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Making the jump to lightspeed

Discussion in 'Fan Films, Fan Audio & SciFi 3D' started by TaunTaunHerder, Apr 29, 2009.

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  1. TaunTaunHerder

    TaunTaunHerder Jedi Knight star 3

    Registered:
    Oct 26, 2007
    Is there a making the jump to lightspeed tutorial?

    :-B
     
  2. liambauckham

    liambauckham Jedi Youngling star 3

    Registered:
    Jul 11, 2005
    yeah you just need a delorian, some plutonium and a long straight road
     
  3. Sith-Man

    Sith-Man Jedi Grand Master star 4

    Registered:
    Oct 19, 2004
    ... That's not lightspeed, that's time travel... :rolleyes:



    I've actually been trying to find a good tutorial myself, but haven't had any luck. I'll be sure to let you know if I ever find one.
     
  4. TaunTaunHerder

    TaunTaunHerder Jedi Knight star 3

    Registered:
    Oct 26, 2007

    Maybe our homie Dorkman Scott can come up with a tutorial on this.

    [face_idea] [face_thinking] :cool: =D= [face_peace]
     
  5. DarthRicmu

    DarthRicmu Jedi Knight star 3

    Registered:
    Jul 3, 2005
    After Effects ---> Play around with the cc light gun or cc glue... it will give you a similiar effect but not as bright (use it on the startfields from scifi3D). Then just push up the white's or use exposure to get the effect....


    3D app: Make many white cylinders (like a starfield) but far from the camera and make them small. Then animate them to extend over time and go past the camera...


    those are the basics...

    I kind of like the after effects way because it's quick and give's a very accurate result after some trying... I found it out by accident so no tutorial there....

    maybe I'll make one once I've got time...
     
  6. Scott_M

    Scott_M Jedi Padawan star 4

    Registered:
    Oct 24, 2000
    3D app: Make many white cylinders (like a starfield) but far from the camera and make them small. Then animate them to extend over time and go past the camera...

    I did one like this in 3DS. You just have to cut before the cylinders nearest the camera look too much like cylinders.
     
  7. GrandMoffTarkin

    GrandMoffTarkin Jedi Knight star 5

    Registered:
    Jun 22, 2001
    They'll probably be moving too fast to really see that they're cylinders. Especially if they've been given a shadeless material (I know this is possible in Blender - I assume it's doable in Max as well)
     
  8. TaunTaunHerder

    TaunTaunHerder Jedi Knight star 3

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    Oct 26, 2007

    What is cc ?


     
  9. storm8105

    storm8105 Jedi Master star 1

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    Jun 1, 2008
    cc is CycoreFX and it comes bundled with most versions of after effects. Its on the installation cd, you just need to install it separately from the full program. It comes various effects for a lot of different purposes, and all the effects are named beginning with "cc". For instance "cc particle world" or "cc force motion blur".
     
  10. Scott_M

    Scott_M Jedi Padawan star 4

    Registered:
    Oct 24, 2000
    They'll probably be moving too fast to really see that they're cylinders. Especially if they've been given a shadeless material (I know this is possible in Blender - I assume it's doable in Max as well)

    They're actually not moving that quick. Thing is, by the time they're that close to the camera one shoudl traditionally cut to the exterior shot of the ship shooting away fro our POV anyway.

    I must upload the file so people can muck around with it themselves.
     
  11. RobbyPK

    RobbyPK Jedi Youngling star 1

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    Nov 14, 2004
    After mucking around in the Apple forums for a while, I actually made a pretty good "jump to lightspeed" effect in Motion, using a starfield created in photoshop, some levels and other simple filters, and a sequence replicator. There MUST be an equivalent action for AE.
     
  12. GrandMoffTarkin

    GrandMoffTarkin Jedi Knight star 5

    Registered:
    Jun 22, 2001
    Well, they aren't moving terribly fast. But still fast enough that you wouldn't see they were cylinders. Unless you had one extending practically INTO the camera.
     
  13. drewjmore

    drewjmore Jedi Knight star 4

    Registered:
    Aug 15, 2007
    ^This^ sounds right, although I've never even seen "Motion" so I'm guessing at the details.
    The canonical effect looks like a truck or a zoom into a flat starfield and then re-filmed with an open shutter. I need this effect for Knighthood, so I just took a stab at it...

    [image=http://ts.vimeo.com.s3.amazonaws.com/106/476/10647664_160.jpg]
     
  14. TaunTaunHerder

    TaunTaunHerder Jedi Knight star 3

    Registered:
    Oct 26, 2007
    I did this in After Effects with
    DigiEffects > Berserk > Starfield.

    http://www.youtube.com/watch?v=S-VEK7D29K8

    Thanks to my TF.N homies with all the 411, I mucked around with
    some of your ideas.

    :cool: [:D]

    This is version 6 of this effect. The other 5 are not as good, and I think finally I am
    on the right track, but I'm still not competely satisfied with it.

















     
  15. BridgerM

    BridgerM Jedi Youngling

    Registered:
    Feb 15, 2009
    There is a better way in 3Ds Max. If you go to the rendering pull down menu and select effects, then select lens glow effect, under that you can pick starfield. In order for starfield to work, you need to set up a camera. After seting up a camera, and animate the camera to move forward really fast, and render the scene, you should get a lightspeed look...
     
  16. Ryan_W

    Ryan_W VIP star 4 VIP

    Registered:
    Aug 15, 2001
    Come on, hadn't we figured this out months ago, and there was a nice hi-res pre-made video of it?
     
  17. Kessno

    Kessno Jedi Knight star 1

    Registered:
    Sep 19, 2007
    Wow, good memory, back from September of last year...

    http://boards.theforce.net/fan_films_fan_audio_scifi_3d_forum/b10015/29233313/p1/?24

    The link is broken, but I'm sure bgii_2000 still has the video of it.
     
  18. Ryan_W

    Ryan_W VIP star 4 VIP

    Registered:
    Aug 15, 2001
    We need to get that thing hosted permanently somewhere (I'll host it if nobody else wants to) and add it to a sticky or something. This topic comes up consistently enough.
     
  19. kuatengineer

    kuatengineer Jedi Master star 2

    Registered:
    Apr 3, 2008
    If anyone has the file, I could put it up and host it so that the link is always available. If memory serves, that was put together for Dorkman(?), so he may have it as well.
     
  20. DarthRicmu

    DarthRicmu Jedi Knight star 3

    Registered:
    Jul 3, 2005
    I have it too..

    will look for it... :)
     
  21. kuunami

    kuunami Jedi Youngling star 1

    Registered:
    Aug 14, 2002
    http://www.vimeo.com/1860862
     
  22. RobbyPK

    RobbyPK Jedi Youngling star 1

    Registered:
    Nov 14, 2004
    Here is a link to a couple variations on the effect that I created with Apple Motion.

    If Motion can create the effect this well, then AE MUST be able to do it too.

    http://www.vimeo.com/4539423
     
  23. DarthRicmu

    DarthRicmu Jedi Knight star 3

    Registered:
    Jul 3, 2005
    Found it!

    http://www.ricardo-musch.com/clients/tfn/hyperjump.rar

    this is the one that was made for dorkman I think...
     
  24. Jimadi

    Jimadi Jedi Youngling

    Registered:
    May 17, 2009
    does anyone know how this was created? im just curious...
     
  25. bgii_2000

    bgii_2000 Jedi Padawan star 4

    Registered:
    Jan 21, 2005
    Pretty much:

    -Set up a static starfield image in you compositor of choice.

    -Animate the size of said starfield image to increase over time

    -Apply some sort of time echo, repeat, or shutter effect to the animation.
     
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