Incantato.
    Prerequisite- Year 2

    Densaugeo
    Description: Causes the teeth of the recipient to grow at an alarming rate.
    Prerequisite- Year 2

    Diffindo (Severing Charm)
    Description: Cuts or rips objects.
    Prerequisite- Year 2


    (Hurling Hex)
    Description: Causes brooms to vibrate violently in the air and try to buck their rider off.
    Prerequisite- Year 2

    Locomotor Mortis (Leg-Locker Curse)
    Description: Locks the legs together, preventing the victim from moving the legs in any fashion. The target can hop when affected by this curse, but walking is impossible without the countercurse
    Prerequisite- Year 2

    Mobilicorpus
    Description: Lifts a body a few inches off the ground and levitates it where the caster points
    his or her wand
    Prerequisite- Year 2

    Protego (Shield Charm)
    Description: The Shield Charm causes minor to strong jinxes, curses, and hexes to rebound upon the attacker, or at least prevents them from having their full effect. It can also cause a
    shield to erupt from the caster's wand.
    Prerequisite- Year 2

    Scourgify (Scouring Charm)
    Description: Used to clean something
    Prerequisite- Year 2

    Serpensortia
    Description: Conjures a serpent from the spell caster's wand.
    Prerequisite- Year 2

    (Stinging Hex/Stinging Jinx)
    Description: Produces a stinging sensation in the victim, resulting in angry red welts and occasionally the severe inflammation of the affected area.
    Prerequisite- Year 2



    YEAR 3

    (Cheering Charm)
    Description: Causes the person upon whom the spell was cast to become happy and contented, though heavy-handedness with the spell may cause the person to break into an uncontrollable laughing fit.
    Prerequisite- Year 3

    Defodio (Gouging Spell)
    Description: Can carve or dig out materials, such as stone and steel.
    Prerequisite- Year 3

    (Entrail-Expelling Curse)
    Description: Presumably causes the entrails (i.e. intestines) to be ejected from the body.
    Prerequisite- Year 3

    Glisseo
    Description: Causes the steps on a stairway to flatten and form a ramp or slide.
    Prerequisite- year 3

    Mobiliarbus
    Description: Lifts a tree a few inches off the ground and levitates it to where the caster points
    his or her wand.
    Prerequisite- Year 3

    Muffliato
    Description: Keeps nearby people, or those to whom the wand is directed, from hearing
    nearby conversations.
    Prerequisite- Year 3

    Obscuro
    Description: Causes a blindfold to appear over the victim's eyes, obstructing his/her view of
    his/her surroundings.
    Prerequisite- Year 3

    (Permanent Sticking Charm)
    Description: Makes objects permanently stay in place.
    Prerequisite- Year 3

    Reducio
    Description: Makes an enlarged object smaller. Counter-charm to Engorgio.
    Prerequisite- Year 3, Free with Engorgio

    Reducto (Reductor Curse)
    Description: Enables the caster to explode solid objects.
    Prerequisite- Year 3

    Relashio
    Description: A charm used to force someone or something to release that which it holds or grapples by means of shooting fiery sparks out or, underwater, shooting hot bursts of water.
    Prerequisite- Year 3

    Rennervate
    Description: Brings someone out of unconsciousness.
    Prerequisite- Year 3

    Riddikulus
    Description: A spell used when fighting a Boggart, "Riddikulus" forces the Boggart to take the appearance of an object upon which the caster is concentrating. When used correctly, this will be a humorous form.
    Prerequisite- Year 3


    YEAR 4

    Accio (Summoning Charm)
    Description: This charm summons an object to the caster, potentially over a significant distance. Its opposite is the Banishing Charm.
    Prerequisite- Year 4

    (Homorphus Charm)
    Description: Causes an Animagus or transfigured object to assume its normal shape.
    Prerequisite- Year 4

    Oppugno
    Description: Causes conjured objects to attack.
    Prerequisite- Year 4

    (Banishing Charm)
    Description: Opposite to "Accio". Banishes the object the spell is performed on
    Prerequisite- Year 4.

