main
side
curve

Storyboarding tips and tutorials

Discussion in 'Fan Films & Fan Audio' started by BRYAN_SEECRETS, Dec 7, 2005.

Thread Status:
Not open for further replies.
  1. BRYAN_SEECRETS

    BRYAN_SEECRETS Jedi Youngling star 1

    Registered:
    Oct 4, 2005
    There are several methods of storyboarding. One is that involves drawing according to a scene, and another involving animatics (low-tech storyboards, the TPM DVD has got some example of animatics), and scheduling.

    I have a final completed script for "Fan Wars: The Half-Life Wars", the first spectacular live-action/CGI cross-over fanfilm involving Star Wars, and non-Star Wars (like Half-Life, Star Trek, and etc.), but I don't know how to use animatics, scheduling, and drawing acoording to a scene.

    Conversations are welcome, though.
     
  2. RyiokuXL

    RyiokuXL Jedi Master star 4

    Registered:
    Jun 2, 2005
    Wait... you know what storyboarding and animatics are, but you don't know how to use them? That AND you have a completed script?


    How old are you?
     
  3. BRYAN_SEECRETS

    BRYAN_SEECRETS Jedi Youngling star 1

    Registered:
    Oct 4, 2005
    I have a near completed script. And I'am 17 years old.
     
  4. darthlrrp

    darthlrrp Jedi Padawan star 4

    Registered:
    Oct 19, 2005
    i would lik e to know more tips on hat exactly to put on the storyn board once you havea script
     
  5. Funk-E

    Funk-E Jedi Grand Master star 6

    Registered:
    Sep 11, 2003
    You use the storyboard to help you visualize what shots are going to look like, and what the progression is going to be. Really, it's that simple.
     
  6. PadawanNick

    PadawanNick Jedi Grand Master star 4

    Registered:
    Jun 6, 2001
    but I don't know how to use animatics, scheduling, and drawing acoording to a scene.
    Doesn't sound too spectacular to me.
    Have fun.
     
  7. GuanoLad

    GuanoLad Jedi Youngling star 3

    Registered:
    Jul 8, 1998
    Draw stick figures.

    Like the others, I have no idea what you're talking about. It's simple, you just draw pictures of how you want the shots to look.
     
  8. DVeditor

    DVeditor Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Dec 21, 2001
    My biggest suggestion is watch some BTS features on your favorite (or even your least favorite) DVD - you can learn a ton about the process by watching and learning the little steps they show you when it comes to pre-production.

    Also, I'm going to add a new section to the "everything" sticky tomorrow that will have some sites where you can download free templates for this sort of thing - so if you decide to go with the stick figures at least you'll have some cool looking boxes to put them in. ;)

    Good luck!
     
  9. BRYAN_SEECRETS

    BRYAN_SEECRETS Jedi Youngling star 1

    Registered:
    Oct 4, 2005
    Thank you, DVeditor for your suggestions. I'll try them out, from animatics, scheduling, drawing, and/or methods of storyboarding.
     
  10. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    At first, you may want to know that the animatics LucasFilm does for Star Wars are very often better than the final visual effects of an average fanfilm.

    So you should think about whether you want to cope with a digital previsualization process that will eventually take as long as actually making the final shots.

    In my opinion computer pre- visualization can be very effective but it can also cause a lot of creative damage to the final movie because you will:

    1.) tend to ultimately stick to your pre-vis, even though you may get better ideas on set

    2.) waste much time trying to visualize things that you can also DIRECT as the DIRECTOR on set

    3.) not train the ability to formulate your directions in words and end up only pointing your finger at a little video [that you may actually not even have on set]

    4.) not enjoy the fun of drawing storyboards with pen and paper ;)

    5.) suppress your actors' creative input and their own ideas about how to play a scene, etc.


    Previsualization IS VERY important, don't get me wrong. It allows you to have a useful overview of your whole "movie idea". Just don't waste too much time with it and don't stick to it too much. A painter usually neither drafts his idea with a pen on the canvas first (is that a proper sentence???).
     
  11. BRYAN_SEECRETS

    BRYAN_SEECRETS Jedi Youngling star 1

    Registered:
    Oct 4, 2005
    By now, storyboarding templates are now available.
     
  12. DevonRead

    DevonRead Jedi Youngling star 1

    Registered:
    May 26, 2004
    What language are you writing in?
     
  13. StompboXX

    StompboXX Jedi Youngling star 2

    Registered:
    Jan 13, 2002
    Get someone who knows how to draw. If you're really that meticulous, make it detailed then (though storyboards tend to not be detailed).

    The purpose of storyboarding, as in previz, is for you to plan your shots. So you and your artist should have a good visual sense. Proper blocking, rule of threes, and all that jazz.

     
  14. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    Explain the Jazz, please. What is the rule of threes?
     
  15. DorkmanScott

    DorkmanScott Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Mar 26, 2001
  16. BRYAN_SEECRETS

    BRYAN_SEECRETS Jedi Youngling star 1

    Registered:
    Oct 4, 2005
    Have you got the sticky section posted along with the storyboarding techniques?
     
  17. StompboXX

    StompboXX Jedi Youngling star 2

    Registered:
    Jan 13, 2002
    Dorkman's right. To take it further, I suggest you study more about the filmmaking process before you waste your time and effort experimenting. It's easier that way.

    Here's one for you:

    The rule of threes is basically how you divide a frame (this applies to paintings also). You basically divide your visual frame into 3 main areas where you can put your elements. For example, a close-up shot of a head. The head occupies 1/3 of the frame, leaving the background. Stuff like that.

    It's all about how you place the elements, making your visuals more eye-pleasing. It also shows you planned your shots well.


    *Note: the rule of threes has been practiced by painters since...oh, before you were born. ;p
     
  18. DVeditor

    DVeditor Manager Emeritus star 6 VIP - Former Mod/RSA

    Registered:
    Dec 21, 2001
    They are templates not techniques, but yes they are in there under the "free resources" section. :)
     
  19. WeirdHat

    WeirdHat Jedi Master star 3

    Registered:
    Jul 28, 2003
    Er, not quite right. You're supposed to put stuff along the lines that delineate the thirds, not in the thirds. Do a Google image search for tons of examples.
     
  20. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    Isn't that very fundamental? I think most visual people have it in their blood and judge their own decisions upon a subconscious feeling for the rule of thirds, rather than applying it consciously.
     
  21. Hapajedi

    Hapajedi Jedi Youngling star 3

    Registered:
    Dec 8, 2000
    Heres a snipet of my storyboards I do on my Toshiba tablet PC.

    [image=http://img.photobucket.com/albums/v162/HAPAJEDI/jodiflashback1.jpg]
     
  22. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    Nice storyboard, Hapajedi.

    I usually paint them by hand.

    Green arrows mean camera movement and red arrows mean action.
     
  23. StompboXX

    StompboXX Jedi Youngling star 2

    Registered:
    Jan 13, 2002
    And our young filmmaker needs to know the fundamentals. :)

    One will be surprised at the number of amateur films out there that suffer from bad blocking and compsition.

    Having been to an art university, the rule of thirds can both be within the divisions AND along the lines of division. It's kinda loose that way.

    Again, to our young filmmaker, that's just the start. There are a lot more things to consider in storyboarding, but it's primarily about composing your shots beforehand. Hope that helps.
     
  24. RIPLEY426

    RIPLEY426 Jedi Padawan star 4

    Registered:
    Apr 28, 2003
    One should try to apply the idea of the "golden circle" or whatever it is called to the length of cuts in a movie and see if more people like to see it.
     
Thread Status:
Not open for further replies.