main
side
curve

Question about CCG and TCG.

Discussion in 'Archive: Games: CCG, TCG, and Boardgames' started by anakin85, Jun 19, 2002.

Thread Status:
Not open for further replies.
  1. anakin85

    anakin85 Jedi Youngling star 2

    Registered:
    Jun 19, 2002
    I want to get into one of the star wars card games. I want to know what the difference is between star wars CCG and TCG. Which is more fun to play and which is more popular?
     
  2. Joseph_Orion

    Joseph_Orion Jedi Master star 4

    Registered:
    Nov 9, 2001
    CCG and TCG are completely different. Since you're just getting started. You should get into the TCG version instead. The CCG is hard to learn and people have been playing it for years. the TCG is easy, and the games go quick. I like the idea of different themes for the CCG but if someone was playing a pod racing deck and you have a lightsaber combat deck, you were screwed. Purists will say the SWCCG is the greatest game ever and will continue to be. But I used to play SWCCG, and it's just not any fun anymore. The SWTCG is good, very fast paced. It's refreshing from the SWCCG. The SWCCG is focused on strategy which is great but it gets old after a while. It's like the chess of SW card games. Although (strike me down here i suppose) Jedi Knights to me was the hardest and most complicated out of them all. Beginners should start out with TCG and people who have always played the CCG are most likely going to stick with the CCG
     
  3. Anorcyn

    Anorcyn Manager Emeritus star 4 VIP - Former Mod/RSA

    Registered:
    Jan 24, 2002
    I am going to reccomend the TCG for many of the same reasons listed above. Of course I am partial to the TCG.

    The CCG is a great game, but it is a huge commitment in both time and resources to get into at this point, and no new cards are being made (by that I mean real cards made by the company)

    Basically, ask yourself what kind of game you want to play.

    TCG-quick, fun, easy to get into and easy to get others into. Future sets promise exciting new gameplay to keep it fresh. The fun is just getting started and the game is taking off due to it's ability to be learned and taught easily, yet still offer a dimension of strategy play. Some detractors of the game do not like that it uses dice, they say it is too random. But personally I have found that it just adds a new element to deal with. It also makes it possible for a casual player who is out to have fun to win without devoting hours to building decks and coming up with meta strategy.

    CCG-also fun, but somewhat complicated and hard to get into, let alone find people to casually play. Most people playing nowdays have been playing it for years and will be hard to compete with. Cards are going for pretty cheap since the announcement of the license transfer, so they can be picked up for cheap. My biggest reason for not playing this anymore is there simply isn't anyone I can find to play without going to extremely competitive tournaments and being up against people who spend hours playing it and are very good at what they do. There is a players comittee doing a great job supporting the game and creating virtual cards you can print out to keep the game fresh, however many do not like the idea of printing out virtual cards and slipping them into sleeves with real ones.

    You will find that opinions on this topic are very passionate. I would suggest looking into both and making the decision then. Go to Wizards website for more info on the TCG and to Decipher website for info on the CCG.

    All in all, I would reccomend the TCG
     
  4. GUARDSMAN

    GUARDSMAN Jedi Youngling star 1

    Registered:
    Aug 16, 2001
    Well I just got into the CCG 6 months ago and I'm doing fine. As for that whole Light Saber Combat againt podracing, well the fact is even in TCG you will find out that there is no such thing as a deck with no weaknesses. In my experience the best players are the ones who can find ways of handling the most difficult of situtations, but even the best players in the world know that there isn't an all powerful deck that cannot be defeated and such a deck should never be allowed to exist if people on TCG and CCG are doing there jobs right.

    To answer your question all I can say is try them both out. Get the 2 player card game or even both of the starter decks for the TCG, get a friend, and play each other a few times. For the CCG things will be tougher, try scrounging up some starter decks or something of that sort. Check out the decipher site and see if there are any tournaments in your area, if there are go to one and ask the Tournament Director that your new and would just like to watch and that you would like to buy some starter decks for you and a friend of yours and trust me starter decks for the CCG are very cheap and if he or others have some they will probably be glad to sell you some, they might not have it with them at the time, but they will be sure to bring some next time if they don't have them. Now if your really lucky after the tournament the Tournament Director or someone else will help you and friend get started with your starter decks. Once you learn the basics pick a deck type you liked while watching others play, get the neccessary cards and play for real in the next tournament. Or do what I did. Buy a box from a good expansion like Relections II, throw a deck together, learn the rules as best you can and just play for real in a tournament. Of course you will lose and lose badly either way, but if you did it like me you will learn the game faster.

    Obviously it takes a lot more to learn the CCG because few stores carry the starter decks for the CCG, but I think you will appreciate the CCG more once you get into it. As for the TCG well if you want to learn an easy game with little strategy in it, then go for it, I'm sure after a while though the expansions for the TCG will start coming out and you can have some more strategy to it than you have now.
     
  5. Artie-Deco

    Artie-Deco Jedi Youngling star 3

    Registered:
    Aug 23, 2001
    Which one is more fun is entirely subjective. A game you find fun, I may find boring.

    Here's a good thread that was started a while back. I posted a lengthy description of Decipher's three Star Wars games there, and Bubba described the new WOTC game:

    HELP! What is the difference between the CCG and the TCG!

    Personally, I find all four games fun to play, but if I had to pick ONE I'd pick SW:CCG. The depth and variety in the game appeals to me much more than the cheap thrill of rolling dice.

     
  6. anakin85

    anakin85 Jedi Youngling star 2

    Registered:
    Jun 19, 2002
    Thanks for the input. I think i'll try the TCG, though the CCG sounds very cool. I wish i would have gotten into the CCG earlier. Its a little late now with over a 1000 cards out. I rather get into something newer and easier. Thanks again.
     
  7. DEATH_BY_MONKEYS

    DEATH_BY_MONKEYS Jedi Youngling

    Registered:
    Jun 29, 2002
    I would go TCG. Funner and Quicker to learn and easier to get into right now. (180 cards versus a few thousand) And I've played SWCCG for years.
     
  8. Master-Chip

    Master-Chip Jedi Youngling

    Registered:
    May 31, 2002
    Boxes of CCG are much Cheaper than tcg, but there are many more types to buy, its true. Individual ccg card values, although theyve dropped, are better on ebay, ive noticed, than tcg cards. There doesn't seem to be that much of a demand on individual tcg cards as there is on ccg. Just a thought.
     
  9. The2ndQuest

    The2ndQuest Tri-Mod With a Mouth star 10 Staff Member Manager

    Registered:
    Jan 27, 2000
    if your still interested in getting into the CCG, i reccomend trying ebay- you can get some great deals there, particularly on starter deck boxes. but even other expansions can go as low as 20 to 30 bucks a box if your a little lucky (although 40-50 is more average a price).
     
Thread Status:
Not open for further replies.