    (Conjunctivitus Curse)
    Description: A curse that causes great pain to the victim's eyes.
    Prerequisite- Year 4

    Engorgio (Engorgement Charm)
    Description: Causes objects to swell in size.
    Prerequisite- Year 4

    Expulso
    Description: A spell that causes an object to explode. The force of the explosion may depend on the intent of the caster.
    Prerequisite- Year 4

    Langlock
    Description: Glues the victim's tongue to the roof of his/her mouth. Created by Severus Snape.
    Prerequisite- Year 4

    Morsmordre (Dark Mark)
    Description: Conjures the Dark Mark, Voldemort's mark. It is often used to mark deaths, or cause terror (as at the Quidditch World Cup in The Goblet of Fire)
    Prerequisite- Year 4 Currently Locked

    Prior Incantato
    Description: Causes the echo (a shadow or image) of the last spell cast by a wand to emanate from it.
    Prerequisite- Year 4

    Salvio Hexia
    Description: Provides some form of protection against hexes.
    Prerequisite- Year 4

    Specialis Revelio (Scarpin's Revelaspell)
    Description: Causes an object to show its hidden secrets or magical properties.
    Prerequisite- Year 4

    (Unbreakable Charm)
    Description: Causes an object to become unbreakable.
    Prerequisite- Year 4


    YEAR 5


    (Bat-Bogey Hex)
    Description: Grotesquely enlarges the target's bogeys, gives them wings, and sets them attacking the target.
    Prerequisite- Year 5

    Bombarda Maxima
    Causes a strong Explosion
    Prerequisite- Year 5, Bombarda

    Colloportus
    Description: Magically locks a door, preventing it from being opened by Muggle means.
    Prerequisite- Year 5

    Confringo (Blasting Curse)
    Description: Causes anything that the spell meets to explode in flames.
    Prerequisite- Year 5

    Confundo (Confundus Charm)
    Description: Causes the victim to become confused, befuddled, overly forgetful and prone to
    follow simple orders without thinking about them.
    Prerequisite- Year 5

    Evanesco (Vanishing Spell)
    Description: Makes the target vanish.
    Prerequisite- Year 5

    Finite Incantatem
    Description: Negates many spells or the effects of many spells.
    Prerequisite- Year 5

    (Imperturbable Charm)
    Description: Makes objects such as doors impenetrable (by everything, including sounds and objects).
    Prerequisite- Year 5

    (Protean Charm)
    Description: Causes copies of an object to be remotely affected by changes made to the original.
    Prerequisite- Year 5

    (Refilling Charm)
    Description: Refills whatever at which the caster points with the drink originally in the container.
    Prerequisite- Year 5

    Repello Muggletum (Muggle-Repelling Charm)
    Description: Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing in the first place.
    Prerequisite- Year 5

    Piertotum Locomotor
    Description: Spell used to animate statues and suits of armour to do the caster's bidding.
    Prerequisite- Year 5

    (Supersensory Charm)
    Description: Able to possess superior senses than before.
    Prerequisite- Year 5


    LEVEL 6


    Aguamenti
    Description: Produces a jet of water from the caster's wand.
    Prerequisite- Year 6

    Avis
    Description: This charm creates a flock of birds from the caster's wand. When coupled with
    Oppugno, it can be used offensively.
    Prerequisite- Year 6

    Brachiabindo
    Description: Binds the limbs tightly. Countercurse is Emancipare.
    Prerequisite- Year 6

    (Bubble-Head Charm)
    Description: Puts a large bubble of air around the head of the user. Used as a magical
    equivalent of a scuba set or self-contained breathing apparatus.
    Prerequisite- Year 6

    (Caterwauling Charm)
    Description: Anyone entering the perimeter of a Caterwauling Charm sets off a high-pitched
    shriek.
    Prerequisite- Year 6

