To anyone who knows this game, I have a question. Is Bruce Wayne (in the Initiation DLC) affected by the Upgrades you give Batman, during the story mode? I only ask because for some reason, Bruce Wayne doesn't have blade dodge take down. But then I thought, wait isn't that a purchasable upgrade you can get?
Here is a guide that contains the upgrades that carry over. https://steamcommunity.com/sharedfiles/filedetails/?id=222708493
Funny you should mention that guide. I ran across it online earlier but I dismissed it, because I wasn't sure what it meant by, "these upgrades pertain to Bruce Wayne, as well as Batman." Are you sure that's what it means? I thought the guide was assuming that the combat upgrades were automatic, which at least for Bruce they're not.
I took it as them still requiring being upgraded in the first place for either character. Like how if you do the challenge map for the batcave before you get the glue grenade, you don't have that weapon, same should apply for the upgrades stated to carry over from Bats to Bruce. Sadly I don't remember well cause I am always bad at the blade takedown so I have no vivid memories of using it as Bruce
Ah, that would make sense then. I actually learned blade dodge takedown before I actually had it, I kept checking the guide to get the sequence right, because I thought I was doing it wrong. Then realized the simple truth, Bruce doesn't come equipped with it. So, I actually had alot of practice doing it, just without the animation.