    Capacious Extremis
    Description: Causes a container's capacity to be increased, without changing the object's
    external appearance or its weight noticeably. The container may be carried or used as normal.
    Known as the Undetectable Extension Charm.
    Prerequisite- Year 6

    (Colour-Change Charm)
    Description: Changes an object's colour.
    Prerequisite- Year 6

    Crucio (Cruciatus Curse)
    Description: Inflicts unbearable pain on the recipient of the curse. One of the three Unforgivable Curses. Only works if the caster truly desires to inflict pain on the victim.
    Prerequisite- Year 6 Currently Locked

    Emancipare
    Description: Countercurse to Brachiabindo
    Prerequisite- Year 6

    Expecto Patronum (Patronus Charm)
    Description: Conjures an incarnation of the caster's innermost positive feelings, such as joy or hope, known as a Patronus. A Patronus is conjured as a protector, and is a weapon rather than a predator of souls: Patronuses shield their conjurors from Dementors or Lethifolds, and can even drive them away. They are also used amongst the Order of the Phoenix to send messages. According to Fantastic Beasts and Where to Find Them, the Charm is the only known defensive spell against Lethifolds.
    Prerequisite- Year 6

    Impedimenta (Impediment Jinx, Impediment Curse)
    Description: This powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster. The extent to which the spell's specific action can be controlled by the caster is not made clear. If this spell does bind, it does eventually wear off as stated in Deathly Hallows.
    Prerequisite- Year 6

    (Invisibility Charm)
    Description: Renders the object or person invisible.
    Prerequisite- Year 6

    Levicorpus
    Description: The victim is dangled upside-down by one of his/her ankles, sometimes accompanied by a flash of white light. Supposedly created by Severus Snape. Its counter curse
    is Liberacorpus.
    Prerequisite- Year 6

    Liberacorpus
    Description: The counter spell to Levicorpus. Supposedly created by Severus Snape.
    Prerequisite- Year 6

    Meteolojinx Recanto
    Description: Causes weather effects caused by incantations to cease.
    Prerequisite- Year 6
    Obliviate (Memory Charm)
    Description: Used to hide a memory of a particular event.
    Prerequisite- Year 6

    Protego Horribilis
    Description: Provides some form of protection against Dark Magic.
    Prerequisite- Year 6

    (Repelling Charm)
    Description: Pushes a moving object away from an invisible barrier.
    Prerequisite- Year 6

    Sectumsempra
    Description: Violently wounds the target; described as being as though the subject had been "slashed by a sword". Created by Severus Snape.
    Prerequisite- Year 6


    LEVEL 7


    (Anti-Cheating Spell)
    Description: Cast on parchment or quills to prevent the writer from cheating whilst writing answers.
    Prerequisite- Year 7

    Avada Kedavra (Killing Curse)
    Description: Causes instant, painless death to whomever the curse hits. There is no countercurse or method of blocking this spell; however, if someone sacrifices their life for someone else, the person who was saved will not encounter any adverse effects of any curses by the specific attacker (e.g. when Lily Potter sacrificed her life for Harry Potter at Voldemort's hands, Harry became immune to curses cast by Voldemort). One of the three Unforgivable Curses.
    Prerequisite- Year 7 Currently Locked

    (Bedazzling Hex)
    Description: Similar to a Disillusionment Charm, it can be used to conceal a person or an
    object. Is also used to make invisibility cloaks.
    Prerequisite- Year 7

    Cave Inimicum
    Description: Spell used to strengthen an enclosure from enemies.
    Prerequisite- Year 7

    (Disillusionment Charm)
    Description: Causes the target to become invisible, or close to it.
    Prerequisite- Year 7

    (Fidelius Charm)
    Description: A charm involving secret information hidden within the soul of a Secret-Keeper. This information is irretrievable until the Secret-Keeper chooses to reveal it; those who have
    the secret revealed to them cannot reveal it to others.
    Prerequisite- Year 7

    (Fiendfyre Curse)
    Description: Dangerous, hard to control and extremely powerful cursed fire which can take the
    form of beasts such as serpents, Chimeras, and dragons.
    Prerequisite- Year 7 Currently Locked

    Gemino Tier 2
    Description: Whenever an object affected by this curse is touched, it duplicates itself into many useless copies to hide the original. To add confusion and eventually fill the surrounding area with copies, the copies also duplicate.
    Prerequisite- Year 7, Geminio

    Imperio (Imperius Curse)
    Description: Causes the victim of the curse to obey the spoken/unspoken commands of the caster. The experience of being controlled by this curse is described as a complete, wonderful release from any sense of responsibility or worry over one's actions, at the price of one's free will. Resisting the effect of the curse is possible, however, and several individuals have been able to successfully overcome it, including Harry and both of the Crouches, who learn to resist the curse after being subjected to its effects for an extended period. Harry describes the feeling
    of being the caster as controlling a marionette through a wand (although Harry's particular experience is suspect due to his lack of commitment to casting Unforgivable Curses). One of the three Unforgivable Curses.
    Prerequisite- Year 7 Currently Locked

    (Jelly-Fingers Curse)
    Description: Causes the target's fingers to become almost jelly-like to make it impossible for the victim to grasp objects. If the opponent touches a wall, he/she will be stuck to it forever.
    Prerequisite- Year 7
    Legilimens
    Description: Allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim.
    Prerequisite- Year 7

    Protego Totalum
    Description: Provides protection of some form for an area or dwelling.
    Prerequisite- Year 7



    FULL GROWN WIZARD

    (Age Line Spell)
    Description: Creates a thin, shimmering line that can only be passed by people of a set age. Aging potions are useless against age lines. Incantation unknown. As demonstrated by Fred and George Weasley, attempting to use an aging potion and stepping over the line appears to work, but moments later they are seen with grey hair and beards. It is unknown whether the ageing potion causes this alongside the age line spell.
    Prerequisite- Year Full-Grown Wizard

    (Anti-Disapparition Jinx)
    Description: Used to prevent Disapparition and/or Apparition in an area for a period. Presumably can be used to prevent an enemy from entering a defended area, or used to trap an enemy in an area.
    Prerequisite- Full-Grown Wizard

    (Flying Charm)
    Description: Cast on broomsticks, and (presumably) magic carpets to make them fly.
    Prerequisite- Full-Grown Wizard

    Portus
    Description: Turns an object into a portkey. The object glows an odd blue colour to show it has been transformed into a portkey, then goes solid again.
    Prerequisite- Full-Grown Wizard

    (Taboo)
    Description: A jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created that alerts the caster of the Taboo to the location of
    the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud.
    Prerequisite- Full-Grown Wizard

    (Unbreakable Vow)
    Description: Causes a vow taken by a witch or wizard to be inviolable; if he or she should break it, the consequence is death. It manifests itself as interlinking chains of fire binding the clasped hands of the people taking the Vow; the fire shoots out as a tongue of flame from the wand of the Binder (a witness to the Vow) every time the person who takes the vow makes a
    promise. The flames then form into the linking chains. According to Ron Weasley, the spell causes death to anyone who breaks the vow.
    Prerequisite- Full-Grown Wizard
     
  2. Ktala

    Ktala Jedi Grand Master star 6

    Registered:
    Sep 7, 2002
    Okay... here we go!!
    :D
    -------------------

    Name- Maya Ethelthorn
    Hometown- Brooklyn, NY, USA

    Blood Type- Half-Blood
    HOUSE- Horned Serpent/Ravenclaw
    Gender- Female
    Age- 14
    Personality- A pretty upbeat and happy person normally. She is a serious student, and studies hard to make her parents proud, and uphold the family name. But she does have a fun side, and loves to explore.

    Wand
    ----Wood
    Rowan
    ----Core
    Horned Serpent Horn
    ----Size
    13 inches


    Wood-
    Rowan Sorbus
    Rowan wood has always been much-favoured for wands, because it is reputed to be more protective than any other, and in my experience renders all manner of defensive charms especially strong and difficult to break.

    Core-
    Horned Serpent horn
    This wand core was used by Ilvermorny School of Witchcraft and Wizardry founders Isolt Sayre. The wands made from this core were exceptional powerful. They were also sensitive to Parseltongue and warn its owner of danger by emitting a low musical tone.


    Equipment/Tools-

    Other Equipment
    Uniform:
    Three Sets of Plain Black Work Robes
    One Pointed Black Hat - Day wear
    One Pair of Protective Gloves Dragon skin or similar
    One Black Winter Cloak w/ Silver Fastenings
    1 Wand
    1 Cauldron (pewter, standard size 2)
    1 set of glass or crystal phials
    1 telescope
    1 set of brass scales
    Parchment
    Quills
    Potion making kit
    Broom - Comet


    Skin Tone- Tan
    Hair Colour- Black, curly shoulder length
    Eye Colour- Brown

    Clothing-

    When not required to wear the black work robes, Maya loves wearing her Ilvermorny robes of blue and cranberry. It is fastened with a gold Gordion knot. A small blue hat as well. Blue is her favorite color, and features heavily in her clothing. She also likes her blue jeans. Maya also has a tiny blue flower necklace she wears around her neck. A gift from her mom. It emits a very pleasant gardenia type smell, reminding her of home.


    Other Attributes-
    A small 'C' shaped scar on her right ankle

    Other Details-

    Bio: From the American School, Ilvermorny. As she is entering her 4th year, she transferred to Hogwarts. As Ilvermorny was a school part-founded by a No-Maj, Ilvermorny has the reputation of being one of the most democratic, least elitist of all the great wizarding schools. So she will most likely find the differences, quite startling to say the least.

    Maya is an exchange student, and so she is looking at this opportunity as one grand adventure, but she is feeling a bit anxious about being in a new country, she knows very little about. She dreams about visiting all of the schools eventually.

    She is also obsessed with learning how to fly without the aid of a broom. She has heard that it has been done, but only known to a few. She is trying to figure it out. But while she is working on that project, she is wanting to learn more about weather, shape-shifting and invisibility spells as well.

    Parents:
    George Marcus Ethelthorn (Father)Wizard
    Mary Jeanette Ethelthorn (Mother)No-Maj
    Children:
    1 Charles Gregory Ethelthorn (Wizard)
    2 Marlyin Fraklin Ethelthorn (Witch)
    3 Maya Gracy Ethelthorn is the middle child. (Witch)
    4 Lucy Jenny Ethelthorn (No-Maj)
    5 Mark Luis Ethelthorn (No-Maj)


    When Maya was a baby, her older brother Charles was supposed to be looking after her, but he was busy sneaking into their fathers workshop. She bears a small 'C' shape scar on her right ankle, from when she tried to climb out of her crib, and fell, breaking her ankle. Her brother, hearing her cry, tried to fix the injury, by using what he thought was a healing paste/balm. Maya slept for a week. When she awoke, she seemed her normal self, except for the small mark on her ankle. The balm was an experiment that her father had been working on, and even HE is not sure what it did, if anything, besides making her sleep.

    Her Father manages to make a pretty good wage. He works in the department that keeps the relations between Wixs and No-Maj, helping to keep the peace, and to keep records of when a No-Maj is allowed to learn of the world of magic. Mom works at the school in the US, helping with the administrative details for the students.

    Maya is sure that her parents jobs are part of the reason of why she got the chance to visit the school overseas as well. Well, that and her good grades. She speaks English, Latin and Spanish.

    She also has a companion. A Raven named Fergie.


    Her House:
    Horned Serpent is a creature that figures in the folklore of many indigenous peoples of North America. They are typically described as dragon-like serpents with horns and long teeth. They are often associated with or said to control the weather, particularly rain, lightning, and thunder. Magical abilities ascribed to them include shape-shifting, invisibility, and hypnotic powers. The house crest is in the shape of a Gordian knot.

    She was assigned to House Ravenclaw, when she went to Hogswarts. Their colors are blue and bronze, with their symbol being an eagle, and she found that relatively pleasing.

    Special Items

    --- Magic Items:
    Marauder’s Map- Very Rare

    A teapot that always has hot water.

    --- Legendary Items:

    Magic:
    ---Patronus
    ---Known Spells (55)

    Year 1

    1 Alohomora
    2 Anapneo
    3 (Babbling Curse)
    4 Deprimo
    5 Descendo
    6 Expelliarmus (Disarming Charm)
    7 Episkey
    8 Erecto
    9 Ferula
    10 (Flame-Freezing Charm)
    11 Flipendo
    12 (Freezing Charm)
    13 Geminio
    14 (Hot-Air Charm)
    15 Impervius (Impervius Charm)
    16 Incarcerous
    17 Incendio
    18 (Intruder Charm)
    19 Locomotor
    20 (Gripping Charm)
    21 (Hair-Thickening Charm)
    22 (Jelly-Brain Jinx)
    23 (Jelly-Legs Jinx)
    24 Pack
    25 Petrificus Totalus (Body-Bind Curse)
    26 Reparo
    27 Rictusempra (Tickling Charm)
    28 Lumos
    29 Molliare (Cushioning Charm)
    30 Nox
    31 Quietus
    32 Silencio (Silencing Charm)
    33 Sonorus
    34 (Stealth Sensoring Spell)
    35 Stupefy (Stunning Spell, Stupefying Charm, Stunner)
    36 (Switching Spell)
    37 Tarantallegra
    38 (Tongue-Tying Curse)
    39 (Trip Jinx)
    40 Waddiwasi
    41 Wingardium Leviosa (Levitation Charm)


    YEAR 2

    42 Aparecium
    43 Bombarda
    44 (Hurling Hex)
    45 Locomotor Mortis (Leg-Locker Curse)
    46 Mobilicorpus
    47 Protego (Shield Charm)
    48 Scourgify (Scouring Charm)
    49 (Stinging Hex/Stinging Jinx)

    YEAR 3

    50 Glisseo
    51 Muffliato
    52 Reducio
    53 Reducto (Reductor Curse)
    54 Relashio
    55 Riddikulus


    Books-
    ---Spell Books

    Level 4 spells

    ---School Books
    Magical Drafts and Potions
    The Standard Book of Spells, Grade 4
    The Dark Forces: A Guide to Self-Protection
    One Thousand Magical Herbs and Fungi
    A History of Magic
    Intermediate Transfiguration
    Monster Book of Monsters
    Fantastic Beasts and Where to Find Them
    Unfogging the Future
    Ancient Runes Made Easy
    Rune Dictionary
    Home Life and Social Habits of British Muggles

    Magical History of The United States of America I & II

    Intermediate Transfiguration

    ---Other
    ---Library


    Stats-
    6 --Strength
    7 --Dexterity
    7 --Constitution
    9 --Intelligence
    8 --Wisdom
    6 --Charisma
    7 --Courage


    Wealth
    500 Galleon Total

    She keeps 50 worth of Galleon on her. The rest is in the bank.

    It is broken down as follows.

    45 ---- Galleons
    84 ---- Sickles
    29 ---- Knuts
     
    Master Vo'Un'Var likes this.
  3. Master Vo'Un'Var

    Master Vo'Un'Var Jedi Knight star 4

    Registered:
    Mar 19, 2017
    *Windows Start Up Music*
    Major Spell List Update!